Shovel Knight: Treasure Trove
by Yacht Club Games · 26 Jun, 2014
55 downloads
Multiplayer · Cracked Only
Cracked Co-op Only
Online works only between cracked copies — you can't join official servers or players who bought the game.
ProtonDB: Platinum
About the Game

Shovel Knight: Treasure Trove is the full and complete edition of Shovel Knight, a sweeping classic action-adventure game series with awesome gameplay, memorable characters, and an 8-bit retro aesthetic! Run, jump, and battle as Shovel Knight, wielder of the Shovel Blade, in a quest for his lost beloved. Take down the nefarious knights of the Order of No Quarter and confront their menacing leader, The Enchantress.
But that’s not everything! Shovel Knight: Treasure Trove also features four additional games all unto themselves! Take control of Plague Knight, Specter Knight, and King Knight on adventures of their own or battle each other in a local four player Showdown. Together, they form a grand and sweeping saga!
With Shovel Knight: Treasure Trove, you get it all. Play with a friend in Shovel of Hope's cooperative campaign, test your mettle in full-featured challenge modes, battle together in Showdown, and change the game with Body Swap mode. Uphold the virtues of Shovelry, earn relics and riches, and discover the true meaning of shovel justice!
Includes:

Shovel Knight: Shovel of Hope – Steel your Shovel Blade and start digging through the adventure that started it all! Jump, battle foes, and discover treasures as you quest to defeat the Order of No Quarter and their vile leader, The Enchantress.

Shovel Knight: Plague of Shadows – Prime your potions and become the maniacal alchemist Plague Knight in his adventure to brew the ultimate potion! Combine bomb parts to create custom loadouts. Discover new items, areas, bosses, and maybe even a bubbling romance.

Shovel Knight: Specter of Torment – Summon your scythe in the prequel to Shovel Knight! Take control of Specter Knight to dash through levels completely redesigned around his unique style of play. Climb walls, master a new arsenal of weapons, and slash your foes to ribbons with deathly precision. Become the reaper, discover your tragic past, and recruit the Order of No Quarter!

Shovel Knight: King of Cards - Step into the gilded boots of King Knight in the biggest and most regal Shovel Knight game of them all! Leap, Shoulder Bash, gather new subjects, and strategize your way through this prequel in your quest to become King of Cards!

Shovel Knight Showdown - Duel with up to 4 players locally and scramble after gems, or take control of your favorite character and dig into Story Mode! Master every move, explore a vast array of items and locales, and discover new revelations in this platform fighting game.
Features:
- Yacht Club Games' beautifully authentic style bridges the gap between yesterday and today. Design, art, and audio hearken back to the days of 8-bit.
- The systems of today also give Shovel Knight modern touches: detailed animation, multilayered parallax backgrounds, and novel game design.
- Leap over gaps! Duel with foes! Uncover treasure! Find Secrets! Upgrade! Shovel Knight is simple to learn and play, but the challenge lies everywhere.
- Multiple awesome soundtracks by Jake "Virt" Kaufman with additional songs by Manami Matsumae!
- Amass riches to upgrade your armor and weapons.
- Detailed, living background art and animation! Big, beautiful pixels!
- Lovable characters and treacherous bosses!
Balanced gameplay is a warm welcome to newcomers, and an old embrace for experts. - A light touch to narrative with humor, levity, and heart.
- Relive the adventure and uncover all of the world's secrets with New Game+!
- Challenge Mode - Up the ante in every imaginable way with over 100 full-featured challenges.
- Body Swap - Did you ever wish Shovel Knight was a lady, or Shield Knight was a guy? Well, now you can designate character genders however you like, with brand new designs for all of the main characters in Shovel of Hope!
- Co-op! – Grab a friend and play through Shovel of Hope as a fully cooperative adventure! Or uncover Story Mode together in Showdown!
Screenshots
19 images
Version Information
Steam Patch Notes
Official update history
On the site: Build 6222443
Up to date
This patch addresses a critical issue that MacOS Big Sur users were experiencing due to OpenGL location changes that coincided with the Big Sur update. In addition, a fix for the notary on MacOS has also been implemented.
See below for Arby's content details.
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Some terrifically tasty treats have surfaced in Shovel Knight!
Shovel Knight launcher tokens are available in Arby's Kids Meals at participating locations for a limited time! Each token comes with a Shovel Knight: Treasure Trove DLC code for Steam! Collect all 7!
For more information about Shovel Knight and the Arby's cross-promotion, visit:
https://www.youtube.com/watch?v=xGH_gIjS2u0
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Changelog:
View on Steam
See below for Arby's content details.
-----
Some terrifically tasty treats have surfaced in Shovel Knight!
Shovel Knight launcher tokens are available in Arby's Kids Meals at participating locations for a limited time! Each token comes with a Shovel Knight: Treasure Trove DLC code for Steam! Collect all 7!
For more information about Shovel Knight and the Arby's cross-promotion, visit:
https://www.youtube.com/watch?v=xGH_gIjS2u0
-----
Changelog:
- MacOS Big Sur OpenGL Fix
- MacOS Notary
- Arby's cross-promotional DLC
Just a minor update today!
Content Build ID 4961750
View on Steam
- New: Added cheat code C&KEEPM which when activated reduces the amount of gold dropped on death to zero.
- Showdown Fix : Activating Unlock All (Permanent) code and then achieving a Showdown unlock objective would not unlock the corresponding Steam Achievement.
- Change: Steam Sync within the Feats menu will now unlocks Showdown Steam Achievements which failed to be awarded due to the above issue.
- Change: Steam Achievements which feature unlockable Showdown characters on Steam are no longer "hidden".
Content Build ID 4961750
Stopping in again with a few more fixes for the end of the year. As always, a big thank you to everyone for reporting any and all encountered problems.
Shovel of Hope / Plague of Shadows
King of Cards
Showdown
View on Steam
- Vsync Legacy Improvements
Shovel of Hope / Plague of Shadows
- Fix: If save data became mismatched, corrupted or otherwise unintentionally altered during a version update, the player could start on the level map farther than they could progress (past level locks, under the fog of unrevealed areas, etc). In these rare error cases, the game will now start the player on the Village instead.
King of Cards
- Fix: Duelist Di appearing twice during tower airship scene under certain circumstances.
- Fix: King being able to jump after performing a bash into certain Heirloom attacks.
- Fix: Dying and landing on a certain platform in World 2's Bonus Stage would cause the stage to advance.
- Fix: Being able to escape the stage’s bounds in Void Crater.
- Fix: Joustus would crash when forfeiting while cards were being removed during a turn.
- Fix: 3rd Joustus House boss would get stuck trying to begin the match.
- Fix: Being able to bash and speak with Ledge Farmer at the same time.
Showdown
- Fix: Phantom Striker would not leave Phantom Shroud state if started before certain cutscenes.
- Fix: Bindings in practice mode switch to menu bindings when menu is fully open.
- Fix: Bindings no longer apply during story sequences.
- Fix: AI would become stuck on respawn platform.
- Fix: Custom bindings crash issues
Hot on the heels of King of Cards and Showdown debut, its time for a... hotfix build.
Sorry if any of these issues impacted your playthrough, but thank you for reporting them!
Shovel of Hope
Plague of Shadows
King of Cards
Showdown
View on Steam
Sorry if any of these issues impacted your playthrough, but thank you for reporting them!
- Localization improvements.
- Additional controller support.
Shovel of Hope
- Fix: Treasure Knight could be pushed through wall under certain conditions
Plague of Shadows
- Fix: Palette could sometimes change blue when using fleet flask and jumping/falling/hitting a wall.
King of Cards
- Fix: Dueling Glove subtracting vigor twice if used just when touching a spring.
- Fix: Rat Regalia getting you stuck in collision
- Fix: PC V-sync legacy: heirloom seller gates now have proper collision
- Fix: PC V-sync legacy: issue with full card hand coming out and game freezing
- Fix: PC V-sync legacy: King Knight failing to bash wall in Pridemoor intro
Showdown
- Fix: Confirm/Cancel swap preventing the menu from progressing with the Enter key while selecting characters
- Shield Knight: Shield Toss now only bounces off screen top if thrown upward. Allowing downward and horizontal tosses from over the HUD to execute without issue.
- Fix: French/German/Russian/Spanish Text overlap with Overtime!
- Fix: Story mode crash in Targets in Russian/Japanese Kana
- Fix: Practice mode custom bindings no longer forgotten when pause menu opens
- Fix: Keyboard custom binding fixes
- Fix: PC V-sync legacy: Specter Knight’s outro not making a jump while running properly
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/6201297/bd8baf0d223241ba216b269a4febfe5364b94816.jpg
After having finally saved up enough jet fuel, the intergalactic journey of the ‘toads has brought them to Steam! After all that space travel, they’re just dying to get out and stretch their frog legs. Oh, that’s right. We’re very excited to announce that you can now brawl with the best of them! Rash, Zitz, and Pimple are all dropping in for an extra radical encounter!
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/6201297/5b1d8178180faca8bf5b979327fcfcd76126368a.gif
Shovel of Hope
Plague of Shadows
Specter of Torment
Our immense and most enthusiastic “Thank You!” to everyone at Rare, Microsoft, and Xbox for not only making this most unexpected dream mash-up a reality but for also sharing the fun with players everywhere.
We hope you all got a mighty big kick out of the update!
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/6201297/41e884d23854902b25da09d57a61ec6f455f8844.gif
http://store.steampowered.com/app/339330/Shovel_Knight_Original_Soundtrack/
We keep making Shovel Knight even better! New characters, campaigns, modes, and especially new music too! Today we're updating "Shovel Knight Original Soundtrack" to become "Shovel Knight: Treasure Trove Soundtrack Collection". It now includes the original soundtrack for Shovel Knight, Plague of Shadows, and Specter of Torment! That's a lot of music and now you won't need to find Oolong just to hear your favorite alchemical tunes!
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/6201297/40d60dbb84a0ec2ec7f6e761ac348dd70ba22fa0.png
By decree, you are royally invited to the unveiling ceremony of Shovel Knight: Treasure Trove’s final adventure! Be sure to check out our Shovel Knight: King of Cards preview! We can’t wait to tell you more about it!
View on Steam
After having finally saved up enough jet fuel, the intergalactic journey of the ‘toads has brought them to Steam! After all that space travel, they’re just dying to get out and stretch their frog legs. Oh, that’s right. We’re very excited to announce that you can now brawl with the best of them! Rash, Zitz, and Pimple are all dropping in for an extra radical encounter!
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/6201297/5b1d8178180faca8bf5b979327fcfcd76126368a.gif
Change Log
- New: The Battletoads join the fray! While playing as Shovel Knight, kick off this very special encounter by uncovering a double secret room in the Hall of Champions.
- New: Japanese language options added (Kanji and Kana).
- New: During end game credits, an icon will be displayed next to stages which have successfully had all checkpoints broken.
- New: Device detections and icons for Switch controllers (Pro Controller and Joy-Con) as well as Xbox One controllers.
- New: Mouse buttons can now be bound to gameplay actions. LMB, RMB...you name it!
- Fix: PS4 controller now properly displays “Share” as Select, instead of incorrectly displaying the Touchpad icon.
- Fix: Teethalon sometimes moving slowly throughout the entire chase sequence.
- Fix: Incorrect fullscreen monitor displaying in the Options Menu.
- Fix: Player 2 resetting controller bindings to default would resets Player 1’s bindings as well.
- Fix: Using the number row to change relics in co-op would change both player’s active relic.
Shovel of Hope
- Fix: Alternating between Toad Armor and Dust Knuckles would create inconsistent punch flips.
- Fix: Completing the game with no items collected would round up to a 1% item completion. It should now display 0%.
- Fix: Playing certain songs at the Bard resulting in erroneous playback when transitioning indoors or underground.
- Fix: Aerial Mobile Gear could be interrupted by Tinker wrench.
- Fix: Initially unable to use subweapons during battle with Mr. Hat.
- Fix: Crash would occur when changing a single Body Swap setting for a boss, failing at that boss, and then revisiting the encounter.
- Fix: Respawn point drifting farther back during many repeated deaths at the Hall of Champions boss.
- Fix: Bugs in certain lines of dialogue while playing and changing settings in Body Swap mode.
- Fix: Crash when changing Body Swap settings for only a single Boss, while fighting that Boss, falling in battle, and then retrying the encounter.
- Fix: Minor text error when changing game’s language under certain Body Swap conditions while on the Level Map.
- Fix: Random armor cheat sometimes resulting in an unusable armor set.
- Various improvements made to co-op play.
- Various text fixes for Body Swap mode.
- Various improvements made to Battletoads encounter and rewards.
Plague of Shadows
- Fix: Rematch: Shovel Knight alchemy power meter never fully refilling.
- Fix: Erroneous screen transition when falling into the right most pit in the final anchor room of Iron Whale.
- Fix: Liquid Samurai could be pushed off ceilings by Vat arcana.
- Fix: Plague being invisible and immobile when caught in a double KO with the final boss.
- Fix: Failing to defeat Black Knight on the world map could sometimes lead to multiple encounters occupying the same space.
- Fix: Shadow blocks being destroyed by having an orbit bomb active during the penultimate boss battle.
Specter of Torment
- Fix: Curio Upgrade menu can now be advanced with the Start button, similar to other menus that don’t use Start for another action.
- Fix: Using Cold Shoulder after a certain dancing scene would pause the animation (the coldest of shoulders).
- Fix: Specific timing would enable movement while still in a nearby shop after speaking with Red.
- Fix: Defeating Tinker Knight very, very fast with cheats resulting in unintended behavior.
- Fix: Being killed by Propeller Knight moments before a phase change would bring Specter back with no health.
- Fix: Reize would appear incorrectly when defeated mid-teleport.
- Fix: Plague Knight would sometimes appear without contact damage active after a teleport.
- Fix: Performing a unique pose in a certain armor set is now duplicated by Blood Mirror (Yeah! Yeah! Yeah! Yeah!)
- Fix: Getting hit right when beginning a rail grind would cancel out death.
- Fix: Specter Knight losing active attack frames when releasing a charged slash at the very end of a rail.
- Fix: Starting Black Knight, Phantom Striker, or Treasure Knight with Skeleton Sniper or active lantern flames causing erroneous behavior.
- Fix: Luan jumps prioritized better when backtracking through a room.
Change: Adjusted visibility of certain background tiles found in Tower and Flying Machine stages. - Various localization and menu prompt spacing fixes.
- Improvements to keyboard key icons so they take up less space.
Our immense and most enthusiastic “Thank You!” to everyone at Rare, Microsoft, and Xbox for not only making this most unexpected dream mash-up a reality but for also sharing the fun with players everywhere.
We hope you all got a mighty big kick out of the update!
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/6201297/41e884d23854902b25da09d57a61ec6f455f8844.gif
Shovel Knight OST has become the Shovel Knight: Treasure Trove Soundtrack Collection
http://store.steampowered.com/app/339330/Shovel_Knight_Original_Soundtrack/
We keep making Shovel Knight even better! New characters, campaigns, modes, and especially new music too! Today we're updating "Shovel Knight Original Soundtrack" to become "Shovel Knight: Treasure Trove Soundtrack Collection". It now includes the original soundtrack for Shovel Knight, Plague of Shadows, and Specter of Torment! That's a lot of music and now you won't need to find Oolong just to hear your favorite alchemical tunes!
Introducing Shovel Knight: King of Cards
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/6201297/40d60dbb84a0ec2ec7f6e761ac348dd70ba22fa0.png
By decree, you are royally invited to the unveiling ceremony of Shovel Knight: Treasure Trove’s final adventure! Be sure to check out our Shovel Knight: King of Cards preview! We can’t wait to tell you more about it!
Version 2.4
Aug 24, 2016
http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/6201297/0ecbf8594e9912df023b849995509d58f2458cd1.jpg
Hello again! Summer is almost over but our love for updating Shovel Knight lives on! We've also been hard at work on the remaining two campaigns. If you haven't seen the mobility preview for Specter Knight's Update then be sure to check it out here. Plenty of great gifs and exciting new gameplay await!
Now on to today's update!
Hotfix Version 2.4A
View on Steam
Hello again! Summer is almost over but our love for updating Shovel Knight lives on! We've also been hard at work on the remaining two campaigns. If you haven't seen the mobility preview for Specter Knight's Update then be sure to check it out here. Plenty of great gifs and exciting new gameplay await!
Now on to today's update!
- New languages supported! Russian and Brazilian Portuguese are now selectable!
- Text and formatting fixes across Shovel Knight and Plague Knight campaigns.
- Additional controller support.
- Fix: Secret title screen code not working when confirm/cancel is swapped.
- Fix: Calibrate Screen Gamma fix when confirm/cancel switched
- Fix: Improvements for text replacement cheats.
- Fix: Challenge “Extendo Retractro” having inconsistent platform timing.
- Fix: Can no longer pause while game is transitioning.
- Fix: Specter Knight sometimes floating offscreen during banquet battle intro.
- Fix: Enchantress dialogue line not being readable. Enchantress no longer interrupts her own dialogue during the to the battle entrance.
- Fix: Tinker Knight Boss reveal will now wait until the player is on screen.
- Fix: Moving platforms can no long push pickups in a way that they move infinitely in one direction
- Fix: Saving text background now visible on same frame as text
- Fix: Tinker Knight being able to be hit during intro.
- Fix: Can no longer slide off catapult before it launches you
- Fix: Sometimes being able to escape Specter Knight boss fight.
- Fix: Plague Knight specific cheats will no longer activate unless Plague Knight is unlocked.
- Fix: Hoppicles can no longer fall through platforms
- Fix: Single checkpoint cheat not working
- Fix: Lava fish now die in water if fished out. They also die if on land for too long.
- Fix: Can no longer bind the same button to multiple actions. Added a visual effect when attempting to bind a button already used by another action.
- Fix: Can no longer open inventory during challenge mode bosses intro
- Fix: Enemy larger cheat fixes for Tinker Knight and Remnant of Fate
- Fix: Autoscroll with invincibility cheats creating soft locks.
- Fix: Teethalon can no longer be hurt while offscreen
- Fix: Striking Plague Knight's vat once again has blocking knockback.
- Fix: Can no longer hit campfire during dream. I guess this would
- be considered sleep shovelling?
- Fix: The Big Creep’s health sometimes still being active after defeat
- Fix: The Big Creep spawning issues when activating lights and transitioning rooms simulataneously
- Fix: Player now turns to face the The Big Creep during bosds intro. It’s not that kind of ghost!
- Fix: Ghosts being hit during cutscene in Hall of Champions
- Fix: Served but not yet eaten food from the Gastronomer will still waiting at the Village when you begin New Game+. Leftovers+?
- Fix: Can now earn the Sparker feat on Black Knight, Mr. Hat, Reize, Baz, and Phantom Striker.
- Fix: Well Met Feat now requires Mr. Hat to be defeated as well.
- Fix: Striking Boss Plague Knight's vat as Shovel Knight once again has blocking knockback.
- Fix: Flare Wander Feat no longer unlocks when hitting a block.
- Fix: Super Sphere Feat sometimes unlocking from objects that were not hit by Chaos Orb.
- Fix? Dolly will now discuss her interest in purchasing a beret at Mr. Hat’s Fancy Shop instead of a brooch! Immersion maintained.
- Fix: Visual frame sync issue with the mobile gear
- Fix: Alchemy Shop sometimes displayed improperly formatted text.
- Fix: Entering the Alchemy shop quickly no longer makes input invalid
- Fix: Being able longer throw bombs in between boss fights in banquet battle
- Fix: Tinker Knight Boss works better with the Sentry Fuse
- Fix: Temporarily unable to move if using the vat during exactly during a screen transition.
- Fix: Hall of Champion Guards can no longer be hit during dialogue
- Fix: Can no longer talk to Troupple King while standing on a Vat
- Fix: Village screen transition loop improved
- Fix: Hall of champions erroneously taking 1000 gold when re-entering.
- Fix: Blowing up Hedge Pupil’s house and leaving the screen breaking the game
- Fix: Sometimes being able to jump or use relics when input is disabled
- Fix: Bosses not resetting the state of the Bomb Jump Blitz Feat. It should now possible to earn while retrying a boss or when fighting multiple bosses in a row.
Hotfix Version 2.4A
- Fixed a crash that occurs when listening to one of Croaker's jokes in Brazilian Portuguese. I guess you can say he was really killing it! (Sorry.)
- It is once again possible to bind the same button to multiple actions when editing Single binds. The menu will flash red to warn of a duplicate, but it will no longer stop those who want to setup their input this way!
- Fixed Mobile Gear relic getting destroyed by Tinker Knight's thrown wrenches while in motion.
- Adjusted a few typos in Russian and Brazilian Portuguese. Thank you to everyone who contacted us to help fix these.
Howdy, all! How has your January been? Us, well, we wanted to get this new build ready to address a few problematic bugs. Thanks again to everyone who wrote in to report these issues.
View on Steam
- Fix: Crash when fishing up the same object multiple times while underwater.
- Fix: Pickups which overlapping the player sometimes not being picked up until moving away and back again.
- Fix: Autoscrolls sometimes incorrectly crush player when moving near the edge of the screen.
- Fix: Moving spiked ceiling in Tower of Fate: Ascent not colliding as spikes.
- Fix: No longer able to jump right after triggering a catapult warp.
- Fix: Jump cancelling Dust Knuckles on hit only results in a double jump if you are above the ground. Characters with no air jumps can never air jump.
- Fix: Fixed possible lock-up when Plague Knight summons vats. Occurrence chance was particularly higher on Mac and Linux platforms
- Fix: Can once again bounce off Plague Knight’s summoned vats.
- Fix: 2nd part of boss no longer kills player if offscreen.
- Fix: Staff of Surging Arcana no longer goes through vertical crushing ceilings/floors when crushed.
- Fix: Minor option menu fixes.
Happy 2016 Everyone!
Today we have a tune-ups and fixes for the Plague of Shadows campaign. Here are the fine details:
The team here is also breaking into major design and development on the game's next big Boss Knight campaign: Specter Knight. We hope you have your scythe skills sharpened!
View on Steam
Today we have a tune-ups and fixes for the Plague of Shadows campaign. Here are the fine details:
- New: Mail Minion will now read a letter to you which includes all sorts of neat stats.
- New: Minion can now appear within Plains of Passage to explain how to perform a bomb burst in case you’re stuck!
- New: Shovel Knight’s Secret Palette Cheats now work when playing as Plague Knight (Plague uses #1-16, SK uses #1-32)
- New: Added options to swap confirm/back buttons. Options -> Controls -> Confirm/Back
- Adjustment: vs Propeller Knight has been tuned to be less difficult.
- Adjustment: Alchemy menu is slightly faster to open, close, and select items.
- Adjustment: Swapped the design of two rooms within the Plains of Passage while playing as Plague Knight.
- Adjustment: Important: Game-Changer: Megaton: Can now stand on the roof of all houses in the Village.
- Fix: The Iron Man 2014 Cheat is back in service! Just enter your name as IM&SGC14 on the profile screen to compete for the highest score in The Lost City. Plague Knight can now take on this challenge with the help of his Treasure Trappings!
- Fix: Lock up when defeating Mole Knight when Mole Knight is hiding in the wall.
- Fix: Health display inconsistencies when upgrading health while maxed out on health tonics.
- Fix: Re-added some missing treasure in the first enemy map encounter
- Fix: Item Completion percent surpassing 100%. (armors were being counted twice)
Fix: Player can collect pickups while in chest open surprise animation. - Fix: Uncollected Cipher Coins revealed from dirt blocks not re-appearing if moving to a different screen before collecting.
- Fix: Reize will drop song scroll center screen if he ends up too far to the screen edge.
- Fix: Money bags being caught off screen if he fell down the right-most pit during Propeller Knight’s battle
- Fix: Mr. Hat sometimes appearing off his mark during credits.
- Fix: Smoke bomb and Treasure Knight chest capture bug.
- Fix: Minor text improvements across all languages.
The team here is also breaking into major design and development on the game's next big Boss Knight campaign: Specter Knight. We hope you have your scythe skills sharpened!
How do you do, fellow alchemists.
We have a whole boatload of bug fixes all focused around Plague Knight's campaign. Did you know that Plague Knight is now a playable character? Check out our last big update for more info!
Onto the Plague Knight specific fixes!
Thanks, everyone, for bringing these issues to our attention-- and our apologies that these found their way into the game to begin with. Here's to continue to making the game the best it can be.
And, of course, we hope you're enjoying the new campaign!
View on Steam
We have a whole boatload of bug fixes all focused around Plague Knight's campaign. Did you know that Plague Knight is now a playable character? Check out our last big update for more info!
Onto the Plague Knight specific fixes!
- Black Knight now always spawns. Even if another wandering encounter was previously occupying his map node.
- Old Shovel Knight profiles saved before clearing the Flying Machine are no longer stuck on that node.
- Fixed minor text errors in various languages.
- Treasure Knight’s anchor no longer travels through walls in certain edge cases.
- Treasure Knight’s chest can no longer be broken by certain special attacks.
- Clearing to the Explodatorium last (out of the 3 possible Tier 2 stages) no longer skips the Potionarium cutscene (and therefore it is no longer possible to miss the health upgrade).
- Item completion totals should now add up to 100%.
- Spending all Cipher Coins no longer removes Cipher Coin collection information from the Inventory’s Gear Tab.
- Cipher Coin count is now accurate when checking inventory in the Plains of Passage.
- Binding two separate attack buttons no longer allows Plague Knight to throw bombs while bomb charging.
- Equipping the Ward Robe and using Berserker's Brew Arcana no longer cause unintended knockback.
- Using Vat Arcana on the same frame as falling through downward screen transition no longer causes Plague Knight to hang in place.
- Title screen codes can now be activated with the menu’s arrow keys in addition to the bound in-game directions.
- End credits characters all appear in front of the houses.
- Dying while also defeating The Enchantress no longer causes a non-progression.
- Fast cheat now doesn’t run you past Armory cutscene.
- Cheating your way to clear the second Black Knight still results in Percy showing up at the Potionarium..
- Always dancing cheat no longer breaks certain cutscenes.
- Fixed challenge mode restart issues when using legacy vsync settings.
- Fixed double Shovel Knight’s appearing in the Banquet Hall when playing with legacy vsync settings
- Cursor now hides once again when placed over the game window.
- Fixed issues with Steam overlay with certain screen scale settings.
Thanks, everyone, for bringing these issues to our attention-- and our apologies that these found their way into the game to begin with. Here's to continue to making the game the best it can be.
And, of course, we hope you're enjoying the new campaign!
Grab your potions and don your mask, it’s time to play as Plague Knight! The Shovel Knight: Plague of Shadows free update is now here!
Features
- Embark on a new adventure starring Plague Knight, the addled alchemical master of disaster! Featuring a brand new playable character, all new relics, new systems, new boss battles, level tweaks, and a brand new story to adventure through!
- Is your science up to snuff? Take on Plague Knight specific challenges with new Feats!
- Prove your mettle in Challenge Mode. Take on speed run challenges, boss rematches, and other rule-benders… and expect some tricky puzzles too!
When you complete the game as Shovel Knight, Plague of Shadows will be unlocked! To start as Plague Knight, create a new profile and choose Plague Knight from the Character Select menu.
There may be a way to unlock Plague of Shadows without finishing the Shovel Knight campaign…
SECRET
2.0 Update Notes
•Plague Knight is now playable! Clear the game as Shovel Knight to unlock.
•Challenge Mode is now available! Clear the game as Shovel Knight to unlock.
•Plague Knight challenge modes are ready to take on! Clear the game as Plague Knight to unlock.
•All new Feats/Achievements for Plague Knight's campaign.
•Victory cinematics and end-game credits can now be skipped by pressing the Start button.
•Change: Feats Menu has been re-designed to support multiple characters.
•Change: Relic Quick Select is now enabled by default when starting the game for the first time on systems that do not support second screens.
•Fix: Rapidly using the fire wand no longer causes both fireballs to collide with one another.
•Fix: Using certain weapons when transitioning to a boss encounter causing issues
•Fix: “Boom!”, “Flying Feat” - No longer unlocks when used to defeat projectiles.
•"Get The Point" feat description changed to indicate that the level needs to be completed too!
•New: Collectable totals can now be checked on the Level Map by pressing Select while on a stage. Displays Song Scrolls and for Plague Knight: Cipher Coins. For Shovel Knight: this menu is only unlocked after having cleared the final stage.
•For Speedy Knights: Wandering encounters on the Level Map will not encroach on the Village if playtime is less than 14 minutes.
•Fix: Options menu sometimes not showing that a controller was present
•Performance improvements (~20% @ 1080p)
•Fix: DPI scaling in Windows
•Fix: Gameplay inconsistencies while playing with vsync disabled. Adding a new vsync option "legacy" which maintains the previous versions "off" behavior.
•New: Moddable post processing!
New known issue: Mouse cursor displays over game. (We'll get this fixed shortly!)
A tiny update today which address two input issues:
Fix: Unable to enter bindings menu with a controller while another device is detected as disconnected in slot zero. Pretty common with Bluetooth devices.
Fix: Mac bindings for Retrobit NES USB adapter didn't include bindings for the dpad.
View on Steam
Fix: Unable to enter bindings menu with a controller while another device is detected as disconnected in slot zero. Pretty common with Bluetooth devices.
Fix: Mac bindings for Retrobit NES USB adapter didn't include bindings for the dpad.
A new technical fix update is here. I hope your new year is off to a pleasant start!
•Fix: “shaking” movement on map which could occur when playing with VSync disabled.
•Fix: Defeating a wandering encounter while on the sides of the screen could result in a bugged cinematic with the player running endlessly off screen. That’s ice cold, SK. At least stick around long enough to their departing dialogue!
•Fix: German typo in opening text.
•Linux: Improved audio configuration. For more check out Linux Audio Troubleshooting Thread
•Additional controller support. Thank you for continuing to submit your devices!
•Controller bindings made from within Steam (Big Picture, etc) are no longer overridden by bindings within the game’s controller database.
•Fix: Crash when a large number of controllers are connected.
View on Steam
•Fix: “shaking” movement on map which could occur when playing with VSync disabled.
•Fix: Defeating a wandering encounter while on the sides of the screen could result in a bugged cinematic with the player running endlessly off screen. That’s ice cold, SK. At least stick around long enough to their departing dialogue!
•Fix: German typo in opening text.
•Linux: Improved audio configuration. For more check out Linux Audio Troubleshooting Thread
•Additional controller support. Thank you for continuing to submit your devices!
•Controller bindings made from within Steam (Big Picture, etc) are no longer overridden by bindings within the game’s controller database.
•Fix: Crash when a large number of controllers are connected.
Current Release
Build 6222443
Uploaded May 29, 2026
System Requirements
OS
N/A
CPU
Intel Core 2 Duo 2.1 ghz or equivalent
RAM
2 GB RAM
GPU
2nd Generation Intel Core HD Graphics (2000/3000), 512MB
How to Install
1
Download all files
2
Extract the .ZIP file to a folder (use WinRAR or 7-Zip)
3
Run ShovelKnight.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
322 MB
Build
6222443
Password: cracked-games.org
CRC32
87E8AD14
SHA-256
b17d2009b0b628fc20faa0bc0f9550743ea8b468286bde5ee62261e1daca4a07
How: Right-click the downloaded file → 7-Zip / WinRAR → CRC SHA → compare with the values above.
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View AllDownload Shovel Knight: Treasure Trove for PC with a direct link or via torrent. Get the full version of Shovel Knight: Treasure Trove for free. Shovel Knight: Treasure Trove is a Action released by Yacht Club Games.