About the Game


Undisputed is an authentic boxing game developed with care by dedicated fight fans, alongside the professional boxing community. Here’s what you can experience:


Boxing isn’t just about throwing punches. The ring is a strategic battlefield where fighters can choose an angle of attack, set up traps, and outsmart opponents through clever tactics. That’s why we’ve added several layers of fight mechanics to Undisputed, giving more control than ever to master the Sweet Science.
Play through the epic journey from amateur boxing tournaments, all the way to becoming Undisputed Champion, in the true-to-life Career Mode.
Create your own fighter with Character Creator, customising everything from build, to tattoos, to shorts and gloves.
Revolutionary footwork mechanics, including a Loose Movement toggle to help you get around the ring with ease, and Flat-Footed Movement when your stamina drops.
More than 60 individual punches. Punch from multiple angles and directions. Feint to set up a trap and counter.
All the tools needed to be a defensive wizard. Slip punches, weave, dodge, and block.
Physics driven interactions, so punches can sometimes go around or even through the guard.
Up close and personal inside fighting like never before.
Manage stamina over the course of a fight with the Adrenaline system.
50 Attributes & Traits to differentiate styles and capabilities of fighters.
Multiple AI styles and difficulty settings for everyone from amateurs to pound-for-pound masters.


We’ve licensed and collaborated with real-life boxers, governing bodies, and brands to bring unprecedented authenticity to Undisputed.
70+ licensed fighters in the game so far. From legendary names like Muhammad Ali and Sugar Ray Robinson to boxing’s modern champions, including Canelo Álvarez, Terence Crawford, and Tyson Fury.
An exciting Women’s Division with stars like Katie Taylor, Jessica McCaskill, Natasha Jonas and Ebanie Bridges.
The WBC, British Boxing Board of Control, and other real-life boxing organizations.
Boxing equipment and apparel brands such as Empire Pro Tape, Everlast, Adams Footwear and more.
Punch stats and presentation featuring CompuBox.
Fighter introductions by the legendary Jimmy Lennon Jr.
Distinguished referee Kenny Bayless.


We’ve taken great care to make sure Undisputed looks and feels like boxing should.
Incredibly detailed boxer models, utilizing the latest scanning technology.
Customise your professional fighters with ring attire, taunts and ringwalk music for the ultimate in authenticity.
6 unique fight locations, including a large arena, Coldwell’s Gym, & an outdoor venue.
Realistic damage, progressive sweat, and facial deformation.
Broadcast presentation with expert commentary by Todd Grisham and Johnny Nelson, as well as ring walks, and referee instructions.
Screenshots
10 images
Version Information
Steam Patch Notes
Official update history
Hey folks,
A quick hotfix is going out today to address a small number of issues related to the 1.4.1 Update, please see below for details:
Fixed issue with Custom Rosters in Career not working from previous game version
Fixed Jack Dempsey's Southpaw hooks not registering hits when they should
Fixed issue with new online multi-queue users sometimes experiencing extended matchmaking upon first queue
Fixed game softlock when receiving online error code in menus
Stay tuned for future updates to Undisputed which will look to address a number of key topics raised by the community, we'll have another "Up & Coming" post which highlights what we're aiming to bring to the next update and beyond so look out for that!
This update brings you gameplay improvements, some minor bug fixes, and the return of Ryan Garcia!
Features/Content
• Ryan Garcia has been reinstated
• Further improvements to punch tracking
Bug fixes
• Fixed an issue where users may be given a loss and 0 SP when disconnected from an opponent
• Fixed an issue where normal hooks and uppercuts were causing unintended hit stuns
• Fixed an issue causing animation snapping
• Fixed an issue where arms would become deformed when throwing punches
#TeamUndisputed 👑
This update is a hotfix, which means it is purely focused on fixing major issues introduced with the last update. Bugs fixed for 1.3.1 are listed below:
- Fixed an issue where punches wouldn't be blocked if the block button is pressed after the punch animation starts.
- Fixed an issue where punches and blocking would lock up when feinting a punch.
- Fixed an issue where slips and dodges would move in the wrong direction.
#TeamUndisputed 👑
1.2.1 - Resolved an issue that led to the game crashing in men's welterweight and heavyweight career modes.
1.2.2 - Resolved an issue that was preventing players from progressing weeks in their career mode.
Thank you for your support since the launch of Undisputed. We know that some critical issues are having an impact on the game experience, particularly for our online players, and we appreciate how frustrating they can be.
We shared an update with you a few weeks ago on some of those key issues, outlining a plan to resolve them in our first scheduled update in mid-December.
We’re happy to share that, after several weeks of work on some of these critical issues, we’re able to deliver an interim update today, with the list of changes below, while maintaining our plans for December and future updates.
Patch Notes for Update 1.1.3:
- Changes to the block colliders to ensure that block functions as expected and the number of power punches that break through the block is greatly reduced.
- Deontay Wilder’s stats have been reduced, and we’ve removed a trait. His power hooks should now be less impactful.
- Increased max stamina cost of hooks and straights.
- Increased the cost of power punches to both short-term and max stamina.
- Introduced a threshold on the number of power punches that can be thrown within a single fight before the stamina cost per power punch is increased further.
- Increased the stamina cost of pushing, which should reduce the amount of people spamming the push mechanic.
- Temporarily removed the critical stumble reaction from the game as it was too punishing.
- Reduced the effectiveness and chainability of hooks by further slowing them down when a fighter is gassed.
- Fixed an issue that would prevent players from moving if they entered flat-footed movement while fighting on the inside.
- On Xbox and PC Steam: Ranked quitters should now receive a loss on their record, and the remaining player should receive a win. The fix for PlayStation is taking longer than we’d like and will hopefully be part of the December update.
As mentioned, another update will be released in mid-December, which will contain further bug fixes as well as new features, improvements, and content for you to enjoy. There will also be plenty more to come in 2025.
Thank you again for your support and patience. We’ll see you in the ring!
We apologise for any inconvenience caused and thank you for your patience.
You can delete broken save files from your game by deleting the contents of the folder pictured here:
https://pbs.twimg.com/media/GGNz4ZRXwAEgOLf?format=jpg&name=medium
We've pushed a small hotfix to the game that:
-Fixed some issues around the AI not behaving correctly. This should increase the AIs aggression and punch output.
- Fixed serveral input related issues.
- Fixed some incorrect scoring on the Punch stats screen in online.
We've pushed a small hotfix to the game that:
- Fixed various input-related issues.
- Fixed an issue with hit reactions online, which should result in more consistent damage.
We're also working on another hotfix that will address the AI's punch output being too low and fix various other bugs. We'll ship this as soon as it's ready and will let you know here on Steam and on our socials.
This update is focused on fixing issues with and improving AI, and also aims to improve punch synchronization online. We still have significant work to do in both of these areas and we're keen to hear your feedback on the changes made in this update!
Online
- Updated the way that punch synchronization works in online fights, which should result in players seeing fewer online issues like ghost punches or instances where your opponent appears to disconnect/not throw any punches for a short period of time.
- Disabled the ability to feint punches in online play due to a bug. This is a temporary measure and we'll look to reintroduce feinting soon.
AI
- Fixed a bug that meant AI Boxers would sometimes stop engaging/throwing punches despite being within punching range.
- Adds more movement tools to the AI toolbelt.
- AI Boxers are now able to use weave.
- Boxers are now able to use taunts in a wider variety of scenarios, like after dazing their opponent.
- Added adaptive learning for AI boxers around receiving repeated punches or combinations. This means that the AI is now able to react and adjust to players who repeatedly throw the same set of punches and should aim to find ways to counter or defend against the same set(s) of punches.
- Added adaptive learning for AI boxers around their opponent’s defensive strategies. This means that the AI is now able to react and adjust to players who repeatedly defend themselves in the same way, and should aim to find ways around that defensive style.
- Reduced the tendency for AI boxers to disengage. This means that AI fighters are now more likely to stay close and look for opportunities to score points.
- Increased the chance of AI Boxers performing counter punches.
- Increased the chance of AI Boxers performing directional punches.
- Reduced the chance of AI Boxers dodging toward the ropes when close to the ropes.
- Added behaviour that increases engagement & pressure from an AI Boxer when that boxer is behind on the cards in the later rounds of a fight.
Below are patch notes for the update hotfix shipped on 8 June 2023 - 11416302
- Updated our schedule of Prize Fights.
This update is a hotfix, which means it's purely focused on fixing important bugs with the latest content update of the game (ICYMI: Our latest content update introduced three new fighters, three new venues, AI changes, and more. You can read the notes for the Italian Dragon Update here).
Update notes for the hotfix are listed below - 11308494.
- Joe Calzaghe's fighter ratings were incorrect. We've corrected them and adjusted his overall rating in the light heavyweight and middleweight divisions.
- Fixed an issue with Joe Frazier that meant players/AI were unable to hit him with any body shots.
This update is a hotfix, which means it's purely focused on fixing some important bugs that existed in the live game. Bugs fixed are listed below for the Update Hotfix - 11114597.
- Fixed bug around fighter selection and favourites.
- Fixed boxer's facial reactions snapping off after a punch.
- Fixed deformations staying on longer than intended.
- Updated the range of motion for weaving near ropes.
- Dodging near ropes should feel more responsive.
- Boxer's faces should now react when they are low stamina.
Current Release
Build Build 21146495
Uploaded Jun 09, 2026
System Requirements
How to Install
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
11.2 GB
Build 21146495
324729F2
9a54dbe730f0d43e5c6acd0916606607214c8875ca6251b42e3f7924e5ccb073
You May Also Like
View AllDownload Undisputed for PC with a direct link or via torrent. Get the full version of Undisputed for free. Undisputed is a Action released by Steel City Interactive.