About the Game

In a desperate move to end all wars that have been rampaging the world for decades, the mages provoked The Cataclysm. Massive balls of pure magic obliterated nearly everything. A strange purple mist propagated everywhere, with hordes of bloodthirsty mutants coming at night.
Our only hope is now to banish all magic from this accursed world by casting The Last Spell, requiring several days of uninterrupted incantation whilst a few strained Heroes try to protect those damned mages.

The Last Spell is a tactical RPG with roguelite elements in which you have to defend a city against hordes of deadly enemies.
During daytime, prepare your Heroes, carefully choose how to rebuild your Haven and position your defenses. Over the night, exterminate all the monsters coming at your walls with a large range of weapons and skills. Then heal, level up, and repeat until the Magic Seal is broken.

Turn-Based Tactical RPG:
● The whole RPG package: a flurry of stats, skills, perks, traits… and more.
● Tons of items: armors, weapons, trinkets and potions… with their own stats and skills, as well as optional random modifiers. Each weapon has its own skillset and playstyle!
● Build your own classes: upgrade your heroes with stat bonuses and perks, and equip whatever gear you wish. Want to make a glass cannon rogue/mage fighting with a gun? Do it!
● Manage your squad of heroes: they’re strong, but they are few and have access to limited resources. Healing and mana are scarce, so try to find a good balance.
Hordes of Evil:
● Think and adapt: you will face swarms of deadly enemies with only a few hardened heroes. Optimize your positioning and plan your actions: big AOE attacks, crowd control, buffs, poison... Every Action Point counts towards another day of survival.
● Enemies have strengths and weaknesses that will challenge your wits. And because hard is not enough for us, be prepared for the terrifying Elites!
● Each map will end with epic fights against unique mind-bending bosses.
Protect the Haven:
● Rebuild the city to help you in-between fights. Get healed, forge new magical weapons, get new heroes. Spend your resources wisely, commander!
● Build up your defenses: walls, traps, towers, catapults… every tiny bit of help is welcome.
● Protect the Magic Circle at all costs! If you lose it, humanity is doomed.
● 5 Havens to protect, each with their own setup and challenges requiring you to tailor your strategy to beat the Great Evil.
Roguelite Elements:
● The game is meant to be hard. You will fail… A lot. But every time you do, you’ll grow harder, better, faster, stronger!
● Procedurally generated enemy waves, characters, weapons and a ton of unlockables will keep you entertained until the real world collapses.
● Tailor each run thanks to the Omens: a limited amount of bonuses that can be picked for the upcoming run. Do you prefer more Action Points, more characters, sturdier defenses, better loot? Experiment to find your preferred tools of destruction.
● Scale the difficulty to your liking, with 6 levels of Apocalypse to entertain even the most hardcore players.
Headbanger Soundtrack:
● Over 25 tracks of thunderous synths-driven progressive metal to guide you through this joyous slaughterfest
● Composed by the incredible Rémi - The Algorithm - Gallégo

Screenshots
17 imagesVersion Information
Steam Patch Notes
Official update history
Hello Heroes!
A new hotfix has just arrived!
We've fixed some reported issues on The Last Spell!
BUGFIX
Fixed an issue where Falcon Seed and Snake Seed didn’t count for the “Commander of Amberwald” condition “hit enemies with seed skills
Fixed issues where Big Stomp would trigger even without a target, and would not trigger with certain Jump Over skill variations. It also could not be canceled after a leap, even when no damage was dealt.
Don't forget to update your game!
Hello Heroes!
A new patch is available for The Last Spell, fixing two bugs!
BUGFIX
Fixed an issue where poison effet of Unique weapons didn't scale, they are now considered as level 5 weapons
Fixed an issue where the Material Instability perk didn’t count all attacks, like dodged ones, to trigger the Burst skill.
Don't forget to update your game!
Hello Warriors!
Yesterday, we released patch 1.3.32.6, but unfortunately, one of the fixes introduced a very bad issue where players would have their save broken.
Thankfully, we reverted the fix, managed to repair the saves of players, and now we're finally able to release the fix without breaking the saves! (we're very sorry again)
Fixed an issue where Manaflower Petal Storm Skill could kill the caster when you have unlocked Extended Reach Epiphanie.
Fixed an issue where Cetusia’s unique offhand skill could kill the caster depending on the skill’s target.
Headburst Unique rifle has now -10% propagation damage like other rifles
Fixed an issue where Allied Soulbounds were mistakenly counted as enemies in your Haven in the HolyGround perk conditions. The perk now also grants the correct damage bonus to the hero.
Fixed an initialization issue on the epiphany tooltip which could cause a softlock
Don't forget to update your game!
UPDATE
Unfortunately, we discovered that one of our fixes in version 1.3.32.6 could corrupt your saves if you had unique weapons in your run. To limit the issue as quickly as possible, we have reverted to version 1.3.32.4 while we work on fixing it. If you are affected by this issue, please send us your save folder so we can check with you whether it’s possible to recover a backup of your save. Thank you for your understanding, and we are truly sorry for the inconvenience caused.
You can find your saves here :
%Appdata%/../LocalLow/Ishtar Games/The Last Spell/Save/Steam
Please send your files to support\Ishtar\games
Hello Warriors!
We have a new hotfix for this week, bringing more bugfix!
Fixed an issue where Manaflower Petal Storm Skill could kill the caster when you have unlocked Extended Reach Epiphanie.Fixed an issue where Cetusia’s unique offhand skill could kill the caster depending on the skill’s target.Headburst Unique rifle now has -10% propagation damage like other riflesFixed an issue where Allied Soulbounds were mistakenly counted as enemies in your Haven in the HolyGround perk conditions. The perk now also grants the correct damage bonus to the hero.Fixed an issue where poison effet of Unique weapons didn't scale, they are now considered as level 5 weaponsFixed an initialization issue on the epiphany tooltip which could cause a softlock
Don't forget to update your game!
Hello Heroes!
A new hotfix is available for The Last Spell, fixing more reported issues:
Fixed an issue where portable items could be built infinitely by undoing immediately after construction.
Fixed an issue where heroes available at the same level had inconsistent prices when the apocalypse modifier “Reduce Inn Heroes Level” was enabled.
Fixed selling price being higher than the buying price when taking epiphanies with item cost reduction and shop uprades or Omen of Bargaining
Fixed a bug where dodge value in the skill attack UI wasn't correct when a perk added an Inaccurate skill effect
Fixed an issue where the dodge multiplier was not properly refreshed when hovering over an enemy while a skill was selected.
Fixed a visual issue where an isolated enemy appeared as non-isolated in the skill preview after a propagation attack.
Tooltips are now adaptive to prevent them from going off-screen horizontally at lower resolutions.
Fixed tooltips of some perks using Damage instead of Perk Damage
Fixed a tooltip issue, there was missing % in some perk descriptions
Fixed an issue where "Elusive" Perk could softlock the game when it killed a "Boomer" or "Hopper" enemy under certain conditions
Fixed an issue where a new god dialogue entry didn't show the right text
Don't forget to update your game!
Hello Heroes!
A new patch is out, fixing many reported issues!
Fixed « Guard Practice » Perk not resetting at the end of a night.
Fixed an issue where the “Human Clawer-Opener” perk did not apply damage to enemies stunned by the “Septic Shock” Perk.
Fixed « Vicious Venom » Perk not activating at the correct times.
Fixed Corpse Piles sometimes offering level 6 items.
Fixed Wall upgrade price not being reduced by the Arrowslit Epiphany.
Fixed a bug where the next night after their summon, allied units were counted as enemies to kill (you were not able to end the night, unless going to the main menu and reloading the game)
Fixed « Bloodcoated » Unique Weapon Perk counter resetting to 4 needed hits instead of 5 after killing a unit.
Fixed an issue where the game softocked when Nessie's tail get attacked by "Elusive" Perk during the Nessie spawn.
Fixed an issue where quests would not be fulfilled even when the conditions were met.
Don't forget to update your game!
Hello Heroes!
A new patch is out, fixing softlock issues, and more!
BUGFIX
Fixed an issue where a softlock could occur when quitting and reloading a game, and have enemies die from poison applied by a hero with the "Blood Thirst" Perk.
Fixed an issue where a softlock could occur when a gravely wounded hero with an active "Back Protection" Perk regained health.
Fixed an issue where heroes with "Throw Potion" Perk or "Runic Gift" Perk in their perk tree reduced consumable and trinket slots each time after returning to the main menu.
(Unfortunately, the fix will not apply to heroes that already lost their slots)Fixed the first condition of Weapon Eposes continually increasing once it has been completed.
Fixed "Starter Epiphanies IV", "Production Epiphanies" and "Defense Epiphanies" Eposes not being counted as completed after beating the requested night.
Fixed a localization issue where some menus did not refresh properly when changing the language.
Don't forget to update your game!
Hello Heroes,
we hope you're doing good! We're still working hard on DLC 3, and on future blogposts to tell you more about the new systems we have yet to introduce you to!
In the meantime, we have a small bugfix issue for the game today!
Security issue
We want to let you know that a security issue was recently found in some versions of the Unity Editor. In certain cases, it could have allowed unsafe file loading. Good news: the issue has been completely fixed. We’ve applied the official Unity updates to make sure our games stay safe and stable. There is no evidence that the issue was ever exploited, and no player data has been affected.
Bugfix
Fixed a text formatting issue in the perk Feral Instinct tooltip
Fixed an issue where potions could not be used when the "Condensed Hate" (Stone Medal perk) was active
Fixed an issue where old save versions could have troubles to unlock Battle Ready Achievement
Don't forget to update your game!
Hello Heroes,
we interrupt your summer to bring you a small-ish update for The Last Spell, AND an update for the apocalypse achievements!
Apocalypse Achievements
Apocalypse achievements now require the player to complete a map with a certain Apocalypse Level active, instead of a certain amount of modifiers. This is more similar to how it worked before, and should be less confusing to players
Localisation fix
Fixed two translation errors in German in the Metashop entries related to starting the game with a helmet or a usable.
Fixed a translation error in Ukrainian in the "How to Play" tab related to panic.
Bugfix
Fixed a bug where the Perk Death Denial didn’t work when a hero was killed by the perk Boom
Hello Heroes!
A new patch is available!
Balancing
Increases duration by 1 turn for debuff added by “Upgraded Enemies” apocalypse on Runers' skill
A new patch is now available, bringing some bugfix and balancing!
Fixes:
- Fixed 'Falcon Seed'seed upgraded 'Flying Thorns' skill having 4 range instead of 6
- Fixed 'BOOM!' perk damages not being properly applied on each target (the damages were reduced after each hit)
- Fixed 'Manual Damage Trap' skill being able to affect the caster
- Fixed 'Surgical Strikes' perk effects not being consumed when dropping below the Move threshold by using a skill
Balancing & QoL:
- 'Shower of Blows' perk bonuses are now reset at the start of each day
- 'Deadly Ranger' perk now shows bonuses before unlock
Don't forget to update your game!
Today, we have one last hotfix before the weekend:
- Fixed some Favors not being correctly updated in some situations for building built, item bought and item produced
- Fixed Architect achievement incorrectly requiring DLC buildings to be unlocked (just launching the game should get you the achievement if you had fulfilled the conditions of the achievement)
- Fixed Epidemic not affecting Bosses
- Fixed Earthquake Strike affecting Heroes
- Fixed Really Tossable Fellow perk description not reflecting the recent changes
Don't forget to update your game!
Current Release
Build 22615685
Uploaded Oct 18, 2026
System Requirements
How to Install
The Last Spell.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
6E2B42FC
86a7b09765995368525b3a8dfc9785a1eca1e1a0ba726b196ff968f1abb7935d
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