Cooking Simulator 2: Better Together
by Big Cheese Studio · 31 Mar, 2026
322 downloads
About the Game

A Fresh Start in a Hotter Kitchen
It’s time to grab the apron - Your culinary journey begins in a small but promising restaurant where every day challenges you to improve, experiment, and develop your own cooking style. Learn the secrets of ingredients, refine your techniques, and craft plates that win over guests, each with their own moods, quirks, and expectations. Your creativity decides whether they leave impressed or furious.
Cook Solo or Bring Backup
Feeling like you need a hand? Call in a friend. Multiplayer co-op lets your buddies jump straight into your kitchen with their gear and know-how. Share the workload, split the profits, or head into sandbox mode to relax and mess around. Cook whatever you want, try ridiculous experiments, test recipes, or just start a legendary food fight. It is your kitchen, your chaos.
Create the Recipes You Want
Tired of following the same instructions again and again? Break the rules and create something new. Start with dozens of base recipes and transform them into signature dishes. Adjust ingredients, tweak flavors, experiment with techniques, and discover combinations your customers will crave. Need inspiration? Collect a wide selection of in-game recipes inspired by everyday meals from around the world. Each one is easy to customize for any playstyle.
Run the Kitchen Like a Pro
Cooking is only half of the challenge. Keep your shelves stocked, prep ingredients before service, and maintain clean, organized stations. Use professional equipment, tune temperatures, manage timing, and avoid disasters like burnt steaks or frozen centers. Pick the perfect cuts, keep dishes warm, and plate everything with style, from simple meals to high-end masterpieces. And yes, do not forget the sauce.
Level Up Your Culinary Career
As you gain experience and prestige, you unlock new skills, perks, and advanced techniques that push your abilities even further. Take on specialized challenges from the International Academy of Master Chefs, the Concorde Culinaire, to earn mastery seals and climb toward true culinary excellence. Learn what your customers really want, create dishes with unique qualities, and transform your kitchen into a world-class culinary laboratory.
Relax, Experiment, Customize
After a long service, unwind in your personal apartment. Experiment freely, cook purely for fun, or simply enjoy a well-earned meal. Give your chef a unique personality by changing hairstyles, outfits, tattoos, and more. Show off your style both in and out of the kitchen.
Embrace the Chaos
Bad day? Annoying customers? A dish gone horribly wrong? Let it out. Smash, burn, throw things, or blow off steam purely for the satisfaction of it. Nothing clears the mind quite like making a huge mess after a long day.
This is your safe place for kitchen-approved destruction.
Key Features:
Advanced Cooking Simulation – Use professional tools, control temperatures, master timing, and plate dishes your way.
Multiplayer Co-op – Cook with friends, share the kitchen space, experiment, or just have fun.
Run your Restaurant – Serve guests, handle their moods, manage supplies, and keep the kitchen running smoothly.
Recipe Creation & Customization – Use blueprints to refine the recipes you know or craft your own original dishes from scratch. Experiment with flavors, techniques, and ingredients while collecting inspiration from cuisines around the world.
Progression & Mastery – Gain experience, unlock skills, and tackle challenges from the Concorde Culinaire to earn mastery seals.
Chef & Apartment Customization – Change your style, outfits, tattoos, and unwind or experiment in your personal flat.
Creative Chaos Option – Burn, throw, or explode things when you need to let off steam - your kitchen, your rules.
Screenshots
10 images
Version Information
Steam Patch Notes
Official update history
[img src="{STEAM_CLAN_IMAGE}/44253486/1668e960935e76aee127459475c4f49caa9ddc3e.jpg"]
Hi everyone,
We’ve just released a small hotfix focused on save loading issues and progression fixes.
Fixes:
• Fixed an issue causing an infinite loading screen when loading saved games in the Ecru Atelier kitchen
• Fixed broken game states that could occur after loading saved Ecru Atelier kitchen games
• Fixed an issue preventing players from unlocking the “Senior Connoisseur of Tastes” achievement
Thanks for your continued reports and feedback. They help us quickly identify and fix issues.
More updates coming soon.
Big Cheese Studio
Hi everyone,
[img src="{STEAM_CLAN_IMAGE}/44253486/c63a296de3d39861d03e38998905ed3d1d9c88ec.jpg"]
We’ve just released a new hotfix focused mainly on tutorial improvements and fixing progression blockers for new players.
Tutorial Improvements
We made several changes to improve the flow of the first tutorial day and make instructions clearer:
• Added a red outline and mentor message when fries are oversalted during the tutorial
• Tutorial progression is now blocked until 4 correctly prepared portions of fries appear on the assembly station
• Changed the order of tutorial steps on assembly
→ players now need to place all fries before moving to the mayonnaise step
• Disabled the ability to pick up spawners during the first tutorial day
• After assembling a dish, players can no longer return to assembly during the tutorial
• Added additional polish and improvements to the first tutorial day
Fixes
• Fixed several tutorial blockers
• Players can no longer create additional orders during the tutorial
Thanks again for all the reports and feedback. Keep letting us know if you run into any issues.
More updates coming soon.
Big Cheese Studio
[img src="{STEAM_CLAN_IMAGE}/44253486/e054c601ea12447d34d7b77274041cdee5069028.jpg"]
Hi everyone,
We’ve just rolled out a small hotfix addressing a few issues reported after the latest update.
Fixes
Fixed an issue where it was not possible to unlock all flavor preferences
Fixed incorrect data being displayed on the flavor diagram in the dish evaluation screen
Fixed an issue in the cozy home mode where full progression was unintentionally unlocked in the player’s apartment
Added 2 missing icons in the tasting spoon view
Other
Minor localization fixes
Thanks for all the reports, keep them coming.
More updates soon
Big Cheese Studio
[img src="{STEAM_CLAN_IMAGE}/44253486/4dffeb4d42c8727acd68e2b4f7b6732958edc448.jpg"]
Hi everyone,
We’ve just rolled out another update with performance improvements and bug fixes.
Thanks for all your feedback — it really helps us keep improving the game.
Features
Graphics performance improvements for post-processing and outlines
Added a requested functionality for returning ingredients to spawners - NO MORE MISTAKES WITH TAKING WRONG INGREDIENT - Just press "Q" and put it back where it belongs!
Fixes
Minor collider fix for asparagus
Adjusted balance of the “spiced” tag
Fixed a rare case where a player couldn’t assemble a dish after loading if it was previously handled by another player
Fixed an issue where chopped ingredient containers (GN) sometimes didn’t show fill levels correctly
Whisk can now be used again
Thanks for your continued support!
More updates coming soon.
Big Cheese Studio
[img src="{STEAM_CLAN_IMAGE}/44253486/e10061562dad4eff10b50b9c9467cb5a9e8de156.jpg"]
Hi Chefs!
Time for another hotfix!
Without further ado, here’s what’s included in this update:
Features & Improvements
Minor Multiplayer performance improvements
Optimization of heat sense and spoilage sense systems
UI performance improvements, including optimized input hint allocations
Shortcuts & Menu Access
Added shortcuts for quick access to key panels:
• Blueprints (B)
• Day Menu (M)
• Orders (O)
• Quests (J)
• Changed the player list shortcut from B to G to avoid conflicts
• Added Wooden Spoon to first-day shop purchases made by Mentor
Bug Fixes
• Fixed issue where the “Spiced” tag did not appear after adding the required seasoning
• Fixed issue where the “Meat” tag did not appear in dishes containing meat
Soup-related fixes and improvements
Added small tolerance for ingredient and seasoning amounts before triggering errors - Previously, differences as small as 1mg could cause issues due to rounding
Added mixture type localization on container hover
Fixed inconsistencies in flavor compared to blueprints in blended recipes
Updated soup quest logic
Improved cooking state logic for ingredient cells
Cooking state now changes only when temperature increases
Fixes issues such as croutons becoming “cooked” after being added to hot soup
Other
Fixed accepting orders via the Orders app
Pinned orders in chat now display correctly
Fix for client joining host (rare cases)
Fixed day phase multiplier calculation
Stats Manager
Fixed how quests are saved and loaded
Quest progression should now persist correctly after loading a save - Note: previously missing data cannot be restored in older saves
Optimization for ingredient pieces
Fixed Pineapple Pieces hover issue and BBQ Cheeseburger recipe problem:
Updated localization for Pineapple Pieces
Fixed BBQ Cheeseburger recipe so Emmentaler is sliced correctly
Fixed multi-seasoning not working on stackable ingredient slices
Fixed ingredient data pool using incorrect thermal capacities
We’re doing our best going through all the feedback you’ve been sharing with us, reading your reports, discussions, and suggestions across every channel. It really helps us understand what matters most to you and where the game can be improved.
Our team is actively working to turn that feedback into real changes, whether that means fixing issues, improving existing systems, or adding quality of life features that make the game feel better moment to moment.
We truly appreciate how engaged and supportive this community has been. Your feedback plays a huge role in shaping the game, and we’ll keep doing our best to deliver updates that reflect what you’re telling us.
As always, thank you for your continued feedback and support.
Keep it coming!
Big Cheese Studio
Quick Hotfix Update
Since launch, we’ve received reports from players about ingredients displaying incorrectly during plating.
We identitied that this issue is occuring in general for the people who are using AMD Radeon GPUs (notably the 5000, 6000, 7000, and 9000 series).
This issue caused noticeable visual glitches and impacted the overall presentation.
Such as this:
[img src="{STEAM_CLAN_IMAGE}/44253486/5ba92ec3421baa29a7da8d879a9d03057a8ff5d4.png"]
We’ve implemented a quick hotfix to resolve this problem. After investigating, we identified the root cause as being related to AMD Drivers. The fix has been tested internally across affected GPU series, and everything should now display correctly.
Please make sure to update your game to the latest version.
If you continue to experience any issues like that, let us know in the comments.
Screenshots or videos with your PC specs would be especially helpful for further investigation.
Thank you for your patience and support!
[img src="{STEAM_CLAN_IMAGE}/44253486/c94aef9910ec54619ac3480dcfa225c801c3e164.jpg"]
Hi everyone,
We’ve just rolled out another hotfix update focused on gameplay improvements, balance adjustments, and important bug fixes.
Thanks again for all your feedback - it continues to help us quickly identify and resolve issues.
Gameplay & Balance Changes
• Improved placement surfaces
→ Fixed incorrect setup of surfaces where items can be placed
→ Added new valid placement spots where it previously looked possible but wasn’t
• Minor multiplayer performance improvements
→ Reduced number of network components on containers and some tools for smoother multiplayer experience
• Balanced customer waiting time for order acceptance
• Adjusted EXP gain from serving dishes
• Adjustments to daily customer flow
Fixes
Fixed an issue where customers could arrive and not place orders, blocking gameplay
Fixed incorrect time-of-day progression while in the player’s apartment
Fixed quest progression display bug that could block advancing to the next day/apartment
Fixed issue allowing players to ignite utensils held in hand
Fixed issue where burning utensils could be stored in the toolbar
Fixed save system issue sometimes preventing saving after returning to main menu
Other minor fixes
Small reminder - if you are experiencing issues with the game please send us your player log files via this link:
https://bigcheesestudio.com/en/support-2/
You can find them by going into:
%userprofile%\\AppData\\LocalLow\\Big Cheese Studio\\Cooking Simulator 2
Thanks for your continued support - we really appreciate it!
More updates coming soon.
Big Cheese Studio
[img src="{STEAM_CLAN_IMAGE}/44253486/e8a2ab0388881be7f8bb60ae090aac3a6f371e90.jpg"]
Hi everyone,
We’ve just rolled out another update with balance changes, new features, and a range of fixes to improve overall gameplay experience.
This update focuses on progression tuning, economy adjustments, and improving clarity for players — especially those new to the game.
Balance & Gameplay Changes
• Adjusted experience gain, pricing multipliers, and tips
→ You now earn more EXP, but slightly less money from basic dishes
→ Maximum tip amount has been reduced
• Updated delivery system
→ Short delivery: £25, ~10s
→ Long delivery: £5, 5–7 minutes
• Increased the number of herb leaves
→ Dishes using herbs are now cheaper and better balanced
• In-game time updated
→ 1 in-game hour now lasts 4 minutes
• Updated daily customer flow
Features & Improvements
Added helper ping system with hints to guide new players
Static pings:
Start of day: clock (open phase), day menu
Open restaurant: assembly station
End of day: kitchen progression board, exit door, recipe book
Contextual pings:
• When all customers leave → appears on the clock
• When an order is ready for pickup → appears on exit door
• Improved ping visuals:
→ Static pings are subtle and persistent
→ Contextual pings are animated and more noticeable
Session Code
• Session key is now hidden in pause menu
• Added ability to copy session key using a controller
• Improved button color states (selected / non-interactive)
Fixes & Technical Changes
Disabled texture streaming for textures below 512x512
Set higher priority for remaining textures to prevent low-quality assets on ultra settings
Fixed issue where loading a save overwrote historical dish ratings
Fixed saving of daily EXP changes, and quest progress (now properly reset each day)
Updated how dish prices are calculated (tips calculation remains unchanged)
Fixed issue where customers didn’t react after receiving food via the ordering app
Fixed rare case of getting stuck on the Intel logo during startup
Added bunch of minor networking improvements
More smaller fixes and improvements are included in this update. Thanks for your continued support and feedback - it really helps us shape the game!
More updates coming soon.
Big Cheese Studio
[img src="{STEAM_CLAN_IMAGE}/44253486/022d293d2732b3ad5d497c18e9602e93c7df05a1.jpg"] Hi everyone,
We’ve just rolled out our next set of hotfixes.
This update focuses on addressing some of the most urgent issues reported since launch. Thank you for all the reports and feedback so far, it has helped us quickly identify and prioritize these fixes.
What’s Changed
Features:
Liquids that are not soups are no longer incorrectly labeled as soups and are now properly described
Added regional codes to session invites (e.g. EU, US, etc.)
Improved key binding system — inputs should now work correctly
Added a cart item counter in the shop for better visibility
Fixes and bugs:
Minor multiplayer improvements
Radio can now be placed in most locations where it previously wasn’t possible
Fixed issues with tubes (bread crumbs etc)
Fixed blurry texture problems in players flat
Fixed a bug where guests would arrive but not order, blocking tables
Improved dish rating system (spices now work correctly)
Ingredients should no longer float in the air
fixed first-person animations for mopping
Fixed microphone icon showing constantly on the screen even when not pressing buttons
Fixed customers accepting orders after kitchen upgrade
Fixed doors not opening properly after reload (NPCs can now enter correctly)
and other smaller fixes.
Thanks for your continued support and feedback - we really appreciate it!
Next hotfixes are coming soon.
Big Cheese Studio
Hi everyone,
We’ve just rolled out our first set of hotfixes.
This update focuses on addressing some of the most urgent issues reported since launch. Thank you for all the reports and feedback so far, it has helped us quickly identify and prioritize these fixes.
What’s Changed
Features
Fixed an urgent issue where closed sessions could become public after returning to the kitchen from the player’s apartment
Bugs
Fixed bug where players couldn't save game when not having any existing saved games
Added missing Brazilian Portuguese language to the list of available languages
Fixed working phase skip validation
Fixed freezes related to GN containers
Fixed freeze when transferring sliced chicken breast
Increased the size of table dish slots - now guest will react accordingly to served dishes
Fixed localization issues for champignon and carrot blends
Fixed several issues related to the chat module
This is the first step. We are continuing to work on additional fixes and improvements, with more hotfixes and larger patches already in progress.
Please keep sharing your feedback and reporting any issues you encounter. It helps us a lot and allows us to react faster.
Next hotfixes are coming soon.
Big Cheese Studio
Current Release
Build 23965852
Uploaded Jul 10, 2026
System Requirements
How to Install
Cooking Simulator 2.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
8.2 GB
23965852
806566D5
7167ad3157cc0912098f2aed01fd7ed394cd03c2e7327472519ddec07f325dcf
You May Also Like
View AllDownload Cooking Simulator 2: Better Together for PC with a direct link or via torrent. Get the full version of Cooking Simulator 2: Better Together for free. Cooking Simulator 2: Better Together is a Casual released by Big Cheese Studio.