About the Game
Join the chaos of war and be a part of the most iconic battles of WWII across the Eastern and Western Fronts as well as North Africa. Key battles include Carentan, Omaha Beach, Stalingrad, Kursk and more. Hell Let Loose drops you into the action, where you will have to fight across fields, bridges, forests, towns and more war-torn environments! Lumbering tanks will be dominating the battlefield and crucial supply chains fuelling the frontlines, you are essential to the colossal, combined arms warfare.
An Epic Theatre of War
Take to the battlefield in this squad-based, 50v50 multiplayer game, and choose one of our 14 roles available within the Command, Infantry, Recon and Armour unit types. Play as an Officer, Spotter, Medic, Tank Commander and more, to experience every aspect of World War II combat. Each role is equipped with different historical weapons, vehicles, and equipment that are intricately detailed, bringing the realism to the brutal and bloody warfare. Unit focussed gameplay is crucial and when done well can command the tide of battle.
Hardcore Gameplay
The combat takes place across huge, to-scale maps, recreated by utilising aerial and satellite imagery of real battle locations in stunning detail using Unreal Engine 4. These realistic battlefields are divided up into large capture sectors allowing emergent and constantly unique gameplay to evolve between the two forces of fifty players. Work as a team and make continual large scale, tactical decisions as to where to attack or defend.
Fight Together - Win Together
Hell Let Loose is not about kill to death ratios – teamwork is central to gameplay. Communication is essential. Players work together beneath the leadership of Officers and their Commander to take strategic targets on the battlefield and dominate the opposition. In Hell let loose, it’s always better to tackle things as a team. If you think you can handle the chaos of war, we’ll see you on the frontlines!
Unique Meta Game
Manage resources and supplies to call in support, bombing runs, new vehicles, strafing runs and to reinforce strong-points or flank enemies.
Key Features:
• Fight in epic 50 vs 50 multiplayer battles.
• Two distinct gamemodes - Offensive and Warfare
• Multiple maps with more added frequently - land at Omaha Beach, fight through Carentan and into the frozen forests of Foy before climbing Hill 400.
• Never fight the same battle twice - 99 capture point variations per map, means thousands of potential battles.
• Play and master one or many of 14 unique roles, including:
Officer, Medic, Machinegunner, Commander, Crewman, Sniper and more.
• Constantly updated with new maps, weapons, features and fixes.
• True to life ballistics and recoil patterns create satisfying, skillful gunplay.
• In-game proximity voip, command voip and unit voip.
• Brutal combat - friend and foe are dismembered by heavy weapons.
• Persistent player progression - show off your experience by unlocking new uniforms, loadouts and other customisation options as you level up each individual role, as well as your player.
• Take control of a huge array of WW2 vehicles - including the Tiger, Sherman, Stuart, Puma and more - with additional vehicles still to come
• Bombard and wipe the enemy from the field by taking control of heavy weapons - such as anti-tank guns and artillery.
• Build defenses on the battlefield to fortify your position.
• Use teamwork to smash through the enemy front line and push through to victory.
• Play the game as the Commander and lead your team to victory using different abilities as you orchestrate your forces via the tactical map.
Screenshots
16 images
Version Information
Steam Patch Notes
Official update history
[img src="{STEAM_CLAN_IMAGE}/34012997/0159a4f1e9ca8a5b46cd2ca2c03a36c5ce12c811.png"]
Our third hotfix for Update 20 is now live.
This hotfix fully resolves the DirectX 12 issue introduced with Update 20. Players can now switch to DX12 in the settings and have the option save correctly.
Additional fixes include:
Fixed a visual seam on Juno Beach
Fixed the No. 77 Smoke Grenade and Mills Bomb appearing in incorrect loadout slots for the Canadian Veteran loadout
Fixed an issue where tank shells could continue unloading after exiting the Tank Gunner seat
Thank you for your continued support and feedback. We'll continue monitoring reports and keep you updated on future fixes and improvements.
War Correspondents Content
As always, our War Correspondents have been on the front-lines creating some incredible content. Check out some of their latest releases below:
SoulSniper:
[dynamiclink href="https://youtu.be/kHwR4occp74"]
IronHeart:
[dynamiclink href="https://www.youtube.com/watch?v=EosysEVCbRU"]
McBluffin:
[dynamiclink href="https://youtu.be/jvndwdVZo5s"]
[img src="{STEAM_CLAN_IMAGE}/34012997/2412d2c446d215a5ff74d85724f1ac72f58b86db.png"]
[p align="start"]Following the release of Hotfix 1 last week, we're deploying Hotfix 2 to address the DirectX 12 crashes affecting AMD GPU users, reintroduce the Update 20 frontend, and resolve a number of issues across Juno Beach, vehicles, customisation, and more.[p align="start"]We've also addressed one of the most common areas of community feedback since Update 20's release with a targeted armor balance adjustment.Armor Balance
[p align="start"]We have also made a balance pass on engine health values across most armored vehicles in response to feedback from Update 20.[p align="start"]Since Update 20 launched, we've heard your feedback regarding Anti-Tank Launchers being able to disable Medium Tank engines too easily. Whilst the resistance system is intended to help mitigate damage, it currently does not apply to engines.[p align="start"]With that in mind, we've adjusted engine health values to improve survivability and create more consistent gameplay interactions.Engine Health Adjustments
All Medium Tank engines have had their health increased by 100.
All Heavy Tank engines have had their health increased by 50, including the Firefly, Panther, and Churchill A.V.R.E.
All other Self-Propelled Artillery (SPA) engines have had their health increased by 100.
[p align="start"] "We hope you've been enjoying Update 20 so far. We will continue to iterate on and refine Armor gameplay in future updates, with the goal of creating clearer battlefield roles for each tank class while staying true to our long-term vision.[p align="start"]Our primary objective is to deliver the best possible gameplay experience for all players. Achieving that requires continued feedback from the community, so please keep sharing your experiences and suggestions with us. Keep an eye out for any Experimental Branch tests in the future. Experimental Branch tests remain the best environment to try upcoming features, test balance changes, and provide feedback directly to the team."[p align="start"]Catch Corey, alongside Matt & Xander, answer community questions in latest HLL Dev Livestream.
[dynamiclink href="https://www.youtube.com/watch?v=8Hnyg0vq5gs"]
Bug Fixes
Juno Beach
Fixed an issue preventing Canadians from placing Outposts and Garrisons in sections of the beach.
Fixed multiple collision inconsistencies affecting vegetation across the map.
Fixed an issue preventing players from shooting through barn windows.
Fixed some spawning issues including one inside an inaccessible church area where players could become stuck.
Fixed multiple floating assets and visual anomalies across the map.
Fixed a visible red bounding box appearing above the Canadian HQs.
Performance & Stability
Fixed DirectX 12 crashes affecting AMD graphics card users when loading into Tobruk, El Alamein, and Stalingrad.
Fixed performance issues and frequent freezes reported on Xbox Series X|S across Juno Beach and related map variants.
Vehicles
Fixed an issue preventing vehicle wheels from being repaired using the blowtorch.
Fixed an issue where the German Luchs cannon would not display a cause of death when eliminating players.
Customisation & DLC
Fixed an issue preventing the T-34 Medium Tank DLC skin from being previewed and equipped on the summer variant.
Fixed an issue where purchasing the Veteran Smolensk Offensive DLC would unintentionally unlock Operation Suvorov.
Fixed an issue preventing players on PlayStation 5 and Xbox Series X|S from customising roles after using the customization menu multiple times.
Storefront & Newsfeed
Fixed an issue where the "Available For Purchase" button in the Additional Content menu had no functionality on Epic Games Store.
Fixed an issue causing errors when accessing Wishlist and Pre-Order links through the Newsfeed on Epic Games Store.
War Correspondents Content
[p align="start"]As always, our War Correspondents have been on the front-lines creating some incredible content. Check out some of their latest releases below:Freckals:
[dynamiclink href="https://www.youtube.com/watch?v=USOjisEU_QE"]
TheFreshBakedGoods:
[dynamiclink href="https://youtu.be/nrDLLtcZPe0"]
Smithers:
[dynamiclink href="https://youtu.be/M5cVT1nujKY"]
MrMG42:
https://www.reddit.com/r/HellLetLoose/s/LGK0rPUTb0
[p align="start"]IronHeart:
[dynamiclink href="https://youtu.be/kLj7NuKDuYc?si=HR0dhh7wxGcDWihz"]
RubberDuck:
[dynamiclink href="https://youtu.be/oi6OXfdbXxo"]
[p align="start"][img src="{STEAM_CLAN_IMAGE}/34012997/939828d7e0fb61e70e17cd3141e7d9633fcdf6a8.png"]
Thank you to everyone who has been playing Update 20 since its release last week, and to those of you who have continued sharing feedback on Juno Beach, the Canadian Forces, and the armor rework.
[p align="start"]Today we're releasing our first Hotfix for Update 20, addressing a number of issues reported by the community, including the DirectX 12 crash affecting certain AMD graphics card users.[p align="start"]This hotfix includes:To address the DX12 crashes, we have temporarily reverted the game's previous frontend version from Update 19 as part of this Hotfix. This change allows us to resolve the crashing issue while we continue work on the full frontend implementation introduced in Update 20. Once the underlying issue has been fully resolved, we intend to restore the Update 20 frontend in a future update.
Fixes for a number of visual and environmental issues on Juno Beach, including floating objects, terrain seams, and water rendering issues.
Fixes for several front-end and DLC-related issues, including character previews not updating correctly and the Tanker Suit not appearing for the Artillery unit.
Improvements to the Newsfeed following it’s introduction in Update 20.
Fixes for Canadian Forces content, including the Canadian Transport Truck wreckage behaviour.
Hello everyone,
We have deployed a small hotfix addressing issues reported following the release of Patch 19.1.
Thank you to everyone who shared feedback and reports with us. Your input continues to help us quickly identify and resolve issues. We are continuing to monitor feedback and are working on further improvements thanks to your feedback.
Please continue to report any issues via the Customer Support team, either on the Hell Let Loose Support website or on our Hell Let Loose Official Discord server.
Bug Fixes
Remagen
\ Removed invisible vehicle collision present under the railway underpass.
Fixed an issue where defenders could enter the attacker HQ #03 spawn area on Remagen Offensive (GER).
\\ Fixed an issue causing invisible players and collision on the bridge.
\ Removed an invisible platform inside a tower that players could stand on.
General
Fixed an issue where the Preferred Region option in Preferences had no functionality.
Removed Crash and Crash Server buttons from the live EGS build.
Fixed an issue in the Carentan Offensive GER map rotation ID that caused the map to be unavailable.
Mortain
Fixed placeholder textures present on cliff sides.
[img src="{STEAM_CLAN_IMAGE}/34012997/671b3db1bbc4238f3b61c44b1ed5d579c2d7341a.png"]
Our Hotfix for Update 19 is live now!
Thank you to everyone who has jumped in to our latest update. It's been great seeing so many people enjoying our newest map, Smolensk, as well as changes to artillery, SPAs and more.
This Hotfix aims to cover some of the key issues that have appeared in Update 19 including the graphical issues, notably on console platforms, as well as other bugs & problems that have been submitted.
Please note that we are still working on other identified issues and thank the community for their continued feedback on Discord, Reddit, Steam and more.
What's included in the Hotfix?
Blurry foliage and assets present after update due to DynamicRes
Grass missing from Hill 400.
Crash relating to BiPod System found in LIVE
All recon tanks present wrong carry over damage for the turret module
The KV-2 tank has difficulties driving over/through/along train tracks
M4A3 105mm, Brummbar and Churchill AVRE present wrong main armament name in the gunner UI
Sumpftarnmuster 43's sleeve has a minor clipping
Seam in terrain is present between sector E8 and F8 of the Smolensk map
Commander FUEL abilities cannot be deselected by pressing B on Xbox controller once placed on Tac-Map
SPA Stats
[img src="{STEAM_CLAN_IMAGE}/34012997/6af5b07631e2436ecf75b46ee26357a6f7322682.png"]
We have also wanted to take this opportunity to share a bit more information on the SPAs and their specific stats per-vehicle.
If you are an armor player, or want more information on armor, be sure to head over to the Hell Let Loose Armor Hub created by some of our incredible community.
Thank you for your support throughout 2025 so far and we cannot wait for what 2026 is going to bring. Be sure to follow us on social media for updates on Hell Let Loose.
Current Release
16576181
Uploaded Jan 20, 2026
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System Requirements
How to Install
Launch_HLL.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
22.8 GB
16576181
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View AllDownload Hell Let Loose for PC with a direct link or via torrent. Get the full version of Hell Let Loose for free. Hell Let Loose is a Action released by Expression Games.