About the Game

In Deathless, you’ll play as four different heroes, each with their own playstyle.
VARVARA THE FAIR
A cunning and clever treasure hunter who excels at manipulating enemy positions on the battlefield.
VASILISA THE WISE
A powerful elemental sorceress who can summon and dismiss Nursemaids at will to assist her in combat.
DOBRYNYA NIKITICH
The famous hero, equipped with high health and solid defense, making him a master of defensive combat.
ALYOSHA
A warrior from Kitezh. He always carries a sword forged from unique star-steel and a spellbane, a mysterious enchanted wand.

Hundreds of card combinations alongside relics provide endless opportunities for creativity — find the most powerful combos to defeat all the bosses and save Belosvet.

Complete each hero’s quest chain to learn more about the world and the magical creatures that inhabit it.

After each battle, you’ll decide where to go next. A swamp with a weak enemy or a clearing with a serious foe? The harder the path, the more valuable the reward.
Each run will offer its own paths.
Screenshots
6 images
Version Information
Steam Patch Notes
Official update history
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Good news for everyone who has been waiting for new languages for Deathless: the game will be available in French!
Not long ago, we’ve invited players and enthusiasts from all over the world to help us translate Deathless into different languages. Thanks to this initiative, Angélique Sabaty decided to support the project and took on the task of the French localization.
Angélique has translated and adapted in-game texts to make the journey through the world of Belosvet closer and more accessible to our French-speaking players.
The dev team of Deathless thanks Angélique Sabaty for her work, attention to detail, and contribution to the game's advancement.
We’re still open for collaboration with volunteers who want to help Deathless speak new languages. If you’d like to take part in the game’s localization, contact us via [email protected]: we’ll be happy to discuss our possible cooperation with you.
Also, we remind that until May 18, you can purchase Deathless. The Hero Quest with a nice discount on Steam.
[dynamiclink href="https://store.steampowered.com/app/2727210/Deathless_The_Hero_Quest/"]
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A small but important update for Deathless is out now. We’ve updated Unity to cover possible vulnerabilities.
Besides, we’ve adjusted a Werewolf Chieftain attack volume, so it depends on yours sound settings now.
Gameplay and balance remain stable as always.
Thank you for staying with us and coming back to Belosvet over and over again!
Hello everyone!
In this small update, we continue to expand linguistic horizons, fix bugs, and improve Deathless. You can read the full list of changes below.
New
The game is available in Japanese.
In Settings, you can disable the introduction video when launching the game.
Fixed
Bottomless Pot Relic. Fixed a bug which allowed adding the same card to the deck several times. Fixed a pop-up hint text which appeared when hovering over a locked favor in Feats of Glory.
Fixed an issue that caused text to overlap UI in the main menu.
Fixed the display of quotes in the Russian localization.
In Bestiary, character’s name is now centered correctly.
In Settings, hints for options no longer disappear when opening a dropdown list.
Difficulty is now displaying correctly in the lower right corner when changing localization during the journey.
When a player decides to forfeit, Health and Gold are now correctly placed and displaying correct data on the journey log screen.
Fixed a bug which caused the game to freeze during the Herbalist event if the player had 6 consumables.
Hero’s Path. Added an option to scroll long texts.
Hi everyone!
In this update, we've paid special attention to the game’s difficulty and balance as well as a number of other things that you—our dear players— told us about in your feedback. Please continue to share your thoughts with us: it helps us make the game better!
We have made Cakewalk and Hike modes easier. Both new players and those who appreciate more relaxed gameplay will find these modes more comfortable.
At the same time, we haven’t forgotten about those who like a good challenge. Hard difficulty modes have become smoother while keeping their toughness intact.
Please give this update a try and share your impressions with us. Also, be sure to enable the "Send data to the developers" option in the settings: it will help us make the game even better.
Below, there is a full list of changes:
Cakewalk and Hike difficulty changes:
Random events where you can get Curses are no longer available.
Some relics and consumables are now available only on Feat of Glory difficulties:
Relics
Early Rise Pendant
Ivory Comb
Pouch of Salt
Crystal Charm
Swamper Toxin
Ball of Witch Yarn
Precious Nugget
Ancient Tome
Iron Claws
Cateye Stone
Magic Crystal
Cursed Key
Rowan Necklace
Grimoire
Bosorka’s Ivy
Iron Horseshoe
Nettle Shirt
Wooden Stake
Cursed Charm
Cursed Lash
Ritual Chalice
Pig’s Hoof
Consumables
Goldroot
Buckthorn
Toadstool
Swamper’s Sludge
Battle Modifiers
Surprise
Fewer Opportunities
Limited Opportunities
Tough Enemy I, II, and III
Rampage II and III
Fury II and III
Shining Armor I, II, and III
Will to Live I, II, and III
Cursed Location
Boss balance changes:
Leshy. Oak Bark effect: value no longer increases when triggered.
Vodyanoy. Overseer effect: now grants Strength when an ally enters the Dying state.
Yaron. Added the Dark Sorcery intention.
Yaron. Burden effect: now removes 1 stack when triggered, not at the end of the turn.
Relic balance changes:
Silver Plate. It is now Uncommon instead of Rare.
Nettle Shirt. It is now Uncommon instead of Rare.
Feat of Glory difficulty changes:
Feat of Glory 1: battles became more difficult while rewards became more valuable. Favors: 1/2
Feat of Glory 2: the positions of foes are shuffled at the start of the battle.
Feat of Glory 3: foes cannot gain Defenseless.
Feat of Glory 4: all foes gain Vigor x1 when one of them dies. Favors: 1/3
Feat of Glory 5: in battles for relics and boss battles, foes gain Strength x1 at the start of the battle.
Other changes
Now, when choosing a Path, you can encounter more than one positive modifier that provides an additional reward for winning that battle.
Rewards and battle modifiers are now distributed more equally.
Added a button to the main menu that leads to the game's store page.
Fixes
When using the Catswort consumable, the effect is applied to the nearest living foe.
Bebok. The Armor effect no longer triggers if there are no living allies nearby.
Fixed a bug that blocked starting of a new journey after reopening the statistics screen of the completed run.
This summer has started with some awesome news, and we’re glad to share it with you.
Some time ago, we asked our players from all over the world to help us translate Deathless into foreign languages. And now we can officially announce that Spanish (Español de España) is coming to our game!
The translation was performed by Antonio Reyes, also known as asperet. He has not only translated and adapted all the game content, but also participated in testing.
We, the Deathless dev team, would like to express our gratitude to Antonio Reyes for the work he’s done and for his contribution to the development of our game!
Antonio specializes in localization of games in different genres. You can learn more about his portfolio here: http://asperet.byethost10.com
If you’d like to play Deathless in your native language, we invite you to become a volunteer and help us expand the game’s linguistic diversity. Please send us an email to discuss possible partnership: [email protected]
And we also celebrate another important event: one year has passed since the Deathless. The Hero Quest early access release! The game has come a long way since then, and we’re happy to share the results with you.
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Thank you for supporting Deathless and staying with us all this time!
The most important one is that Deathless is now officially compatible with SteamDeck!
List of changes
UI
- Clicking RMB while dragging a card no longer breaks UI
- During a foe’s turn, clicking RMB on a foe now opens Bestiary
- Removed extra filters in Bestiary
- Gorynich. Added a missing intention in Bestiary
SteamDeck
- Fixed an incorrect UI display after launching the game with low screen resolution
- Cards’ description no longer overlaps the field boundaries on the Prestige card selection screen
- Fixed the selector for the following cards:
- Varvara, “Double Down!” card
- Vasilisa, Memory Lane card
Fixes
- During the Fatal Blow of a dying foe, the Aim and Strike, Hiding, Rock, and Flay cards’ effect no longer applies to the next foe
- Fixed flicking of the opening video with high FPS
- Fixed text overlapping the reward skipping check mark
- Fixed the reward tooltip width on the reward screen
- Fixed text wrapping in the current journey’s difficulty description when enlarged UI is enabled
- Fixed shifting of dealt cards to one side after each card transformation
- Fixed headline overlapping UI elements on the supply screen before a boss fight when enlarged UI is enabled
- Kikimora. Fixed stolen cards’ font size
- Wishing Doll relic. Fixed a rare bug that crashed a current journey
- Dobrynya. Thrust card. Fixed battle freezing during the vanquishing of Koschey
- Magic Crystal relic. Fixed a card transformation screen freezing if there were no base cards
- Fixed excessive camera zooming out during the battle with Koschey for some resolutions
- A random event with Hoarder. Fixed an incorrect dialogue when choosing a line with giving away Pastry
List of changes:
New
- New Title: Deathless. The Hero Quest
Gameplay
- New enemy: Turhaud
Interface
- Added unique illustrations for defeating Koschey for each hero.
- Added new loading screen.
- Added a new introductory video when launching the game.
- Increased text size for the "enlarged interface" mode.
- The merchant's screen for Steamdeck is now split into two parts: cars and curiosities/potions
- На экране «выбора пути» изменен дизайн страниц , чтобы вместить больше текста и улучшить читаемость.
SteamDeck
- Increased text size on all screens for Steam Deck.
- Increased map size on all screens for Steam Deck.
- The merchant screen is now split into two sections: cards and relic/consumables.
Fixed
- Fixed excessive camera zoom-out during the Miracle Yudo fight at certain resolutions.
- The trinkets "Werewolf Fang" and "Sash of Seven Silks" now correctly trigger when forgetting a Fragile card
- Fixed incorrect selection of the nanny-mother in some cases when using the "Unease" card with Vasilisa
In this version - Updated text sizes and layout when using Steam Deck or an enlarged interface on PC and fixes.
ːsteamthumbsupːWe thank everyone who have participated in beta testing of this version.ːsteamthumbsupː
List of changes:
Interface
- Updated text sizes and layout when using Steam Deck or an enlarged interface on PC.
- Settings. The step of the frame rate slider when using the controller is now 5.
Fixed
- Dobrynya. Bogatyr’s Blood card. The effect now works correctly when played more than once per battle.
- Dobrynya. Bloodletting card. When playing the card with 0 AP, the hero’s animation now works as intended.
- Merchant. With a 16:10 aspect ratio, the hero's status bar is now visible.
- Path choosing screen. After changing the resolution, when hovering over the page, its visual does not disappear anymore.
- Lindenbloom potion. Now it works correctly when used during a dialog.
- Steam Deck. When using the touchscreen, keyboard prompts no longer appear on the screen.
- Fixed the card preview in your hand:
- A preview of the already improved cards can now be seen.
- In the preview mode, you can switch between the cards in your hand without leaving the preview. - Feats of Glory. When using the enlarged interface and a controller, the point frames no longer overlap with the neighboring points.
- When you turn on/off the enlarged interface while receiving cards in your hand, their size no longer changes.
- Fixed a bug that caused the counter of the relics, which were triggered on a certain turn, to work incorrectly if a player restarted the battle before the start of the first turn.
- Dobrynya. In Cold Blood and Deadly Defense cards. Fixed the effect applying to the hero when a foe is not Vanquished.
- Dobrynya. Enchanted Shield card. When the selected card is improved, its value no longer changes (for example, due to the Confused effect) whenever it appears in the hand.
- Dobrynya. Sun of Velikograd relic. Visual update: the charge was removed; now the glow indicates the activity or inactivity of the relic.
- Bandit Leader. Upon death, he no longer receives Stolen Gold when other robbers are Vanquished.
- Open modifiers can now be viewed on the statistics screen when using a controller.
- Fixed an error that caused lists with scrolling to work incorrectly when using a controller.
1.0.3 is already available!
ːsteamthumbsupː We are very gratefull to everyone who participate in beta-test of the version. ːsteamthumbsupː
This version features a rebalance of Varvara, an addition of frames to the portraits of heroes that indicate the maximum difficulty of the last completed journey, the option of an enlarged interface and bug fixes.
List of changes:
Gameplay
Rebalance of Varvara
- Relic "Cap of Invisibility". Added an additional property: Imposes Perplexed and 1 Dizziness on a moving live enemy.
- The cards "Kick", "Roundhouse", "Grappling Hook", "Tactical Arrangement", "Turmoil", "Crushing Blows". The Perplexed overlay on the target has been removed (since this is now a property of the initial relic)
- Card "Brain Training". Increased Rarity from Rare to Epic
- Card "Taunt". Increased Rarity from Rare to Epic
- Card "Neutralize". Action changed: Deals 4(6) damage to the last living enemy and moves it to the first position.
- Card "Opportune Moment". Action changed: Deals 3(4) damage. The damage is doubled if a Skill has just been cast.
- Card "Cleave". Action changed: Deals 4(6) damage. Gives 1 AP if played first in the round.
- Card "Braid Whip". Action changed: Deals 3(5) damage to the nearest living enemy. Ignores the armor if it is not in the first position.
- Card "Enchanted Armor". Action changed: Gives 2(3) armor each time an opponent gets Perplexed.
- Card "Eternal Peace". Action changed: Gives you 1 Strength when Shelter is active. The improved version is the Starter.
- Card "Unhindered +". Increased the cost from 0 to 1. Gives improved cards to choose from.
- Card "Scramble". Action changed: Each opponent receives 3 Dizziness and damage equal to the number of their Dizziness. Unchangeable. The unimproved version Is Forgotten.
- Card "Vulnerability". Action changed: Reduces the armor of the nearest living opponent by 3 and adds Vulnerability.
Interface
- The illustrations of Dobryna and Alyosha's cards have been updated.
- The layout of the journey's difficulty selection screen has been updated.
- Added frames to the portraits of the characters on the screen of their choice, depending on the maximum difficulty, which was a successful completed journey IMPORTANT! Journey’s played before version 1.0.3 are not counted.
- Added a marker to the difficulty selection button when opening a new difficulty.
- The option to enable the enlarged interface has been added to the settings.
Fixed
- After drawing a Constant card, the next attack now correctly expends a Vigor.
- In battle. When you select a card in your hand from three to choose from, the highlighted card no longer disappears after opening any window.
- In-battle menu. The "Restart Battle" button reacts correctly when hovering the cursor between the button name and the counter.
- In battle. When the “The Hero’s Path” is being actively set, pressing the RMB anywhere on the screen now does not reveal/hide the task information panel.
- The visual effect under the feet of opponents during forced movement has been restored.
- Three-Souled Bosorka. Fixed the out-of-sync animation of the character when summoning a cocoon if damage is received at the beginning of the turn.
- Statistics. If the journey in Heroic Mode is completed by closing the game, then it is correctly saved in the journey’s history.
Version 1.0.2 is already available!
This version features a new statistics section with a history of all played journeys, unique bosses icons, new visual effects, and other changes.
ːsteamthumbsupː We are very gratefull to everyone who participate in beta-test of the version. ːsteamthumbsupː
List of changes:
- Added the "Statistics" section to the main menu. This section stores the history of all played journeys. Important! Journeys played before version 1.0.2 will contain less information.
- Added new illustrations of Vasilisa's cards and universal cards.
- The principle of card sorting in the Discard Deck has been changed. The cards are now sorted by the time they hit the Discard Deck.
Interface
- Map of Journeys. Added the display of footprints.
- Map of Journeys. Added unique boss icons.
- Fixed scaling of the game window on screens with non-standard aspect ratio.
- The order of the screens has been changed at the end of the journey.
- Before: Statistics -> Progress Screen.
- After: Progress Screen -> Statistics
- Information about the test conditions has been added to the prompt of a random event such as "Battle Challenge".
- Updated UI of the "Your tale is drawing to an end!" screen.
- "Your tale is drawing to an end!" screen. Added icons of relics obtained from defeating legendary bosses.
Optimization
- Increased game loading speed at startup.
Gameplay
- Normal mode. Each battle can be replayed only 3 times.
- Dobrynya. The "Survival" card. Increased the cost from 2(1) to 2(2).
- Alyosha. The "Blinding" effect. Blocks the effects associated with the hit.
- Alyosha. The "Counter" effect. Increases damage by the value of the "Vigor" on the hero.
- Discard Deck. The order of the maps has been changed. Now, on the left side, there are the cards that were the last to be discarded.
Visual effects
- Added visual effects and dubbing of the summoning of the Illusions of Vasilisa and Koschey, the appearance of a Cocoon of the undead.
Sound effects
- Added dubbing of damage from "Poisoning", "Bleeding" and "Gorenje"
- Heretnik. Added vocalization of the "Devour" intent.
- Hoarder. Added vocalization of the "Rockfall" intent.
SteamDeck
- SteamDeck. The field for the description of the map has been enlarged, the font in the descriptions of maps and hints has been enlarged.
Fixed
- Koschey. Fixed a bug where summoning a Illusion could cause Koschey to disappear.
- Buka. The reproduction of the creature's sound when opening its page in the Bestiary has been removed.
- Screen of rewards. With a screen resolution of 16:10, the text on the reject button no longer goes off the screen.
- Fixed a violation of the visual of the "End of turn" button when completing a move using the controller or keyboard.
- Fixed the disappearance of icons in map descriptions after changing the screen resolution.
- When using a static camera in combat, the status bar and intentions of the summoned creatures no longer disappear.
- Localization. Fixed incorrect display of the item type in the hints.
- Random events. Removed unnecessary icons of objects in dialogs.
- Varvara. The "Opportunism" card. The gray backlight has been removed.
- Varvara. The "Tactical Arrangement" card. Updated the description.
Current Release
Not available
System Requirements
How to Install
setup.exe
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
3.0 GB
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