About the Game
Explore over-the-top action and physics-bending motorcycle racing in the latest opus of the Trials franchise. All new features, more competitions and more tracks means new challenges.

Ride challenging tracks around the world – from the Great Wall of China and New York City to the Eiffel Tower and everywhere in between.
With the new hilarious Tandem Bike, get your friends and try to control one bike with two riders.

From your local backyard to worldwide stadiums, defeat all your opponents online and rise to glory.

Create and share unique levels in Track Central using over 10 000 items available. Possibilities are endless - and so is the fun.

Ride challenging tracks around the world – from the Great Wall of China and New York City to the Eiffel Tower and everywhere in between.
With the new hilarious Tandem Bike, get your friends and try to control one bike with two riders.

From your local backyard to worldwide stadiums, defeat all your opponents online and rise to glory.

Create and share unique levels in Track Central using over 10 000 items available. Possibilities are endless - and so is the fun.
Screenshots
10 images
Version Information
Steam Patch Notes
Official update history
Greetings Riders,
On Thursday, June 25th we will release the 12th post-launch update for Trials Rising. Check out all the details of what will be included below.
View on Steam
On Thursday, June 25th we will release the 12th post-launch update for Trials Rising. Check out all the details of what will be included below.
Track Central
- Several navigation improvements including:
- User is returned to the proper search/feed page after viewing "track details"
- User is returned to the proper search/feed page after viewing "track details" and then viewing "Creator profile"
- User is returned to the proper search/feed page after playing tracks from the “More from Creator” search
- User is returned to the proper search/feed page after viewing "track details"
- “Play against” is now available regardless if a track has been downloaded.
Private Multiplayer
- Changed the limit of “Favorites” displayed in private multiplayer from 30 to 120.
- Fixed an issue where the game incorrectly adds user-created tracks when scrolling down from the last row of feeds/search results in Private Multiplayer
- Users can no longer duplicate tracks in Private and Party mode after adding them from the search menu.
- On Xbox, the Wheelie mode and Burning Bike bar are no longer doubled on screen.
Other Fixes
- Only owned Track Packs will display a preview UI in the worldmap when playing offline, addressing an issue that caused unowned Track Packs to show a price of “Free” when viewed offline.
- BlazeJP decal background transparency has been fixed.
- Fixed an issue that could cause a crash when using “Rider Path” in the Track Editor.
- Fixed an issue causing connectivity issues to the Ubisoft Club on Nintendo Switch.
- In public multiplayer, you can now see the name of the rider you are spectating.
- The “Display” decal category in the Track Editor has been split into 3 categories to address navigation issues, Display, Display+ & Display ++
Greetings, Riders
Thursday May 28th will mark the release of Trials Rising’s 11th post-launch update. Let’s take a look at what’s included in the patch.
The Trials Rising Live team has been working to clean-up some incorrect times on the leaderboards. Over the last few weeks, some clean-up has been happing on the leaderboards and more is on the horizon after TU11 is released:
Fixed a network issue that caused 1-2 second pauses during gameplay due to calls being made to the server
[ALL PLATFORMS] Fixed a physics exploit on the track Tilting at Windmills
[ALL PLATFORMS] Increase cache time for active feed (improves loading times when reentering Track Central after playing a track)
[ALL PLATFORMS] Changed behavior of the current song UI to not reappear when restarting the track
[ALL PLATFORMS] Current song UI will be hidden during gameplay when the music volume is turned to zero
[ALL PLATFORMS] Fixed Gear Crate preview to display all items organized by rarity
[ALL PLATFORMS] Changed Next Medal UI on Track Central Ninja tracks to display faults instead of time
Fixed a bug that displayed “#0” after Stadia profile names on the leaderboard
[ALL PLATFORMS] Fixed mismatching IDs for various textures in the Track Editor’s Decal tool
[ALL PLATFORMS] Fixed a bug that caused the “Easy to Learn, Hard to Master” sticker to have a black
background instead of transparent
[ALL PLATFORMS] Fixed a bug that changed the appearance of Terrain Materials texture #182
Fixed a bug that caused input setting to not be retained when rebooting the game
Fixed an issue that caused input to repeat when playing on Chromecast
Fixed UI to display controller inputs for the most recently used input device
Fixed inconsistent Test Track behavior when creating a Supercross mode track
Fixed an issue that caused the game to freeze if the physics radius is set above 200m
[ALL PLATFORMS] Fixed incorrect redirect after reporting an item
[ALL PLATFORMS] Adjusted rider posture when riding the Crawler
[ALL PLATFORMS] – After the May 28 patch Track Pack Icons on the world map will incorrectly display their price as “Free” when viewed in offline mode. The Track Pack cannot be purchased offline and after reconnecting, the correct Acorn price will update and display before confirming a purchase. This bug is expected to be fixed in our next patch.
View on Steam
Thursday May 28th will mark the release of Trials Rising’s 11th post-launch update. Let’s take a look at what’s included in the patch.
Leaderboard Clean Up
The Trials Rising Live team has been working to clean-up some incorrect times on the leaderboards. Over the last few weeks, some clean-up has been happing on the leaderboards and more is on the horizon after TU11 is released:
- Recalculated global score for all players in the top 200
- Recalculated global score for various other profiles identified as having inconsistencies
- Removing scores achieved using an exploit on the Out of Control skill game
- Removing scores achieved due to a bug on the Texas Turmoil Stadium Finals
- Removing scores achieved using an exploit on the track Tilting at Windmills
Patch Notes
Stability/Performance
Fixed a network issue that caused 1-2 second pauses during gameplay due to calls being made to the server
Tracks
[ALL PLATFORMS] Fixed a physics exploit on the track Tilting at Windmills
Track Central
[ALL PLATFORMS] Increase cache time for active feed (improves loading times when reentering Track Central after playing a track)
UI
[ALL PLATFORMS] Changed behavior of the current song UI to not reappear when restarting the track
[ALL PLATFORMS] Current song UI will be hidden during gameplay when the music volume is turned to zero
[ALL PLATFORMS] Fixed Gear Crate preview to display all items organized by rarity
[ALL PLATFORMS] Changed Next Medal UI on Track Central Ninja tracks to display faults instead of time
Fixed a bug that displayed “#0” after Stadia profile names on the leaderboard
Stickers/Decals
[ALL PLATFORMS] Fixed mismatching IDs for various textures in the Track Editor’s Decal tool
[ALL PLATFORMS] Fixed a bug that caused the “Easy to Learn, Hard to Master” sticker to have a black
background instead of transparent
[ALL PLATFORMS] Fixed a bug that changed the appearance of Terrain Materials texture #182
Controller/Input Devices
Fixed a bug that caused input setting to not be retained when rebooting the game
Fixed an issue that caused input to repeat when playing on Chromecast
Fixed UI to display controller inputs for the most recently used input device
Track Editor
Fixed inconsistent Test Track behavior when creating a Supercross mode track
Fixed an issue that caused the game to freeze if the physics radius is set above 200m
Gear Store
[ALL PLATFORMS] Fixed incorrect redirect after reporting an item
Rider
[ALL PLATFORMS] Adjusted rider posture when riding the Crawler
KNOWN ISSUE
[ALL PLATFORMS] – After the May 28 patch Track Pack Icons on the world map will incorrectly display their price as “Free” when viewed in offline mode. The Track Pack cannot be purchased offline and after reconnecting, the correct Acorn price will update and display before confirming a purchase. This bug is expected to be fixed in our next patch.
{STEAM_CLAN_IMAGE}/32967688/23093dd58604140e097ad1421f01ca825d39f9b4.jpg
The tenth patch for Trials Rising is upon us and we’re kind of excited about this one. This patch includes some new features or improvements that have long been on our wishlist. Some bigger, some smaller, all frequently requested by players. Let’s jump right in and see what’s new in Trials Rising’s April Patch, expected to release Wednesday, April 8th.
Are you an apex Alpaca rider? Maybe you dominate on the Donkey. With the release of this patch, bike curious players will be able to compete across Trials Rising’s world of tracks on any available bike and save their time to bike-specific leaderboards. Bike leaderboards will be available on in-game Trials Tracks, Stadium Finals & Ninja Tracks for any bike that is available to ride. Bike leaderboards are accessed from track leaderboards under the BIKE tab. Bike leaderboards will only start to record entries after the patch is released, times made on different bikes prior to the patch will not appear on bike leaderboards.
{STEAM_CLAN_IMAGE}/32967688/24ed08f368667067176f7595dc805b62642fe12b.jpg
The thrill of competition is a big part of Trials Rising but sometimes you might just want to have some alone time on the track. With the new Disable Ghost option found in the Game Options menu, you can remove most ghosts from the single-player experience of Trials Rising. No ghosts on tracks, in loading screens or the results screens. There are a few exceptions: ghosts will still appear when playing Challengers, completing Contracts that require beating a ghost and in Stadium Finals.
{STEAM_CLAN_IMAGE}/32967688/f49f1214d4ac5c331a333b6f0ffef9d13e63cfc8.jpg
Sometimes you’re just not feeling it and want to move on to the next. If we’re talking about tracks in private multiplayer or songs on the soundtrack we’ve got two new options for you. In Private Multiplayer matches the host can skip the current track with the restart button and move on to the next track in the playlist.
At nearly any point in the game it’s also now possible to skip the current song playing. This can be done with a push of a button or through the pause menu. This feature also includes a new UI element that displays the name of the current song in the upper right corner of the screen. This element appears briefly when a new song starts and when first loading a new track.
The collection of bike & rider gear available in Gear Crates is getting a lot larger. Up until now, Gear Crates have included around 25-30 customization items. The new gigafied Gear Crates have 167 different items to potentially pull from when opened.
[ALL PLATFORMS] The order of bikes in the bike selection menu adjusted to move Helium & Donkey directly after the Mantis
[ALL PLATFORMS] New stickers, including some created by and for Trials Elite players are available in Track Editor & Sticker Store
[ALL PLATFORMS] Fixed an issue that caused icons to flicker when viewing the “Display” category in the decal tool
[ALL PLATFORMS] Optimizations to track thumbnail loading
[ALL PLATFORMS] Fixed a connection error that occurred when trying to buy or sell certain customization items
Adjusted behavior when the game window is not the active window on the desktop
View on Steam
FEATURE IMPROVEMENTS
The tenth patch for Trials Rising is upon us and we’re kind of excited about this one. This patch includes some new features or improvements that have long been on our wishlist. Some bigger, some smaller, all frequently requested by players. Let’s jump right in and see what’s new in Trials Rising’s April Patch, expected to release Wednesday, April 8th.
BIKE LEADERBOARDS
Are you an apex Alpaca rider? Maybe you dominate on the Donkey. With the release of this patch, bike curious players will be able to compete across Trials Rising’s world of tracks on any available bike and save their time to bike-specific leaderboards. Bike leaderboards will be available on in-game Trials Tracks, Stadium Finals & Ninja Tracks for any bike that is available to ride. Bike leaderboards are accessed from track leaderboards under the BIKE tab. Bike leaderboards will only start to record entries after the patch is released, times made on different bikes prior to the patch will not appear on bike leaderboards.
{STEAM_CLAN_IMAGE}/32967688/24ed08f368667067176f7595dc805b62642fe12b.jpg
DISABLE GHOSTS
The thrill of competition is a big part of Trials Rising but sometimes you might just want to have some alone time on the track. With the new Disable Ghost option found in the Game Options menu, you can remove most ghosts from the single-player experience of Trials Rising. No ghosts on tracks, in loading screens or the results screens. There are a few exceptions: ghosts will still appear when playing Challengers, completing Contracts that require beating a ghost and in Stadium Finals.
{STEAM_CLAN_IMAGE}/32967688/f49f1214d4ac5c331a333b6f0ffef9d13e63cfc8.jpg
SKIP IT: SKIP HEAT & SKIP SONG
Sometimes you’re just not feeling it and want to move on to the next. If we’re talking about tracks in private multiplayer or songs on the soundtrack we’ve got two new options for you. In Private Multiplayer matches the host can skip the current track with the restart button and move on to the next track in the playlist.
At nearly any point in the game it’s also now possible to skip the current song playing. This can be done with a push of a button or through the pause menu. This feature also includes a new UI element that displays the name of the current song in the upper right corner of the screen. This element appears briefly when a new song starts and when first loading a new track.
GIGACRATE
The collection of bike & rider gear available in Gear Crates is getting a lot larger. Up until now, Gear Crates have included around 25-30 customization items. The new gigafied Gear Crates have 167 different items to potentially pull from when opened.
OTHER FIXES & IMPROVEMENTS
Bikes
[ALL PLATFORMS] The order of bikes in the bike selection menu adjusted to move Helium & Donkey directly after the Mantis
Stickers/Decals
[ALL PLATFORMS] New stickers, including some created by and for Trials Elite players are available in Track Editor & Sticker Store
Track Editor
[ALL PLATFORMS] Fixed an issue that caused icons to flicker when viewing the “Display” category in the decal tool
Track Central
[ALL PLATFORMS] Optimizations to track thumbnail loading
In-Game Stores
[ALL PLATFORMS] Fixed a connection error that occurred when trying to buy or sell certain customization items
Windows
Adjusted behavior when the game window is not the active window on the desktop
Greetings Riders,
The next patch for Trials Rising is releasing on Monday November 4th. Below you can find the change list for this patch.
Our full patch notes list for the November update can be found here
View on Steam
The next patch for Trials Rising is releasing on Monday November 4th. Below you can find the change list for this patch.
STABILITY
- [All Platforms] Squashed a bug that could cause a crash if a UGC track is loaded before the thumbnail downloads on Track Central
- Fixed an issue that could cause a crash on the splash screen after TU6
- Squashed a bug that could cause a crash when loading a track from the first league on the profile’s first playthrough
- Fixed an issue that could cause the game to become unresponsive when scrolling through the bike selection menu with the mouse wheel
UI
- [All Platforms] Split times are now visible when playing Track Central tracks
- [All Platforms] Various localization & text spill fixes
- [All Platforms] Fixed poses & animations that were missing on some platforms
- [All Platforms] Fixed a redirection issue after purchasing the Turtle or Alpaca bikes
- [All Platforms] Fixed incorrect thumbnails for Alpaca frames in Bike Store
- [All Platforms] Fix for missing parts for Fun Bikes in the Bike Store
- [All Platforms] Fixed several customization items that had the incorrect rarity icon
- [All Platforms] Added/fixed filters related to expansion pack tracks in Private MP & Party Mode
- [All Platforms] Fixed various incorrect or misaligned thumbnails in the Bike & Rider Stores
- [All Platforms] Squashed a bug that could display incorrect search filters after re-entering the search menu in Track Central
- [All Platforms] Fixed a bug that could cut off Skill Game instructions during a race if they are over 160 characters
- [All Platforms] Fixed a bug that centered and cut off track names on Track Central tiles if they are too long to fit in the tile
- [All Platforms] Squashed a bug that could show a new sticker notification when no new stickers are available
- [All Platforms] Fixed an issue that could display incorrect values on the result screen of custom skill games if they use a data source for the primary score
- [All Platforms] Fixed missing UGC track poster in bike selection screen of Party Mode
- [All Platforms] Fixed various camera clipping issues in the Rider & Bike Stores
- [All Platforms] Season 2 headlights are now visible for all compatible bikes in the Bike Store
- [All Platforms] Squashed a bug that could display incorrect time information in the Activity Feed
- [All Platforms] Euro Semi Pro: Highland Fling menu was not displaying all tracks in that league
- Added Steam Controller button map in replays
- Squashed a bug that could cause players to get stuck on the rating screen after playing UGC from the World Map
- Fixed inputs displayed when using a wireless Xbox One controller
EDITOR
- [All Platforms] The date a track was last saved will now be visible when loading/saving/managing custom track files
- [All Platforms] Fixed incorrect default medal times
- [All Platforms] Squashed a bug that caused the emitter tool to initially emit too many objects
- [All Platforms] Fixed an issue that prevented the emitter tool from emitting glued groups of objects
- [All Platforms] Fixed a bug that allowed players to skip checkpoints when playing the track during the sharing process
- [All Platforms] Squashed a bug that could cause editor controls and UI to be temporarily disabled after returning from test mode
- [All Platforms] Fixed a bug that caused UI to disappear if the player pressed R3 while in the object selection menu
- [All Platforms] Randomize Color option has been fixed for a variety of objects
- [All Platforms] Fusion Finish gate & Finish Gate Base objects were not casting shadows
- Squashed a bug that could recolor objects if they were highlighted when saving the track
- Fixed an issue that could cause the editor to become unresponsive if the player backs out of the sharing process during the test run phase
TRACKS
- [All Platforms] Fixed some missing collisions on Amazon Warrior
- [All Platforms] Access to some Fun Bikes removed from some tracks that were found to be impossible to pass
- [All Platforms] Fixed an issue that could cause physics objects to not activate when playing a track after viewing a replay
STORE
- [All Platforms] Fixed an issue that could prevent all items from being awarded when purchasing a bundle
- [All Platforms] Fixed an issue that could cause players to lose Acorns if online connection was lost while purchasing a bike
CUSTOMIZATION
- [All Platforms] Fixed clipping & distortion issues with various customization items
SHARING
- Fixed a bug that could prevent players from sharing custom tracks or gear due to an inappropriate language warning even if no inappropriate language was present
ACHIEVEMENTS/TROPHIES
- [All Platforms] Platinum medals earned on Stadium Finals are now counted towards Platinum Deposit Achievement/Trophy
GRAPHICS
- [All Platforms] Dirt decals were not displaying properly on the left side wheels of the Crawler
TRACK CENTRAL
- [All Platforms] 50 track limit removed from Favorites feed
- [All Platforms] Already played tracks will not appear on the main page of Track Central
MISC
- Fixed controller vibration when playing with a Dualshock 4 controller
- [All Platforms] Squashed a bug that allowed the player to grab the surface of water planes during gameplay as if it were a solid object
UBISOFT CLUB
- [All Platforms] Fixed missing localizations for Weekly Challenges
- [All Platforms] Fixed incorrect time remaining counter on Weekly Challenges
- Incorrect icons removed from weekly challenges
- Fixed Turbo Pipe not appearing for 5 coins in the shop once redeemed from Ubisoft Club
- Fixed missing notifications for Weekly Challenge completion & prize collecting
Our full patch notes list for the November update can be found here
Greetings Riders,
Trials Rising’s next patch will release on Monday, September 9th. Find below a list of fixes, updates or other changes coming with the patch.
Highlights
Inventory
Bike & Rider Stores
Stability
UI
Track Central
Track Editor
Misc.
View on Steam
Trials Rising’s next patch will release on Monday, September 9th. Find below a list of fixes, updates or other changes coming with the patch.
Highlights
- Fixed an issue where players’ gear was frequently resetting after restarting the game
- Trending feed now correctly displays the most recent popular tracks
- Favorited TC tracks now automatically download
Inventory
- Fixed missing items when local save data is restored from online storage
Bike & Rider Stores
- Fixed “Find in Store” redirects for bike parts that redirected players to the Squid
Stability
- Fixed various crashes that could occur when network connection is lost during specific actions
UI
- Fixed incorrect creator name that could display under various conditions in the Store
- Included missing information in Custom Filers menu if there are no Custom Filters
- Fixed missing menu elements that could occur in the Gear Crates menu
- Fixed missing HUD that occur when restarting a skill game
- Fixed missing item previews that could occur when accessing Player Profile
Track Central
- Players no longer incorrectly redirected after exiting Creator Profile or Leaderboard screens several times on the same TC track
- Previously selected or highlighted tracks now correctly remain selected when returning to TC main or feed page
Track Editor
- Fixed custom material and collision settings that would reset when an object is copied
Misc.
- Fixed notifications for various activates that were not appearing the notifications tab
- Fixed an incorrect ghost that could appear when attempting the “Scrapped Potential” Contract on Grave of Giants
- Fixed accessories that were not displaying on rider preview in the Garage & Store
{STEAM_CLAN_IMAGE}/32967688/a8177ebf64c115693fa641232631adb6bebe7d4a.jpg
Greetings Riders,
Trials Rising’s next patch will release on Monday, September 9th. Find below a list of fixes, updates or other changes coming with the patch.
You can also find our full list of patch notes on our official forums.
View on Steam
Greetings Riders,
Trials Rising’s next patch will release on Monday, September 9th. Find below a list of fixes, updates or other changes coming with the patch.
Highlights
- Fixed an issue where players’ gear was frequently resetting after restarting the game
- Trending feed now correctly displays the most recent popular tracks
- Favorited TC tracks now automatically download
Inventory
- Fixed missing items when local save data is restored from online storage
Bike & Rider Stores
- Fixed “Find in Store” redirects for bike parts that redirected players to the Squid
Stability
- Fixed various crashes that could occur when network connection is lost during specific actions
UI
- Fixed incorrect creator name that could display under various conditions in the Store
- Included missing information in Custom Filers menu if there are no Custom Filters
- Fixed missing menu elements that could occur in the Gear Crates menu
- Fixed missing HUD that occur when restarting a skill game
- Fixed missing item previews that could occur when accessing Player Profile
Track Central
- Players no longer incorrectly redirected after exiting Creator Profile or Leaderboard screens several times on the same TC track
- Previously selected or highlighted tracks now correctly remain selected when returning to TC main or feed page
Track Editor
- Fixed custom material and collision settings that would reset when an object is copied
Misc.
- Fixed notifications for various activates that were not appearing the notifications tab
- Fixed an incorrect ghost that could appear when attempting the “Scrapped Potential” Contract on Grave of Giants
- Fixed accessories that were not displaying on rider preview in the Garage & Store
You can also find our full list of patch notes on our official forums.
Greetings Riders,
Trials Rising’s next patch will release on Monday, June 3rd. Find below a list of fixes, updates or other changes coming with the patch.
View on Steam
Trials Rising’s next patch will release on Monday, June 3rd. Find below a list of fixes, updates or other changes coming with the patch.
Tracks
- Minor audio and visual updates to various tracks
- Performance optimizations done to the track UK Upper
- Fixed monster bus that could fall under the terrain during the ending animation for Demolition day
- Fixed missing music on track Plane Graveyard
Multiplayer
- New ranked multiplayer scoring method integrated
- UI updates for new ranked multiplayer scoring method
- Leaderboard updates for new ranked multiplayer scoring method
- Updates to match scoring in public & private multiplayer
- Fixed mismatched player names and scores in Private Multiplayer results screen
- Fixed cases that could cause players to become inactive in Party Mode
- Fixed incorrect custom track thumbnail dimensions in Private Multiplayer lobby
- Fixed extra modifiers that could be applied when applying modifiers to all tracks
Stadium Finals
- Updated algorithm for selecting online ghosts in 8 & 4 lane tracks
Track Central
- Ability to change vote on a custom track added
- Improved access to Track Central in offline mode
- Fixed greyed out “Watch Replay” option on tracks that have not been downloaded
- Added Ninja track type to search filters
- Improved key-word search functionality
- Fixed incorrect difficulty tags
- Fixed track preview image in bike selection screen
- Fixed missing thumbnails for downloaded tracks in offline mode
- Various UI improvements
- Improved loading logic of feeds
- Fixed some redirects when backing out of various menus
- Added search criteria to search results page
- Fixed a bug on bike selection menu when player doesn’t own any allowed bikes
- Removed double functionality of W & S keys when in search field
Track Editor
- Fixed color randomization on objects with this option
- Collision model fixes for Evo DLC 2 primes pyramid set & triangle set
- Fixed ability to use a state event with the sound controller
- Fixed crash caused by player event > reset to checkpoint with reset physics disabled
- Fixed incorrect text in Spotlight shadow type
- Fixed issue with visible mesh when physics are activated on the Tree Trunk object from the Trials Evolution object set
- Fixes to sharing flow
- Removed redundant or unused legacy options from various tools & options
- Fixed background scenery that wouldn’t appear after being disabled then re-enabled
- Fixed missing tutorial text when entering the track editor
Ubisoft Club Challenges
- Fixes to Weekly Challenge rewards flow
- Fixed missing pop-ups related to Ubisoft Club challenge
UI
- Fix for Stadium Finals post-race rewards pop-up
- Fixed missing UI elements in bike selection screen
- Fixed typo on “too many faults” pop-up
- Fixed delay in Acorn count updating after purchasing a bundle
- Improvements to news tiles
- Fixed incorrect “Next Medal” icon in custom track results screen
- Fixed various text overflow issues in some localizations
- Fixed incorrect time & fault displays in replays
Garage
- Fixed various clipping issues on customization items
- Fixed LOD on Super Moto Rhino skin
- Fixed misaligned forks on Wide Surface Rhino skin
- Fixed position of various headlights
- Fixed position of price information on Bike purchase confirmation pop-up
Replays
- Fixed camera freeze on replays recorded before April patch
- Added ability to view replays on in-game Ninja & Tutorial tracks
- Fixed broken replays for Sixty Six Expansion skill games when viewed from other platforms
Leaderboards
- Fixed an issue that displayed incorrect information on the leaderboard for UGC skill games when accessed from the post-race results screen
- Fixes to Leaderboard behavior if player reestablishes online connection mid-race
Audio
- Audio sync and playback improvements
- Equalized volume of different rider voices
- Fixed missing sound effects on various tracks
Contracts
- Adjusted requirements for KTM contract “Burnout” on Cadillac Rancher to allow up to 5 faults
Stability
- Various stability fixes & updates
Store
- Fixed connection error when attempting to purchase an item that is already owned
- Improvements to flow for banned items
Misc
- Fixed ghosts disappearing after exiting a private multiplayer lobby
- Balances to Contract, Collectable & UGC sharing rewards
- Removed ability for a controller to still control the game when window is minimized
- Fix to Challenge & Badge pop-ups appearing when overlay is active
MULTIPLAYER
- Multiplayer Matchmaking Improvements
- Stability fixes and improvements to Party Mode (local multiplayer)
- Private Multiplayer added
- Fixes and improvements to prepare for Private Multiplayer
INVENTORY
- Fixed an issue that caused inventory items to duplicate
- Fixed an issue that prevented Ubisoft Club rewards from appearing in a player’s inventory
- Fixed an issue that caused infinite loading for some items in a player’s inventory
- Fix for Season One stickers not appearing in Garage
- Fixed an issue with the Squirrel helmet disappearing from players’ inventory
- Inventory stability updates
- Stickers: removed extra “Display” category that was empty
TRACK CENTRAL
- Updated Track Central so that players will be returned to the search/feed and last track viewed after exiting a track
- Fixed an issue that could select impossible ghosts to race against on custom tracks
- Fixed an issue that caused the wrong track type to be displayed in track info on Track Central
- Fixed an issue that removed custom tracks from favourites when exiting Track Central
- Fixed “My Best” entry in custom skill games on Track Central that displayed time when the primary score was set as something else
TRACK EDITOR
- Fixed an issue that caused track save files to disappear from the Track Editor after over-writing saves
- Track time will now appear in the Track Editor after completing a test run
- Added advanced object properties to effects in the Track Editor
- Various tool fixes and updates
- Fixed an issue that caused the rider to instantly crash if a driveline is placed close to the world limits in the Track Editor
CUSTOMIZATION
- Fixed an issue that caused decals placed on tires to appear on the wrong side of the tire
- Fixed a visual bug in the front forks of Rhino & Tandem bikes
- Fixed some clipping issues with various rider gear items & poses
- Fixed some customization bugs on the Wide Surface Body Kit
STABILITY
- Fixed an issue that could cause a crash after removing tracks from the party mode playlist
- Fixes and improvements to prepare for the 66 Expansion
- Fixes and improvements to prepare for Easter Event
- Various stability updates & fixes
- Fixed a crash that occurred when crossing the finish line on the Hill Climb skill game
- Fixed an issue that caused the game to crash when being closed
- Fixed a crash that could occur when switching between fullscreen & windowed mode from the editor
UI/UX
- Fixed various localization & text errors
- Fixed missing visualizations on some University of Trials tracks
- Fixed a bug that prevented new challengers from appearing on the world map when the challengers filter is active
- Fixed a bug that displayed the “Season Finished!” pop-up when returning to the main menu in offline mode
- Fixed some inconsistent or incorrect inputs between different menus
- Fixed days remaining counter in Multiplayer Leaderboard menu
- Fixed some missing sound effects in base game tracks
- Fixed an issue that reset advanced video options in windowed mode
- Improvements for Steam Controller
Full list of patch notes are available on the Ubisoft Forums.
Current Release
Not available
System Requirements
OS
N/A
CPU
Intel Core i5-2400, AMD FX-4100
RAM
4 GB RAM
GPU
NVIDIA GeForce GTX 650 Ti or AMD Radeon HD 7770
How to Install
1
Download all files
2
Extract the .ISO file to a folder (use WinRAR or 7-Zip)
3
Mount the ISO file (double-click or right-click → Mount)
4
Run setup.exe
5
Launch the game from desktop shortcut or Start Menu
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
25.7 GB
Password: cracked-games.org
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