Police Simulator: Patrol Officers
by Aesir Interactive · 10 Nov, 2022
432 downloads
About the Game

Welcome to Brighton! Join the police force of this fictitious American city and experience the day to day life of a Police Officer. Start with citing violations and giving out parking tickets, then work your way towards shouldering more responsibilities. Be part of the community of Brighton, get to know your neighborhood and handle daily police work to fight crime during your shift. Always be tough, but fair: respect the law and gain more experience to unlock more neighborhoods, districts and duties.
POLICE SIMULATOR: PATROL OFFICERS includes a dynamic traffic system that organically creates the traffic flow and car accidents, as well as emergency situations that can randomly pop up during your shift. Be ready to react at a moment’s notice! In the Open World of Brighton you will be able to choose neighborhoods for your patrols and make sure to keep them safe. Patrol through three unique districts with several neighborhoods each. Every single one has a distinct flair, from the high rises of Downtown to the historical buildings of Brickston.
With progression and unlocking new districts, additional duties will also be revealed. Start with ticketing duty and finding wrongfully parked cars, but be prepared to take care of accidents that may happen right in front of your eyes. In a living and breathing city, many different duties may be encountered. Stop drug deals taking place in the local park, or chase graffiti sprayers illegally tagging walls. Be prepared for anything - even if it is just a car blocking a bus stop. Every duty is your responsibility.
With the Intuition System your police officer will be able to pick up important clues during witness interrogations that could lead you to resolve situations the right way, so make sure you pay attention to everything being said and done. POLICE SIMULATOR: PATROL OFFICERS offers a Simulation mode for experienced players looking for the most authentic experience, as well as a casual mode for those looking for a more relaxing patrol in the streets of Brighton.

Traffic system that organically creates accidents, speeding vehicles, traffic jams and other traffic violations like crossing a red light and more
Three districts with several neighborhoods, each with their own unique flair
Various duties ranging from car accidents, parking regulations, emergency callouts, to finding drug dealers or graffiti sprayers
Progression to unlock districts, cars and modes (Standard and Open Patrol)
Unlock and drive up-to 3 different cars: the Cruiser, Panther Z and Gladiator Police Vehicles
Casual and Simulation game modes
Intuition System
Single- and Multiplayer modes
Modding support for police uniform and car textures

Screenshots
9 images
Version Information
Steam Patch Notes
Official update history
[img src="{STEAM_CLAN_IMAGE}/39820260/7d0ed55919a55a78a36c2320673f6268ded43717.jpg"]
Fellow officers,
we just released Update 22.2.2, fixing several frequently reported issues. This update also restores full crossplay compatibility between PC and Xbox.
And now, here are today's patch notes:
Changelog – Update 22.2.2
Crossplay
Reintroduced full crossplay compatibility between all Xbox consoles and PC
Gameplay
Fixed searching a truck in an accident callout causes the player character to become stuck in-between the vehicle and the driver of the vehicle
Fixed inspection pole detaches the player from vehicle when pressing ESC Key
Fixed CP loss for charging for goods
Reduced hidden packages possibility on vehicles
NPCs
Fixed fleeing driver never reaches the roadblock area for 'intercept fleeing driver' callout
Fixed NPC being underground at human inspection
Multiplayer
Fixed client player vanishing on host side when client is driving
Fixed character customization broken after client leaves
UI
Fixed destroyed property callout window not disappearing and callout not finishing
Fixed high exposure CCTV pictures during night shift
World & Graphics
Fixed floating CCTV and panel during crime callout near motel at North-Western Border
Fixed boombox and backpack objects get stuck with player character on them during noise complaint callout
Your Police Simulator Team
[img src="{STEAM_CLAN_IMAGE}/39820260/5bebc780cf6749a9a59aaafbae4f0551965733de.jpg"]
Fellow Officers,
Christmas is just around the corner – and here's our final larger update just before the holidays: Welcome to the December Update, now available across PC, PlayStation & Xbox!
This update contains a bunch of frequently requested improvements, several fixes, and a wonderful set of fresh content for our officers.
➡️ But now, let's take a closer look!
A whole set of new Callouts
[img src="{STEAM_CLAN_IMAGE}/39820260/81edba2df132e5b343cbe1b787b8435027fd6485.jpg"]
The December Update introduces two brand-new callouts, both requiring full attention by the Brighton Police Department.
While a good party never hurt nobody, citizens are increasingly complaining about severe noise disturbance in many public areas. A good night's sleep is important – which is why we kindly ask you to investigate and bring back peace to everyone's ears!
[img src="{STEAM_CLAN_IMAGE}/39820260/dd931ed4379b3c540348db084ed45e54d6b0372d.jpg"]
The Brighton Police Department protects the law and everyone's rights – and the First Amendment in particular is something we must uphold. All individuals shall express their opinions freely, but rules must still be followed. Unfortunately, some citizens decided to start protests without properly applying for a permit first. Such public disorder must be broken up peacefully by our officers.
Please note that these new callouts, just as with the Mission Update, come without any voice-overs as recordings are yet to finish.
Now available: The Brave Police Vehicle!
[img src="{STEAM_CLAN_IMAGE}/39820260/789dbe6f5b7340af9d5921d9200999ab985f2d09.jpg"]
To enhance Brighton's fleet, a new patrol car has been added for free for everyone: Please say hello to the Brave Police Vehicle!
This patrol car is a versatile SUV that combines immense strength, great handling, and a sleek design.
The BPV is based on our original concept for the APV, which received a lot of feedback during the initial reveal back in June. Based on that, we overhauled the APV, making it taller, longer, wider, and also adjusted the back, lights and the windows.
The BPV is basically the prototype for the APV – but an original icon in its own right! Check out the BPV in the garage.
Fresh looks for your patrol cars
[img src="{STEAM_CLAN_IMAGE}/39820260/0682f4f11d488d8e27969be8475b4f26777ee68e.jpg"]
We're once again expanding our set of free patrol car skins! This time, we're pleased to introduce two wonderful liveries inspired by Chicago and Minnesota.
Created in close collaboration with Agent, RicoBrzenska, and Kittyraww from the wonderful Catpaw team!
Police Simulator 🤝 Ranger's Path
[img src="{STEAM_CLAN_IMAGE}/39820260/aae0249f51a6094b8cf11379e703c487354aef09.jpg"]
Police Simulator meets Ranger's Path: National Park Simulator!
We're pleased to introduce an additional free customization set in the style of the National Park Service, consisting of both incredibly sleek car liveries and a stylish uniform!
Ranger's Path: National Park Simulator is an upcoming simulator game where you embark on an epic park ranger journey to maintain trails, assist visitors, check permits and respond to emergencies. Throughout your shift, you will explore diverse biomes and observe varied animal behaviors across a wide range of species.
Wishlist now to learn more:
[dynamiclink href="https://store.steampowered.com/app/2502780/Rangers_Path_National_Park_Simulator/"]Thank you to Agent, RicoBrzenska, and Kittyraww from the wonderful Catpaw team and SirGalahad172 for the incredible work on this set!
Wig-wags, faster car exits, and more!
[img src="{STEAM_CLAN_IMAGE}/39820260/da4c2c6fc992238b825704995f23297837ee9a76.gif"]
First came a red-blue ELS, then the spotlights, and now we're including another frequently requested addition: Wig-wags are finally here! Activate them by holding the button you'd usually use to start your headlights.
We've also increased the speed in which you enter and exit your patrol cars. When things get dicey, you should now be able to react much faster! Last but not least, new radio chatter has been added for greater immersion.
Oh, not to forget: We've also fixed several bugs and provided further polish for several parts of the Contraband Expansion.
Some final words
Thank you all so much for an incredible 2025 – we've released so many updates over the course of the year which have all been made possible by your continous support and feedback. Police Simulator is a constantly evolving game and we can't wait for everything the future holds for us.
And now, please enjoy the update and let us know what you think!
Here are today's patch notes:
Changelog – Update 22.0.4
New Features, Improvements & Content
New Callout: Noise Disturbance
New Callout: Public Disorder
New Patrol Car: Brave Police Vehicle, available in the garage for free
New Ranger Skins, inspired by Ranger's Path: National Park Simulator
New Skins: Inspired by Chicago and Minnesota
New Feature: Wig-wag lights
You now enter and exit your cars much faster
Foreigners now always show their international driver's license
Added additional radio chatter when sitting in the patrol car
Added clearer remarks when content is part of a DLC
Bug Fixes
Contraband Expansion
Fixed UI for broken fence property callout showing up multiple times
Fixed CP Loss for arresting for international crime murder
Fixed drug trafficking causing terrorism to be auto-selected
Fixed CP Loss when arresting for drug or arms trafficking
Fixed CP Loss after sending someone from the initial inspection to secondary inspection because of declared goods
Fixed CP Loss after finding declarable goods in the car
Fixed inspection pole positioning being off when interacting with the truck
Fixed not being able to stack handcuffing for gunpowder
Fixed vehicle data missing for NPCs in human inspection
Gameplay
Fixed player gettng injured during shootut when player damage is disabled
Fixed encounter report not showing any illegal items found for duplicated search
Stability & Performance
Fixed various crashes
Patrol Cars & Gadgets
Fixed bad door closing animation timing for CPV
Graphics & Game World
Fixed assets are floating around during a vandalism callout
Your Police Simulator Team
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[img src="{STEAM_CLAN_IMAGE}/39820260/46910476b5644f1b4b2f0257266c376657aa69b6.jpg"]
Fellow officers,
we just released Update 21.7, fixing several frequently reported issues. Thank you for your feedback!
The next big update is already scheduled to launch in Open Beta next week. Stay tuned for more details coming soon.
And now, here are today's patch notes:
Changelog – Update 21.7
Several patrol cars are now more stable to control at high speeds
Fixed a lot of visual issues
Fixed several car elements becoming invisible when changing them in the garage
Fixed CP Loss for asking about the ID of a car thief
Fixed supects fighting off the player multiple times when being confronted
Fixed missing options in the interaction wheel for NPCs who have surrendered
Fixed several issues with NPCs spawning on top of rooftops and closed-off areas
Fixed evidence at crime scenes being unreachable in the Northern Border Station
Fixed an issue with secondary inspection callouts where NPCs do not re-enter their car
Fixed several performance issues at the secondary inspection
Fixed NPC officers not being visible in multiplayer for the client if they don't own the Contraband Expansion
Fixed several missing elements in multiplayer for the client if they don't own the Contraband Expansion (including the shotgun, the handbook section, substance analyzer, and more)
Fixed being able to drive into the Desk Inspection Building
Fixed amphetamine not able to be detected with the substance analyzer
Fixed trucks driving straight through the weigh station without stopping
Fixed missing badge on undercover uniforms
Fixed radio chatter being audible in the garage
Fixed several crashes
Your Police Simulator Team
[img src="{STEAM_CLAN_IMAGE}/39820260/9af87de2598e1f8b4e831068f3c0eee59c62f9b3.jpg"]
Fellow officers,
we just released Update 21.5. Thank you for your feedback!
Changelog – Update 21.5
Fixing Hidden Packages for Crawler
Fixed game crashes when NPV tries to flee at border
Fixed NPC collision getting enabled while in patrol car
Fixed various crashes
Fixed that trucks spawn very rarely for secondary inspection. Now trucks spawn when truck only barriers are unoccupied.
Weigh station callouts spawn now when close to one
Performance improvements
Other smaller improvements on Traffic and other systems
Your Police Simulator Team
[img src="{STEAM_CLAN_IMAGE}/39820260/c2fe823ac1692b53f1ca483bf072d93d85154f83.png"]
Fellow officers,
we just released Update Update 21.4. Thank you for your feedback!
With Patch 21.4 , we introduced one of the most critical changes to Police Simulator Patrol Officers: the ability to turn off the CP log within the game settings. A new onboarding screen will guide you through this process.
Changelog – Update 21.4
Fixed burning NPV displays no Fire
Fixed Police Officer gets stuck while moving sidewards with inspection pole
Fixed Inspection callouts can have NPCs/NPVs that are 'On Fire'
Fixed domestic disturbance gun usage leads to missing interaction wheel
Added using the spike strip at the border adds an encounter action
Implemented new border shift tutorial
Fixed duty star popup not showing for locked tools
Fixed Inventory shows no items sometimes
Fixed NPVs spawn in wrong direction on border exit streets
Fixed CPR bug on NPC that was shot just before they surrender
Implemented no CP loss accessibility setting
Added weigh station callout proposal spawn when close to a weigh station
Fixed various visual errors
Your Police Simulator Team
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[img src="{STEAM_CLAN_IMAGE}/39820260/dc7203f8f5d48b4845d273da34089b8d9ab26e07.jpg"]
Changelog – Update 21.1.3
When being close to a specific area in the Border Stations, you now automatically receive callouts associated to these places
This means, when close to e.g. the Primary Inspection Area, you automatically receive callouts for this area and won't have to wait until one eventually rolls out.
Fixed CP Loss when denying entry at Primary Inspection
Made it possible to arrest foreigners trying to enter the state while possessing drugs (it's now no longer causing CP Loss)
Fixed Biometric Kiosk not being interactable in the precincts
Fixed not being able to interact with an NPC at Primary Inspection
Fixed several performance issues at the Primary Inspection
Fixed NPCs walking on top of the border wall
Fixed a graphical issue with CPR causing NPCs to stand up and down (which looked goofy)
Ensured that broken properties are visible for the client in multiplayer
Disabled option to open phone when using a tool on vehicles
When at the border, you now have the correct interaction wheel for Domestic Violence Callouts
Fixed a clipping issue with the t-shirt of an NPC when frisking them
Fixed several graphical issues with street decals
Fixed some content of the Contraband Expansion being mistakenly visible for players who don't own the DLC, while also not being interactable
Fixed a few more localization issues in German
Fixed an issue with transporting arrestees at the border, showing 'prison' instead of 'precinct'
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[img src="{STEAM_CLAN_IMAGE}/39820260/0fd0c857b8ecd6ab95c4c797afd3e4c8e5155265.jpg"]
Changelog – Update 21.1.2
Fixed several issues with low resolution on textures and icons, affecting weaker hardware in particular
Fixed watchtowers not working correctly when exiting them right after taking a picture
Fixed not being able to interact with NPCs after handcuffing them during a border inspection after detaining them first
Fixed several issues with the less-lethal shotgun, the pistol and stungun
Fixed an issue with domestic callouts not finishing correctly after the attacker has been released
Fixed trucks spawning in a non-truck lane
Fixed an issue with the German localization
Updates the northern Border Station
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[img src="{STEAM_CLAN_IMAGE}/39820260/c87f4f160a2b4e496e97eaadca4b68afa8b8977a.jpg"]
Fellow Officers,
thank you everyone for playing the Contraband Expansion! We have just released our very first hotfix that already includes a bunch of bugfixes for the most pressing issues you have reported.
We are already working on further improvements and fixes that will be released very soon. The next one is already scheduled for tomorrow.
Your Police Simulator Team
Changelog – Update 21.1.1
Fixed no Patrol Cars being available in parking lots in Open Patrol
Fixed CP Loss at biometric kiosk
Keep in mind that foreign citizens can not be penalized for minor offenses since this does not fall under the jurisdiction of the State of Franklin
Fixed missing progress at Desk Inspection when handcuffing for a single charge
It's still not progressing when stacking charges
When starting at the Border Station in Open Patrol, you can now also head to the Highways
When starting at the Highway, you can still not enter the Border Area as it's currently not intended to
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Current Release
21414076
Uploaded Feb 15, 2026
System Requirements
How to Install
Boston.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
4.5 GB
21414076
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