About the Game
Heroes of Hammerwatch is a rogue-lite action-adventure game set in the same universe as Hammerwatch. Encounter endless hordes of enemies, traps, puzzles, secrets and lots of loot, as you battle your way through procedurally generated levels to reach the top of the Forsaken Spire.
A rogue-lite with a lot of persistent progression. You will start each run in Outlook, a town which you can upgrade to grant your heroes with various enhancements that will further help you in your quest. The heroes themselves will also remain persistent, you can even bring your own heroes to your friends game!
A rogue-lite with a lot of persistent progression. You will start each run in Outlook, a town which you can upgrade to grant your heroes with various enhancements that will further help you in your quest. The heroes themselves will also remain persistent, you can even bring your own heroes to your friends game!
Features:
- Procedurally generated content: Random generated levels offers a high replay value and will bring you a new challenge with each run.
- Persistant progression: Your heroes will retain the experience gained from a run, and will become more powerful as they level up.
- Town upgrades: Construct/Upgrade 10 different buildings that will help your heroes in various ways.
- Classes: Choose from 7 different classes, all with unique stats, abilities and playstyles.
- Items: Find or buy over 100 unique items of various rarity.
- Co-op: Play with up to 3 friends in co-op.
- New Game+: Heroes of Hammerwatch will be a real challenge, and even if you beat it, the challenge never ends!
Screenshots
9 images
Version Information
Steam Patch Notes
Official update history
Some quick fixes for new issues that came up from the last patch.
* Added missing Linux executables
* Fixed mods not properly unloading and loading when switching profiles
* Fixed incorrect delay to animation for the game camera
* Fixed coop HUD misalignement for some resolutions
* Fixed misaligned minimap text
* Fixed load screen text misalignment
* Fixed UI animation rate when the game is paused
* Fixed forced aspect ratio rendering
* Fixed not being able to bind actions to the mouse wheel
* Added smooth scrolling option to graphics option menus
* Possible crash fix
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* Added missing Linux executables
* Fixed mods not properly unloading and loading when switching profiles
* Fixed incorrect delay to animation for the game camera
* Fixed coop HUD misalignement for some resolutions
* Fixed misaligned minimap text
* Fixed load screen text misalignment
* Fixed UI animation rate when the game is paused
* Fixed forced aspect ratio rendering
* Fixed not being able to bind actions to the mouse wheel
* Added smooth scrolling option to graphics option menus
* Possible crash fix
- Added missing blueprints for new Moon Temple items.
- Fixed issues where you could stuck in great threat rooms in both act 1 and 2 in Moon Temple.
- Fixed an issue where you could stuck behind the door at the last boss in Moon Temple.
- Fixed some flickering tilesets in Moon Temple.
- Fixed imp spawning with an offset that could place him in a wall in Moon Temple.
- Fixed First Aid not healing the correct amount.
- Corrected mercenary remedy tooltip.
- Added some missing language strings.
- Fixed XRay rendering on projectiles.
New features
- Added two new drinks: The Smirking Shopkeep and Snake Blood.
- Added cats and dogs as new companions.
- You can now travel between the different hub areas with a travel service.
Various Changes and Fixes
- A lot of tweaks to enemy NG+ skills.
- Flaming Hounds: The projectile now loses more of its forward momentum when colliding.
- Branding Ward: Increased trigger and explosion radius slightly. It should now trigger more easily on bosses.
- Gladiators Net: Lowered proc chance from 20% to 10%.
- Archives floors are now a bit bigger, but doesn't get as affected by larger size modifiers.
- Removed Magic Furnaces from mines.
- Fix for multiple Vampire Lord bestiary entries.
- Fix for Vampire Lord not spawning if you hadn't picked up any crosses.
- Fixed Fancy Plume allowing item duplication in dungeon stores when reloading.
- Dungeon and Arena settings UI now has a slider, when hovering over the NG value, for changing the level.
- Fix for dungeon settings UI always being available once you complete either campaign.
- Speedrun UI now supports all dungeons rather than just Forsaken Tower.
- Crash fixes.
- Performance improvements.
- Fixed an issue where saves got tagged as being modded when joining multiplayer lobbies where the host had enabled cheating
If your save has been affected by this issue please ask for help in Discord ( https://discord.gg/hammerwatch ) or email us at [email protected]
Please include your save file which can be found it in the game install directory under the saves directory (the slot_X.hws file)
- Fixed an invulnerability exploit
- Reworked luck to be a bit more consistent
- Made it easier to hit with the Thiefs Grappling Hook and Warlocks Soul Dagger
- Fix for accidental character duplication that could happen after character creation
- Fixed menu lock when getting disconnected while typing in multiplayer chat
- Fixed walking pets being stuck indefinitely
- Gladiator class is now retroactively unlocked if gladiator rank is greater than 0
- You can no longer die in town
- Fixed load screen freezing for some users running in fullscreen.
- Added missing blueprint for Defender's Halberd.
- Cape of Withdrawal can no longer be attuned. (Attuning it had no effect).
- Pendant of Penance was accidentally tagged as a PoP-only item. Now available in the base game.
- Fixed names and materials for Gladiator.
- Fix for the Witch Hunter DLC store page button in the main menu.
New Features
- Magic Furnace - New dungeon mechanic that lets you craft items during your run.
- Item Gambler - New dungeon mechanic that lets you stake items for a random new one.
- Companions - Acquire a companion that helps you collect gold and ore.
- New drinks - Caustic Touch, Markhams Moonshine, Primal Fury and The Hairy Magus.
- New statue - "Daran" the red priest, (requires Pyramid of Prophecy).
Gameplay Adjustments and Balance
General
- Reworked Watcher boss fight.
- Tweaked player NG+ scaling of Armor/Resistance.
- Increased boss health scaling in NG+.
- Retired Gladiator - Upgrades to Armor and Resistance only gives you +0.5 instead of +1.
- Path of the Magician - Changed from 20% to 25%.
- Path of the Warrior - Changed from 20% to 25%.
- Path of the Defender - Changed from 20% to 15%.
Classes
- Paladin - Health per level lowered from 10 to 8. Armor per level lowered from 0.7 to 0.6.
- Charge - Increased width of the charge so its easier to hit enemies. Increased mana cost from 10/12/14/16/18/20 to 10/13/16/19/22/25.
- Powershot - Now fires 2 additional projectiles.
- Smoke Bomb - Now obscures vision for most ranged enemies. Increased mana cost from 30/35/40 to 30/40/50. Increased cooldown from 5s to 7s.
- Soul Dagger - Increased width and range of the attack. Lowered movement speed penalty while attacking.
- Soul Cleaver - Enemies killed while under the effect of Soul Consumption have a chance to apply Soul Consumption to nearby enemies. Increased range slightly.
- Holy Light - Increased healing.
Items
- Medusa’s Charm - Enemies affected by the gaze now also have their armor reduced by 50%. Lowered the slow from 66% to 50%.
- Duke's Signet Ring - Increased healing from 3% to 7.5%.
- Greaves of the Barbarian - Now always triggers movement speed buff when killing an enemy.
- Mail of Thorns - Now also gives +2 Armor.
- Great Helm - Increased Armor from +5 to +7.
- Boots of Freedom - Changed to Epic.
- Greater Sphere of Regen - Changed to +50% Health Regen and +75% Mana Regen.
- Markham's Mastery - Moved first set bonus from 3 to 4 items.
- Kings Regalia - Set bonus changed from 33%/66% to 25%/50%.
Various Changes and Fixes
- Added more chest room variations.
- Added Monoliths used stat and accomplishment.
- Fixed an issue where you could get stuck outside the bridges in Upper Pyramid.
- Fixed pasting not being supported in chat (and all other text input widgets).
- Enemies can now be killed by poison.
- Ghosts now drain a percentage of your mana instead of a flat amount.
- You can now change the menu theme in options.
- Fixed music not starting when loading a save.
- Fixed a problem with fountain effects saving in town rather than in run.
- Fixed dungeon settings not using the host's highest NG+ level.
- Added an effect for Medusas Charm.
- Added effect and sound for gaining a potion charge with the Apothecary Set.
- New art for Apothecary's Sphere.
- Performance improvements.
- Crash fixes.
- More variation and a lot of tweaks done to the Arena
- Added switches to the arena
- Fixed Warden's destructible corpse
- You can now destroy the Crustworm's corpse to avoid getting stuck behind it
- Fixed some mini map inconsistency
- Fixed an empty room bug in Upper Pyramid
- Fixed duplicate drink icon (Last Stand and The Last Sin had the same icon)
- Added new sounds
- The game can now handle much higher character levels
- New design for character color picking
- Fixed some crashes
- Fixed random crash in Arena
- Fixed multiplayer timeout during loading causing a crash
- Gladiator summons now properly scale with skillpower for clients
- Fixed Book of Monsters achievement not unlocking sometimes
- Fix for enemies losing aggro in arena after loading
- Fixed issue with double gamepads & joysticks.
- Added controller name tooltip to controls menu so controllers can be identified easier.
- Fixed being able to accidentally change graphics slider options by scrolling down the graphics menu.
- Fixed the game editor for Linux versions of the game.
- The Arena is now always played during daytime.
- The night time in the desert is now a bit brighter.
- Now displaying item count per rarity in items tooltip
- Fixed bug with constant wind on Battlements
- Fix potentially missing soul link chain in UI
- Several skills now work better with increased attack speed (like charge)
- UI performance improvements
- Shatter level 1 used the wrong sound
- Changed Ice Elementals to Aberrations
- Fixed some dungeon shop visual inconsistencies
- Fixed mismatched mods in multiplayer
- Added option to allow or disallow modded saves for un-modded hosts
- Crashfixes
- Added settings dialog to editor
- Fixed issue with placing lights in editor
- Fixed issue where several items with a cooldown wouldn't trigger properly
- Pathfinding fix
- Smoother scrolling when in pixel-perfect rendering
- Added Itemiary
- Multiple Gold/Ore scale bonuses now summed instead of multiplicated
Current Release
Not available
System Requirements
OS
N/A
CPU
Intel Core™ Duo or faster
RAM
2 GB RAM
GPU
OpenGL 3.2+ / DirectX 11+
How to Install
1
Download all files
2
Extract the .RAR file to a folder (use WinRAR or 7-Zip)
3
Run HWR.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
309 MB
Password: cracked-games.org or 123
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