About the Game
Hire your first gladiators and begin your adventure in this epic fantasy world.
Compete in Arena Championships
Choose gladiators for each fight, position them, and instruct their behavior.
The battle will play out on its own, showing you the results of your strategy. Keep a close watch on your enemy, understand their moves, and figure out how to best counter them.
Your goal is to win all the arena championships.
Grow Your Team
As you progress, you’ll be able to build new types of buildings that will let you hire new types of gladiators, including warriors, rangers, beasts, mages, and more, allowing you to form unique teams.
Gladiators have traits that determine their bonuses and additional abilities. You can find great deals in the market or teach and upgrade traits as you form the strategy for your team.
Unleash your creativity by growing your unique team. Level them up, upgrade traits, and equip them with powerful items, all while planning carefully how to build the most efficient team of gladiators that work well together.
Various Battles
Between monthly championships, you should maximize your profit and growth to gain an edge in the next tournament.
Enter weekly Ring of Death arenas that offer different challenges.
Take advantage of changing weather conditions that affect gladiators to gain the upper hand on your opponents.
Quests and World
A variety of quest offers will come from different factions in need of your deadly gladiator services outside of the arena. Build or destroy reputations with them.
Help out the poor, support the district and the kingdom, or aid the progress of magic, depending on the main allegiance you choose.
Change the fate of this region and kingdom, or get involved in silly side plots.
Once you’re ready to put your gladiators' power to the ultimate test, accept challenging quests where your team will fight horrifying boss monsters.
Replayability
Each time you play, you can choose a different main allegiance, resulting in different main quests and endings while you try different team strategies.
Tournament Mode
Once you finish the main campaign, try yourself in endless tournament mode where gameplay is simplified into rounds. Enemies get stronger and stronger, and you play until you lose. Leave your score on the Steam leaderboard to compare with other players or friends.
Community
We’d love to have you in our Discord. community and hear your feedback and experience with the game.
Screenshots
13 images
Version Information
Steam Patch Notes
Official update history
Fixed the Wild Heart Quirk. Previously, Level 3 provided the same stats as Level 2.
We have just added a Glory Mode feature to the game. It can be enabled when starting a new game. This mode limits the number of times you can lose or skip a championship, giving the game a much-needed challenge. Until now, even if you played on the hardest modes, time was always an unlimited resource. That made it possible to grind through the game no matter what.
With Glory Mode enabled, you will have to be extra careful because losing a certain number of championships means game over. You can choose how many championships you are allowed to fail before the game ends, on a scale from 1 to 7.
I’ll write more about this in tomorrow's regular update, where we’ll also be releasing the Gladiator Guild Manager Comic Book.
I’d love to hear what you think about this feature once you’ve tried it.
Cheers,
-Darko
Localization and Typo Fixes
We had reports of people encountering “Localization Not Found” text in some places. This was really hard to track at first, but now we've developed a tool to help us locate those instances. We've gone through all of them and fixed them. Additionally, reported typos in English have been corrected. Let us know if you still run into any issues.
Gladiator Adjustments:
- Shaman: Nerfed slightly. The cooldown of his totems has been increased. The starting cooldown is now 14 seconds (up from 12), and the minimum cooldown is now 7 seconds (up from 6). It also requires a bit more agility to scale to the minimum cooldown.
- Dark Mage: Damage nerfed from 9 damage per intelligence to 8 damage per intelligence.
- Knight: Buffed. His melee attack damage per strength point has been increased from 3 to 4.5. The agility scaling remains unchanged at 6.
Let us know if you notice any gladiators that are too strong or not strong enough, and we’ll test them to see if they need any slight adjustments.
Thank you all!
- Druid, Afflictor, and Skeleton Mage now have both friendly and enemy priority sliders.
- Martyr Traits that change weather are fixed to work correctly in all situations, including tournaments.
- Unyielding and Practical Learner Traits now reset their stats correctly after each round in the tournament.
More changes are on the way. Thank you all!
- Grateful Trait fixed.
We are currently working on further improving the priority points UI, fixing and enhancing a few more features. We're also developing additional QoL features that we'll discuss in the next patch updates.
Thank you all for amazing feedback and support!
Additionally, several minor fixes have been implemented.
- Tournament score capturing after you return to tournament and end it right away.
- Ring of death difficulty of fighter where you can use many gladiators and enemy only has 1 huge level. Adjusted level to be a bit lower and reasonable in extreme situations.
- Other small fixes and balances. For example Mana Assassin now has Intelligence as their main stat.
Current Release
Not available
System Requirements
How to Install
setup.exe
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
3.4 GB
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