About the Game
Simon Ordell is called back to the island of St. Amelia to ‘put things right’, encountering a town lying quiet beneath a heavy fog, seemingly abandoned but not at rest.
Venturing deeper, and driven to understand his connection to the place and its inhabitants, Simon begins to discover fragments of a past rising to the surface.
Experienced entirely in first person, Simon must explore, evade, and survive using a limited set of weapons and tools, including the CRTV, a pocket television used to tune into unstable signals. Evasion is tense; combat is frenetic, while narrative driven puzzles reveal a truth that refuses to stay submerged.
SILENT HILL: Townfall is a full-length, self-contained psychological horror set against the cold, isolated backdrop of Scotland, 1996.
Explore St. Amelia in 1996
Fog-soaked streets, abandoned communities, and forgotten corners tell their story through atmosphere and history. Reality and delusion subtly intertwine to lure players into the depths of the grounded, tangible world of St. Amelia.
A Brand-new, Memorable SILENT HILL
SILENT HILL: Townfall exudes the beautiful and foggy streets of Scotland, offering a new setting to tell a unique and haunting story. More than just a horror game, this is a tale of introspection, loss, and consequence. Fear grows from small details, quiet moments, and the long shadow of Simon's past.
Strategic Stealth and Combat
Swing and block with melee weapons in frenetic melee combat, or keep your distance and use firearms to survive.
Choose how to engage in each encounter, using both the tools at your disposal and the environment around you.
Beyond fighting or fleeing, carefully sneak past danger through stealth, tracking enemy positions from cover or luring them away with distractions.
Narrative Puzzles Guided by the CRTV
The iconic SILENT HILL radio makes a comeback as the CRTV, a portable television device.
Threats lurking nearby, story fragments, & mysterious clues drift through unstable analog signals, which players can pick up by tuning the CRTV.
Through narrative-driven puzzles closely tied to these fragments, players can relive past events and catch glimpses of everyday life in town, remaining constantly aware of the story.
A First-Person SILENT HILL Experience
The first full-length SILENT HILL game to be presented in first-person perspective, players experience the fog-shrouded town directly through the eyes of Simon.
With limited visibility and a heightened sense of proximity to danger, stealth, combat, exploration and the CRTV feel intimate, close and terrifying.
Multiple Endings
Endings shaped by the player’s actions leave a lasting emotional impression long after the story comes to an end.
Tension-Building Audio Design & Music
Every creak, signal, and cry pulls the danger closer, with creative audio design building a rich and terrifying soundscape.
A fully dynamic soundtrack by Pilotpriest builds and twists with player and enemy actions, reacting and building tension and release with the ebb and flow of action and stealth.
Screenshots
16 imagesVersion Information
Steam Patch Notes
Official update history
On October 8, 2026, we released an update improving some systems and addressing some in-game issues.
Please check that the version number in the lower right corner of the main menu is displayed as v1.5.154194.
System Changes
・Gameplay & AI Improvements for The Weight:
- Grab attacks now deal heavy damage instead of causing instant death on Story Mode and Normal difficulties.
- Searching behaviors have been improved to prevent The Weight from ‘camping’ in front of the player’s objective for long periods of time.
- Searching behaviors have been improved to prevent The Weight from repeatedly searching the same location and remaining there for long periods of time.
- Hunting behaviors have been improved to prevent The Weight from tracking the player too aggressively.
・Gameplay & AI Improvements for enemies:
- Enemy sensitivity to the sound of firearms has been reduced.
- Enemy sensitivity to the sound of the player while running has been reduced.
- Enemy sensitivity to the sound of the player entering a hiding space has been reduced.
- The frequency of enemy counterattacks after successful player attacks during melee combat has been reduced.
- With the exception of The Weight, grapple attempts from enemies while the player is actively blocking with a melee weapon have been removed.
- Players are now given more time to react to enemies after escaping a grapple.
・Puzzle Information Design Improvements
- A collectible manual for the "Remote Systems Control" console that can be viewed for quick reference while operating the console has been added.
- The pipe layout for the "Aux Line" puzzle has been updated to improve clarity.
Bug Fixes
・Fixed a progress-blocking issue in Part 5 where glass could prevent the player from entering the CEG Tower.
・Fixed an issue in Part 5 where the names of the Projector Slides could incorrectly display the same name.
・Fixed several areas where the player could go out of bounds and break the sequence of the game.
・Fixed an issue where the Letterbox option would not be visible when playing on an ultrawide monitor.
・Added missing key bindings for AZERTY keyboards.
・Improved frame pacing and further reduced instances of streaming stutter.
Current Release
Build 25697972
Uploaded Oct 08, 2026
System Requirements
How to Install
Townfall.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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View AllDownload SILENT HILL: Townfall for PC with a direct link or via torrent. Get the full version of SILENT HILL: Townfall for free. SILENT HILL: Townfall is a Action released by Screen Burn.