About the Game
A rebuilt version of the acclaimed puzzle adventure game, now playable on Steam Deck and Windows!
OneShot, one of the highest user-rated titles on Steam, has been completely rebuilt for modern portable consoles. With an entirely new engine, new UI, new hidden collectibles, support for more platforms, and more, OneShot WME features world-bending puzzles, intriguing denizens, surreal environments, and a captivating story that reveals the truth of the game's reality.
Players will interact with a strange computer operating system--a window into an alternate world. Together with Niko, a child who is also a stranger to this place, they work to rekindle the long dead sun and – hopefully – save everyone.
But remember, you only have One Shot.
OneShot, one of the highest user-rated titles on Steam, has been completely rebuilt for modern portable consoles. With an entirely new engine, new UI, new hidden collectibles, support for more platforms, and more, OneShot WME features world-bending puzzles, intriguing denizens, surreal environments, and a captivating story that reveals the truth of the game's reality.
Players will interact with a strange computer operating system--a window into an alternate world. Together with Niko, a child who is also a stranger to this place, they work to rekindle the long dead sun and – hopefully – save everyone.
But remember, you only have One Shot.
Features
- Puzzles that require you to explore both the reality Niko inhabits, as well as your own.
- Original Soundtrack from Nightmargin, ft Eliza Velasquez and GIRakaCHEEZER
- Charming Pixel Artwork courtesy of Nightmargin and GIRakaCHEEZER
- NEW For World Machine Edition: Character Profile "Friends" Gallery, with bonus writing by Noxid
- NEW For World Machine Edition: Cutscene Art Gallery
- NEW For World Machine Edition: Colorful Wallpapers for the World Machine desktop, featuring many guest artists
- NEW For World Machine Edition: Music Box
- NEW For World Machine Edition: Full Analog Movement Control support
- NEW For World Machine Edition: Support for Steam Deck!
Screenshots
5 imagesVersion Information
Steam Patch Notes
Official update history
On the site: Build 18066744
Up to date
-Fixing crash that occurred in Simplified Chinese localization if you talked to George 5 again after receiving the die.
View on Steam
-Fixed bug that would cause save file to not properly load if you started the game, talked to prophetbot, picked up his friend profile, closed the game window without saving (closing WME's window), and then tried to launch the OneShot application in TWM. This bug could technically be encountered on other maps where a collectible spawns in after a cutscene but this was the most likely place for it to be encountered due to the autosave that occurs after the prophetbot dialogue.
View on Steam
v1.24.12.4.1
-Fixed bug where Badges window would crash on systems with Turkish locale.
-Also added exception handling/logging to Draw loop, since the above bug/crash was not being logged properly due to it happening in the Draw() function.
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-Fixed bug where Badges window would crash on systems with Turkish locale.
-Also added exception handling/logging to Draw loop, since the above bug/crash was not being logged properly due to it happening in the Draw() function.
v1.24.11.22.1
-adding support for loading demo save data and unlocking any achievements/badges that were earned in demo
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-adding support for loading demo save data and unlocking any achievements/badges that were earned in demo
v1.24.11.19.0
-Added save redundancy system for most save files, so that 2 backups of save files will be kept in case of issues involving save corruption.
-Also added better error handling for loading save files and settings files, which should hopefully take care of the occasional "object reference not set to an instance" bug that was seen occasionally.
-Removed Wallpaper and Theme selectors from Customization App since most people change these from the Wallpaper and Theme folders on the desktop anyways.
-Added V-sync toggle and "Badge Notifications" toggle to Customization App.
-Added option to turn off fullscreen borders on OneShot window when maximized.
-Also added another fullscreen scaling option for OneShot window when maximized, "integer", which will scale the oneshot screen to the highest whole number multiple it can fit on the screen (for example, in 1080p resolution it will scale the OneShot screen to 1280x960, a 2x multiple).
-Fixed rare softlock that could occur when using the bell in the secret ram room.
-Added special characters for European name input screens and Russian name input screen, to better support the languages' characters.
-Fixed minor graphical bug where certain rooms (like Maize's room) would show as blank/collision tiles for the first frame of a map transition.
-Fixed minor graphical bug where fireflies wouldn't show up in Glen maps until 2 frames after the map transition began.
View on Steam
-Added save redundancy system for most save files, so that 2 backups of save files will be kept in case of issues involving save corruption.
-Also added better error handling for loading save files and settings files, which should hopefully take care of the occasional "object reference not set to an instance" bug that was seen occasionally.
-Removed Wallpaper and Theme selectors from Customization App since most people change these from the Wallpaper and Theme folders on the desktop anyways.
-Added V-sync toggle and "Badge Notifications" toggle to Customization App.
-Added option to turn off fullscreen borders on OneShot window when maximized.
-Also added another fullscreen scaling option for OneShot window when maximized, "integer", which will scale the oneshot screen to the highest whole number multiple it can fit on the screen (for example, in 1080p resolution it will scale the OneShot screen to 1280x960, a 2x multiple).
-Fixed rare softlock that could occur when using the bell in the secret ram room.
-Added special characters for European name input screens and Russian name input screen, to better support the languages' characters.
-Fixed minor graphical bug where certain rooms (like Maize's room) would show as blank/collision tiles for the first frame of a map transition.
-Fixed minor graphical bug where fireflies wouldn't show up in Glen maps until 2 frames after the map transition began.
v1.24.10.7.1
-Fixed issue where you could automash all 1-button modal windows, now only modal windows spawned by the OneShot window can be automashed.
-Fixed issue where modal windows could spawn offscreen if parent window was partially offscreen.
-Fixed issue where sounds were still playing at 100% volume for a brief moment (1ms or less?), even if sound effect volume was set to 0.
-Made dragging of files/icons have some tolerance before starting a drag, to avoid issue where when using the touchscreen or trackpad and clicking on an icon you could very easily accidentally grab it by mistake.
-Fixed issue where when using Steam Deck touch screen game would sometimes register the touchscreen click before the cursor position update, causing weird behavior where you wouldn't be clicking where your finger currently was but where it was before.
View on Steam
-Fixed issue where you could automash all 1-button modal windows, now only modal windows spawned by the OneShot window can be automashed.
-Fixed issue where modal windows could spawn offscreen if parent window was partially offscreen.
-Fixed issue where sounds were still playing at 100% volume for a brief moment (1ms or less?), even if sound effect volume was set to 0.
-Made dragging of files/icons have some tolerance before starting a drag, to avoid issue where when using the touchscreen or trackpad and clicking on an icon you could very easily accidentally grab it by mistake.
-Fixed issue where when using Steam Deck touch screen game would sometimes register the touchscreen click before the cursor position update, causing weird behavior where you wouldn't be clicking where your finger currently was but where it was before.
v1.24.10.5.0
-fix for performance related issue in solstice credits that could lead to the game hanging up/freezing
View on Steam
-fix for performance related issue in solstice credits that could lead to the game hanging up/freezing
v1.24.10.3.2
-Minor changes to start house to make remote puzzle easier
-Fixed boot screen resolution calculation for Steam Deck's default resolution
-"Demo mode" support
View on Steam
-Minor changes to start house to make remote puzzle easier
-Fixed boot screen resolution calculation for Steam Deck's default resolution
-"Demo mode" support
Current Release
Build 18066744
Uploaded Nov 09, 2026
System Requirements
OS
N/A
CPU
N/A
RAM
N/A
GPU
OpenGL 2.1 compatible
How to Install
1
Download all files
2
Extract the .ZIP file to a folder (use WinRAR or 7-Zip)
3
Run OneShotMG.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Archive password
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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View AllDownload OneShot: World Machine Edition for PC with a direct link or via torrent. Get the full version of OneShot: World Machine Edition for free. OneShot: World Machine Edition is a Adventure released by Future Cat LLC.