About the Game
A unique life simulation where you are a lumberjack building up a business and founding a lasting dynasty for generations to come.
Lumberjack's Dynasty is a mix of forestry, logging, business- and life-simulation with role playing elements. You start at a run-down logging camp which you slowly take over from your aunt and uncle as you restore it to its former glory. Along with cutting timber and hauling it to the mill for further production, you will enjoy various quests that will help you improve not only your business, but your character’s skills.
Choose your playstyle: quickly become a straightforward and professional lumberjack by purchasing, cutting and converting large forests into products, or explore the full depth of the game and experience the vast range of activities from repairing and renovating your buildings and vehicles, fishing, harvesting honey, and growing vegetables. As you build your business, you can socialize with locals, find love and start your own family.
Lots of fun (and hard work) is waiting for you as you build a successful Lumberjack’s Dynasty.
Features
- Unique mix of forestry, logging, and life simulation
- Quest driven story line
- Large, open world to explore as you harvest timber and build your business
- A wide variety of individual characters to interact with
- Gameplay that adapts to your burgeoning dynasty - offering new tasks to complete as your lumber empire grows
- Skill system – learn and improve your skills to become better and more efficient
- A dynamic economic engine with different products and varying prices
- Control heavy machinery and vehicles - licensed vehicles from major manufacturers are available for you to purchase, use, maintain, and repair
- Manufacture and sell logs, planks, bark, and other wooden products
- Repair, rebuild and expand your home and buildings
- Take a rest from your lumberjacking and take part in other activities such as fishing, growing vegetables, collecting fruit, harvesting honey and cooking delicious meals
- Earn social points and money to expand and develop your business
- Find a wife and raise a family
Screenshots
14 imagesVersion Information
Steam Patch Notes
Official update history
On the site: Build 21345023
Up to date
Hello!
We have a bunch of fixes for you:
Fixes and Updates
Graphic fixes
Update to v1.04.2
View on Steam
We have a bunch of fixes for you:
Changelog v1.04.1
Fixes and Updates
- The Green Mushroom Plate and Chefs Dream can now be properly created (if you know how to).
- The third mushroom recipe couldn’t be created – this now fixed.
- Achievement Master Cooks unlocks properly now (was not dependent on the above).
- Wife cooks dishes now, but player requires some distance from the home (He is at “work”).
- Changed the probability of the wife cooking to approx. twice per day, the food is nutritious, so no reason for her to cook more.
- Inconsistent load screen texts removed.
- Decreased the distance to where NPCs can wander off.
- NPCs should stick to their areas and follow paths and tasks at home more closely.
- Furniture factory: if the furniture production cue is active, the production button is replaced with a "Stop production" button. This allows the player to stop current production at will, without losing materials that are used in current production. If player wishes to order production of other furniture type and current is in progress, he has to stop current production and then start new production.
- Some more or less subtle changes in general display: more natural sky colors, more natural reflection, ambient light (esp. shadows) colors, more natural specular reflections, more natural general hues and light intensities, less jiggy clouds.
- Positioned a hammer icon more prominently (master bedroom).
- A previously hard to access location to apply paint is now easier to access.
- Paints have been adjusted.
- Some objects could not be picked up properly – this now fixed.
- By accident, the player had all the clothing in his dressing room. Reverted to those that were actually bought.
Graphic fixes
- Fixed various floating objects.
- Fixed various floating trees.
- Fixed various misplaced or missing objects.
- Fixed several clipping errors.
- Fixed some textures.
- Fixed a gap in a fence.
Update to v1.04.2
- Old timberjack can now be painted.
- Farm repairs had effects on uncle's dialoges when done in wrong order - fixed.
- Fixed the unloading of logs in water, which led to a miscalculation in the amounts and produced a glitch.
A small update bringing fixes to CTD issues in two localized versions:
View on Steam
- Fixed a crash when using the cruise control in Polish or Japanese versions.
- Reformatted RPM/Speed HUD tab info to accomodate longer texts visually
- Fixed a crash when repairing lumber mill buildings in the Russian version.
Meanwhile a short content update:
SPOILER
View on Steam
- Drone added to the game (racing drone).
- More fluent and FPS-stable drone flying physics.
- Rebalanced drone flying forces (left/right, up/down) for better agility in mountain terrain.
- Added sports events: race against time, race against opponents, mushroom collecting.
- Sports events are visible on map (including days left) and in 3D world when being close.
- Sports events become active starting chapter 2.
- NPCs may go to sports events and watch.
- Rings for races adjusted to FD terrain size, mountains (steepness), tree coverage and higher buildings.
- Adjustments for speeds of drones (balance).
- Drone races start either at the sellers', or at places to relax. Mushroom gatherings start in forests.
- The player needs the mushroom collecting skill before entering the mushroom collecting event.
- It should be easier to pick up mushrooms now.
- Improvements to the beginning intro.
- Added six new clothing sets (seven total including default). Divided into casual, working, and elegant categories.
- Clothing sets, when bought, go directly to a dressing room and player can change there (at home, 1st floor, proper icon with description is displayed at the store menu).
- Player FPP hands effectively use respective clothing.
- Typhoon can be fed any fish player has, not just the two first (the cat loves fish).
- Most likely fixed Pallets falling through in the dryer. Need feedback/confirmation, this bug was hard to reproduce.
- Most likely fixed mowed grass flying overhead. This was hard to reproduce, confirmation appreciated.
- Most likely fixed "Sheep is under the ground or halfway under the ground"
- Fixed Greenhouse functions sometimes broken
- Fixed achievements not unlocking. Achievements Collector and Master Collector were miscalculated and not unlocking properly.
- Skill Mechanic #2 unlocks when owning 5 vehicles.
- Skill Mechanic #3 unlocks when owning 10 vehicles AND one of them is a buggy.
SPOILER
- Drones are sold by Jack, Jordan and Ashton (To restock, just sleep).
- Wearing working category clothing increases stamina and strength (faster work, faster running, slower stamina loss) but decreases money at selling bales/crates/pallets (not furniture nor stores) and decreases likeness at ladies (compliments and dating).
- Wearing elegant set is opposite - faster getting tired but increased likeness at ladies (compliments and dating) plus gains more money when selling bales/crates/pallets.
- Natalie sells 2 sets of working clothes.
- Anette sells 2 sets of elegant clothing.
- Camila sells the other casual clothing and both elegant clothing sets.
- Becky sells the other casual clothing and both working clothing sets.
- Ashton sells traditional clothing set.
- The fog colors are more natural during day and nights.
- Improved cloud shapes and lighting.
- Improved color balances and shadow ambient reflection balances.
- Improved global illumination hues and balances.
- Aunt Grace is missing, and quest blocked – fixed.
- Limited the number of flowers to gain SP to 25. Also doubled SP income for flowers.
- Increased area where nice flowers are considered player's to 160x160m (was 100x100).
- Major frame rate drops and teleporting when holding the paint brush inside the house – this should be fixed now. However, if this happens in your game, please let us know in the bug section.
- The problem with Logan's Quest (Dirty Deeds) is fixed.
- Parts (interior, lower roof above entrance, basement entrance, terrace entrances) of the player house are not paintable – fixed.
- Added LoDs to building elements, lumber mill machines, kids place, furniture production machines.
- Closed some holes in housing elements.
- Textures and scripts enabling painting of interior walls.
- Wrong dialogue after buying hens from Oliver is fixed.
- Fixed a rotation bug for NPCs when walking (walking sideways, backwards etc.).
- Pantry door can’t get rebuild fully – fixed.
- Fixed several missing general store markers.
- A birch has a yo-yo effect – fixed.
- Long and thinner trunks without branch physics (like birch) should not fall under terrain anymore.
- Improved multiple erratic behaviors of trunks.
- Fixed a German localization bug with Oscar the dog.
- Ponsse Bison still dirty – fixed.
- Lines in character subtitles (the ones over their heads, not the dialogues) are reformatted.
- Fixed a section of sawmill garage that could not get painted.
- Fixed a missing corner post (barn).
- Fixed the roof of main sawmill building part which could not get painted.
- Fuel tank had wrong amounts - fixed.
- Buggy had light option but had no lights - fixed.
- Fixed sections at Connor's which could not get painted.
- Kitchen furniture problems fixed.
- Two hammer icons could not be used at the tower - fixed.
- Fixed parts of player's house not paintable.
- Fixed broken Timberjack driving physics.
- Old timberjack properly turns now when driving backwards.
- Dog falls through the fishing pier - fixed.
- Lamp post in woods can be cut - fixed.
- Floating Tree No. 2 at G#2 - fixed
- Floating Tree No.3 at G#10- fixed.
- Log trailer and mostly other vehicles (Ponsse) are counted double – fixed.
- Ponsse Bison trailer could be sold - fixed.
- Lumberjack skills change, when there is a lack of nutrition - fixed.
- Cannot get a baby - fixed.
- Fixed a graphical issue in the cockpit of Ponsse Cobra.
- Using gamepad - no info when hovering over map - fixed.
- Pantry notifications getting displayed even when its empty.
- Wrong text when getting rewarded for having flowers.
- Steert is called "Old machine" - fixed.
- Inventory menu: arrows are lit if rewinding is possible. Also holding arrows works, it is not necessary to click through every line.
- Mowing on hillsides results in floating and underground hay patches – fixed.
- Animals should be available in other places. Oliver, Connor and Abigail sell all sorts of animals (until player has them maxed out).
- People won’t talk to you while fishing - fixed.
- Fixed an old inventory bug calculating number of lines and item positions for a category incorrectly, resulting in shifting icons and sometimes not showing all inventory contents for a category.
- Your trailer is full notifications keeps popping up - fixed.
- Mushrooms can't be collected if they're close to a tree - fixed.
- Already cut down tree laying around – fixed.
- Player hands in FPP mode were casting shadows – fixed.
- Sowing flowers causes a blue ground texture to appear.
- Tachometer bug in the Timberjack – fixed.
- Walking through animals in D#20 – might be fixed. If it is happening to you, please contact us!
New dashboards for:
- Forklift
- Lawn mower
- Old forklift
- Old timberjack
- Old transporter
- Red pickup (+ new steering wheel)
- Tractor Gecko Smart 431
- Tractor Gecko Smart 49
- Tractor Gecko Strong 09
- Platform truck (+ new steering wheel)
- Remodeled/retextured interiors and steering wheels for old pickup (Christine) and the new 4x4 pickup.
- Shadow reads are both better quality and faster (more optimized)
- Eliminated shadow flickering when camera not moving.
- Clearer vehicle velocity display in player HUD.
- Buggy car stabilized slightly/turning easier/overall less galvanic.
- Fixed a bug when the player fixed his farm buildings before working on Uncle’s quest to fix the farm and is far from the farm building the game AI would not recognize them as fixed.
- TP Wood does not dry in the wood dryers in some cases.
- Vehicles have a live dashboards now with properly working indicators.
- Where applicable, digital display indicators are working (for instance Ponsse)
- Remapped old tractor dashboard to accommodate speed and RPM indicators.
- If driving in cabin mode (FPP) in a vehicle with a working speedometer, the HUD does not display speed - look at vehicle speedo instead or switch to external camera.
- Fixed player driving hand animations.
- Small improvements to vehicles/other assets
- More diverse, natural, and wind-looking grass movement.
- Proper FXs under vehicle wheels (both player and traffic) depending on surface (examples: dust off road, no dust on asphalt, proper/bigger clouds of dust, while spinning wheels etc.).
- Fixes to repair roof sockets so those are more accessible (and sometimes less work is required). Repair quests should be compliable now.
- Also altered repair socket searching/blocking mechanism for easier access in complex areas.
- Set of better optimized LoDs for all vehicles.
- When cutting grass with mow tractor, grass is automatically added to players inventory, so the process is much smoother (and buying tractor makes sense). When mowing with a trimmer the grass stays on ground (as before).
- Added option for a permanent crosshair in game options menu.
- Fixed one spoilt treasure chest resulting in a large invisible chest somewhere.
- Some highest-level blueprints can overlap, but all of them should be available.
- There may be saves with only 30 chests in the world (should be 31). Missing chest is properly recreated and contains all blueprints now (in case one was missing - to be sure).
- Fix to a dirt mask on an old tractor.
- If Lily is in her dating phase, she is still willing to trade. She stops trading when married.
- Introduced ability to redefine all colors for paints. Just pick a color slot and you have a R/G/B slider for it. Not mandatory.
- Colors save/load with the current game save/load, so redefining a color and exiting without a save will load the previous color set next time.
- Fixed a crash occurring on access of a furniture blueprint in the Russian language.
- James' building quests pass ok.
- A few doors in James' quests were locked – fixed.
- Wife addresses player correctly (not as Mayor).
- More "wifey"- sounding conversations when asking the wife if she requires anything.
- Wife should not wander away far from home, also some fixes to her general behaviour.
- Optimization to foliage display and physics.
- Strong optimizations for grass shadow render. Beware: Expensive on FPS, especially on highest shadow quality setting.
- Animals voices tended to overlap in first frames of the game – fixed.
- A smaller mushroom silhouette in ES.
- Wife and Oscar might have walked into henhouse walls, fixed.
- Fixed wrong sheep animation for shearing sheep.
- Fixed wrong player animation for milking cow.
- Animals should not disappear anymore – if you still encounter this, please contact moderation or community management, we might require a savegame and more details.
- Vehicles should not sink into the log drop ramps, nor other world objects after game load.
- Flying NPCs should be properly on the ground after load – if you still encounter this, please contact moderation or community management, we might require a savegame and more details.
- Fixed random NPC rotation jumps along North-South axis.
- While painting, brush has actual paint color on it.
* Wedding cutscene uses actual wife's model and hair instead of generic one.
* Fixes to Lily's skin texture.
* Fixed player driving animations for platform truck.
* Fixed player sitting animations.
* Recalibrated weather to favor a bit cloudy days more. Full bright sky is almost as rare as full storm now.
* Skill Builder advances to level 3 if player has skill builder 2 (did initial James quest) and bought a furniture factory.
* Properly seen (stickers) and saved paint colors on paint buckets.
* Some skill advancing did not display proper info. Fixed.
* Only new planks can be painted - old planks cannot, things like bitumen cannot either. You must rebuild parts with new planks to paint them.
* Painted planks can be repainted, but with a different color only. Cannot be painted again with the same color, it makes no sense and doubles socket icons.
View on Steam
* Fixes to Lily's skin texture.
* Fixed player driving animations for platform truck.
* Fixed player sitting animations.
* Recalibrated weather to favor a bit cloudy days more. Full bright sky is almost as rare as full storm now.
* Skill Builder advances to level 3 if player has skill builder 2 (did initial James quest) and bought a furniture factory.
* Properly seen (stickers) and saved paint colors on paint buckets.
* Some skill advancing did not display proper info. Fixed.
* Only new planks can be painted - old planks cannot, things like bitumen cannot either. You must rebuild parts with new planks to paint them.
* Painted planks can be repainted, but with a different color only. Cannot be painted again with the same color, it makes no sense and doubles socket icons.
- wedding cutscene uses actual wife's model and hair instead of generic one.
- fixes to Lily's skin texture
- fixed player driving animations for platform truck
- fixed player sitting animations
- recalibrated weather to favor a bit cloudy days more. Full bright sky is almost as rare as full storm now.
- Skill Builder advances to level 3 if player has skill builder 2 (did initial James quest) and bought a furniture factory.
- some skill advancing didn't display proper info. Fixed.
- only new planks can be painted - old planks cannot, things like bitumen cannot either. You must rebuild parts with new planks to paint them.
- painted planks can be repainted, but with a different color only. Cannot be painted again with the same color.
- Carsons Quest is now more easy
Hello Lumberjacks and Lumberjills,
Today we have a small update that fixes a few annoying bugs and exploits. Here is a summary of the fixes:
Thank you for your constant support and do let us know your thoughts below!
View on Steam
Today we have a small update that fixes a few annoying bugs and exploits. Here is a summary of the fixes:
- Previously non-active water drop-points located in the game-world are now active. Logs dropped there will float towards the lumber mill.
- Logs dropped off to the water between those points (along the path) will catch up and swim to the mill as well. Only a few river branches (or stagnant waters) cannot be used for dropping off logs.
- Logs further away from the mill float much faster than the logs near the mill – otherwise it would take a lot of time to reach the mill for them, if they floated there at same speed.
- Logs on these water paths are saved correctly and are 100% save compatible.
- Fixed a bug that left sold building materials in the inventory.
- Fixed the social points exploit bug which lead to randomly high increasing and decreasing social points amounts
- Polishes and improvements to terrain, riverbeds, several trees, and other world objects.
Thank you for your constant support and do let us know your thoughts below!
Current Release
Build 21345023
Uploaded Aug 05, 2026
System Requirements
OS
N/A
CPU
Intel Core 2 Duo / AMD X2, min. 2.2 GHz
RAM
4 GB RAM
GPU
DirectX 11 compatible GPU, min. 1.5 GB dedicated VRAM (AMD Radeon HD 7000 series / NVIDIA GeForce GTX 500 series)
How to Install
1
Download all files
2
Extract the .ZIP file to a folder (use WinRAR or 7-Zip)
3
Run LumberjacksDynasty.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Archive password
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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