About the Game
Captain – assemble your crew, load out your ship, and prepare to engage in intense turn-based battles while navigating through the galaxy. Acquire more powerful tools of the trade over multiple runs as you manage relationships across the many factions of Breachway – from the Militarist Solarii to the technologically inclined Numen, there are many friends and foes to be found among the stars as you shoot, sneak, and smuggle across the galaxy.

Choose from a multitude of ship chassis and then kit your selection out with a variety of weapon systems, defensive upgrades, and internal modules. Find unique synergies between your options as each choice comes with an associated set of cards for your deck, with additional cards and upgrades unlocked at your discretion after each victorious encounter – will you dodge dangerous regions, or face them head-on in the hopes of acquiring powerful new options for the journey ahead?.
Gather crew to operate your equipment, managing their morale and taking advantage of their unique skills and the benefits they provide your outfit, as well as their relationships with the factions you might encounter. But be warned, crew members have their own personalities and allegiances to remain mindful of.
Seek out upgrades and new crew members as you traverse the galaxy – unexpected equipment combinations will provide powerful card synergies, each with their own risks and rewards.

Explore diverse tactical options as you engage in turn-based card battles where resource management, strategic foresight, and adaptive thinking will determine the victor.
Your sensors will pick up on enemy activity, letting you know what to expect when they strike. Calculate cooldown times and strategize around enemy equipment that poses the greatest threat to you in upcoming turns. Will you prioritize disabling specific equipment with focused fire, or will you instead rely on using defensive countermeasures to stand your ground as you burn past enemy shields and punch through their hulls? Not all equipment is created equal, and your options are determined by the unique capabilities of your loadout, and the resulting cards at hand.
The right order of operations can be the difference between a powerful alpha strike that obliterates a weaker ship, or an impenetrable defensive stack that buys you more time to chip away at a tough adversary. Hack enemy equipment, overheat their ships, overwhelm their point defense systems, and devise unique combinations with which to dominate space warfare.

Seek out the mysterious Signal as you carve your own unique path through the tense narrative encounters of Breachway. If at first you don’t succeed, try and try again – each run improves your odds of success with better knowledge and tools, while the varied events will send you down unexpected journeys full of twists and turns keeping each run fresh.
Engage with pirates and converse with members of four unique factions that might help or hinder you in various ways. Grapple with morally gray decisions as you come across people spread throughout the systems, coloring how the world looks at you and your crew.
The right faction relationships, properly managed, can unlock access to extremely powerful arsenals, but your ties with each of the factions will determine how your story unfolds – will you be swayed by the genetically enhanced Starkin and their desire for unity by any means necessary, or does the independence of the Free Roamers call to you instead?
Breachway puts you in charge of a rag-tag crew piloting a lone warship on a grand adventure – strategize and synergize your way on each run through the galaxy.
Screenshots
11 images
Version Information
Steam Patch Notes
Official update history
The following cards were also fixed:
- Fixed the cooldown increase from Shield Strain
- Fixed Thermal recycler to properly get removed from your deck
- Fixed text on Shield Stream, to reflect the fact that the card does not deplete
- Fixed an issue where Ion Beacon was not properly buffing attack damage
Victor
I'd like to express my gratitude to our players that reported the bug and attached their save files, they were a big help in finding the issue
- Fixed another potential soft-lock/crash on entering the last boss node
- Fixed an issue with Cascade shot not returning to the draw pile on equipment destruction
- Fixed an issue with missiles spawned by Trident Torpedo being affected by blind, but not removing the blind effect. Now only the first spawned missile is affected, after which the blind effect is consumed
We got another update, this time focusing on fixing some of the core reported issues over the last week.
This is a smaller update, and your on-going run should not be affected.
Let's get into it.
Changelog:
- Fixed the soft lock/crash to desktop that could happen if you visited too many shops in a single run. This was caused by the game trying to find a unique subsystem to display when you'd already seen every subsystem currently in the game, resulting in an endless loop. As a temporary fix, runs with a lot of store visits may now show duplicate subsystems.
- Fixed an issue where the equipment description popup would overlap equipment in the cargo bay, preventing you from equipping or selling items. As a (temporary?) fix, we've added a scroll bar to the cargo bay when you have more items than the starting storage space can display.
- Fixed multiple text issues with a handful of cards (Hasty Defense+, Shield Strain+, etc)
- Fixed an issue with a few enemies not having their PDC models showing up, even though they had PDC equipment
- Updated localization files. Please note that localization is currently a couple of weeks behind, and any new cards and modified text won't be reflected in localized versions yet
Controller Support Update
For those of you waiting on controller support, we've hit an important milestone today. The first pass is done across all menus, and combat is now fully playable via controller. There's still polish and edge cases to work through, but the core combat experience is in place and playable from start to finish. Next up are the map and hangar screens.
What's next
We'll keep fixing bugs as they come up in your reports, the game's stability is out primary focus right now.
That being said, we do have a new batch of content in the works along along with unique images for each subsystem, and some station changes meant to increase the variety of equipment you'll come across in shops.
See you in the next one
- The Breachway Team
- Moved crewmembers to weapon hardpoints from support hardpoints, so their abilities can be used right away after picking their second weapon, instead of waiting for the resource bay equipment to drop. No more need to manually move crew around
- Fixed text display on some subsystems that had missing values
- Fixed Hasty Defense+ text, and an issue that could lead to a soft-lock when hovering over the card
- Fixed an issue where enemy flak shell cards would not appear or appear in the player's hand area
- Fixed an issue with Heat ray damage increasing when hovering over the card
- Fixed bug where Reinforce+ was not working as intended
Current Release
v1.30.0
Uploaded Dec 04, 2024
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System Requirements
How to Install
Breachway.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
1.7 GB
v1.30.0
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View AllDownload Breachway for PC with a direct link or via torrent. Get the full version of Breachway for free. Breachway is a RPG released by Edgeflow Studio.