About the Game
A new challenger has appeared in the platform fighter arena!
Brawlout packs a punch with couch and online play modes, blending platform fighter mechanics and traditional fighting game play into a stylish and fluid battle royale.
Striking the balance between the growing competitive scene and the genre’s party game roots, Brawlout hopes to cater to the veteran platform fighter, the casual fan and the newcomer looking to make their mark.

Each character in Brawlout has their own unique playstyle, catering to specific character archetypes seen in other fighters. Whether you’re a die-hard grappler or a rushdown fiend, there is a fighter for you in Brawlout.
There are currently six original characters and four popular indie characters to choose from that allow for varied play styles:
Combined with familiar movement techniques like wavedashing and airdodging, Brawlout adds some extra mechanics seen in other fighting games. The Rage Meter builds up as you both deal and take damage, allowing you either break combos with the Rage Burst or unleash hell with the Rage Mode. The Rage Burst pushes opponents back, breaking their combos and allowing players to create some breathing room at the cost of half their Rage Meter. If the meter fills, you can activate the Rage Mode, increasing the knockback you deal while reducing the amount you take.
As for modes, Brawlout has all you’d expect from a normal platform fighter and then some. Up to four players can compete in either Timed, Stock, Team Battles, FFA or Party Modes.
AI opponents are also available if you want to practice your team combos with a friend, or if you need to fill out a free for all. Train with Advanced Tutorials or go in for yourself in challenging Arcade Towers and the all new Trials mode.
Brawlout packs a punch with couch and online play modes, blending platform fighter mechanics and traditional fighting game play into a stylish and fluid battle royale.
Striking the balance between the growing competitive scene and the genre’s party game roots, Brawlout hopes to cater to the veteran platform fighter, the casual fan and the newcomer looking to make their mark.

Each character in Brawlout has their own unique playstyle, catering to specific character archetypes seen in other fighters. Whether you’re a die-hard grappler or a rushdown fiend, there is a fighter for you in Brawlout.
There are currently six original characters and four popular indie characters to choose from that allow for varied play styles:
- Dead Cells
- Yooka-Laylee
- Guacamelee
- Hyper Light Drifter
Combined with familiar movement techniques like wavedashing and airdodging, Brawlout adds some extra mechanics seen in other fighting games. The Rage Meter builds up as you both deal and take damage, allowing you either break combos with the Rage Burst or unleash hell with the Rage Mode. The Rage Burst pushes opponents back, breaking their combos and allowing players to create some breathing room at the cost of half their Rage Meter. If the meter fills, you can activate the Rage Mode, increasing the knockback you deal while reducing the amount you take.
As for modes, Brawlout has all you’d expect from a normal platform fighter and then some. Up to four players can compete in either Timed, Stock, Team Battles, FFA or Party Modes.
AI opponents are also available if you want to practice your team combos with a friend, or if you need to fill out a free for all. Train with Advanced Tutorials or go in for yourself in challenging Arcade Towers and the all new Trials mode.
Screenshots
9 imagesVersion Information
Steam Patch Notes
Official update history
On the site: Build 16150611
Up to date
Happy holidays and merry Christmas from everyone at Angry Mob Games!
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To celebrate the holidays, we've added a public beta branch for Brawlout on Steam, with a new, winter-themed version of Jungle! Fight it out in a dual-platform variation of everyone's favorite stage!
To check it out, right click on Brawlout in your Steam library and go to: Properties -> Betas -> Holiday2020
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We realize we've been pretty quiet this past year. It's been a weird one for all of us, but we wanted to bring you a little something before the year is out.
Happy brawling, everyone! Stay safe, and we'll see you all in the new year!
A minor update has been pushed live. Since this update does not affect gameplay, replays created with the previous update will still be viewable and the version number remains 2.2.1
View on Steam
Patch notes:
- Fixed an issue which prevented users running 32-bit versions of Windows from launching the game.
- Fixed a rare desync in online matches between players with certain hardware configurations.
- Made a minor change to the color of a certain holiday cosmetic.
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- Side Special: projectile speed increased (small differences between variants)
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- Neutral Special: reduced knockback growth
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- Neutral Special: reduced bounciness, hitbox size and hitbox active time
- Down Special: reduced hitbox size and hitbox active time
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- Neutral Special: reduced projectile speed, damage, knockback & hitbox size
- Down Special: reduced hitbox size
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- Side Special: reduced projectile's active duration and increased cooldown
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- Neutral Special: added some knockback (more when charged)
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- Neutral Special: removed hitstun when no rage (so it doesn't stop opponent same as Drifter's projectile)
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- Side Special now uses ammo (3 icicles) that get recharged after 10 seconds. Deals 5 damage & small knockback when no ammo.
View on Steam
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Sephi'ra & variants
- Side Special: projectile speed increased (small differences between variants)
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Dead Cells
- Neutral Special: reduced knockback growth
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Condor X
- Neutral Special: reduced bounciness, hitbox size and hitbox active time
- Down Special: reduced hitbox size and hitbox active time
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Senator Feathers
- Neutral Special: reduced projectile speed, damage, knockback & hitbox size
- Down Special: reduced hitbox size
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Vandal
- Side Special: reduced projectile's active duration and increased cooldown
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Drifter
- Neutral Special: added some knockback (more when charged)
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Yooka-Laylee
- Neutral Special: removed hitstun when no rage (so it doesn't stop opponent same as Drifter's projectile)
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Olaf Tyson & variants
- Side Special now uses ammo (3 icicles) that get recharged after 10 seconds. Deals 5 damage & small knockback when no ammo.
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View on Steam
General changes
- The Fire Temple stage from The Trials is now selectable
- Tribalstack Tropics is now available in Competitive Mode with the side platforms removed.
- Fixed water not being visible in some stages on low quality settings
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The Drifter:
- Side Special & Air Side Special now have 2 parts, a short buildup and a slide.
- Side Special slide range increased
- Side Special slide knockback increased if you have rage
- Air Side Special slide knockback increased
- Down Special & Air Down Special are now cancellable 5 frames earlier
- Sprint attack is now available sooner after you start sprinting (about 10 frames)
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/8e11ebbc4e7dc31c708d172e0627abd9d10680b0.png
Dead Cells:
- Up Special & Air Up Special now have a landing animation if you teleport into the ground
- Air Down Special (Firebrands) projectile's fall speed reduced
- Air Down Special fire duration reduced and can now only hit once
- Decreased knockback on Jab Special Attack
- Decreased knockback on Air Forward Attack part 2
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Sephi'ra & variations:
- Air Up Special now has a landing animation when you teleport into the ground
- Removed end lag from Air Up Attack (when touching the ground)
- Decreased end lag on Down Tilt
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/8b1a17293cb59c1171b7afe5c32faf078505e1f9.png
Yooka-Laylee:
- Air Up Special now hits multiple times
- Increased end lag & decreased hitbox range on Forward Tilt
- Decreased end lag on Side Charge Attack
- Increased knockback on Down Charge Attack
- Decreased knockback & end lag on Down Special
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/8e94bf2573cc5ac5ff07e6801a65cb59a13ec2d3.png
Vandal:
- Up Special & Air Up Special now have a landing animation if you touch the ground while it's active
- Decreased damage & removed shock debuff when the Rage Meter is empty on Up Special & Air Up Special
- Decreased knockback growth on Side Attack & Air Forward Attack
- Increased knockback & decreased end lag on Down Charge Attack
- Increased knockback on Side Charge Attack & Up Charge Attack
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/a7f1fe30348b6c86b9ee7bbbcf206a54f2a93bdb.png
Apunaut:
- Decreased knockback on Air Forward Attack part 2
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/b4dcec2bc846781a3fb73acb8042a3c5ed6fcafe.png
Paco:
- Side Special Attack now drops the victim when in air
- Increased end lag on Side Charge Attack
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/0b4a3a9a32b91675da65cb084ce9056f61b7ab94.gif
Wielding a vast array of weapons and gear voted on by YOU, THE COMMUNITY, get ready to stab, slash, whip, shield, hammer and set fire to your opponents!
Neutral Special: Marksman's Bow
“Slow, but devastating at long range.”
Take aim at opponents from afar to keep them on their toes and snipe offstage opponents to close out stocks!
Side Special: Wrenching Whip
Crack your whip forward dealing weak damage, but space the attack to hit with the tip of the whip to toss enemies directly at you for a followup!
Down Special: Frontline Shield
Holding this attack will consume rage to block incoming attacks! Time it perfectly to parry, staggering opponents and reflecting projectiles!
Down Air Special: Firebrands
Toss down a fiery projectile that temporarily blankets the ground in flames that will ignite opponents, dealing damage over time.
We hope you enjoy The Beheaded in Brawlout! Check them out and let us know what you think!
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/bcf870026df7444d41ab563a83902b0c067279d1.jpg
The Beheaded comes with its own stage, the iconic ‘Prisoner’s Quarters’, their favorite respawn point. A pair of teleporters on each side make the battles both strategic and even more frantic.
This new stage features the original score ‘Prisoner’s Awakening’ by the talented Motion Twin composer, Yoann Laulan.
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View on Steam
The Beheaded from Dead Cells joins the brawl!
Wielding a vast array of weapons and gear voted on by YOU, THE COMMUNITY, get ready to stab, slash, whip, shield, hammer and set fire to your opponents!
Neutral Special: Marksman's Bow
“Slow, but devastating at long range.”
Take aim at opponents from afar to keep them on their toes and snipe offstage opponents to close out stocks!
Side Special: Wrenching Whip
Crack your whip forward dealing weak damage, but space the attack to hit with the tip of the whip to toss enemies directly at you for a followup!
Down Special: Frontline Shield
Holding this attack will consume rage to block incoming attacks! Time it perfectly to parry, staggering opponents and reflecting projectiles!
Down Air Special: Firebrands
Toss down a fiery projectile that temporarily blankets the ground in flames that will ignite opponents, dealing damage over time.
We hope you enjoy The Beheaded in Brawlout! Check them out and let us know what you think!
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/bcf870026df7444d41ab563a83902b0c067279d1.jpg
New Stage: Prisoner's Quarters
The Beheaded comes with its own stage, the iconic ‘Prisoner’s Quarters’, their favorite respawn point. A pair of teleporters on each side make the battles both strategic and even more frantic.
This new stage features the original score ‘Prisoner’s Awakening’ by the talented Motion Twin composer, Yoann Laulan.
General gameplay changes
- A visual effect has been added to many high-impact attacks like Charge Attacks when they connect on an opponent to give them a little extra OOMPH.
- Players launched at shallow angles will now bounce and skip across the stage while in hitstun instead of sliding. The bounces are techable, giving players with good timing the chance to get back in the fight faster.
- Tweaks to knockback scaling on Up Aerials have been made across the board. Upair ladders are now less reliable as a KO option on their own.
- The respawn meteor's fall speed is now the character's fall speed.
- The respawn meteor can now fast fall.
- CPU opponents now have better DI
- Tribalstack Tropics has been removed from the stage list in Competitive Mode.
- Shivering Coast's blast zones have been reduced in size.
Ledge changes:
- Removed the 55 frames ledge grab restriction after getting hit, players can now grab ledges immediately after taking damage.
- Characters no longer get ledge invincibility after landing on Olaf's pillar/platform
- Decreased ledge snap distance when facing the ledge from 2.5 to 2 (snap distance remains 1 when not facing the ledge)
Teching changes:
- Wallteching has been added.
- The teching window has been reduced to 10 frames. The cooldown for a missed tech is still 30 frames.
Menu changes:
- Decreased result screen timer in online lobbies for spectators.
- Added a new controller setting "Use taunts on pedestal" . This defaults to "On". If set to "Off" you can't use taunts on pedestals (like on the character select / stage select / result screen) and frees up the dpad for navigation.
Bug fixes:
- Fixed a bug with detecting resolution on screens with aspect ratio different than 16:9
- Fixed a bug where you could fast fall a ledge attack and self destruct
- Fixed the microphone icon showing up in gameplay when a player is muted.
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/8b1a17293cb59c1171b7afe5c32faf078505e1f9.png
Yooka and Laylee
- Decreased hitbox size and hit active frames on Forward Aerial
- Up Air Attack angle adjusted to send opponent a bit more to the side
- Projectile speed decreased
- Projectile's knockback decreased
- Small bubble now deals 1 dmg
- Big bubble now deals 6 dmg and its speed increases with time charged
- Up Special now consumes Rage
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/e4a8a9f7a4126617c84b870f2eadb6a324e0b7ab.png
The Drifter
- Down Charge Attack no longer has an active hitbox above the sword
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/fd9ae6747bb2f8ae74e0c2acb0911d6544d8bdb9.png
Juan
- Sprint Attack reverted to configuration before 1.7.0
- Aerial Rooster Uppercut now consumes Rage
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Vandal
- Up Special and Up Air Special now consume Rage
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Ripjack
- Poison DPS reduced from 5 to 3
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Apu, Apunaut, Apucalypse and Funkmaster
- Small tweak to Down Air Special knockback angle
- Small knockback growth increase on Forward Charge Attack
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/e948a47199bdf433efa120ba985dae4f216cf5a0.pnghttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/d61025146f44161dbb5bc7a2c5b8eebcce6a84dc.pnghttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/cd7dbf24e24d2fcb937630e5c31c4010ebae343f.pnghttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/b0b09b0c8102e5432c71ab95cdf942b5ce7fddcd.png
Olaf, Ooga, Tysonstein and Acolyte
- Removed a hitbox from Sprint Attack
- Sprint Attack damage increased
- Sprint Attack knockback reduced
- Glacier Punch knockback growth increased
- Pillar no longer stops opponent attacks when lifting them, increasing the risk of lifting someone
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/83a4e651b330cfb99af11687d0b06bdc2c0be72e.pnghttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/2ddac86a320eaf92ead584d44aef925211f06462.pnghttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/2157f242e24178a366076739c90699623da91bc0.png
Chief Feathers, Condor X and Senator Feathers
- Back Aerial can now be fast falled
- Reduced hitpause on Down Charge Attack to prevent opponents from having too much time to react & tech
- Charge forward attack hitbox reduced
The brand new single-player mode The Trials is now available!
Get ready for the ultimate Brawlout challenge! Fight your way through a variety of team battles, 1v1’s, bonus modes and menacing, stage-filling bosses while collecting powerful perks along the way to even the odds! Do you have what it takes to pass The Trials?
This mighty Paco would like to have words with you.
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/6abc93ca7f1fc3ccb4fe5056dd1c2d99bf0d8e37.png
Take on an onslaught of different battle types!
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/ca02dff2382e8471eb83bd36ef481d00b27dbb80.png
Earn points for completing fights quickly and compete for the global high score!
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/89e6bb3fbeff071412b6c7ce765916a84fcb1f3a.png
We hope you enjoy the new mode! Give it a shot and let us know what you think (and what your highest score was)!
Character Balancing
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/b4dcec2bc846781a3fb73acb8042a3c5ed6fcafe.png
Paco
- Increased Knockback on his Back Air
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/2b497e6a7b2a8c2e0f9b9187a28bdf786b065275.png
Mako
- Increased character weight (5.16 -> 5.7)
- Increased Knockback on his Back Air
- Increased Damage on his Down Air
- Increased Knockback on his side Special Side Dive Out
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/a7f1fe30348b6c86b9ee7bbbcf206a54f2a93bdb.png
Apunaut
- Down Air Special can be countered with a Spike Cancel off stage
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/1338f2988cb51f24fcf8696b4152fc4552856084.png
Funkmaster
- Down Air Special can be countered with a Spike Cancel off stage
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/74470bde36368bd633ac4e47782d8a4381b189fb.png
Apucalypse
- Down Air Special can be countered with a Spike Cancel off stage
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/59a43d83ebeecd450a0ffac8bc32542948adb72c.png
King Apu
- Down Air Special can be countered with a Spike Cancel off stage
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/19134b5fbade20fa48d8749e3730c639cf12fdd8.png
Volt
- Increased knockback on the last hit of Down Special
- Increased damage on Down Tilt
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/fd9ae6747bb2f8ae74e0c2acb0911d6544d8bdb9.png
Juan
- Tweaked Sprint Attack Knockback angle: the victim now flies behind Juan, making it a perfect combo starter
- Increased knockback on Olmec's Headbutt (Neutral Special)
- Increased knockback on Rooster Uppercut (Up Special)
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/8b1a17293cb59c1171b7afe5c32faf078505e1f9.png
Yooka-Laylee
- Increased Knockback on Forward Air
- Increased Damage and Knockback on Up Charge Attack
- Increased knockback on Lizard Leap (Down Special)
- Up Air Special no longer multihits
- Fixed the freeze time and stun time on Neutral Special's projectile (ground and air versions)
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/c992a2531369959890440b1e968647bc0831776e.png
Senator Feathers
- Reduced damage on Down Charge Attack's full charge
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/b410ddeeed85ee813366c200875570e6d574f213.png
Natu'ra
- Reduced knockback on her jab special
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/8e94bf2573cc5ac5ff07e6801a65cb59a13ec2d3.png
Vandal
- Increased knockback on the last hit of Down Special
- Increased damage on Down Tilt
New Online Lobby system!
We've reworked the online matchmaking and lobby systems! Online play is now separated into Ranked Matchmaking and Online Lobbies to make it easier to find the kind of fight you're looking for!
With this new system, 4-player FFA, Team Matches and Party Mode are now all available to play in public lobbies!
- Create your own public or private lobbies for FFA, Team Matches or Party Mode!
- Up to 8 players can join the same lobby, anyone not playing will be able spectate while waiting for their turn!
- Need one more for your 4-player match? You can now add CPU fighters to online matches!
https://steamuserimages-a.akamaihd.net/ugc/940593610681750422/A5059D77BECD8A0BC1DC688DEF232BBCEA9AD213/
Built-in voice chat
- Want to chat while playing? Online lobbies now feature built-in voice chat!
- Someone getting a bit too chatty? You can mute them from the lobby menu, or turn voice chat off completely in the game's settings menu.
https://steamuserimages-a.akamaihd.net/ugc/940593610681727264/A6B801DD450251AD6620604BAC5E15DC611330E9/
Gameplay Tweaks
Greatly improved AI
With some new single-player content on the way, we've taken another look at the AI. CPU opponents are now a bit better at recovering from off-stage, evaluating the tricky platforms, and maybe even defeating you.
Teching tweaks
The window for teching has been increased from 8 to 11 frames, and the lockout penalty for missing a tech has been decreased from 48 frames to 30. You can now also tech 2 frames after touching the ground.
Adjusted Knockback Formula
All characters behave the same when knocked back, but with the new formula we avoided cases where it would take a lot of effort (over 250% damage) to knock out heavy characters, like Acolyte. Now, over 150% damage, most characters start flying offstage around the same way.
Improved Spot Dodge Timing
Spotdodges now have a bit more endlag to make spamming it a much less viable option for defense.
Character Balancing
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/e4a8a9f7a4126617c84b870f2eadb6a324e0b7ab.png
The Drifter
Increased damage and knockback on several of his moves:
- Down tilt
- Down Charge Attack
- Up Air Attack
- Forward tilt
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/b4dcec2bc846781a3fb73acb8042a3c5ed6fcafe.png
Paco
- His forward air attack sends opponents flying downwards, so it can be countered with a Spike Cancel.
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/3e25d075fb04383804fe8ac82e2ca6e07512d31d.png
Gancho Puncho
- His forward air attack sends opponents flying downwards, so it can be countered with a Spike Cancel.
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/2b497e6a7b2a8c2e0f9b9187a28bdf786b065275.png
Mako
- His forward air attack sends opponents flying downwards, so it can be countered with a Spike Cancel.
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/a7f1fe30348b6c86b9ee7bbbcf206a54f2a93bdb.png
Apunaut
- Grounded and Air Neutral Special whip swings don't hit behind the character anymore. The tip (fist) is now a sweet spot.
- You can't hit with both the chain and the fist at the same time anymore.
- Air Down Special has just a bit more endlag to discourage spamming the attack.
- Increased Damage & Knockback on Down Air Special.
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/1338f2988cb51f24fcf8696b4152fc4552856084.png
Funkmaster
- The character is now heavier when knocked back.
- Grounded and Air Neutral Special whip swings don't hit behind the character anymore. The tip (fist) is now a sweet spot.
- You can't hit with both the chain and the fist at the same time anymore.
- Air Down Special has just a bit more endlag to discourage spamming the attack.
- Increased Damage & Knockback on Down Air Special
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/59a43d83ebeecd450a0ffac8bc32542948adb72c.png
King Apu
- Grounded and Air Neutral Special whip swings don't hit behind the character anymore. The tip (fist) is now a sweet spot.
- You can't hit with both the chain and the fist at the same time anymore.
- Air Down Special has just a bit more endlag to discourage spamming the attack.
- Increased Damage & Knockback on Down Air Special.
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26494747/74470bde36368bd633ac4e47782d8a4381b189fb.png
Apucalypse
- Air Down Special has just a bit more endlag to discourage spamming the attack.
- Increased Damage & Knockback on Down Air Special.
UI:
- The optional connection info's ping display is now color-coded and will turn yellow or red at higher latencies.
Match setup:
- Added an "automatic" option for input lag in online private lobbies. This is the new default option.
- Added the ability to share stocks with teammates when one player is out of stocks.
Apucalypse:
- Aerial side special can no longer be land canceled, landing with the attack out results in 14 frames of endlag
- Side special's mine can no longer be used at long range without meter to spend on the attack.
New features
- "Show Connection Info" option added to gameplay settings. When enabled, players will see ping and input lag values in the top right on the character select screen and in online matches.
- In 1v1 and ranked matches, input lag is now set automatically between 4 - 7 frames of delay before the match starts (before it was always 5)
- Players can now play arcade while matchmaking
- Players can now navigate menus with the Dpad
Bugfixes
- the rematch UI now properly displays confirmation of your own choice
- fixed a bug where Volt/Vandal neutralB lightning would sometimes be invisible
- fixed a bug where Volt/Vandal sideB projectile was sometimes invisible
http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26494747/46502c54ce8d6746e08d92be4a6a01a58603c0c4.png
View on Steam
UI
- You can now unlock all Character Variants directly! No more random drops from Pinatas. Character Shards are also gone, and you can get any character variant with the same number of gems.
- Added Steam Achievements
- New daily objectives
Stages
- All stages got a visual upgrade, with better lighting and easier to track characters in night scenes
Gameplay
- Fixed a bug where you could remain grabbed if your character did damage in the exact frame when another one tried to grab you
- Vandal’s recovery can now be reused immediately after death, before touching the ground
- Reworked the knockback formula so characters fly the same amount vertically and horizontally
Full knockback weight table:- 3.4 - Condor X
- 4.7 - Sephi'ra
- 4.8 - Vandal
- 5.2 - Drifter
- 5.5 - Apunaut
- 5.6 - Chief Feathers
- 5.6 - Volt
- 5.7 - Olaf Tyson
- 6.0 - Nightma’ra
- 6.1 - Juan
- 6.1 - King Apu
- 6.1 - Paco
- 6.2 - Apucalypse
- 6.5 - Senator Feathers
- 6.5 - Ooga Tooga
- 6.5 - Tysonstein
- 7.0 - Natu’ra
- 7.5 - Acolyte
- 3.4 - Condor X
Patch 1.2.10 is now live!
Dash-Dancing
Wavedashes
Arcade Towers
Inputs Rework
View on Steam
Gameplay
Dash-Dancing
- If you quickly change direction, the character starts dashing, moving left and right. If you want the perfect pivot, like before, you can still do that, but after the start dashing animation ends
Wavedashes
- You can now jump out of wavedashes. Their input was also reworked: you can now wavedash only if you press Jump before or at the same time with the Dodge input.
- You have 4 frames (while in jump start animation) to press Dodge input after Jump input to enter wavedash
Arcade Towers
- Changed how Medium and Hard towers battles work, to make them a lot more enjoyable, but still challenging: the enemies have a countdown between them, so you don't fight 2 or 3 of them at the same time
- Fixed a bug where losing the internet connection at the last match would result in the loss of that tower achievement
Inputs Rework
- Pressing an attack while holding side dodge will now trigger an attack rather then side evade
- Pressing an attack when in jump start animation will now buffer the attack
- Fixed a rare bug where Juan's side charge attack would get canceled
UI/Menus
- You can now view other players’ profile from leaderboards or online replays
- This gives you access to in-depth stats on their mains, win ratio, win streaks and others
http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/26494747/448ad6600e2f1bc002a3e1d21398237e763bd2f6.png
With the roster reaching 18 characters, the ranked leaderboards will start fresh
View the Ranked Leaderboards for Season 1 here:
http://steamcommunity.com//stats/263720/leaderboards/1889418
New Achievements
Tons of new achievements, which give players extra rewards to help speed up the process of acquiring pinatas.
Mastery Skins
We’ve added two special cosmetics for each character that will unlock when players reach Mastery Levels 10 and 15 with them.
Daily Objectives and Rewards
New Taunt Emotes!
Tons of new emotes, including some of the first community-created ones!
Sephi’ra:
Natu’ra:
Nightma’ra:
Paco:
Olaf Tyson:
Chief Feathers:
Senator Feathers:
Condor X:
Drifter:
Volt:
Vandal:
Juan:
Apucalypse:
View on Steam
This major update brings Brawlout up to date with the console version, with new features and the start of Ranked Season 2
Juan from Guacamelee! joins the fight!
Introducing Character Variants
- 10 Character Variants let you fine tune your combat strategy!
- Use your hard-earned fighter skills, and spice it up with new special moves and slight balance tweaks on each Character Variant.
Customize your brawlers, with tons of store items!
- Custom character skins
- Exclusive gear items
- KO Effects
- Taunts
- Player Avatars
- Knockback Trails
Ranked Season 2 has begun
With the roster reaching 18 characters, the ranked leaderboards will start fresh
View the Ranked Leaderboards for Season 1 here:
http://steamcommunity.com//stats/263720/leaderboards/1889418
New Features
New Achievements
Tons of new achievements, which give players extra rewards to help speed up the process of acquiring pinatas.
Mastery Skins
We’ve added two special cosmetics for each character that will unlock when players reach Mastery Levels 10 and 15 with them.
Daily Objectives and Rewards
New Taunt Emotes!
Tons of new emotes, including some of the first community-created ones!
Gameplay
- Heavy performance optimizations
- Online matchmaking improvements, for smoother online 1v1 matches
- New Respawn Mechanic
- Drop like a comet
- Control where you land and when you want to break out
- Drop like a comet
- Short hop improvements: It’ll be easier to perform short hops, as the input window has been extended to 4 frames for the entire cast.
- Smarter AI
- AI opponents are now able to use DI (Directional Influence), both to escape combos and to dampen the impact of otherwise fatal blows. In general they should be a little harder to combo and KO.
- In Practice Mode, players can now set the training dummy to DI in a specific or random direction, DI to escape combos, or to DI for survival.
- AI opponents are now able to use DI (Directional Influence), both to escape combos and to dampen the impact of otherwise fatal blows. In general they should be a little harder to combo and KO.
- Fixed certain inputs not mapping properly to specific buttons (such as mapping jump to a trigger button)
Character balancing
Sephi’ra:
- Reduced the range on her sprint attack by 20%
- Reduced the damage and knockback of bair after the first couple of frames
- Up tilt -> Up tilt part 2 is no longer spammable, as the second part now has a 15 frame landing lag
Natu’ra:
- Reduced the damage and knockback of bair after the first couple of frames
- Up tilt -> Up tilt part 2 is no longer spammable, as the second part now has a 15 frame landing lag
Nightma’ra:
- Reduced the range on her sprint attack by 20%
- Reduced the damage and knockback of bair after the first couple of frames
- Up tilt -> Up tilt part 2 is no longer spammable, as the second part now has a 15 frame landing lag
Paco:
- Forward air has sourspots, which deal less damage/knockback and send the opponent upward and out, instead of slamming them down
- Forward tilt has less knockback growth, and slightly tweaked hitboxes (so it doesn’t hit opponents on platforms above him, or under him)
- Less knockback on the second part of the up tilt when at the ledge, so it wouldn’t kill at very low percents
Olaf Tyson:
- Removed the last hitbox on his jab special.
Chief Feathers:
- Less hitstun/knockback growth on up special (firebird).
- Small reduction in dash attack damage.
Senator Feathers:
- Less hitstun/knockback growth on up special (firebird).
- Sprint attack now has endlag.
Condor X:
- Less hitstun/knockback growth on up special (firebird).
Drifter:
- His Side Charge attack only does one sword swing and deals less damage/knockback, when only charged half-way. When charged more than 0.5 sec, it deals the same damage/knockback as before.
- His Up Special Part 2 (Downward Slash) does AoE damage when hitting the ground, even if he doesn’t grab anyone on the way down.
Volt:
- Increased Stormcall’s damage to 7%
- Added another hitbox and an extra frame to the air forward attack
- Increased knockback growth on up tilt
Vandal:
- Increased Stormcall’s damage to 7%
- Up tilt makes him jump higher and does more knockback
Juan:
- Extended up tilt’s hitbox to reach lower down, so it wouldn’t miss shorter opponents like Paco.
- Extended the size of Rooster Uppercut’s hitbox to cover into Juan’s lower body
- Increased the damage on Forward throw (Das Boot) to 7%
- Increased the damage on Back throw to 5%
- Increased the damage on Up throw to 4%
Apucalypse:
- Reduced the knockback on aerial side special to be more in line with the grounded version of the attack.
Current Release
Build 16150611
Uploaded Aug 23, 2026
System Requirements
OS
N/A
CPU
2.4Ghz Dual Core
RAM
4 GB RAM
GPU
GeForce 8800 GT / AMD HD 6850 / Intel HD Graphics 4400 or above
How to Install
1
Download all files
2
Extract the .ZIP file to a folder (use WinRAR or 7-Zip)
3
Run Brawlout.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Archive password
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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View AllDownload Brawlout for PC with a direct link or via torrent. Get the full version of Brawlout for free. Brawlout is a Action released by Angry Mob Games.