Secrets of Grindea
by Pixel Ferrets · 29 Feb, 2024
10 downloads
About the Game
Key Features
- A rich world filled with 300+ unique, colorful characters and an engaging story to drive your journey forward.
- Co-op support for up to four players! Enjoy the entire storyline with your friends or call someone in to help with the more difficult challenges.
- Customization, customization, customization - design a character that represents you, then mix and match any of the 31 spells and skills across 9 different categories.
- 30+ epic boss fights! Overgrown slimes, giant robots, mimics - we have it all!
- Side content - design your own home, fish, craft items, tame pets, partake in mini-games, grow plants - there’s plenty to keep you entertained when you want a break from the main story.
And last but not least:
- Arcade Mode - Separate from Story Mode, the game includes a full roguelite version where you need to battle your way to the top on a single life, building a town of your own as you progress. How far can you get?
Screenshots
12 images
Version Information
Steam Patch Notes
Official update history
[img src="{STEAM_CLAN_IMAGE}/5950022/47b32294f75f94546472ae32aa2ebd7d62bec70a.png"]
The New Game+ Update is now the default version and will be delivered to all players!
In New Game+, you'll be able to continue playing on a character that's seen the game's true ending, with many gameplay shenanigans introduced!
The update also introduces "Custom Game", which will also unlock after beating the true ending. This allows you to start a brand new character with various changes to the gameplay. You can make things easier, or you can make things harder - or both!
We'll be keeping an eye on things to see if the increased user count will encounter some issue that slipped through the Frontline testing! It will be available on GOG and Humble later today, or tomorrow at the latest.
For more patch notes and more information, please check the Frontline post below!
[dynamiclink href="https://steamcommunity.com/games/269770/announcements/detail/530975850133193338"]
Additional Patch Notes
Version 1.10k (September 6, Bugfix & Change patch)
Changes
Regular enemies now have a chance to drop pins in NewGame+
Bug Fixes
Self-casting Barrier by tapping the button in multiplayer no longer bypasses the cooldown
Fixed a bug causing the difficulty to desync on clients when the host is set on Chill mode, causing various issues
Version 1.10j (August 31, Bugfix patch)
Bug Fixes
Loading a character with multiple cards no longer resets the card count to 1
Version 1.10i (August 30, Bugfix patch)
Additions
In a regular save file, type /setcustom in the in-game chat to turn it into a Custom Game (permanent!) You can then edit the custom settings in Gameplay Options
Bug Fixes
In Arcade Mode co-op, clients are no longer given 'fake' duplicates of cards they find
In Arcade Mode co-op, clients should no longer have their pin effects applied twice
The Clarity Update is now the default version and will be delivered to all players!
We'll be keeping an eye on things to see if the increased user count will encounter some issue that slipped through the Frontline testing!
It will be available on GOG and Humble later today, or tomorrow at the latest.
For more patch notes and more information, please check out the Frontline post below!
https://steamcommunity.com/games/269770/announcements/detail/4334236563128954185
Version 1.03c (August 14, Bugfix Patch)
Bug Fixes
- Fixed a bug where a certain headgear would disappear if removed from a Hat Display
- Fixed a rare crash when attempting to change hairstyles of a randomized character
We'll be keeping an eye on things to see if the increased user count will encounter some issue that slipped through the Frontline testing!
It will be available on GOG and Humble later today, or tomorrow at the latest.
For more patch notes and more information, please check out the Frontline post below!
https://steamcommunity.com/games/269770/announcements/detail/4207002269545222582
Patch Info
Summary
We've seen quite a refreshing burst of life in the week since 1.0-launch, and me and Fred had a great time streaming for a few hours after release! Thanks to everyone who've played the game - we hope you've enjoyed it, and we're aiming to make it even more enjoyable with post-launch additions, fixes and adjustments!
Thus begins the post-release period, and as expected the first order of business is improving base functionality an stability. On that note, here are the patch notes!
This patch is a "Frontline Patch"! It's intended for players who want to help out with testing, or if you're having a specific issue that is solved in this patch!
Patch Notes
Changes
- The game now asks for player confirmation before a rebind of the confirm button goes through
- Players can no longer sell the unique seeds that are required for the Master Gardener achievement
- When failing to establish a multiplayer connection, the game tries to provide error context
- The final boss' Inferno attack should no longer be able to corner players if the Giant Earth Spike is positioned poorly
Bug Fixes
- When accepting the 'enemies from floor above'-bet in the Arcade Mode Desert, you'll now be granted Twilight Shift
- Defeating the final boss of Arcade Mode now actually grants score!
- Solving the Deceit puzzle and then immediately exiting the game no longer soft locks upon reload
- Fixed a visual bug where the arena door would not open after The Gauntlet I arena challenge had been cleared
- Quitting the game during the cutscene between Lurifix' quests in Mt Bloom no longer soft locks the save
- The game should now award the Card Enthusiast achievement without needing to quit and load back in
- The crash report tool can now identify some more common issues and give advice
- Leaving the Forgotten Tower during the puzzle phase no longer causes the zone to bug out for multiplayer clients
- The game no longer locks up for multiplayer clients when finishing Arcade Mode with less than 100% score
- Fixed a crash that occured in the ingame menu when selecting the last item of a category, selling it, and then trying to select it again
What's next?
More bug fixes while we start the design work with New Game+! That update might also have some other difficulty and playstyle related additions coming along for the ride.
Wow! Is This A Dream?
We sure hope not! Even (especially?) for us it feels a bit surreal that this day has finally arrived!
Thanks to everyone who have been with us on this crazy journey, and for all the encouragement and feedback we've been given to make this game what it is now - after a total of 13 years (!!) in development - and thanks and welcome to all the new player who will join in shaping it into what it will eventually become!
Wait, 13 years?!
Yep! We've been in Early Access for nine, but before that we were making this game on the side while going to school! Thirteen years became the grand total oven time for this brightly colored bun. It's quite insane when you put it like that, but we're very grateful for being able to create this game the way we wanted
And now?
Bug fixes! Then the first big post-release thing we will tackle is a New Game+!
So, without further ado... thanks for playing, and we hope you enjoy :)
- Teddy, Fred & Vilya
Current Release
v1.00
Uploaded Sep 02, 2024
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System Requirements
How to Install
Secrets Of Grindea.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
651 MB
v1.00
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