Heroes of Might and Magic: Olden Era
by Unfrozen · 30 Apr, 2026
227 downloads
About the Game
This newest entry in the renowned Heroes of Might and Magic series brings strategic empire building, epic turn-based tactical battles, and in-depth RPG mechanics to a world of fantastical beasts, formidable spellcasters, and fierce champions. Explore a vibrant world full of secrets and dangers as you play through an epic narrative campaign that heralds impending doom, or conquer both procedurally generated and hand-crafted maps, building magnificent cities and raising massive armies of mythical creatures to vanquish your foes.
Made for series veterans and newcomers alike, Heroes of Might and Magic: Olden Era is built on the familiar foundations of some of the most critically acclaimed strategy games of all time, introducing multiple classic and new game modes whether playing solo or with friends online.


Choose from six powerful factions to lead in a fantastical world where stalwart heroes command armies of mighty warriors and magical creatures in battle. From the armored knights of the Temple and the elemental spirits of the Grove, to the fire-breathing dragons of the Dungeon and the animated corpses of the Necropolis, each of the factions wields its own unique selection of units and heroes on the battlefield.
Each faction in Olden Era has a great variety of unique units with which to forge your own playstyle and match your tactical preferences. Will you choose to lead armies of deadly but fragile vampires and liches, able to sap the enemy’s strength with every strike and drain life to raise fallen warriors? Or do you prefer more robust combatants like the noble griffins and their ability to counterattack multiple times, or honorable knights that lead devastating charges? Use varied active and passive abilities to teleport troops further than their movement range would typically allow, summon additional forces to the field, hamper your opponent’s ability to cast spells or use abilities of their own, or otherwise turn the tide of battle.
Build the appropriate structures in your cities to recruit and upgrade your units into more formidable variants, or seek out dwellings across the strategic map to bring creatures from other factions into your armies, unlocking new opportunities and synergies to overcome your foes.
Recruit powerful heroes to lead your armies, each exerting their own effects on your empire and its warriors as they grow more experienced over time. Where one might help their army move more quickly across the world, another may increase the initiative of all units within their army, favour the recruitment of a particular unit, or generate essential resources to bolster your economy. With over a hundred unique heroes each bringing their own starting armies, skills, and spells with them, there are a great variety of strategies to employ.

Whether fighting for supremacy on procedurally generated worlds or playing on handcrafted maps built by the developers or community members on the in-game map editor, Heroes of Might and Magic will always take you to an unknown world awaiting exploration. Send forth your armies to pull back the veil and reveal great opportunities and dark threats, racing against your enemies to capture points of interest and secure the foundations of a strong economy. Navigate the treacherous terrain and varied biomes as you do, and seek out the mountain passes, chokepoints, and alternate pathways guarded by fearsome creatures and deadly armies.
Start with a single town where you can construct buildings, recruit and upgrade units, and hire additional heroes. Then venture forth and seek out structures in the world beyond that can generate vital resources, provide you with arcane power, or aid in your defense. With limited movement points per turn, every fork in the road becomes a strategic decision – will you rush to a well and replenish a hero’s mana, betting that the enemy lies in wait just beyond what your eyes can see? Or perhaps the glittering of a treasure hoard and its offer of great reward is more pressing?
Valuable landmarks will often be guarded by powerful armies, and the first to overcome this force will reap rewards that can hold the secret to success. With valuable artifacts ranging from weapons and armour to magical rings and trinkets, heroes carrying the right equipment can strengthen what first appears to be a weak army, or otherwise unlock surprising combinations and synergies.
Capture additional towns to gain access to reinforcements closer to the ever-shifting frontlines of war, and secure your grip with garrisons stationed at their walls. Develop each town in different ways to gain access to the specific needs of a certain front as you face off against your enemies.

The battlefields of Olden Era put warriors and spellcasters to the test as humble footsoldiers stand shoulder-to-shoulder with and against hydras and phoenixes and minotaurs and more. Powerful magic courses overhead as heroes conjure the arcane to strike enemies down or reinvigorate allies, drawing from four different schools of magic to turn the tide of battle.
Turn-based tactical battles will test your strategic mastery as you seek out devastating synergies among the large variety of units at your disposal, the heroes that lead them, and the spells and artifacts they wield. The right combination can make even the lowly skeleton warrior a formidable opponent, and a shrewd tactician can find advantages in surprising ways. The battlefields of Olden Era encourage smart but aggressive play – ranged units are able to fire across the field, distances close quickly, and spells can strike from anywhere.
Earn Focus by causing and receiving damage, and spend it to use powerful and unique units abilities, unlocking options that range from more devastating attacks and increased defenses to higher initiative and mobility. From the Graverobber’s ability to summon Skeletons to the Locust’s ability to jump to a nearby corpse and devour it for buffs, each unit provides a litany of interesting options in combat. Will you spend this precious resource to heal weakened units with the help of your Hierophant, keeping them on the battlefield for just a few more crucial turns? Or perhaps your Arbitrator can teleport a powerful allied unit forward, surprising your opponent where they previously felt safe, shifting the tides quickly in your favor? Every decision you make is critical, and if the odds are overwhelming, you can always pay the price to flee the battlefield and fight another day.
Whether you seek a non-linear narrative campaign, skirmishes against the AI, or battles against friends and strangers alike across three different game modes, Heroes of Might and Magic: Olden Era brings a fantastical world to life across its massive roster of factions and units, great variety of powerful spells and abilities, and endless options to pursue your unique playstyle.
Screenshots
10 images
Version Information
Steam Patch Notes
Official update history
Greetings, Heroes!
A quick hotfix is here to address a few issues discovered after the previous update — including a bug affecting Advanced-tier Battle Magic, a save loading issue, and some incorrect skill and law descriptions.
Full patch notes are below. See you on the battlefield!
Changelog
[p align="start"]v. 0.80.33Fixed incorrect behavior of the Advanced Battle Magic.
Fixed a bug where some saves would not load.
Fixed an error in the description of the Summon Avatar skill.
Fixed an error in the description of the "Dungeon Masters" laws of the Dungeon faction.
Thanks for your reports — keep sending in bug reports, it helps us make the game better!
With love,
[p align="start"]💙 Unfrozen TeamGreetings, Heroes!
[p align="start"]A small hotfix is here to address a few issues that slipped through after the previous update.[p align="start"]Changelog
[p align="start"]v. 0.80.20Fixed another variation of the game exit exploit, which also affected the correct saving of match results.
⚠️We remind you one more time that bug exploiting and other dishonest behaviour in competitive play may end up with a long-term multiplayer ban for you.Fixed a bug crashing Jebus Outcast and All Around generation.
Fixed a bug that was the reason for Law and Astrology points not increasing on the first day of each week (although Mondays are hard, so we don’t judge them too much).
Greetings, Heroes!
We're releasing a small hotfix addressing two annoying bugs that affected AI behavior and multiplayer stability.
Changelog
[p align="start"]v. 0.80.15Fixed a bug where AI was not constructing buildings in its cities.
Fixed a bug where a player would sometimes not appear in the "Connection Problem" window for kicking.
Thanks for your reports — keep sending in bug reports, it helps us make the game better!
With love,
[p align="start"]💙 Unfrozen TeamGreetings everyone!
In the last update we removed the "end turn" hotkey ENTER as per feedback we've received from all of you. However, a small glitch sneaked in that resulted in the other hotkey, E, also getting removed. Our efforts are currently focused on the Early Access build, but we decided to go back and fix this!
Steam Reviews: Your Feedback Matters
If you’ve spent time with the demo, we’d like to hear what you think. We read every comment and review carefully. The small things you point out help us see where the game can improve.
Demo Update #1 Changelog
\[expand type=details expanded=false]
Key Changes
Fixed an issue where the hotkey to end turn — E — would not work.
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Join the Community
You can find us and join the conversation across our channels on:
Discord | Twitter | YouTube | Facebook | Instagram. If you want to dive deeper into the world of Olden Era, visit the official community wiki. It’s free and open to everyone, with players and modders gathering knowledge, guides, and discoveries to help new and veteran heroes alike.
Wherever you prefer to follow us, we’re there, listening, sharing updates, and working with you to keep improving the game.
Let's keep exploring the wonders of Jadame, shall we?
[dynamiclink href="https://store.steampowered.com/app/3105440/Heroes_of_Might_and_Magic_Olden_Era/"]
Greetings everyone!
Recently we’ve announced that we’ve just hit 1 000 000 wishlists for Olden Era! However, that is not all!
We’ve gone through all of your recent feedback and the reviews to find some issues you have run into while trying out our Demo that we could quickly fix. We’ve heard that the the computer opponents are a bit too aggressive on lower difficulties so we tweaked them around a bit! You’ve also told us you would like slightly smaller, less resource-packed templates to try out so we added one more template to Classic and Single Hero modes for you to enjoy! Play them over and over — all our templates are used by the Random Map Generator to deliver you a different map result every time!
We’ve done the following changes to address the issues you've reported:
Key changes:
Increased the size of creature icons in the game.
Added one more template to each game mode: Crossroads and Jebus Outcast.
Moved the game speed setting to a more visible location.
On Easy difficulty, the AI now behaves less aggressively.
Other changes:
Fixed a level-up bug where the hero would receive an extra skill.
Fixed a bug with incorrect coloring of town flags and interactive objects.
Fixed a bug with the Mercenary Guild.
Fixed a bug where Fungal Iriyad and Flaming Phoenix didn’t create obstacles after their death.
Fixed an AI freeze during battles with Groll.
Fixed broken environment objects on the world map.
Fixed text errors when evaluating resources on the market.
Fixed a bug where creature stats in battle could go below zero.
Fixed a bug where it was impossible to open the construction screen in Temple faction towns by clicking on the main building.
During the tutorial, the second mission is now automatically selected after completing the first one.
Fixed an issue where the high strength guards protecting the desert biome pathway to the enemy's starting region wouldn't appear on the map at highest difficulty in the Harmony template.
Fixed a bug that prevented closing interfaces when the quest list was open on screen.
Fixed an issue with Chinese characters.
Fixed a disappearing cursor issue after exiting a town.
Fixed a bug related to saving the game during the AI’s turn.
Adjusted the contents of the bug report window to improve feedback handling.
Removed the End Turn hotkey assigned to the Enter key.
Shift + U hotkey now hides the interface.
Added the ability to cancel a selected spell in battle by pressing Esc.
Adjusted the game’s default settings.
Larger changes, such as Interface/UI updates, will require more time and resources from us and will be already included in the Early Access version of the game! We hope that this update will make the Demo even more of a delight for all of you! We do not plan to remove the demo for now but we may take it down in the future. Don't worry though — we'll let you know in advance so that you'll be able to finish your ongoing playthroughs!
Now onwards to glory — there’s still plenty of mysteries to discover in Jadame!
Current Release
Build 23785616
Uploaded Jul 01, 2026
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System Requirements
How to Install
HeroesOldenEra.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
2.9 GB
23785616
886A1592
da630706982378c6cac5f3bd94b45d73964a67f24e8b961996d9a968780a15c8
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