About the Game
Dungeon Defenders: Awakened is a cooperative Action RPG/Tower Defense game that brings loot, leveling, pets, and character customization to a legendary 4 player co-op experience.
The past has been altered! Team up with up to four players as you level up, claim legendary loot, and take on the armies of enemies that await you! Choose your hero and construct an epic defense to fight off hordes of enemies while you jump into the fray to protect Etheria.

Protect your Eternia Crystal!
Master the Squire, Huntress, Apprentice, and Monk to fight off hundreds of minions bent on mayhem!. Build and utilize your arsenal of blockades, towers, traps, and auras to keep the Eternia Crystals safe. The only requirement is to win, but it’s up to you to choose how!Party Up
Defending Etheria is better with friends! Bring three of your friends online to jump into the fray with you!
Make It Rain Loot
Gain a plethora of loot while fighting off waves of foes that approach! Swords, crossbows, staves, polearms, axes, grenade launchers, beam sabers, and so much more are yours for the taking.Customize Customize Customize
Everything about Dungeon Defenders: Awakened is chosen by you. The gear you use, the way your hero looks, where you build your defenses, which defenses you build — you are the master of your destiny in Etheria!
Screenshots
15 images
Version Information
Steam Patch Notes
Official update history
Greetings Defenders,
With today's hot-fix, The Keep and The Forsaken Temple drop double arcanist pieces in mix mode until our patch Tuesday.
Happy Defending,
The Community Development Team
Greetings Defenders,
We've released a small hotfix to address an issue with this week's new special pet reward.
Bug Fixes
Fixed an issue where the Emerald Barron was not properly dropping from its intended reward source.
Fixed an issue where the Emerald Barron was not appearing in the Transmog list after being obtained.
To make up for the inconvenience caused by the Emerald Barron reward issue, we will be releasing another hotfix on Friday that will enable double Arcanist drops on both the keep and The Forsaken Temple until Tuesday 6/22/26 Thank you to everyone who quickly reported the issue and helped us identify the cause.
Thank you for your continued support, Defenders. We'll continue monitoring the update and addressing issues as they arise. As always, we appreciate your support and look forward to hearing your feedback as we continue working to make DD the game it deserves to be.
Happy Defending,
The Community Development Team
Greetings Defenders,
This week's update brings a new Map of the Week rotation to Lost Metropolis, introduces a brand-new special pet, includes tavern lighting improvements, and addresses several issues related to movement speed buffs and map audio.
New Map of the Week
This week's Map of the Week is Lost Metropolis.
Campaign
Completing the Map of the Week on Nightmare or Massacre difficulty awards double Rune drops.
Survival
Must be completed with the Rifted Mode difficulty modifier enabled.
Nightmare Difficulty Rewards
Fused Ancient Armor
Fused Katana
Lil Bomber
Massacre Difficulty Rewards
Arcanist Gloves
Lil Bomber (all variants can drop)
Fused Harold
Mixed Mode
Must be completed with the Rifted Mode difficulty modifier enabled.
Nightmare Difficulty Rewards
Fused Ancient Armor
Fused Katana
Lil Bomber
Massacre Difficulty Rewards
Arcanist gloves
Fused Harold
Emerald Barron
New Special Pet: Emerald Barron
Deals Poison damage.
Has stats similar to a Golden Lil Bomber, while retaining the range values of a regular Lil Bomber.
Projectiles have 10% more explosion radius than a standard Lil Bomber.
Grants 10% movement speed.
Fires emerald rockets.
Will become a rare drop from the Promenade Challenge during the next Map of the Week rotation.
Here is what the pet looks like [img src="{STEAM_CLAN_IMAGE}/36219846/cd14491ba902715b270e70c04f6d179af7f21e54.png"]
Pure Strategy
Must be completed with the Rifted Mode difficulty modifier enabled.
Nightmare Difficulty Rewards
Flops A Lot
Squire Guardian
Fused Ancient Armor
Massacre Difficulty Rewards
Flops A Lot
Summoner Action Figure
Fused King's Face
Lighting Updates
Updated the Tavern lighting to reduce overall brightness and improve visual comfort.
Bug Fixes
Reduced the volume of the Lost Metropolis flythrough sequence by 15%.
Fixed an issue where movement speed buffs from pets were not properly applying their intended 25% movement speed increase.
Fixed an issue where movement speed buffs granted by pets did not have an infinite duration.
Thank you for your continued support, Defenders.
We're continuing to work on new rewards, balance improvements, quality-of-life updates, and future content. As always, we appreciate the feedback and passion from the community and look forward to hearing your thoughts as we continue working together to make DD:A the game it deserves to be.
Happy Defending,
The Community Development Team
Greetings Defenders,
A new Map of the Week rotation has arrived! This week we're heading to Yuletide Village, featuring double Rune rewards and a fresh set of rewards across Campaign, Survival, Mixed Mode, and Pure Strategy.
New Map of the Week
This week's Map of the Week is Yuletide Village.
Campaign
Completing the Map of the Week on Nightmare or Massacre difficulty awards double Rune drops.
Survival / Mixed Mode
Must be completed with the Rifted Mode difficulty modifier enabled.
Nightmare Difficulty Rewards
Fused Primitive Armor
Fused Paint Ball Gun
Hammel
Massacre Difficulty Rewards
Arcanist Helmet
Hammel (all variants can drop)
Fused Wolfsbane's Sniper
Pure Strategy
Must be completed with the Rifted Mode difficulty modifier enabled.
Nightmare Difficulty Rewards
Bonechill
Huntress Guardian
Fused Primitive Armor
Massacre Difficulty Rewards
Bonechill
Huntress Guardian
Fused Kringler's Cap
Thank you for your continued support, Defenders.
We have plenty more planned for DD:A, including additional rewards, gameplay improvements, and future content updates. As always, we appreciate the feedback and passion from the community and look forward to hearing your thoughts as we continue working to make DD the game it deserves to be.
Happy Defending,
The community development Team
New Map of the Week:
The map of the week this week is Endless Spires
Campaign
double rune drops on completing the map of the week on both nightmare and massacre
Challenges:
Completing the Assault challenge on insane or higher gives double challenge rewards.
Survival/Mixed Mode:
Must be done with the rifted mode toggle on
Completing the map of the week on nightmare awards:
the fused Miner Armor
Fused Balasticus
ancient hatchling
Completing the Map of the week on massacre awards:
The Arcanist Boots
ancient hatchling (either varient)
Wolfsbane Claymore
Pure Strategy:
must be completed with the rifted mode toggle turned on
completing the map of the week on Nightmare mode awards
a. crystal pole arm
b. monk guardian
c. Fused miner armor
completing the map of the week on Massacre mode awards
crystal pole arm
monk guardian
Fused clearly not ppe
Map changes:
Lava mines
Ogre copters lanes now need only 1 enemy on the map to activate thier spawn pulse acceleration
note: this was done to help speed up the waves when there are a couple enemies left
all special enemies can now come out of the rift portals
note: this was done to speed up the waves
Enemy Changes:
Ogre's pound ability can now damage the crystal core
Note: this was done to fix the instance of the ogre attacking the core with its pound attack rather than its normal melee attack.
Bug Fixes:
The Pot of Gold Crystal Core transmogs was scaled up by 25%
The Book of Souls crystal core transmog was scaled up by 25%
The Og crystal core transmog was scaled up by 100%
The Crystalline Core transmog was scaled up by 20%
Hotfix Patch 5/29/26
Greetings Defenders,
This hotfix focuses on rune drop consistency, tooltip clarity, accessory balance adjustments, and updates to Crystal Core transmogs.
Rune Updates
All runes have had their preferred drop locations updated to match the campaign maps with their highest drop percentages.
Bug Fixes
Fixed an issue where the Summoner was displaying the old tower ordering.
Updated the Decoy GR rune description to better reflect its functionality.
Fixed a typo in the Reflect Field rune tooltip.
Updated the Overclock Beam rune description for clarity.
Updated the Beaming Blossom rune description for clarity.
Updated the Sludge Pool rune description for clarity.
Updated the Noxious Device rune description for clarity.
Updated the Mage Minion rune description for clarity.
Fixed a typo in the Arcane Blast rune description.
Fixed a typo in the Mana Bomb rune description.
Updated the Flameburst Tower rune description for clarity.
Updated the Lightning Tower rune description for clarity.
Fixed a typo in the Thunder Spike Trap rune description.
Updated the Hero Boost rune description for clarity.
Fixed a typo in the Shield Throw rune description.
Updated the Harpoon Tower rune description for clarity.
Fused Monocle's flavor text now properly displays in red.
Fused Seal of the Forsaken's flavor text now properly displays in red.
Fixed an issue where Campaign on Nightmare difficulty was not properly awarding double rune rewards.
Fused Accessory Changes
Fused Nature's Wrap now fuses with Defense 1, changed from Defense 5.
Fused Nature's Wrap now scales properly like other Rift accessories.
Fused King's Face now fuses with Defense 2, changed from Defense 5.
Note: These changes were made to help balance the distribution of fused accessories across defense fusion tiers.
Current Fused Accessory Distribution
Defense 1
Fused Nature's Wrap
Fused Soldier's Bracers
Defense 2
Fused Sapphire Brooch
Fused King's Face
Defense 3
Fused Golden Scarab
Fused Kringler's Cap
Fused Paddy's Lucky Cap
Defense 4
Fused Hallow's Evil Grin
Fused Clearly Not PPE
Defense 5
Fused Seal of the Forsaken
Fused Ancient Monocle
Crystal Core Updates
Added the fan-favorite TE Crystal Core transmog and unlocked it for all players.
Added the Padlock Core transmog and unlocked it for all players.
Added particle effects to the returning DD1 Crystal Core transmogs.
Fixed the ordering of Crystal Core transmogs within the transmog menu.
Thank you for your continued support, Defenders. We appreciate all of the feedback you've provided and will continue refining systems, rewards, and quality-of-life features. We look forward to hearing from the community as we continue working together to make DD:A the game it deserves to be.
Happy Defending,
The community Development Team
Greetings Defenders,
A new Map of the Week rotation is here! This update brings new rewards for Royal Gardens, challenge incentives featuring Crystal Core pets, and additional fixes and improvements for The Outpost. Check out the full details below.
New Map of the Week
This week’s Map of the Week is Royal Gardens.
Campaign
Completing the Map of the Week on Nightmare or Massacre difficulty awards double Rune drops.
Challenges
Completing the Creeping Challenge on Insane difficulty or higher now awards one of the Crystal Core pets.
Survival / Mixed Mode
Must be completed with the Rifted Mode toggle enabled.
Nightmare Difficulty Rewards
Fused Militia Armor
Fused Paintstorm
Apprentice Animus
Massacre Difficulty Rewards
Arcanist Chest
Apprentice Animus
Fused Protean blaster
Pure Strategy
Must be completed with the Rifted Mode toggle enabled.
Nightmare Difficulty Rewards
Comically Large Bow
Apprentice Guardian
Fused Ancient Armor
Massacre Difficulty Rewards
Comically Large Bow
Apprentice Guardian
Fused Sapphire Brooch
Bug Fixes
Temporarily reverted the Casting Rate changes made in recent updates that addressed repair interruptions caused by Casting Rate reaching 0.
This change is temporary while we continue investigating a more permanent fix.
Map Updates
The Outpost
Reduced the number of enemies required to activate pulse acceleration on Goblin Copter lanes to 2.
This change helps the final few copters spawn much faster.
Moved both Goblin Copter spawners slightly forward.
This was done to help prevent stuck Ogre Copters.
Thank you for your continued support, Defenders.
We’ve got even more content on the horizon, including additional maps, rewards, challenges, and the upcoming cosmetic Crystal Core DLC. Be sure to join our Discord community to stay updated. The link will be in the comments.
Happy Defending,
The Community Development Team
Greetings Defenders,
Patch 5/19/26 is now live! This week’s update brings a brand-new Map of the Week rotation, updated rewards, and several spawning adjustments to improve gameplay pacing and scaling across multiple maps.
New Map of the Week
This week’s Map of the Week is The Outpost.
Campaign
Completing the Map of the Week on Nightmare or Massacre difficulty awards double Rune drops.
Survival / Mixed Mode
Must be completed with the Rifted Mode toggle enabled.
Nightmare Difficulty Rewards
Fused Guard Armor
Fused Royal Blade
Mini Ogre
Massacre Difficulty Rewards
Arcanist Gloves
Mini Ogre (all variants can now spawn)
Fused Protean Slicer
Pure Strategy
Must be completed with the Rifted Mode toggle enabled.
Nightmare Difficulty Rewards
Comically Large Staff
Tower Penguin
Fused Guard Armor
Massacre Difficulty Rewards
Comically Large Staff
Tower Penguin (all variants can now drop)
Fused Golden Scarab
Map Updates
All enemy spawners, except Lycan Ogre and Goblin Copter spawners, now ignore multiplayer scaling on The Mill.
All enemy spawners, except Lycan Ogre and Goblin Copter spawners, now ignore multiplayer scaling on The Outpost.
Spider spawns on The Outpost have been converted to a percentage-based spawn schedule instead of wave-based spawning.
To compensate, the total number of spiders has been increased.
Wyvern spawns on The Outpost have also been converted to a percentage-based spawn schedule instead of wave-based spawning.
To compensate, the total number of Wyverns has been increased.
All enemy spawners, except Lycan Ogre and Goblin Copter spawners, now ignore multiplayer scaling on The Keep.
Thank you for your continued support, Defenders.
We’ve got even more content in development, including new maps, rewards, challenges, and the upcoming cosmetic Crystal Core DLC. Be sure to join our Discord community to stay updated, the link will be in the comments.
Happy Defending!
Greetings Defenders,
We’ve rolled out another update focused on adjusting Halloween Spooktacular, along with bug fixes
Map Updates
Across all game modes on Halloween Spooktacular, total Defense Units have been reduced to 105.
Reduced enemy spawn timers across all lanes to help speed up wave pacing.
Wyverns now spawn using a percentage-based schedule, with a maximum of 75 spawning on Halloween Spooktacular.
Halloween Spooktacular now spawns fewer enemy lanes in Survival, Mixed Mode, and Pure Strategy.
Halloween Spooktacular now includes proper survival lane behavior.
Increased the number of Sirens spawning during waves 23–25.
Accessories Update
Casting Rate can now roll on non-rift accessories.
Bug Fixes
Fused Hallow’s Evil Grin now properly rolls with passives.
Fixed an issue where excessively high Casting Rate could cause repair speed calculations to reach 0.
As a result, previous Casting Rate changes have been reverted.
Fixed an issue where the Copper Ogre could become stuck behind the north building.
Halloween Spooktacular Survival now properly remembers progression past wave 25.
Thank you for your continued support, Defenders. We’ve still got more content on the way, including additional maps, rewards, new challenges, and a cosmetic Crystal Core DLC coming soon. If you’d like to stay updated and be part of the community discussion, make sure to join our Discord the link will be in the comments.
Happy Defending,
The Community Development Team
Greetings Defenders,
This update brings a brand-new Map of the Week rotation, double rewards for Halloween Spooktacular challenges, a new special pet reward, and several bug fixes. Check out the full details below.
New Map of the Week
The Map of the Week for this week is Halloween Spooktacular.
Campaign
Completing the Map of the Week on Nightmare or Massacre difficulty now awards double Rune drops.
Challenges
Completing the Halloween Spooktacular Challenge on Insane difficulty or higher now awards double rewards.
Survival
Must be completed with the Rifted Mode difficulty modifier enabled.
Nightmare Difficulty Rewards
Fused Ancient Armor Set
Fused Crystal Bow
Lycan Prince
Massacre Difficulty Rewards
Arcanist Helm
Lycan Prince (All Variants) drop
DragonTemper
Mixed Mode
Must be completed with the Rifted Mode difficulty modifier enabled.
Nightmare Difficulty Rewards
Fused Ancient Armor Set
Fused Crystal Bow
Lycan Prince
Massacre Difficulty Rewards
Arcanist Helm
New Special Pet: Overload
A remake of a fan-favorite event item from DD1.
Overload is a tower-focused dice pet with scaling potential similar to an EdE Corgi.
Rolls with 4 stats from a 5-stat pool,
Vitality (guaranteed)
Tower Damage
Tower Range (guaranteed)
Tower Attack Rate
Tower Health
Also includes a guaranteed MP Regen passive roll.
This special pet will return every 7 Map of the Week rotations.
DragonTemper
Pure Strategy
Must be completed with the Rifted Mode difficulty modifier enabled.
Nightmare Difficulty Rewards
Bubble Blaster 9000
Tower Genie’s Lamp
Fused Ancient Armor
Massacre Difficulty Rewards
Bubble Blaster 9000
Tower Genie’s Lamp (All Variants)
Fused Kringler’s Cap
Bug Fixes
Halloween Ramparts now properly drops all Corgi pets upon meeting their respective unlock conditions in Survival.
Fixed an issue where the Bubble Blaster 9000 was not dropping with its blue material variant.
Thank you for your continued support, Defenders.
We’ve got even more content on the way, including upcoming maps, rewards, and new challenges arriving soon. If you’d like to stay up to date with development news and community discussions, be sure to join our Discord, the link will be in the comments.
Happy Defending!
Current Release
Not available
System Requirements
How to Install
setup.exe
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
3.9 GB
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