About the Game
HISTORICAL BATTLES
The Standard edition includes five singleplayer campaigns, which are based on the historical events of the 17th and 18th centuries. Liberate Turin from the French garrison, overcome Ottomans in the Battle of Khotyn, defeat English rebels in the Battle of Edgehill, defend Mogilev against Polish troops, and establish your superiority at la Manche! Prove your strategic skills in battles that determined the course of history.
GRAND SCALE
Become the commander of a colossal force, leading your troops into mass fights with up to 32 000 units present on the battlefield at the same time. 20 unique nations, 100 research opportunities, over 220 different historic buildings, and 120 unit types are at your command. Besides the epic battles on land, you are welcome to build the greatest armada the world has seen and dominate your enemies at sea.
CLASSIC GAMEPLAY
Send your peasants down the mines, chop forests for wood, and don’t forget to manage the crops. Keep an eye on your town's prosperity and the field victories simultaneously, as if you are the true eminent hetman! Dive into the Golden Age of the RTS genre and explore infinite tactical options, including buildings construction and resource production, a broad selection of various units, and the landscape influence.
STRATEGIC CHALLENGE
Once the singleplayer campaigns are completed, advance to conquer the title of the Greatest General in the multiplayer! Up to 8 commanders can compete for the victory or forge alliances against an AI opponent. Do you have what it takes to outsmart the adversaries?
Game Features:
- Historical campaigns on the territory of XVII-XVIII centuries Europe in singleplayer.
- Grandiose battles with up to 32,000 units on the battlefield.
- 20 playable nations.
- 100 research opportunities.
- 220 different historical buildings.
- Battles on land and sea.
- A significant influence of the landscape on the tactics of battles.
- Flexible map generator for multiplayer and singleplayer.
Screenshots
13 images
Version Information
Steam Patch Notes
Official update history
Dear friends!
We are wholeheartedly congratulating you on past holidays!
We're presenting you a new update, which has multiplayer fixes and various small balance changes.
Patch Notes 16.01.18 (2.0.2.87.5828)
Multiplayer:
1. Ranked games points calculation has been changed:
- First player to leave, before the end of peace time receives a penalty to his score and defeat, even if his team has won the match.
- Any player who'd leave after the first one, won't receive any penalties.
- Leaving the game after peace time is over won't net a penalty. Points would be granted according to team's performance during the match.
- Player, who has got an ally leaver before the peace time was over, won't receive any defeat penalty, but will get victory points, in case he'd win.
2. Fixed errors, which prevented player from receiving points after the match is over.
3. Changed the mechanism of ranking in multiplayer. It's easier to get promotion to higher ranks now and players are distributed more evenly on ranking scale.
4. Matchmaking algorithm for quick games has been improved.
5. Fixed a rare error, causing nonmirror matches. Earlier, it was possible to have a Poland+Poland vs Turkey+Turkey matchup, instead of even nation distribution between teams.
6. Multiplayer games stability has been improved. Fixed some errors causing the game to 'hang up'.
Balance:
1. European and Switzerland pikeman protection against arrow decreased from 7 to 6.
2. Mercenary roundshier protection against arrow decreased from 19 to 17.
3. Mercenary archer normal arrow attack range increased from 650 to 700.
4. Mercenary grenadiers grenade attack range increased from 370 to 400.
5. Shipyards cost rise per building increased from 0% to 50%.
6. European shipyards cost decreased from 1700 wood, 900 stone, 400 iron to 1600 wood, 800 stone, 400 iron.
7. Russian, Turkish and Ukrainian shipyards prices were also slightly decreased.
8. Academy upgrades that increase artillery attack range, hit points, and repair now also have effect on mortars.
9. Various nations temple, church, cathedral, mosque prices was slightly reworked/decreased.
10. Turkish archer minimal attack range decreased from 400 to 300
Utility:
1. Added 15 minutes of peace time (PT) option.
2. Slight redesign of main menu and campaign's interfaces.
3. Added "Tutorial" button, which starts corresponding tutorial campaign.
4. Small fixes in various localizations have been made.
We hope you'd like these fixes and wish you a nice evening full of fierce cossacks battles!
Dear friends, this long-expected day has come!
Fourth ladder season is starting today!
New season holds many interesting updates:
1. The thing you were asking for so long - team-based ladder games are here!
The Fourth season provides 2vs2 ladder games, which will add new tactics and strategies, allowing fiercer, brighter and more exciting battles. It's possible that we'd see new big names on the path to cossacks olympus!
Since this is a new option, it's possible that sometimes points won't be added correctly, but we'll fix it soon.
We're sorry, that start of this season has been slightly delayed, but we wanted to add the new features very much.
2. This season's ladder option: 5000, 15pt, random nations, without peasants capture.
3. As usual, top 100 ladder players, along with winners of the tournament, would receive special badges in internet shell, which would remain for the next seasons. In case player was in top 100 during different ladder seasons, only the best results badge would be displayed.
4. The season would end with "Season Clash 4" coming afterwards, where the best ladder players would fight fiercely for glory and prizes. Date of the Season Clash 4 (and ending of the 4-th season) would be announced later.
5. The rating system would be ELO, as in third ladder season. Previous rating would be reset this night.
Starting of the new season, would mean that last one would have a glorious ending!
We congratulate top100 players, who've got unfading glory and respect in our community.
We'd wish to highlight the three ladder leaders, since achieving a victory on such a long distance is an admirable feat:
1 place - [-UNION-]Artempro
2 place - Petru_BwM
3 place - XXX-LEX
The winners of the Third official tournament "Season Clash 3" would also receive special badges:
1 place - [-UNION-]Artempro
2 place - [-UNION-]Fenrir
3 place - colourfit
Good luck in a new season and may the strongest win!
We remind that Cossacks 3 are participating in the Steam Winter Sale, which would be held up to 4-th of January never before discounts visit our store page: -72% on the Complete Experience edition, that includes game and all available dlcs, and -60% on all standalone-bought products!
Those, who want to fight some tournament battles - here're some news from [-UNION-]VOIN.
This Friday (December 29-th, 2017) at 19:00 by the Kyiv time Rush league holds a Cossacks 3 tournament with 5000, 20pt options in 1vs1 format. The winner of the tournament will receive a small prize of 1000 rubles. Semi-finals and final of the tournament will be accompanied by [-UNION-]VOIN's stream, without it the results will not be accepted. Registration is now open on the Rush League website: rliga.com/register.php
We wish us all happy holidays!
Dear friends!
Once upon a midnight dreary, while I pondered, weak and weary,
Over many a quaint and curious volume of forgotten lore
While I nodded, nearly napping, suddenly there came a tapping,
Halloween discounts rapping, rapping at my chamber door.
1. Cossacks 3 is taking part in Steam Halloween Sale, with astounding -50% discounts for both base game and DLC, when bought separately, and 65% for Complete Experience, which contains all released DLC, including game's soundtrack.
2. Spooky count Cossackula at main menu art, Halloween-themed map changes, dark water and horrifying transformations of some units would allow you to enjoy the Halloween spirit at its fullest.
3. During holidays there'd be some main menu arts: Halloween, Halloween 18+ and, of course, default one. You'd be able to switch art using "Change art" button in upper left corner of the screen.
4. Don't miss your chance to enjoy the changes! Discounts, new art and models would be active during Halloween only! At 20:00 by Kiev (19:00 CET) on the 1st of November pumpkins would dissappear, and everything would came back to its normal form.
We thank you for being with us and wish you a great and trully spooky Halloween!
PS:
We're thanking Mark Kandaurov for dark water =)
PPS:
For those who'd like to fight some tournament battles, the RushLeague Cossacks 3 tournament would be hosted on this Saturday (28.10 at 20:00 by Kiev), with 5000 10pt options and mirror nation - Venice.
You may find additional details about this tournament by following the link:
forum.newlcn.com/viewtopic.php?t=17653
Current Release
v2.0.9
Uploaded May 10, 2024
Update Required for Latest Version
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To get the latest version, download both the Base Game + Update patch.
Cossacks 3 update 2.0.9 - 2.2.3.exe
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Additional Files
Update Patches
1 file · Only if your local version is older
System Requirements
How to Install
setup.exe
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
1.8 GB
v2.0.9
C027E536
3384fb967b93a66b314a17220aecf4bfedf0e2371058a525a4f348942b4f45db
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