About the Game
Ever wonder what would happen if
Kingdom
met a broad, skill based open world RPG? Welcome to Regions of Ruin.
Regions of Ruin is a 2D side-scrolling RPG with town-building where you are introduced to an open world that progressively challenges your hero and settlement the further you delve into the vast continent.
You will discover a foreboding land ravaged by hundreds of years of hardship. Where, kingdoms have risen and fallen, settlements have been laid to waste and overrun by warring groups, and great mysteries lay hidden and waiting to be unearthed - assuming you can defeat their jealous guardians.
Main Features include:
• Styled combat system with stats and levelling
• Skill tree to focus your fighting style
• Extensive loot and rare items to discover
• Forge your own equipment or smelt it for resources
• Open world exploration with a hand crafted environment, no randomized maps or levels, everything you see has been made with care
• Customised town building and expansion
• Rescue and recruit dwarves for your township (save them from extinction!)
• Send workers to harvest resources from explored regions
• Hire Mercenaries to help in battle
• Multitude of Quests and a main storyline
Screenshots
15 images
Version Information
Steam Patch Notes
Official update history
This week’s work has had a primary focus on localizations, something we know that many of you are waiting for! Stephen has gathered up all of the game’s text into a localization kit, and we have now established a translations channel on our Discord server for those interested in participating. For each language, we will be looking for a “captain” to lead the way and help distribute the workload for those working on that language. Individual Discord channels will be added for languages as we get volunteers to work on them. You can sign up for translations, or just come and hang out with us! Our Discord server can be found here:
Discord Server
To prepare for localization, the game now reads text from .txt files, and we are on the lookout for any inconsistencies that arise as a result of that change. If you see text out of place, please report it to us right away!
1.1.60 patch notes
- numerous UI adjustments in preparation for translations
- all in game text now reads from .txt files (preparation for localisation)
- increased dialog boxes and fonts for readability
- added a cave scene slide for the title screen
- lowered the cost of library upgrades
- a few other minor fixes
Greetings, Dwarven friends!
The last 10 days since launch have blazed right by, but that hasn’t slowed us down! We’ve been pouring over the feedback and bug reports, and continuing to fix the most pressing issues discovered by the community. This week’s patch brings in a sizeable list of changes and improvements, and we will be continuing to watch for any new issues that arise. We appreciate everyone taking the time to report bugs and issues to us, please keep them coming!
1.1.59 patch notes
- fixed the mini-game from crashing after hours of use
- multiple UI adjustments for quality of life
- added more tooltips and tutorial messages
- fixed more typos
- fixed multiple map markers from not going away
- worker manager popup will now come up once per game
- added more help to the rune forge, can now see max essence when enchanting
- increased the max essence for each level of the rune forge
- decreased the amount of essence gleaned from disenchanting items
- added map marker for final quest path
- moved some npcs out of the way of buildings
- map cursor will now respond to controller when game is paused
- "Cancel" on controllers will no longer invoke power hits
- upgraded books now have a visual queue
- fixed gold drop/pickup to correct number (bounty rewards especially)
- increased bounty rewards by 50%
- weapon critical chance now affects throwing axes
- fixed a bug that decreased critchance for throwing axes
- added more coal and increased some cave resources
- increased quantity of some earlier stone regions
- increased quantity of cotton resource pools
- changed market upgrade recipes to no longer require cotton
- added a keybinding for rallying companions (unbound by default)
- added a keybinding for strafing (unbound by default)
- nerfed market prices (you greedy dwarves!!!)
- map markers will continue to blink when game is paused
- many other minor fixes and balances
Current Release
3526953
Uploaded Apr 18, 2026
System Requirements
How to Install
Regions of Ruin.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
144 MB
3526953
191EDB5C
a92f1e56ac254b9c4b4f154a5509360c4a00344810edabcb8928245633a502ee
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View AllDownload Regions Of Ruin for PC with a direct link or via torrent. Get the full version of Regions Of Ruin for free. Regions Of Ruin is a Action released by Gameclaw Studio.