About the Game
The successful farming experience is back!
Farm Together 2 improves over the original game in every way, offering a better polished experience and becoming the best way to enjoy your own farm!
Start from scratch, with a small plot, and end with a huge area that extends further than the eye can see!
Grow your farm
Grow crops, plant trees, take care of the animals, and much more! Spend your hard-earned money in new expansions to place the hundreds of new items to unlock!
Hop onto your tractor and speed up the tedious tasks with the new automatic mode!
Welcome to the town!
Pass by the town to sell the fruits of your work and earn more money to spend in decorations and upgrades.
Fulfill townspeople's requests to keep them happy and get rewards.
Chill out
Stay for as long as you want! In Farm Together 2 time advances even if you're not online, so you can be sure you'll have something to do when you come back later.
Manage your farm all by yourself, allow entrance only to your friends, or open it to the public and start cultivating together! With its simple permission system, you can invite strangers to your farm without risk.
Customize your farm and your looks
You'll have plenty of customization items at your disposal: Fences, roads, buildings, decorations... Show your gardening and decoration skills to your neighbours!
And don't forget about your clothes! Customize your avatar and your tractor to your liking, and go visit your friends' farms!
Build your own house
Want a change of pace? No problem! Just enter your house and relax!
Decorate the house interior however you like, and spend some time cooking some recipes or painting.
Landscaping
Change the layout of your farm with a simple terraforming system, and add or remove hills and mountains to your liking.
Screenshots
19 images
Version Information
Steam Patch Notes
Official update history
[img src="{STEAM_CLAN_IMAGE}/44878975/4c7cc0def6c60f6a8d4861ccac175eaa1abf50af.jpg"]Today's update brings soccer themed decorations (including a functional soccer ball), as well as new fish types and a bunch of fixes!
New content
Soccer themed decorations (Goal, Grandstands, Soccer ball...)
Added some decorative trees to town customization options
New fish: Anglerfish, Axolotl and Piranha (4 variations each)
Gameplay changes
Favor obtained from daily rewards can be obtained even if favor is maxed out (like event rewards).
Improvements
Added an indicator when saving or uploading cloud data
When going back to the main menu, the game will wait until the cloud save is uploaded.
Improved behavior for Friends (on Switch) and Favorites (all platforms).
Bugfixes
Fixed animal doing a quick fade in transition in some cases where it should be a slow one
Fixed farm / land name not always being correct for visitors.
Fixed fuel not being properly kept for visitors when switching land.
The Farm Academy no longer keeps the prestiged item highlighted.
Fixed errors during cloud save uploads not being properly detected.
Fixed some crops starting at full growth (visual only)
Fixed yellow grass behaving differently than green one on specific decorations.
Fixed townspeople feedback messages hidden by UI.
Fixed UI problem when the visitor list is too large.
Fixed Job rewards not having prestige in mind for resources on the HUD.
Fixed Strawberry Dango having incorrect harvest particles.
Fixed HUD showing incorrect timer for production buildings for a second.
Fixed Friend name not shown on the Friends search when visiting a farm.
Fixed Favorites not working properly when the favorited player is visiting a farm.
Today's Farm Showcase: "Just a couple pics" by DevilDawgg (DDPHVM)
[img src="{STEAM_CLAN_IMAGE}/44878975/9fb6a06714ed6d09bc3da79cf2f7a5cc2dc8019c.jpg"][img src="{STEAM_CLAN_IMAGE}/44878975/bb032a36ada1e751fdebf9cba1786e0518c2e98e.jpg"]
[img src="{STEAM_CLAN_IMAGE}/44878975/4c7cc0def6c60f6a8d4861ccac175eaa1abf50af.jpg"]Today's update brings soccer themed decorations (including a functional soccer ball), as well as new fish types and a bunch of fixes!
New content
Soccer themed decorations (Goal, Grandstands, Soccer ball...)
Added some decorative trees to town customization options
New fish: Anglerfish, Axolotl and Piranha (4 variations each)
Gameplay changes
Favor obtained from daily rewards can be obtained even if favor is maxed out (like event rewards).
Improvements
Added an indicator when saving or uploading cloud data
When going back to the main menu, the game will wait until the cloud save is uploaded.
Improved behavior for Friends (on Switch) and Favorites (all platforms).
Bugfixes
Fixed animal doing a quick fade in transition in some cases where it should be a slow one
Fixed farm / land name not always being correct for visitors.
Fixed fuel not being properly kept for visitors when switching land.
The Farm Academy no longer keeps the prestiged item highlighted.
Fixed errors during cloud save uploads not being properly detected.
Fixed some crops starting at full growth (visual only)
Fixed yellow grass behaving differently than green one on specific decorations.
Fixed townspeople feedback messages hidden by UI.
Fixed UI problem when the visitor list is too large.
Fixed Job rewards not having prestige in mind for resources on the HUD.
Fixed Strawberry Dango having incorrect harvest particles.
Fixed HUD showing incorrect timer for production buildings for a second.
Fixed Friend name not shown on the Friends search when visiting a farm.
Fixed Favorites not working properly when the favorited player is visiting a farm.
Today's Farm Showcase: "Just a couple pics" by DevilDawgg (DDPHVM)
[img src="{STEAM_CLAN_IMAGE}/44878975/9fb6a06714ed6d09bc3da79cf2f7a5cc2dc8019c.jpg"][img src="{STEAM_CLAN_IMAGE}/44878975/bb032a36ada1e751fdebf9cba1786e0518c2e98e.jpg"]
Today's update brings a bunch of Quality of Life improvements and bugfixes, as well as a few new items such as colored grass!
New Content
Straw Colored Grass
Egg-shaped rug
Improvements
While placing glowstick/glowing sprinklers, you can now change colors without having to re-open the shop.
Added a global item count (across all farms) to item Stats. This requires you to open all farms at least once for the item count to be properly updated. This value isn't show on other sections (such as quests) to prevent confusion regarding where are items planted.
Variant color icon is now shown in the lower left while placing items.
You can now select all contiguous glowsticks on the same color by double tapping the move/recycle button.
Added more information on PlayFab errors to help better determine the source.
You can now recycle items (one by one, Farm Together 1 - style) while moving others.
Added a setting that allows you to overwrite some tile contents without having to manually remove them first. This setting works on fences, terrain and roads.
The resource needed to feed animals is now shown when they're hungry.
Gameplay changes
Reduced prestige requirements for house jobs and mine items
Bugfixes
Fixed items showing twice when moving/deleting them if the first one was prestiged.
Fixed improper variant icons of Desk Lamp
Minecart decoration should now properly connect to train tracks again.
Fixed control focus loss when quickly opening the town hall window from the map window.
Fixed experimental anticheat setting blocking some legit actions.
Fixed internal error while moving addons with the priority setting disabled.
Today's Farm Showcase: "Sunny days" by itsNuno
[img src="{STEAM_CLAN_IMAGE}/44878975/9cc314bfb2dfd405f2a45fb80608e671ae5619c3.png"]
Honorable mention: "Spring has sprung!" by adetia - X28PSF
[img src="{STEAM_CLAN_IMAGE}/44878975/76129d9f419587bd6f1075535c2ad0355abee3fe.jpg"]
In today's update we're adding a new flower and new decorations such as the floating duck, as well as a bunch of minor improvements.
[img src="{STEAM_CLAN_IMAGE}/44878975/99d05b74b756b9bf7fa932326729658d33daa8c2.jpg"](Say Hi to Kevin and his friends!)
New Content
New flower: Phlox (4 variants)
New Bun Hairstyle
New house floor style
New decoration: Bonsai
New decoration: Rubber duck
New house rug
Improvements
Each content pack has now its own store icon, same way as events.
Train tracks will no longer connect with incompatible buildings (such as houses)
Added Bench with Cobwebs as a Halloween reward (will be retroactively unlocked if you had the one for town unlocked).
Increased Move/Recycle queue size to 500 items.
Improved Recycle Farm text to clearly tell that only the active Land will be recycled.
(Switch) Improved Quality+ setting to look better on Switch 2 hardware.
Added a custom permission to allow payment of farmhand wages.
Bugfixes
Fixed desynchronization when the farm owner unlocks harvestable event rewards.
Fixed UI error on the event description on specific cases.
Fixed a tree that couldn't be customized in town.
Today's Farm showcase: "Inside of my house" by Violet
[img src="{STEAM_CLAN_IMAGE}/44878975/cd699c855991435ba489b6d7c93025a0c285b54d.jpg"]
In today's update we're adding a new flower and new decorations such as the floating duck, as well as a bunch of minor improvements.
[img src="{STEAM_CLAN_IMAGE}/44878975/99d05b74b756b9bf7fa932326729658d33daa8c2.jpg"](Say Hi to Kevin and his friends!)
New Content
New flower: Phlox (4 variants)
New Bun Hairstyle
New house floor style
New decoration: Bonsai
New decoration: Rubber duck
New house rug
Improvements
Each content pack has now its own store icon, same way as events.
Train tracks will no longer connect with incompatible buildings (such as houses)
Added Bench with Cobwebs as a Halloween reward (will be retroactively unlocked if you had the one for town unlocked).
Increased Move/Recycle queue size to 500 items.
Improved Recycle Farm text to clearly tell that only the active Land will be recycled.
(Switch) Improved Quality+ setting to look better on Switch 2 hardware.
Added a custom permission to allow payment of farmhand wages.
Bugfixes
Fixed desynchronization when the farm owner unlocks harvestable event rewards.
Fixed UI error on the event description on specific cases.
Fixed a tree that couldn't be customized in town.
Today's Farm showcase: "Inside of my house" by Violet
[img src="{STEAM_CLAN_IMAGE}/44878975/cd699c855991435ba489b6d7c93025a0c285b54d.jpg"]
In today's update we're adding a bunch of decorations for the farm and the house, as well as some bugfixes for event-related stuff and an experimental setting to kick cheaters from the game.
[img src="{STEAM_CLAN_IMAGE}/44878975/fd774f77dbfbe0f4d4ae375279b5a38e776761ce.jpg"]
New content:
Lighthouse decoration
Hotdog and Ice Cream stalls
Decorative trees
TVs for the house
Improvements:
Added an experimental setting in Settings->Multiplayer to kick cheaters from the farm (we're not completely sure this will work, so it's set as experimental and disabled by default).
Night is now a little bit darker when no lights are placed.
You can now configure local land names the same way as online names.
Some standard menu inputs have been modified for controllers: Instead of using the Left/Right stick button for some actions, we're now using the Left/Right triggers.
Fences will now clearly show in the shop details if they split groups or if they can be placed underwater.
Bugfixes:
Fixed Favor and boost not working properly when split-screen players join an online farm, causing "Synchronization lost" errors.
Fixed cases where a Cloud Timeout wouldn't be properly detected, causing the farm to be no longer joinable and the host player to be unaware of it.
Fixed bug when spending overflowing favor that could cause it to double spend.
Fixed Bloom setting not having any effect.
Fixed minor lighting bug on trees.
Today's Farm Showcase: "Chill day" by Violet
[img src="{STEAM_CLAN_IMAGE}/44878975/0a19e37793c6de499bbb2ba5a3edccf7717992b0.jpg"]
In today's update we're adding a bunch of decorations for the farm and the house, as well as some bugfixes for event-related stuff and an experimental setting to kick cheaters from the game.
[img src="{STEAM_CLAN_IMAGE}/44878975/fd774f77dbfbe0f4d4ae375279b5a38e776761ce.jpg"]
New content:
Lighthouse decoration
Hotdog and Ice Cream stalls
Decorative trees
TVs for the house
Improvements:
Added an experimental setting in Settings->Multiplayer to kick cheaters from the farm (we're not completely sure this will work, so it's set as experimental and disabled by default).
Night is now a little bit darker when no lights are placed.
You can now configure local land names the same way as online names.
Some standard menu inputs have been modified for controllers: Instead of using the Left/Right stick button for some actions, we're now using the Left/Right triggers.
Fences will now clearly show in the shop details if they split groups or if they can be placed underwater.
Bugfixes:
Fixed Favor and boost not working properly when split-screen players join an online farm, causing "Synchronization lost" errors.
Fixed cases where a Cloud Timeout wouldn't be properly detected, causing the farm to be no longer joinable and the host player to be unaware of it.
Fixed bug when spending overflowing favor that could cause it to double spend.
Fixed Bloom setting not having any effect.
Fixed minor lighting bug on trees.
Today's Farm Showcase: "Chill day" by Violet
[img src="{STEAM_CLAN_IMAGE}/44878975/0a19e37793c6de499bbb2ba5a3edccf7717992b0.jpg"]
Current Release
23620541
Uploaded Jun 08, 2026
System Requirements
How to Install
FarmTogether2.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
921 MB
23620541
FCB62F56
5a42eb5dc62e17a54d414d339e1526d8fa100e7c55df3e7b4d621fe50d78f582
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View AllDownload Farm Together 2 for PC with a direct link or via torrent. Get the full version of Farm Together 2 for free. Farm Together 2 is a Casual released by Milkstone Studios.