About the Game
REKA is a rich exploration game with building and crafting elements!
Begin your journey as Reka, an apprentice to the legendary witch, Baba Jaga. Deep in the autumnal woodlands, learn and practice your witchcraft as you summon to life your own iconic chicken-legged cottage. Venture through the beautiful scenic world as you solve quests, forage for ingredients, and uncover Baba Jaga’s harrowing secrets…
Build, decorate and customise your enchanted ambling cottage, a haven from an unpredictable, sometimes dark world and a personal place to practice your magic.
Discover yourself in this enchanting journey with fully customisable character creator tools. Harness the power of nature and earthly spirits to become a powerful witch.
Journey through a deep and diverging land of forests, swamps and villages, discovering animals, spirits and numerous secrets on your way.
Every journey begins from nothing – become Reka and begin yours.
🚪 Construct, bewitch and journey with your very own witch home!
🪑 Decorate and create your own haven with ultimate placement freedom.
🍂 Forge your path through breath-taking, procedurally generated, natural landscapes.
🐈 Discover and tame wildlife to join you on your adventure, or bring them home!
🗝️ Discover settlements, accept quests, and decide whether to help or hinder local villagers.
🧙🏽♀️ Create your own witch with fully customisable character creation tools.
Screenshots
9 images
Version Information
Steam Patch Notes
Official update history
Changes:
- At the Siva Shrine you no longer need to destroy all of the bushes, to avoid confusion.
- Updated credits.
- Restructured the intro dialogues for the Souls chapter, to decrease confusion.
Fixes:
- Berries can now spawn in the Beech Forest.
- When saving and loading during Dziady Baba Jaga’s default dialogues will not be available anymore.
- Baba Jaga will properly sit in her chair/stand next to the oven when completing Dziady after saving/loading.
- The chicken legged hut now properly sits down and stands up at the Dziady ritual place.
- The position of the chicken legged hut is now properly saved and loaded.
- Reka will now stay seated while standing up or sitting down with the chicken legged hut preventing her from getting stuck.
- Improved resetting of settings. This will now also reset your custom button mappings.
- Made settings saving more robust.
- Fixed controller navigation for graphics settings.
- Fixed controllers sometimes not working in the main menu.
- Fixed another instance of the tonic of connection recipe vanishing for some players.
- Fixed controller navigation for food selection/ travel screen when you have no food.
- Fixed certain rewards vanishing after loading.
- Fixed rotating tutorials sometimes not working.
- You can now correctly swap between the Lantern and Swarog’s Charm, without the radial menu breaking.
For changes and fixes directly affecting quests like the scarecrows not appearing on the Leshy’s Trial map or the ghosts to fully work you will need to travel onward to a new map.
Changes:
Villages in “Learning the Ropes” chapter increased in size, to make it possible for more quests to spawn there.
Added a pop up to ask for your content warning preference when you first open the game.
Performance:
Fixed a bug that could cause the performance cost of villagers to spike
Fixes:
Fixed a bug where the chicken legged hut was too close to the map border after traveling, immediately prompting the “Travel onward” PopUp.
Fixed a bug where players did not have the Tonic of Communication recipe anymore.
Fixed an issue where the Kopnik scarecrow quest could not be interacted with after shooing the birds. This will only work on newly generated maps.
Resolved a bug where the Honor Quest ghost could clip through the ceiling and become stuck.
Reka no longer slides around the hut when she is home while it is standing.
Scarecrows now correctly appear on Leshy’s Trial map.
Gardening Dress Leggings no longer appear partially see-through.
The Ghosts of the “Bound to the Bog” Quest now properly follow the player, if their lantern is raised.
Addressed an issue, where saving and loading would cause the player character's eyebrows or eye color to change.
Clothing rewards of the Dziady quest are now properly saved.
The Siva Shrine Point of Interest can no longer spawn too close to the map border.
The Sit Down/Stand Up options when sitting in the Skeleton Chair now appear correctly.
Item descriptions now properly appear in the journal again.
After completing the Farmwork quests, villagers now sit in their proper chairs rather than on the field.
Here is a list of patch notes for the Ashes & Ancestors update!
Content
New Chapter: Dziady
New Points of Interest
The Carver
Lost souls
The Drowned Witch
The Murderer
The Deceased
The Feud
Basic Lost Soul
Dziady
Other new Points of Interest
Lutki ritual place
Ghost Release
Cursed Spirit
Bound to the Bog
New Biome: The Spruce Forest
New Crafting Stations
Spell Binding Table
Craft charms and protection items
Furniture Workbench
Sell Building Blocks and craft Blueprints
70+ new Building Blocks
New unlockable Character Customization options (new outfits)
Other
Added pages in journal for trinkets and wearables/ clothing
Improved Journal Usability
New travel screen mechanic
New character controller for more precise jumping
Added content warnings (You can turn them off under Settings > Controls > Content Warnings)
New music
Updated rendering and lighting engine
Implemented new Graphics Settings
Implemented toggleable fog blur
Due to technical limitations we had to remove the back to main menu button from the pause menu. We are sorry about this.
Steam Deck playable badge
Performance
Major Performance improvements
Decreased load on CPU
Implemented FSR3.1 upscaling algorithm
This can be toggled and adjusted in the graphics settings
Steam Deck - adjusted recommended settings
Fixes
Unity update to fix Unity security issues
Fixed grass not being under the terrain
Fixed floating terrain and floating structures
Clothing don’t clip into NPC’s body model anymore
Reka can no longer glide on fences
NPCs are no longer getting stuck in the ground or walls
NPCs can no longer walk through fences or trees
UI for interaction and speaking do no longer overlap
Goatling walking through fences
ESC button now goes back in main menu
Button remapping is now displayed correctly in building menu
Camera is now following Reka correctly when standing up or sitting down in the walking house
Chests in the tutorial that didn’t have loot now have
Reka is able slide upwards on a vertical surface
Text is now displayed correctly when clicking the question mark button displayed while interacting with the food shelf, scales, and fireplace
Chicken hut footsteps don’t play any longer while hut is idle
Crows in the tutorial don’t freeze in the air and don’t disappear anymore after saving and loading the game
Journal bookmarks are easier to read while highlighted
Trapped hare can’t spawn under water any more
Save/ Load during ‘trial of the forest spirit’ while Leshy appears does not get Leshy stuck in place anymore
Players can’t get permanently stuck during ‘trial of the forest spirit’ quest (pop up appears to tell player can teleport home/ leave map to start quest anew if stuck)
Fixed that ‘trial of the forest spirit’ does not break upon regenerating the map and throwing enchanted larch cones early in the quest
Enough hunter lookouts will now appear to complete the sidequest during ‘trial of the forest spirit’
Fixed jumping animation during frequent jumping on uneven ground
Player can’t get stuck by clipping character head into a ceiling anymore
Fixed animation of woodcutting NPCs after talking to them
Fixed interaction with skeleton chair while jumping that caused the sit down animation to loop
Controller button icons are now displayed correctly
Fixed save games having the same names after saving
Teleporting home does not cause Reka to fall from a height anymore
Beekeeper is no longer sitting in the air
Player can no longer sit in chairs occupied by NPCs
Points of interest are no longer spawning below the map
Player can no longer get both the old watering can and Siva’s Boon after regenerating the map
Picking up an animal while using the tonic of connection no longer results in being unable to drop the animal
Only one siva shrine can spawn on the siva shrine map
Fixed UI to display correct use item wheel prompt
Fixed environment to no longer change upon reloading and no longer spawning in villages or POIs
Fixed illumination BBs to be interactable
Player can’t teleport anymore during final tutorial cutscene
Fixed rapid light/color flashes in Tutorial to appear sometimes (seizure risk)
Fixed POIs spawning inside one another or other structures on the map
Fixed the crows to work as intended when picking up an animal
Fixed "Work on the Cabbage Farm" to not spawn cabbages
Fixed ‘Toggle Sprint/Aim/Collect’ to be turned on despite them not being shown as on in the settings
Fixed that deleting grain from inventory in tutorial no longer hard locks you
Fixed "The Smiling Hive" quest to disappear from journal after completion
Fixed so that collecting with crows is no longer delayed
Chicken hut can’t get stuck on environment so that it cannot move anymore
Fixed so that UI for destroying objects does not appear before equipping crows
Using arrow keys in a menu now let you scroll through it
Fixed that the render distance slider has no effect
Fixed use items to no longer switch places in the UI
Fixed that Reka no longer stands at an angle after getting out of the skeleton chair early
Fixed map regeneration so that Reka can’t be knocked out of the chicken hut chair anymore
Fixed that if you open the use item wheel while walking or having auto walk enabled, the player is unable to select an option
Fixed the item counter UI so that after collecting something with crows it now disappears again
And many more bugs
We believe we've found the fix for this now, so coming to today's patch:
- Fixed Leshy’s help dialogue being triggered after completing the respective tasks.
If you still experience issues with this, please do let us know!
Note: If you encountered the bug and saved your game afterwards you may still encounter the problem that you can't immediately progress the quest. In this case please regenerate the map via the options menu.
We'll be aiming to update this build onto the public branch later this week. <3
- Added an additional safety to make Leshy appear at the tree when you collect one of the cones, if he hasn’t appeared yet
- Fixed green apple
- Fixed travel screen appearing empty
- Fixed Leshy deer journal log appearing on later maps
- Fixed saving for plants at siva poi
- Fixed edge case where players watered plants before baba jaga told them to
- If you are on 'becoming the herbal witch' but you still have an unfinished Siva shrine on your map, you can just travel to the next map. You have already completed it and don't need to do it again.
- If you want to go with a safe file where you haven't completed the shrine yet, talking to Baba Jaga will often help complete the quest.
Thanks again for all your feedback.
Changes:
- Optimized the way points of interest spawn, so that they are distributed further apart on the map
Performance:
- Slightly improved RAM usage by destroying submeshes of paths that are no longer necessary after the environment generation is completed
- Added “Quadtree Culling” a system that disables Meshes based on distance and where the player is looking
- Decreased size of Save Files so new saves you create from now on will load faster
- Added new Performance Settings
* Cloth Simulation Quality
* Render Distance
(Note: This will only take effect if you set it from the menu, restart the game or travel to another area.)
* Grass Distance
* Grass Density
* Reimplemented Dynamic Resolution Settings
* Implemented point light culling at 50m
Fixes:
- Fixed Button Remapping not working with controller
- Fixed various bugs in the button remapping screen
- Fixed the loot you receive from bludnik shrine only being fly agaric mushroom after a while
- Fixed Raven Coat and other wearables vanishing (it should reappear if you have completed the quest)
- Fixed a bug where you sometimes couldn’t walk through your doors in the chicken hut
- Fixed a bug that caused the screen to flicker, when near the mirror
- Fixed spamming Escape while jumping forward freezing the game
- Fixed outfit “Layered Burgundy Gown With Lace Accents” missing arm decorations
- Fixed outfit “Layered Burgundy Gown With Lace Accents” sleeves clipping through some coats
- Removed deprecated Hairstyle “Two short braids”. If you have previously selected this hairstyle, you will now be bald and can choose a new hairstyle at the mirror
- Removed deprecated shoes slippers. If you have previously selected these shoes, you will now be barefoot and can change your shoes at the mirror
- Fixed a bug that would cause paths to lower the terrain under Points of Interest, causing some objects to float
- The “three crowns” and “plon” book now have the correct icons when receiving them or viewing them in the building UI
- The “sparkling” effect will now properly fade until no longer visible over some distance
- Fixed a bug that could cause multiple Points of Interests to spawn on top of each other
- Fixed Candle Maker behaving weirdly, swallowing items, or not working at all
- Fixed not getting your wax back when storing a candlemaker
- Made error message when you cant store something more apparent
- Fixed a bug that would cause the grass to jitter, when standing on it for longer than 15 seconds
- Fixed the collisions between the Abandoned Mirror Point of Interest and the Chicken Legged Cottage. - You can no longer walk through the building with your chicken legged cottage
- Fixed a bug that could cause two babushkas to spawn in the same place, making it impossible to interact with one of them
- Fixed a bug where players could add more than 1 item to bludnik shrine
- Guidance popups for active quest, travelling and cooking will now not show again after loading a save if you have seen them already.
- Fixed a variety of saving & quest bugs
- Fixed not being able to cleanse the graveyard after saving and loading in tutorial.
- Fixed a saving bug in the Forgetful Villager Quest
- Fixed the deer group not saving correctly
- Fixed the mirror reflection causing flickering
- Fixed a bug that caused villagers heads to disappear
- Fixed a bug that would cause the “Pick Up” prompt to remain, when bringing a hare home, resulting in the carry animation to break when interacting with it.
- Fixed a bug that caused the player to not get a pine branch from a crooked pine while also removing the branch from the tree, if their inventory was full.
- Fixed being able to double dip on the lutkis. You now have to decide whether to do the offering or take back the loghive.
- Fixed behavior of the merchant’s scale
- Fixed various bugs concerning the villagers requesting food
• Introduced Bludniks
- Creatures from Slavic mythology that will lead you into the swamp to find valuables. Provide offerings to these ghostly like creatures to receive loot!
- Will spawn on every sandbox map.
• Added Enchanted Candlemaker:
- This new crafting station will let you create candles and also change their colours depending what ingredients you add! Try adding berries and black salt and see what creations you can make.
• Babushka Stories:
- Three Babushkas with some haunting stories will spawn in the villages. Find them and hear what tales and warnings they have for you.
• Reforestation:
- Trees will now need to be replanted after harvesting too many. If you cut down too many trees without regrowing any, Leshy will appear and take away your ability to cut down more.
- There will be a larch tree with sap and cones on every sandbox map.
• Wearables:
- A new slavic themed outfit has been added! Including:
- Headpiece
- Cape
- Outfit
- High Boots (brown and black)
- Long Fingernails (red)
• Additional building items to create your cozy, spooky spaces, including:
- Floating Candles
- Candle Maker
- A bigger chest
- …and more to discover!
• Black cat has been added
• Cats are now carriable!
QOL:
• Save Files:
- You can now have more than 3 save files, and you will now be prompted which save you would like to make or override.
- We have also added auto-saving and quick saving! (CTRL + S)
• House Deconstruction:
- Instead of removing house piece by piece, you can now deconstruct your house entirely. Talk to Baba Jaga if you wish to begin designing your perfect home from scratch.
- If there is not enough room in the inventory to fit:
• Wood from the house building blocks
• Items that you have in chests
• Other building blocks
- … those excess items will now be stored in Baba Jaga’s chest. After deconstructing everything, build her chest (category crafting) and interact with it to get your items back. If you still don’t have room to take everything, a warning will be displayed.
• Added fog of war to the minimap:
- Now you will be able to more easily see which areas of the world you have visited, and which are still to be uncovered.
- If you walk with the chicken hut, the fog will only be partially revealed
Performance:
• Optimized Performance Settings
Fixes:
- Fixed a multitude of audio bugs
- Fixed flickering lights:
o Added point light limiting: Far away point lights (e.g. the light from candles the player builds) will now be turned off if there are too many in the scene
o Max. Point light count is determined by general quality setting:
Low 64
Medium 128
High 512
- Fixed Side & Main Quest Tabs being visible outside of the quest tab in the Journal
- Fixed Babushka from the Local Patron quest walking away after a save/load
- Fixed Incorrect dialogue option being displayed when talking to Babushka during "The Lost Son" quest
- Fixed Sandbox quest "Poisoned Villager" not appearing in the journal
- Fixed Points of Interests spawning in the wrong Biomes
- Fixed Deer POI spawning on the edge of the map
- Fixed Chicken Legs being under the ground when the Player choose the "Stay on map" button
- Fixed Players getting stuck in a non playable area by clipping through the ceiling of Baba Jaga’s hut
- Fixed “Return to Map” option on the travel screen
- Fixed some Instances where the Point of Interest solved music was not playing
- Fixed NPCs having the same dialogue options
Changes:
- 🏡 Your chicken hut’s feather color is now saved. For older save games, you’ll see a popup allowing you to restore your chosen feather color.
Fixes:
- 🗝️ Fixed chests emptying upon loading.
- 🔮 Fixed Baba Jaga’s chest glittering when empty.
- 🧹 Fixed quests involving cleansing being unable to complete if you already knew how to cleanse prior to reaching the map.
- 🥕 Fixed various bugs surrounding the pantry quests.
- 🎮 Controller: Fixed navigation issues with the sap basin UI at the big larch.
How to Join the Open Beta
Want to help us test the latest updates? You can opt into REKA’s Open Beta to access new features and fixes before they go live. However, please keep in mind that the Open Beta is an unstable version of the game, and you may encounter bugs or technical issues along the way.
Before joining, we recommend backing up your save files as a precaution! Follow the steps HERE on how to back up your save.
How to Opt In to the open beta:
- Right-click REKA in your Steam library and select Properties.
- Go to the BETAS tab.
- Enter the code: REKAopenBeta in the Private Betas section, then click Check Code.
- Select Community Beta from the dropdown, update the game, and enjoy!
Thank you for helping us improve REKA! Your feedback is invaluable as we continue working on the game. 🌿
Current Release
v0.1.83.18780
Uploaded Sep 13, 2024
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System Requirements
How to Install
Reka.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
1.1 GB
v0.1.83.18780
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View AllDownload REKA for PC with a direct link or via torrent. Get the full version of REKA for free. REKA is a Adventure released by Emberstorm Entertainment.