About the Game
Delve into a handcrafted wizard simulator inspired by classical fantasy fiction, greatly expanded with major updates since the original release. Waltz of the Wizard includes hours of content, thrilling gameplay, humorous characters and many curious secrets.
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Play on: 🖥️ PC Screen with mouse/keyboard/controller | 🎮Steam Deck | 🥽VR!
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Your journey begins in a magical tower where you combine arcane ingredients into a boiling cauldron with the help of your torturable skull assistant, Skully, and embark on an absurdly mysterious adventure beyond the tower.
HIGHLIGHT FEATURES
🧙♂️ Unleash dozens of extraordinary magic abilities, each bending the laws of physics in thrilling and powerful ways.
🔍 Discover absurdly detailed secrets in every corner of your tower.
🚀 Launch pad where you and your daredevil test pilot, Skully, can try out some truly questionable rocket designs.
📜 Large campaign with storyline, combat and challenges.
🎙️ Hundreds of voice interactions.
💍 Incredible voice powers that can be used on everything.
🏰 Infinite level generation mode for endless fun in the Fortress dungeon crawling.
👥 Team up with a friend in asymmetric co-op (Requires one player with a VR headset).
💀 Chat with, juggle or torture Skully your skull assistant, imagination is the only limit.
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MEET SKULLY, THE MOST HYPER-INTERACTIVE CHARACTER YOU CAN FIND
Skully is a hyper-interactive character with hundreds of voicelines and enormous amount of unique reactions to what you say, gaze, communicative gestures along with awareness of the environment. Interacting with Skully can be a delightfully mischievous experience, where even the most whimsical actions can lead to hilariously dark outcomes.
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AWESOME VARITY OF INTERACTIONS & MAGIC ABILITIES
Your magic abilities are dazzlingly diverse; summon storms of fireballs, manipulate time, or transform objects in the world into frogs, to name a few. Discover mystical artifacts and spellbinding objects each reacting uniquely to your interactions. Ancient relics whisper, potions bubble, and mystical melodies resonate from ethereal instruments.
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BLAZINGLY FAST VOICE POWERS TO CONTROL ANYTHING
Use voice interactions with blazingly fast responsiveness! We’ve made great strides to take voice interaction to the next level, and after a total redesign of our voice systems, everything behind voice runs locally on device (no network required!).
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EMBARK ON AN ADVENTURE
Your adventure unfolds in a richly woven tapestry of dark humor, mystery, and strange situations. Find yourself navigating a world filled with enchanted curiosities and eerie secrets, where funny, mischievous moments blend with the thrill of crawling through the Observer Fortress. As you delve deeper, the presence of the sinister Observers becomes palpable, their malevolent gaze adding a layer of tension to your whimsical journey of chaos.
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🏆 Winner of Best Updated Game - UploadVR
🏆 Winner of Best Innovation - NYX Game Awards
⭐️ “Aldin helped pioneer VR as we know it today” - Road to VR
Screenshots
19 images
Version Information
Steam Patch Notes
Official update history
Hey Wizards! Thank you for the wonderful reception to Skully's Fantastic Fails! It's been quite the show for us seeing all the videos of Skully being launched this past month :)
In this patch we are mostly polishing and bug fixing, however we are introducing one new feature: "Type to Talk" giving you the option to type to use voice - this has been a much requested feature since we released voice powers and screen mode. We are initially only making it available on screens but VR players, please let us know if you are interested in this feature as well!
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To enable Type to Talk open the in-game Menu > Settings > Audio > enable Type to Talk.
You can now type to talk to chat with Skully or use any voice magic command!
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[img src="{STEAM_CLAN_IMAGE}/35262568/e77bc241d1294e59c1fc3315857baf79aec0b099.jpg"]
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[img src="{STEAM_CLAN_IMAGE}/35262568/239b4be93838030626563dfbc2e59babdb913a2c.jpg"]
Full list of release notes:
New Features
• Type to Talk (Screen-mode): You can now communicate with Skully and use voice magic by typing with a keyboard or gamepad!
Skully:
• Numerous improvements to various Skully reactions and interactions.
• "Hide and Seek" now functions correctly in the Courtyard.
• Improved respawn reliability for Skully in the Courtyard.
• Added a "Shake" action to shake Skully during scavenger hunts (Screen-mode).
Controls:
• Added a "Remove Wearable" binding for gamepads.
• Added a "Blow" action for Dandelions (Screen-mode), and made them easier to grab.
• Various improvements and fixes to rockets.
Bug Fixes
• Polished gamepad usage within menus.
• Fixed the offset/aiming for Natural Magic Lightning (Screen-mode).
• Fixed a issue in the Fortress where players could fall off a bridge and get stuck.
• Resolved an issue where co-op mode occasionally failed to launch on PC.
• Fixed an issue preventing Skully from spawning in the Courtyard when playing on Steam with a Pico device.
• Plus, various other bug-fixes and improvements
General Fixes/Improvements
• Fixed black screen sometimes occuring when launching (when launching VR-mode, screen-mode will now be activated if no VR runtimes or VR headsets are found)
• Fixed Wards in some cases getting stuck, blocking progression
• Fixed finger accessibility menu not working correctly
• Fixed Neutron Orb VR gesture breaking under specific circumstances
• Fixed Tower visitors (Igor, giant, bat) frequently showing up right when game is started
• Fixed melee weapons breaking in screen-mode if they were released mid-swing
• Fixed Air Drawing graphics being scaled wrong if user was little/big
• Fixed flying explosive barrels not always flying
• Fixed putting Ear Trumpet on Skully being difficult
• Fixed final door in Fortress levels often automatically opening
• Crouch is now toggle instead of hold on gamepads
• Fixed Quality menu not being available on screen-mode
• ... and various other fixes
Improvements
• Igor's robotic creation can now be posed!
• You can now add hats, glasses and other wearables to Igor's robot
• Music Tower in Courtyard now automatically turns on when you enter
• Increased texture resolution of some explosive effects in the Fortress
• Added camera shakes and footstep when Giant in Screen Mode
Fixes
• Fixed crash on Steam Deck
• Added more alternative answers for riddles
• Fixed realtime lights not being visible on some surface in Fortress
• You can no longer fall down in Elevated when in Smooth Movement in VR
• Grimoire pages are now non-destructible
• Fixed being able to get stuck crouching when holding specific objects (such as Crossbow) in Screen-Mode
• Fixed some NM powers being castable twice in succession in Screen Mode (thanks Magni!)
• Fixed some buttons in Infinity Fortress not being interactable in Screen Mode
• Fixed various issues in final scene after finishing the Fortress
• Fixed some slopes in the Fortress being hard to walk in Screen Mode
• Fixed Puppetered objects sometimes shifting sideways when released
• Fixed voice commands like "Give me A fireball" not working
• Fixed NM powers not functioning as expected when big/small in Screen Mode
• Fixed issue with NM gather gesture detection when small in VR
Fixes
- Fixed issue on PC where input (such as buttons or hand positions) was broken, rendering the game unplayable for some
- Fixed issue with new the achievements not unlocking if you had already finished all the required steps in the achievement
- Fixed an issue where Skully sometimes popped in at the wrong time in the Courtyard
- Attempt to fix an issue with Occlusion Culling in Fortress not working properly, leading to some elements of the Fortress being invisible
Waltz of the Wizard v2.2.2 - Bug fix patch
Improvements
• Added menu item for Aldin Newsletter
Fixes
• Improved freeze/crash frequency when loading between scenes (PC)
• Fixed Aldin’s Reality ring showing success for specific invalid commands
• Fixed game sometimes crashing when trying to use Voice Interaction if internet connection was off
• Fixed Fortress cave lighting being too bright
• Fixed realtime light for some particle effects sometimes not showing
• Fixed projectile charge effect sometimes not showing for projectile based enemies (Blaster, Larvops)
• Fixed user sometimes spawning inside the table in the Tower
• Fixed Ring of Force being invisible when returning from The Cell
• Fixed Ring of Force targeting sometimes being buggy
• Fixed Grenades not orienting to fit users hand when grabbed
• Fixed enemies sometimes being incapacitated when returning back to them
• Fixed Skully not reacting when being turned into a butterfly/frog
- Fixed bug that caused flickering lights/bloom for some PCVR users.
- Reduced chance of crashes on Quest 1.
- Added a 10% deadzone to the thumbstick to avoid drifting on some controllers.
- Disabled picking up automaton pieces (for now), due to it sometimes leading to crashes.
- Fixed -vrmode launch argument not working, not allowing you to force SteamVR or Oculus mode.
- Removed Quest hand tracking posters on PC builds.
- Added CowsGoMoo to experimenters list and fixed misspelling in Conktech_Gaming's name.
Lightning Update & Polish
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Today we are happy to release our Lightning update - available immediately! This time around we are introducing a number of improvements, along with the lightning hands power that lets you generate electricity by shaking your hands.Along with the new powers there is a wide range of polishing improvements, eradicating bugs and issues that have been annoying us and you!
Community feedback
We greatly value feedback and discussions on all Waltz and VR related things and anyone is always welcome to join our Discord!{STEAM_CLAN_IMAGE}/35262568/4c318085c636966eb5161bae497ae23df34b8037.jpg
What’s coming next?
We have big plans for Waltz of the Wizard this year that we are very excited about. While we can’t share details just yet, let’s just say we are opening new doors for the future of Waltz of the Wizard — with our strong focus on VR design innovation, as always.{STEAM_CLAN_IMAGE}/35262568/0b2ef7f13455e77f5191559f7df125ac587490c1.png
Release Notes
New content
- Added Lightning hands
Improvements and fixes
- Updated Unity game engine version to 2019.4.9f1
- You can now grab with trigger on Oculus Touch
- Improved Reach Assist highlighting and functionality
- Improved lighting in Main Room
- Improved armor catcher
- Magic ring from The Cell now respawns on desk in Main room after being unlocked
- Fixed lightning hands not working when wearing magic ring
- Fixed Teleport scenes in rare cases not unloading properly, leading to them being overlapped with the main room
- Fixed bug in Teleport locomotion where the screen sometimes went completely black if you teleported too quickly in succession.
- Fixed bug in Teleport locomotion where you were unable to locomote over the puzzle floor in Labyrinth
- Fixed bug in Telepath locomotion where you were unable to locomote if physically standing inside an obstacle
- Fixed Scavenger achievement sometimes not triggering
- Added impact sound when cloth banners are hit
- Skully doesn't return anymore when you throw him out the window
- Added time-out closing to Menu UI
- Improved lip syncing of Skully
Release notes:
- Fixed bug in 'dark creature once unfurled' Scavenger Clue where progression was impossible unless you restarted the game.
- Made some improvements to Wand projectile collisions and effects.
- Added twinkling stars to the night sky outside the Main window.
Current Release
20558501
Uploaded May 31, 2026
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System Requirements
How to Install
Waltz of the Wizard Extended Edition.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
5.2 GB
20558501
C0D90706
c0933e33dc8bdf4e3122cc90f377a88a2780bd06cf4695c3188bf236056b20f3
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View AllDownload Waltz of the Wizard for PC with a direct link or via torrent. Get the full version of Waltz of the Wizard for free. Waltz of the Wizard is a Action released by Aldin Dynamics.