About the Game

Become Paint
Utilize paint-based mechanics to experience a constant state of flow—dive into the ground and walls, slice through the air and enemies!
Wield Your Brush
Become stronger by unlocking new techniques with your brush that aid you in defeating threatening foes, overcoming platform challenges, solving complex puzzles, and advancing your progress.
Discover Yourself
Explore Constance's non-linear interconnected world and discover countless secrets, abilities, upgrades, characters, side quests, and inspiring moments.
Strive for Balance
Using your brush techniques will corrupt your Paint. If you become fully corrupted, negative effects await you, so be wary!
Get Inspired
Use inspirations that you find on your travels to sketch in your journal. Your sketches enhance and customize Constance's capabilities. By gathering materials, you can upgrade your sketches into even stronger artworks.
Choice in Death
Upon death, choose how to continue your journey. Do you want to persevere through the challenge, at a price? Or do you return to a safe point and explore other unbeaten paths?
Rich Imagined World
The inner world is strongly connected to Constance's mental health journey, with each colorful biome and its unique set of enemies and characters representing different aspects of her psyche and personal history.
Interactive Backstory
Experience playable flashbacks about personal struggle, creativity, work-life-balance, and inner purpose. Step into Constance's socks to uncover her past!
Screenshots
10 images
Version Information
Steam Patch Notes
Official update history
we've just released a small Patch 1.1.2 on Steam!
Patch Notes 1.1.2.18256
- Overhauled and iterated sound and ambient effects
- Fixed Screenshakes when Constance gets hit
- Improved the "Delete Savegame" dialogue to help prevent accidental deletions
- Improved settings navigation, making it harder to change settings by accident
- Fixed Steam achievements on Proton (Linux)
- Additional minor fixes and improvements
We are now full steam ahead with DLC development and are excited to share more as development progresses.
Thank you for playing! <3
we've just released Patch 1.1.1 on Steam!
This update includes a wide range of performance improvements we implemented for Constance's upcoming console release on May 1st (Switch, PS5 & Xbox Series X).
It also restructures how the game's files are bundled, which will decrease patch sizes in future updates.
Here is the full list of changes (more technical this time, as this update does not include new gameplay features):
Patch Notes 1.1.1.17398
- Migrated asset management to Addressables. This should significantly reduce patch sizes going forward, as assets are now split into smaller packages. We no longer need to repackage the entire game (including all textures and SFX) when making small changes.
- Tons of improvements to memory allocation and overall performance across the game
- Game no longer crashes on GPUs without compute shader support
- Fixed a bug that caused the game to freeze on some PCs when taking a Snapshot
- Fixed Joker death VFX triggering when defeated outside of its vulnerability phase
- Fixed PuppetHand StringAttack damage
- Additional minor bug fixes and translation improvements
Thank you for playing! <3
Hey everyone,
Today our second Patch for Constance is going live!
We fixed the most pressing bugs you reported to us and already started with some map improvements. (More to come!)
When buying the Architect's Blueprint item from the shop you now get a visual indicator on the levels on your map that communicate if all secrets/collectibles have been found in a room.
Here are the full patch notes:
Level-based completion tracking added to the map (unlocks via "Architect's Blueprint")
Fixed the "Inner Canvas" achievement (if you qualify, load into any save to receive it)
PC local time shenanigans no longer break savegame loading
Snapshot button is now rebindable on controller
Fixed a bug where Jackie's quest stayed incomplete even though you had all rewards (talk to her again if that's the case for you)
Fixed a bug where Palettus sometimes glitched through the door, causing a softlock
Broken savegames are now properly ignored during load
A handful of additional fixes
In just a few days we will also release our "Post Launch Roadmap" for Constance so you are aware about the things you can look forward to in the upcoming months.
Thanks a lot for all your feedback, we will continue to iterate and improve!
Cheers,
The Constance Team
[img src="{STEAM_CLAN_IMAGE}/44272517/47a0944b5da784e4dfdc6548a703e58d1ebad796.png"]
Our first post-launch patch just went live! We tried to address all of the most pressing issues you all reported so far.
Fixed black screen when starting a new save file on some devices
Fixed videos not playing on some Steam Decks
Fixed Minimap not being rebindable on controller
Unstable Bubble no longer travels with elevators
Prevent paint clone pogo cheese
Lord Koba softlock fix
Fixed softlock in Journal when exiting during certain popups
Violin Flashback improvements (feedback for ending notes early, button prompt fixes)
Fixed spelling errors
Disabled code stripping (relevant for modding support)
A bunch of additional fixes and tweaks here and there
Thank you for helping make Constance the best game it can be! :)
Along with this, we've just rolled out a patch adding Japanese and Simplified Chinese translations to the current demo! 🎉
Patch notes (0.2.3.69486)
- Added Japanese & Simplified Chinese translations
- Fixed a bug where dives were sometimes not chained together correctly
we just released a new demo update on Steam! It’s mainly a collection of fixes and tweaks based on community feedback and issues we noticed during Gamescom.
Check it out! 🙂
Patch notes
- The Low Health Effect (visuals & audio) now fades out over time, maintaining the initial impact but gradually fading into the background if you can't heal quickly.
- Fixed an issue where the Corruption/Low Health vignette displayed a large black blob in the center of the screen on some devices.
- Fixed stab direction input when using the D-Pad.
- Fixed collision issues (player being crushed when dash at a wall, bonking the ground after a dive, hitting a horizontal secret wall with an upward stab).
- Fixed the speedrun timer not restarting properly
- Minor level design adjustments.
- Various minor visual fixes.
The main change is with the Slice mechanic – now, it activates instantly without needing to enter aim mode. Let us know what you think!
Patch notes
- Reworked the Slice ability to trigger instantly.
The slice destination is now indicated by a purple arrow. - Reduced slice cooldown
- Wall hits now come with added knockback effects.
- Allow jump cancel during melee attacks
- Reduced projectile knockback
- Improved camera movement
- A bunch of changes under the hood (engine update, new audiosystem, etc.)
- Introduced "Speedrun Mode", which can be activated via the Settings Menu. When active, the current time is always displayed in the top-right corner.
- Accessing the Settings Menu no longer pauses the Speedrun timer.
- The Speedrun timer now pauses during level loading.
- Added D-Pad support.
- improved clarity of the selected option on the Game Over screen.
- The current build version is now displayed in the bottom-left corner of the start menu.
- Removed "Respawn" Button from Settings menu
- After respawning, Constance will now gain a few invincibility frames
Current Release
Build 23917362
Uploaded Jul 02, 2026
System Requirements
How to Install
CONSTANCE.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
1.4 GB
23917362
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