About the Game

Longing, ambition, vengeance. Everyone has a reason to enter the Screamer tournament, and no one’s backing down. Join the competition and race side by side with fearless drivers, ready to push past every limit to chase what they believe in.

Five teams. Five reasons to risk it all – on and off the track.
Soldiers, scientists, criminals, superstars, and ruthless magnates. Different paths now converging on a single focal point: the Screamer tournament. Led by a mysterious master, this merciless competition will be the key to each participant’s personal goals.
Choose your driver wisely: each one steers a vehicle that mirrors their style, with a bespoke design and a unique ability that gives them an edge in this brutal showdown.

The stage of the most lethal races, this arcade racing game plunges you into a futuristic universe brimming with 90s anime vibes. Step into a neon-lit world and speed across tracks where the adrenaline is always high!

Mysterious tech that changed racing forever: the ECHO.
Thanks to it, cars don’t just race – they fight! Push them past the edge again and again. Juggle between Boost, Strike, and Shield to stay in the lead, unleashing blistering bursts of speed and well-placed hits to knock your rivals off the track. And once Overdrive kicks in, it’s full-throttle chaos: no mercy, no brakes, and no room for anyone in your path. Master the ECHO power and you’ll become a real Screamer!

A Screamer needs to be ready for any kind of challenge, and being the fastest isn’t always enough. Among the various game modes, you’ll find Team Races where crossing the finish line is just as important as taking down your opponents, while in others, the key is staying in Overdrive for as long as possible. Prove you’re the best no matter what challenge stands in your way, as well as online and in split-screen mode!
Screenshots
10 images
Version Information
Steam Patch Notes
Official update history
[img src="{STEAM_CLAN_IMAGE}/45343553/c94eafb74ceb9b7a5b2a620d438512c8b2368c3a.jpg"]Hello Screamers! This big patch is meant to address many community reported issues and prepare for the Ranked Mode release.
Important - Score Challenge Leaderboards Reset
We fixed various exploits that allowed players to inflate points through unintended means in the Score Challenge. We've fixed the issue and performed a Leadboards reset to ensure that everyone has a fair chance at competing in this game mode.
Wheel Support
Many bugs have been fixed to unlock support of multiple racing wheels and pedal sets. Following is a list of confirmed supported peripherals:
Wheels:
Logitech - Pro Racing Wheel
Logitech - G923
Logitech - G920/29
Thrustmaster - T248
Thrustmaster - T128
Fanatec - Gran Turismo DD Pro Wheel Base (8nm and 5nm)
Fanatec - CSL DD (8nm and 5nm)
Pedal Sets:
Thrustmaster - T-LCM Pedals
Thrustmaster - T3PA
Thrustmaster - T3PA
Fanatec - ClubSport Pedals V3
Fanatec - CSL Elite Pedals V2
Fanatec - CSL Pedals LC
Fanatec - CSL Pedals
Team Races
Points rewarded for reaching a certain Position have been changed as follows:
[table equalcells="1" colwidth=",,,,"]Position
Old 2p-Teams Score
New 2p-Teams Score
Old 3p-Teams Score
New 3p-Teams Score
1
150
150
150
200
2
110
120
110
160
3
100
100
100
130
4
95
90
95
90
5
90
85
90
80
6
85
80
60
50
7
80
50
55
45
8
75
45
50
40
9
45
40
45
35
10
45
35
45
30
11
40
30
40
25
12
35
25
35
20
13
35
20
35
15
14
30
15
30
10
15
30
10
30
5
16
25
5
n/a
n/a
When playing an Online Team Race, Position points will not be awarded to players that don't reach the finish line before the end of the timer that signals that a race is over (the player will still receive KO points).
Gage's Workshop
Fixed the ! simple remaining visible even if there are no new items to check.
The Tournament
Lowered the difficulty of all events when playing on the Story Focus difficulty settings.
Fixed an issue where Fermi continued burning in the final shots of the in game cutscene of Episode 3.
Characters
Akemi:
improved the performance of the engine in the first 4 gears.
improved the max steering angle.
Lavinia:
improved the speed preserved by the car after a Strike.
lowered speed requirement to enter SGU.
increased base Sync generation.
Cars
Fixed an issue where pressing the Boost and Shield buttons at the same time could give players two charges of Entropy in addition to activating Shield.
Fixed an issue where Akane could gain multiple Entropy bars when using her skill.
Fixed Fermi set Color 02 - No Sponsors having the wrong luggage cart color.
Fixed Aisha flaps not working on the non-default spoilers.
Score Challenge
Fixed a crash that could happen in the bonus Overdrive event after the player KO's an opponent.
Online
Fixed an issue where, in some cases, the game wasn't correctly receiving the ping from the servers. This could cause players to be sent to servers with a higher ping than what was necessary.
Fixed an issue in the handling of high speed collision that could cause unpredictable car behaviors. In general, the experience will feel more stable.
Fixed an issue where, in Character Selection, deselecting the character just before the race started could cause the player to spawn with an invalid character.
Fixed an issue where charging the Strike up to around 70% and then releasing it could improve the wheel's grip.
Tracks
Fixed an issue in the Gate to the Sky track where, under specific circumstances related to the shortcut, you could remain permanently stuck in a state of respawn.
General
Fixed the Dolly and Dolly and Pan functions being inverted in the Photo Mode.
Fixed an issue where the game could not be set to a 4k resolution on a secondary monitor.
Fixed an issue where cutscenes where not using Traditional Chinese subtitles even if that was the selected language.
Fixed the Overdrive engaged effect when playing in HDR not showing the car.
Numerous other bug fixes and improvements.
[img src="{STEAM_CLAN_IMAGE}/45343553/6399f9e1921364cf8d8e6fec2b0ebcce041ec68a.jpg"]
HOTFIX 05.11
Hello Screamers! This additional patch contains a long awaited fix on unlocks not working correctly.
Unlocks
Fixed an issue where various unlocks (tracks, characters, gallery items) where not being unlocked upon reaching the required conditions. This fix builds on the similar one done in the previous patch, so players that still had items locked from playing in previous versions should now finally see them as available.
[img src="{STEAM_CLAN_IMAGE}/45343553/eb3362856ee7448f29933ba48b5df8979c0cb8dd.jpg"]
Hello Screamers! This patch brings new features meant to improve the online experience, and adjustments to The Tournament difficulty.
New Feature - Online Connection Quality Indicator
Added a new indicator to all Online game modes that shows the quality of the connection to the server.
New Feature - Online Join as Spectator
When searching for a new race online it is now possible to join lobbies that have a race already in progress. When this happens the player joins the race as a spectator, to become an active player as soon as the next race starts. Lobbies already in progress that are not full are always prioritized by matchmaking over new lobbies.
Unlocks
Fixed an issue where various unlocks were not properly awarded when achieving the required conditions. Players that have already reached the conditions will have the unlocks available as soon as they start the game.
The Tournament
Event 38: reduced the aggressivity of the AI at all difficulty levels. This makes the Event easier overall.
Event 66: reduced the frequency of AI using Overdrive during the event, making it easy to catch up to it.
Fixed an incorrect subtitle for an Akane line in the first cutscene of Strike Force Romanda.
Fixed an issue where, when Traditional Chinese was selected, subtitles where shown in Simplified Chinese instead.
Fixed an issue where in the US and UK languages some cutscenes showed the \\n characters at the end of some subtitles.
Fixed subtitles being desynced in the Event 66 cutscene.
Cars
Fixed an issue with the customization of Hope's car were the right mirror of the Color 02 set was not changing color correctly.
AI
Fixed an issue where Neural brake/throttle was slowing down the vehicle when nearing the limits of the track during a turn.
Fixed an issue where AI performance was decreased between races when performing a specific set of actions.
Time Attack
Fixed an issue where exiting the game mode as soon as the Time Attack was over could trigger an unresponsive game state.
Online
Relaxed the ping restrictions to join an online race.
Decreased lobby timer before a race to 1 minute.
Tracks
Fixed various locations on the Hawk Trail and Tireburner tracks were colliding with track limits at high speed could cause the car to explode.
Fixed the invisible collision at the entrance of the shortcut in the Steel Bowels track.
Fixed an issue on all tracks of the final environment were invisible collisions could disrupt the cars behaviors.
General
Fixed the Hope's Mastery achievement/trophy not tracking progress correctly. Unfortunately, in order to fix this bug we had to reset the achievement in game's progress. If the achievement/trophy was already in progress tracking will resume updating once the previous value is reached again.
Numerous other bug fixes and improvements.
[img src="{STEAM_CLAN_IMAGE}/45343553/3e2ee9566b121ab5856804a5e74630865fe59ef4.png"]
Hello Screamers! With this patch we're adding a highly requested feature and set up for future updates by fixing bugs that affected stability and gameplay.
New Feature - Pause Menu Tutorials
When playing in any Arcade game mode, all gameplay mechanics Tutorials can be accessed with a new dedicated button in the Pause Menu. The very first time you enter any Arcade game mode this menu will be opened automatically.
The Tournament
Fixed various Róisín text dialogues saying 'fuck' instead of the Irish slang 'feck'. This is done to make those lines correctly reflect the spoken dialogue.
Fixed minor inconsistencies between various spoken and written dialogues.
Cars
Noboru: raised collision shape of the car to avoid unexpected collisions with the track in certain circumstances.
Fermi: raised collision shape of the car to avoid unexpected collisions with the track in certain circumstances.
AI
Fixed AIs performing a Perfect Boost every time they used a Boost. This fix affects all difficulty levels and all game modes.
Fixed various performance bugs with the AI Assist option , which caused its performance to be lower than intended.
Online
In order to improve the online experience, we're doing changes to how matchmaking operates. Searching for a lobby might take longer, but the resulting race should offer a more stable experience.
Increased lobby timer before a race to 2 minute. This allows for more people to join a lobby before the match starts.
Fixed the issue where, during Matchmaking, the game wasn't progressing to the Lobby screen after a match was found.
Fixed a bug where performing certain actions with Mr. A and then exploding would cause him respawn on the track slower than intended.
Fixed various bug that could cause unintended behaviors when joining a Lobby while in a Party.
Fixed players distances not being present in the leaderboard during races.
Checkpoints
Fixed Checkpoint Drones having collisions on all Tracks.
Tracks
Fixed invisible collisions in the Steel Bowels track that, in extreme cases, could impact cars handling.
Fixed the rain sound being played in the Misty Hills track.
PC Only
Fixed the game not starting correctly when Serbian is set as the system language.
General
Fixed the Boost HUD sound not stopping if the Boost HUD disappeared immediately after being triggered.
Changed the description of the Hunter achievement/trophy to make the objective clearer.
Fixed some cutscenes using UK English subtitles instead of US Subtitles when setting US English as the chosen language in the Options.
Numerous other bug fixes and improvements.
Thank you for your continued support. For any kind of report and issue, we suggest to contact our customer support at the following LINK.
[img src="{STEAM_CLAN_IMAGE}/45343553/6f3d26b329eae676e099bd24c6f69112b2b65c59.jpg"]
Hello Screamers, thank you for your support during the pre-release!
The following patch aims to eliminate the difficulty spikes that some people reported in The Tournament, and brings with it a lot of bugfixes.
The Tournament changes are written to be spoiler free in case you haven’t yet reached a certain Episode in your playtrough.
[p align="start"]The Tournament
[p align="start"]Fixed the difficulty widget in the chapter selection referring to the AI Difficulty instead of Tournament Difficulty
In races where you need to beat a specific time, changed the description to read Beat the Record instead of Personal Record
Episode 3: fixed a character not saying its dialogue line during the post race cutscene
Episode 3: fixed a car stopping during the post race cutscene
Episode 10: fixed a background being white during the pre-race dialogue
Episode 16: tweaked teammates AI so that it performs better and more consistently at all difficulty levels
Episode 20: decreased AI performance on the Challenge Focus difficulties
Episode 23: decreased AI performance on the Story Focused and Balanced difficulties
Episode 26.3: decreased AI performance on the Story Focused and Balanced difficulties
Episode 30.3: changed race objective to only require 1 KO instead of 3
Episode 32: changed the target time to beat the event on Story Focused and Balanced difficulties
Episode 40: fixed a background being black during the post-race dialogue
Episode 40.2: decreased AI performance on the Story Focused and Balanced difficulties
Episode 57: slightly decreased AI performance on the Story Focused and Balanced difficulties and changed the race objective to require a different number of KOs depending on difficulty instead of being always requiring 3 (now Story Focused: 1, Balanced: 2, Challenge Focus: 3)
Cars
[p align="start"]Fixed Aisha’s spoiler flaps not animating when steering or drifting
Online
[p align="start"]For the launch period we temporarily deactivated the additional modifiers that could be applied to races when playing Screamer’s Mixtape (like Instant Overdrive, Power Shift, and others). The modifiers are still available to use in private lobbies without limitations. We’ll evaluate re-activating them at a later date.
Fixed a bug were successfully Striking Aisha was not rewarding Sync to the player performing the strike
General
[p align="start"]Fixed the Hunter achievement not triggering unless the objective was completed under 30 seconds even if the achievement doesn’t have any time requirement
Fixed the Lavinia’s Master and Gregor’s Mastery achievement having their icons inverted
Fixed a rare bug that caused some pieces to detach from the cars during races even if said pieces didn’t exist. These pieces had collisions and could interfere with other cars behaviors, causing instability or random explosion during races
Fixed subtitles appearing slightly off timing during some cutscenes in all languages
Numerous other bug fixes and improvements
hotfix1
The Tournament
Fixed the Continue prompt not appearing in some Pre-Race cutscenes when changing the mapping of the controller to have an action on the face down button.
General
Fixed the following Gallery unlocks not being rewarded under certain circumstances even if the unlock conditions where met: all Team Logos, Anaconda Corp soundtrack, The Tournament artwork number 5.
Fixed the maximum and minimum range of the audio sliders in the Options menu to have a broader range of volume.
PC Only
Fixed a crash that could happen in some The Tournament Episodes with DLSS active.
hotfix2
hotfix. 2
[p align="start"][p align="start"]Minor fix to a broken a camera transition introduced in the previous patch.The Tournament
[p align="start"]Fixed the camera transition from an in-race cutscene to the gameplay camera that happened in some EpisodesFor any kind of report and issue, we suggest to contact our customer support at the following LINK.
Current Release
22340215
Uploaded Mar 23, 2026
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System Requirements
How to Install
setup.exe
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
24.9 GB
22340215
53476F05
3aec94ffc3938196ea3400cbfdc9c015f47fe3f0391e938a079d5c17dcef72b8
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