About the Game

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Endzone 2 is a post-apocalyptic survival colony builder, where you embark to secure humanity's survival after a cataclysmic disaster. Discover and repopulate the last habitable grounds, while the survival of your people hinges on your wits, foresight, and resilience in a harsh and unforgiving world.
Survive amidst a relentless and ever-changing environment in a world of constant threat.
It's your turn to freely choose your starting point by taking direct control of your settlement bus.
Venture into the treacherous wastelands, a terrain riddled with ancient ruins, hidden loot, and daring missions.
Explore habitable zones full of unique resources and daunting challenges, giving rise to multiple settlements under your command.
Build, develop, and expand your settlements, forging a remarkable landmark with many buildings and upgrades.
Secure your economic progress by researching new buildings, technologies, refined resources, and maintain optimized production lines.
Master your trade skills as you establish and manage trade routes between your zones and traders that are essential for your survival.
Survive in a world of constant threats, including radioactively contaminated ground, droughts, toxic rain, and sandstorms. Grow and expand your settlement, research technologies, refine resources, and manage your economy by building an efficient infrastructure.
Nurture your settlement by thoughtfully caring about the needs of your people. Forge trading routes between your zones and traders, facilitating the exchange of vital goods. Transcend mere survival and usher your settlement into an era of flourishing prosperity.
In Endzone 2, you hit the road with your trusty bus, navigating through the wastelands — an uninhabitable and treacherous terrain scattered with ruins, loot, and missions. Yielding to your curiosity and exploring these areas may reward you with special resources, technologies, and new trading partners. However, it can also place you in deadly peril, triggering disasters or jeopardizing the lives of your explorers.
As you journey through the wastelands, you'll encounter habitable zones — expansive plots of land ripe for settlement and scarce resource harvesting. Each zone boasts its own unique array of resources, so choose your next settlement location wisely and let your journey flow.
In Endzone 2, the landscape and environment are in constant flux, presenting ever-changing challenges just around the corner! Behold as sandstorms ravage the surroundings and droughts deplete your water supplies, leaving your zones parched and transformed into deserts.

Key Changes & Additions - Endzone - A World Apart Veterans, please read! 🙂
Zones: In Endzone - A World Apart, you played on one vast map where you could build a global settlement. But in Endzone 2, the world expands as you uncover different zones, each offering exclusive resources to plunder. Manage multiple settlements and unlock a vast amount of possibilities.
New Settler Behaviour: We've tackled and refactored settler paths and job distribution issues from the ground up. Embrace the new and improved system, now more comprehensible and balanced, supporting thriving settlements with thousands of inhabitants.
Vehicles: Your wish for vehicles back in Endzone - A World Apart has been heard! Now, you can freely choose your starting location by moving your settlement bus. As the game progresses, you'll have the opportunity to construct additional vehicles, perfect for establishing trade routes or venturing into the treacherous wastelands.
Expedition System Overhaul: Exciting changes! The updated expeditions system introduces detailed ruins waiting to be explored by directly controlling and guiding your explorers. They consist of less text and more action! Uncover clues, unlock secrets, and discover valuable loot on your journeys.
New Graphics: Our rendering system has undergone a complete overhaul, bringing you a more detailed and visually stunning environment. The animations have received a makeover too, resulting in breathtaking graphics that will immerse you like never before.
Screenshots
24 images
Version Information
Steam Patch Notes
Official update history
today we release a small hotfix consisting of bugfixes and stability improvements.
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- Raiders: Raider attacks now correctly end when tribute was payed or raiders were not defeated.
- Raiders: Tribute window now correctly closes when pressing ESC.
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Your Teams from Gentlymad & Assemble | 1.0.9356.17132 #1751c0f45
today we release a small hotfix consisting of bugfixes and stability improvements.
{STEAM_CLAN_IMAGE}/44535526/54a023f03a740c71dee4e51699201190f49488ef.png
{STEAM_CLAN_IMAGE}/44535526/38c7b7e09d6369437e312fc029f0bd5e11468a28.gif
- Pathfinding: Added some safety checks to avoid errors due to invalid data.
- UI: Fixed an error that occurred when clicking the focus button in a raider dialog.
- UI: Access point no longer displays items in the default resource tab.
- UI: Dismantle button for buildings in the badlands no longer displays refunded resources in its tooltip.
{STEAM_CLAN_IMAGE}/44535526/54a023f03a740c71dee4e51699201190f49488ef.png
Your Teams from Gentlymad & Assemble | 1.0.9350.14701 #12543567d
today we release a small hotfix consisting of bugfixes and stability improvements.
{STEAM_CLAN_IMAGE}/44535526/54a023f03a740c71dee4e51699201190f49488ef.png
{STEAM_CLAN_IMAGE}/44535526/38c7b7e09d6369437e312fc029f0bd5e11468a28.gif
- Buildings: Fixed floating visual glitches when placing buildings.
- Trading Posts: Another stability fix for leaving trading posts.
- Vehicle Repair: Fixed an error that occurred when damaged vehicles reached a vehicle factory for repairs.
{STEAM_CLAN_IMAGE}/44535526/54a023f03a740c71dee4e51699201190f49488ef.png
Your Teams from Gentlymad & Assemble | 1.0.9343.30407 #f5efe27ad
today we release a small hotfix consisting of bugfixes and stability improvements.
{STEAM_CLAN_IMAGE}/44535526/54a023f03a740c71dee4e51699201190f49488ef.png
{STEAM_CLAN_IMAGE}/44535526/38c7b7e09d6369437e312fc029f0bd5e11468a28.gif
- Buildings: Destroyed buildings now have their correct visuals after loading a savegame.
- Buildings: Fixing broken building logic that happened due to issues in the repair and destroy logic.
- Expeditions: Moved safe code in the dense forest expedition to a better location.
- Expeditions: Fixed floating balcony in village ruin.
- Electricity: Making sure that an energy network does not try to consume more energy from a resource mine that produces electricity than available.
- Hospitals: Increased max patients to 100.
- Road Build Mode: Road build modes now immediately displays construction costs for 1 segment when started in the context inspector.
- Schools: Increased max children to 50.
- Trading Posts: Fixed an error that could happen when entering a trading post.
- UI: Potential fix for an error that made header elements of the inspector stack upon each other indefinitely.
- Vehicles: Fixed vehicles getting stuck on terrain.
{STEAM_CLAN_IMAGE}/44535526/54a023f03a740c71dee4e51699201190f49488ef.png
Your Teams from Gentlymad & Assemble | 1.0.9343.26534 #dd824c268
today we release a small hotfix consisting of bugfixes and stability improvements.
{STEAM_CLAN_IMAGE}/44535526/54a023f03a740c71dee4e51699201190f49488ef.png
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- Achievements: Fixed 'Post-Imperial Age' and 'Safe Wastelands' achievement.
- Buildings: Vulcanizer debuff range now matches its displayed radius.
- Buildings: Monument for defending against raiders now uses correct mesh.
- Electricity: Fixed crash when building up power networks with resource mines in the badlands being connected.
- Raiders: Destroyed raider bunkers no longer display a floating weapon.
- Sandstorm: Fixed several issues with sandstorms damaging buildings.
- Savegames: Fixed an error occurring during loading save games on certain map seeds.
- Settlers: Fixed possible error when settlers try to visit empty mine slots.
- Settlers: Fixed an issue with childs growing up to adults which led to instability later in the game.
- UI: Proximity buffs are now correctly displayed as active or inactive during build mode or on selected buildings.
- UI: Fixed error that that occurred when generating the map preview in the main menu.
- UI: Added a sanity check for seed selection toolbar being visible outside of build mode which led to an error when used in this situation.
- UI: Fixed delete button visuals on transportation route waypoints.
- Vehicles: Fixed error that occurred when drag selecting a group of vehicles while vehicles are being destroyed.
- Vehicles: Hotfix for an error that occurred when vehicles on transportation routes were trying to find their next access point to go to.
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- Game Options: Allowing a larger range for camera movement and rotation speeds.
{STEAM_CLAN_IMAGE}/44535526/54a023f03a740c71dee4e51699201190f49488ef.png
Your Teams from Gentlymad & Assemble | 1.0.9341.22031 #777133dfc
today we release a small hotfix consisting of bugfixes and stability improvements.
{STEAM_CLAN_IMAGE}/44535526/54a023f03a740c71dee4e51699201190f49488ef.png
{STEAM_CLAN_IMAGE}/44535526/38c7b7e09d6369437e312fc029f0bd5e11468a28.gif
- Events: Improved focus mechanism when clicking on highlighted targets in event goals that correspond to a quest item location.
- Expeditions: Small Relay Station technology can no longer be unlocked on Expeditions as the building was abandoned during Early Access.
- Tutorial: Improved ping mechanism for highlighting an expedition site to gain Knowledge during Tutorial
- Audio: Fixed an error that occurred when vehicles were driving at the outer edges of the map.
- UI: Energy can no longer be looted from ruins.
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Your Teams from Gentlymad & Assemble | 1.0.9337.26653 #a794b8682
- MainMenu: Added credits and feedback button.
- Transportation Routes: Fixing an error that potentially occurred when vehicles on transportation routes were trying to find their next access point to drive to.
- Rendering: Stability fix for an error that occurred when trying to render entities with invalid animation id.
- Expeditions: Fixed progress of expeditions sometimes being wrong after loading a save game. This happened with the wind generator and other expeditions.
today we release a small hotfix consisting of bugfixes and stability improvements.
{STEAM_CLAN_IMAGE}/44535526/54a023f03a740c71dee4e51699201190f49488ef.png
{STEAM_CLAN_IMAGE}/44535526/38c7b7e09d6369437e312fc029f0bd5e11468a28.gif
- Building Damage: Potential fix for huge repair costs leaking into the zone inventory.
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- Tutorial: Changed map seed for a better experience.
{STEAM_CLAN_IMAGE}/44535526/54a023f03a740c71dee4e51699201190f49488ef.png
Your Teams from Gentlymad & Assemble | 0.8.9281.29058 #224a7502f
today we release a small hotfix consisting of bugfixes and stability improvements.
{STEAM_CLAN_IMAGE}/44535526/54a023f03a740c71dee4e51699201190f49488ef.png
{STEAM_CLAN_IMAGE}/44535526/38c7b7e09d6369437e312fc029f0bd5e11468a28.gif
- UI: Monumentum is no longer displayed in health and happiness analytics view.
- UI: All production buildings are again shown in the production analytics view.
- UI: Camera no longer changes position when clicking the "reset camera rotation"-button at the top edge of the minimap.
- Expeditions: Tweaked effect on global radiation when repairing the nuclear power plant.
- Expeditions: POIs that reveal parts of the map now also properly discover zones.
- Expeditions: Fixed a bug were some partially completed expeditions were not playable anymore after loading a savegame. This fix required us to reset broken Expeditions so that they need to be played from the start again. If a ruin that was reset was producing goods and was used on a transportation route the respective waypoint gets removed from the transporation route and needs to be assigned again after the Expedition was finished once more. We apologize for the inconvenience!
- Session Options: Unlocking all technologies in session options no longer unlocks hidden technologies.
- Events: Small fixes to events that unlock random seeds.
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Your Teams from Gentlymad & Assemble | 0.8.9271.23889 #4a88975ac
today we release a small hotfix consisting of bugfixes and stability improvements.
{STEAM_CLAN_IMAGE}/44535526/54a023f03a740c71dee4e51699201190f49488ef.png
{STEAM_CLAN_IMAGE}/44535526/38c7b7e09d6369437e312fc029f0bd5e11468a28.gif
- Achievements: Unlock the Beacon Achievements for those who built them outside of the event.
- Buildings: Prevented buildings that are under construction or in blueprints from being selected as event targets.
- System: Fixed issues when starting a new session while another session was still running.
- Buildings: Fixed ruin dismantle issue.
- Build Mode: Cell highlighting during building placement now works correctly at the margin of a zone for all zone dimensions.
- Events: Rain events no longer get canceled when the last zone in a sector dies. This ensures weather events can trigger again.
- Radiation: Radiation heatmap overlay now correctly displays buildings only for relevant buildings.
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- Buildings: Rebalanced "Decontaminator" and "Upgraded Decontaminator." Decreased maximum worker amount, increased field of influence, increased amount of radiation removed, "Upgraded Decontaminator" now only needs gloves and masks.
- Buildings: Decreased the 2nd and 3rd radius of the Decontaminator.
- Buildings: Changed the Field of Influence penalty of Decontaminators.
- Event: Statue and beacon events no longer highlight the UI.
- Trade Routes: Bridges must be open for traders to have transport quests to other traders.
- Events: Weed and beer events can no longer trigger if the player does not have at least one plantation.
{STEAM_CLAN_IMAGE}/44535526/54a023f03a740c71dee4e51699201190f49488ef.png
Your Teams from Gentlymad & Assemble | 0.8.9260.23461 #451704b76
today we release a small hotfix consisting of bugfixes and stability improvements.
{STEAM_CLAN_IMAGE}/44535526/54a023f03a740c71dee4e51699201190f49488ef.png
{STEAM_CLAN_IMAGE}/44535526/2366561470be835a56cc4e8df467f98779495d78.gif
- Analytics View: Analytic View is now restored correctly when opening and closing the Hub.
{STEAM_CLAN_IMAGE}/44535526/54a023f03a740c71dee4e51699201190f49488ef.png
{STEAM_CLAN_IMAGE}/44535526/38c7b7e09d6369437e312fc029f0bd5e11468a28.gif
- Electricity: Fixed error that occurred when trying to place an inter area power pole without having enough resources in the construction vehicle's inventory.
- General: Potential hotfix for an error that occurred when starting a new session from a running session.
- Radiation: Ground Radiation no longer affects paused buildings.
- Radiation: Ground radiation no longer affects buildings that are 100% damaged.
- Resources: Fixed wrong production icon being displayed at resource points of interest (POIs).
- Savegames: Fixed error when loading savegames before traders were introduced.
- Savegames: Changed "random loot packages chosen more than once"-error to warning for loaded savegames,
- Traders: Fixed an error that occurred when a quest dialog from a trader was automatically hidden as soon as the timer ran out.
- Upcycling: Fixed error that occurred when clicking on the upcycling ruin icon above the minimap while placing the town center of a new settlement.
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- Resources: Resource POIs no longer reset radiation of resources.
{STEAM_CLAN_IMAGE}/44535526/54a023f03a740c71dee4e51699201190f49488ef.png
Your Teams from Gentlymad & Assemble | 0.8.9257.20345 #0a6c17f8a
today we release a small hotfix consisting of bugfixes and stability improvements.
{STEAM_CLAN_IMAGE}/44535526/54a023f03a740c71dee4e51699201190f49488ef.png
{STEAM_CLAN_IMAGE}/44535526/38c7b7e09d6369437e312fc029f0bd5e11468a28.gif
- Expeditions: Fixed an issue where random loot in expeditions could be selected twice.
- Events: Fixed a problem where an error would occur when an event was triggered after units were destroyed.
{STEAM_CLAN_IMAGE}/44535526/54a023f03a740c71dee4e51699201190f49488ef.png
Your Teams from Gentlymad & Assemble | 0.8.9237.19494 #88d3a453c
Current Release
Build 20952226
Uploaded Jul 09, 2026
System Requirements
How to Install
Endzone2.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
6.4 GB
20952226
C3128512
3553261e65b4ef27a185e72a22911c40d2da5cda01d0f11da2b60db390d6a90b
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View AllDownload Endzone 2 for PC with a direct link or via torrent. Get the full version of Endzone 2 for free. Endzone 2 is a Simulation released by Gentlymad Studios.