About the Game
The demo is a full, older version of the game. The current version has much more content, options and UI features. Anything you unlock in the demo will carry over

Before you lies the Path of Achra...
Inspired by the dungeons of Tales of Maj Eyal, Dungeon Crawl Stone Soup and Rift Wizard, it is the ongoing passion project of a solo developer, who humbly thanks you for visiting

Merge culture, class and religion to establish a starting hero, unlock more options as you play, with 1000+ potential combinations
Customize your hero with 50+ elementally-aligned powers such as Pyrokinesis, Necromancy, Blood Retort, Obedient Ice...
Discover and freely equip unique weapons and armor with impactful abilities
Explosive synergies await...

A "broken build sandbox" - create devastating combos by combining triggered effects. Shoot bolts of lightning when you pierce enemies with vines, teleport while emitting psychic beams, etc...
If you wish, summon armies of powerful allies
Swiftly play through levels with automove commands. With caution! Enemies can be brutal...
Seek the mysterious Obelisk, as the world floods behind you...

Before you lies the Path of Achra...
Inspired by the dungeons of Tales of Maj Eyal, Dungeon Crawl Stone Soup and Rift Wizard, it is the ongoing passion project of a solo developer, who humbly thanks you for visiting

Merge culture, class and religion to establish a starting hero, unlock more options as you play, with 1000+ potential combinations
Customize your hero with 50+ elementally-aligned powers such as Pyrokinesis, Necromancy, Blood Retort, Obedient Ice...
Discover and freely equip unique weapons and armor with impactful abilities
Explosive synergies await...

A "broken build sandbox" - create devastating combos by combining triggered effects. Shoot bolts of lightning when you pierce enemies with vines, teleport while emitting psychic beams, etc...
If you wish, summon armies of powerful allies
Swiftly play through levels with automove commands. With caution! Enemies can be brutal...
Seek the mysterious Obelisk, as the world floods behind you...
Screenshots
13 imagesVersion Information
Steam Patch Notes
Official update history
On the site: Build 16741539
Up to date
apologies to anyone who experienced gaining thousands of glory etc
View on Steam
thank you to everyone who reported it, haha
View on Steam
realized people really like the "cashout" gameplay of anroth so softened the power-point penalty
View on Steam
customary rebalancing of recent things, boosted master repulsion as well
View on Steam
- Tethic monks depowered somewhat
- Master Freeze now applies a lot less self-freeze on stand still and no longer increases all freeze applied (forgot to do this)
- Master Repulsion now applies 5% of Repulsion on self * skill level
- Ogham now only performs a prayer once per initial attack, not per empty armor slot (still scales heavily with ranged AOE)
- Anroth now spends all your power points when you learn it
- Fixed a bug that was causing Hadad 3rd prayer to charge with any unit attacking
- Fixed Apophis 3rd prayer not gaining 2 charges
- Fixed Agni items not healing
- typos / other bugs
Thanks for all the good vibes, feeling the love, hope to give it back some more
Mostly just a bunch of typos / bugfixes / attempted bugfixes here, thank you to all the new people who found stuff and sent in reports
View on Steam
Mostly just a bunch of typos / bugfixes / attempted bugfixes here, thank you to all the new people who found stuff and sent in reports
- Apophis self-damage raised to 7% and now correctly does astral (was wrongfully dealing fire damage, which had a very invincible combo with fire healing)
- Added Esty8nine and Pawnce to content creator credits (they're awesome, forgot to add due to my sleep deprivation)
- Tried to shore up a bug that was causing spam-clicking the prayers (with a mouse) to crash the game, let me know if it's still happening
- Fixed a bug that was causing Phoenix's 3rd prayer not to charge
- Inuqqa should now correctly prevent freeze-triggered damage
- other bugs / typos
Version 1.0
Apr 29, 2024
alright if this didn't break anything then next update will be may 7th, version 1.0, thank you everyone for helping with this
View on Steam
- the data for victory markers is now saved independently from the maqbara -- it'll be updated if you enter the character select screen, then going forward it will update when you win, and you should be able to delete Maqbara entries with impunity without losing the victory markers
- (hopefully) stopped players from entering a new land after dying on the map screen (this crashes the game)
- (hopefully) fixed a bug that was letting you try and enter the path of dust after deleting all maqbara entries (this crashes the game)
- Pallas first prayer now gives +50% chance to block if it's fully charged
- Pallas now transforms all shields into a larger Hoplon (Hit doubled, Block doubled), also transforms your class weapon if it is a shield
- Sesha Knife now also deals astral damage to all enemies in a 2 tile range when you hit
- Guard now adds % chance to block
- Mindfighter (formerly Warrior of the Mind) now also gives 3% chance to block and +15 block per level
- (internal) reworked the block % calculation to make it display more accurately
- 2 new tracks + other stuff
thank you everyone, again, the support has been really helpful, probably going to bugfix / tweak this one then hold onto the next one for 1.0
View on Steam
- Added Arbestus, hand armor, perform a hit against 1 enemy in a 2 tile range on attack / stand still, repeat for each bare fist
- Kaza Whip ability range increased to 3
- Blight Helm now also summons a Cadaver if you attack a target that has Doom
- Astrohunting cost raised to 5, now gives -1 inflex per level
- Snakeform now gives dodge instead of armor, no longer reduces speed
- Virya now sets weapon size to 7
- "on entrance" added to templar anoint
- Ashem now applies 1 Grace to you on being attacked
- Angra 1st prayer now a 4 tile range, 3rd prayer now applies sickness and bleed
- Takhal 2nd prayer now loses a charge when an ally dies (if enemies live)
- Humbaba now heals 10 on kill, 1st prayer now applies 5 Bloodrage
- Mehtar now also performs a hit against an adjacent enemy per stack of dream (on game turn, up to 10)
2 weeks until 1.0, combing through the powers some more, another void item, thank you for the reports
View on Steam
- Added Ill Manica, void arm armor, apply 3 sickness on dealing Astral damage, deal Astral damage to the target when attacking with a bare fist
- Astrostoicism now applies Poise instead of Meditate (overlap with Master Teleport)
- Starstone Discplate now instead applies 5 Meditate and 5 Poise
- Acidify now applies Corrosion to 3 enemies in a 3 tile range, amount increases with level, also triggers on attack
- Oros no longer grants AOE to shimmering orbs (they'll still have AOE if the base weapon does)
- Psiblade cost increased
- other typos and stuff
did a few power reworks, apologies if this creates any volatile easiness, haha, some good stuff here for retaliatory builds though
View on Steam
- Added Imp, culture, -2 Inflex, change all dealt damage into a random damage type
- Eris's upgraded items now fully transfer their attributes when sacrificed
- Astrostoicism changed to "on being dealt damage by an enemy"
- Poison Skin now applies sickness to enemies at any range
- Frost Armor now applies extra Freeze per level
- Master Scorch's damage is now retaliatory and triggers on being attacked, cost increased
- Upuat now requires "if unencumbered" to enter Jackalform
- Acidify now also deals poison damage to all enemies with corrosion on divine intervention
- Angra first prayer now does minimum 1 damage (if at full life)
- Snakeform cost reduced, now heals on divine intervention instead of dealing poison damage
- Pugilism / Psiblade now only need the main-hand to be a bare fist for their bonuses to work (even a "two-handed" bare fist, like an Oros orb)
- other bugfixes / tweaks
- Added Angra, deity of monstrosity, kills allies when they attack / are attacked, wants you to be next to enemies, first prayer does very high blood and poison damage to all units based on your missing life (up to x50)
- fixed Master Teleport bug that was causing enemies to apply meditate to themselves and damage you when they teleported
- all stats in the end screen moved to the "stats" hover
Version 1.0
Apr 21, 2024
the "path to version 1.0" streak continues, thank you so much to everyone who has been putting in bug reports and feedback, it's very doable to continuously modify stuff right now
View on Steam
- added Beastmaster, prestige class, 20 points in a beast familiar, summons a more powerful version of your highest-level beast familiar (poison, fire or ice)
- Master Teleport now also triggers when any unit teleports, and deals damage to a random enemy when you teleport
- Crystal Plating now applies meditate per point of inflex instead of dealing ice damage
- other bug fixes
Current Release
Build 16741539
Uploaded Dec 14, 2024
System Requirements
OS
N/A
CPU
N/A
RAM
512 MB RAM
GPU
Open GL 3.3+
How to Install
1
Download all files
2
Extract the .RAR file to a folder (use WinRAR or 7-Zip)
3
Run PathofAchra.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Archive password
Needed when extracting (WinRAR / 7-Zip) — not a site login.
You May Also Like
View AllDownload Path of Achra for PC with a direct link or via torrent. Get the full version of Path of Achra for free. Path of Achra is a RPG released by Ulfsire.