About the Game
Multi-tiered and challenging simulation
Constructing your city from the ground up is easy to learn, but hard to master. Playing as the mayor of your city you’ll be faced with balancing essential requirements such as education, water electricity, police, fire fighting, healthcare and much more along with your citys real economy system. Citizens within your city react fluidly, with gravitas and with an air of authenticity to a multitude of game play scenarios.Extensive local traffic simulation
Colossal Order's extensive experience developing the Cities in Motion series is fully utilized in a fully fleshed out and well-crafted local traffic simulation.Districts and Policies
Be more than just an administrator from city hall. Designating parts of your city as a district results in the application of policies which results in you rising to the status of Mayor for your own city.Utilize the Day and Night Cycle
The city changes during the hours of the day and affects citizen schedules. Traffic is visibly slower at night and some zoned areas do not work with full efficiency. Cities: Skylines will put you in control of managing the different aspects of the day and night cycles.Extensive modding support
Build or improve on existing maps and structures. You can then import your creations into the game, share them as well as download the creations of other city builders on the Steam workshop.Screenshots
10 images
Version Information
Steam Patch Notes
Official update history
[img src="{STEAM_CLAN_IMAGE}/6625556/731e7680f0c46481b91d8e914b380de3ac561f47.png"]
We have a very small update for you all today that covers the bugs reported to us over the past week. We think that this will be the last one!
This update is very minor and should not affect mods and asset functionality.
Fixed a bug where trees placed on roads would go back to default trees when reloading the save file.
Fixed a bug where trolleybuses became invisible.
[img src="{STEAM_CLAN_IMAGE}/6625556/a1df6194ac62a0a6fda1ad8907f2a53522b90b13.png"]
Race Day 1.21.1-f8 Patch Notes
Hello Mayors! We have a small patch for Cities: Skylines - Race Day. This patch should have little to no effects on Mods functionality. Here are the Patch Notes:
All platforms
Added additional tooltips for the new Road Fence Tool
Fixed errors after loading a save game with non-Race Day events, such as Concert or Stadium
Fixed errors when connecting two Start-line Parks with Event Roads
Added sounds to occupied Race Day Stand buildings when an event is active
Fixed spectators not attending motor race events at the Race HQ
Reduced the spectator capacity at the Race HQ from 150 to 100
Halved garbage accumulation for Race HQ
Fixed Stands not being assigned the route color when placed on Pit Lanes
Fixed direction indicators for demolished race track segments remaining visible
Fixed unbuildable terrain being left by a demolished Race HQ building
Improved consistency of competitor positions displayed in Inspector and Results
Improved appearance of Parade participants when entering and exiting the parade
Fixed some animations for citizens competing in cycling and running races
Improved race competitors staying on the road instead of floating or submerging
Fixed the colour gradient shown in the Races and Parades Infoview panel
Fixed spectators on the sides of Event Roads walking back and forth
Fixed the camera operator remaining after demolishing or relocating a Camera Stand
Fixed Inspector details for various characters
Fixed missing asset error when loading a Snow Map with Race Day DLC active
Fixed snow accumulating and causing errors on Pit Lanes
Fixed snow accumulating on the seats within the Stand buildings
Removed Fireman and Farmer from cycling event
Steam
Improved compatibility with some older mods such as Unlimited Trees Mod v1.12
Resolved update issue with the Subscription button on the Main Menu so that it
displays current subscription status
Steam (Asset Editor)
Bumped package version number to 12
Fixed colors not appearing on Joggers
Fixed CitizenInfo and PropInfo not being filtered when picking references for buildings
Improved missing texture debug log message when importing an asset
Fixed custom asset serialisation of CitizenColors and CitizenInfo references
Fixed ColorSet and Tier information not being serialised
Fixed references to citizen and vehicle prefabs not being serialised in new Race Day assets
When selecting a reference in asset editor all custom assets are now shown
Added F5 to refresh template panel for cases where it could get stuck
Fixed order of loading Race Day assets (so Parade Group and Event load after Race
Team, Props, Citizens etc
The 10th-anniversary celebration continues with 2 brand-new Content Creator Packs and a Radio Station for Cities: Skylines - Available Now!
There is a very small patch that will go along with these Creator Packs, you can find the smallest list at the bottom of this post!
The highlight, of course, is the content included in the free patch. Let’s unpack this gift!
Check out the Downtown to Countryside Bundle HERE!
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Cities 10th Anniversary Free Patch: New parks!
10 years of Cities: Skylines and a small tribute to this long journey.
The Cities: Skylines 10th Anniversary free patch included new parks. Each park has multiple versions, adapting to the DLCs you own and reflecting your city-building journey.
Industry Park
- Farming Industry
- Sunset Harbour
- Oil Industry
- Forestry Industry
- Financial
Transport Park
- Airports
- Snowfall
- After Dark
- Mass Transit
- Parklife
Anniversary Park
- After Dark
- Snowfall
- Natural Disasters
- Mass Transit
- Green Cities
- Parklife
- Industries
- Campus
- Sunset Harbor
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Content Creator Packs
From the heart of a bustling downtown to the quiet charm of the countryside, a radio station that transports you to rolling hills and golden sunsets, find out what each of the packs include:
Emerging Downtown
Content Creator Pack by Smilies
https://youtu.be/f2KEFwJOuxs
https://store.steampowered.com/app/2955910/Cities_Skylines__Content_Creator_Pack_Emerging_Downtown/
Watch your city evolve with “Emerging Downtown,” crafted by community creator ‘Smilies.’ This Content Creator Pack includes a big variety of new buildings spread over different lot sizes and levels, ranging from small, weathered buildings to renovated, modern designs. With materials like brick, plaster, and wood siding, you can create a vibrant part of town that transforms from rustic charm to a busy downtown.
“‘Emerging Downtown’ includes:
- 140 Low Density Residential growables
- 81 Low Density Commercial growables
Countryside
Content Creator Pack by Cbudd
https://store.steampowered.com/app/2955900/Cities_Skylines__Content_Creator_Pack_Countryside/?curator_clanid=44768575
Explore the rural side of town with “Countryside”, created by community creator “Cbudd.” This Creator Pack includes new buildings, and props, such as a local food market, a quaint town hall, a cozy rural library, and even a small countryside police station manned by just a couple of sheriffs. Every element in this pack captures the idyllic charm of peaceful countryside living.
‘Countryside’ includes:
- 3 Unique Buildings (Townhall, Public market & General Store)
- 6 Service Buildings
- 45 Low Density Residential growables
- 33 Props
Harvest Harmony
Radio Station
Escape to the countryside with ”Harvest Harmony”, a Radio Station that embodies wide-open fields and rural landscapes. With 16 tracks, you’ll be transported to rolling hills and golden sunsets, the perfect soundtrack for your journey through the farmlands.
https://store.steampowered.com/app/2955920/Cities_Skylines__Harvest_Harmony/?curator_clanid=44768575
Happy city-building!
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1.19.2-f3 Patch Notes
- Added support for new Content Creator Packs
- Added support for new Radio Station
- Added 10th Anniversary celebration content (3 parks)
We are thrilled to announce that we have brand-new content for Cities: Skylines, developed by two amazing Content Creators, all implemented by our talented partners at Tantalus! This content has been in the works for some time as we know many of you still love building and expanding your cities in the original Cities: Skylines. Whether you’re a long-time fan or just discovering the game, these new additions help expand the range of your cities, with a Mountain Village Pack and Map Pack 3 with new maps that focus on mountain peaks and alpine terrain. Plus, for those who love the sounds of trees whispering in the wind, the Radio Station Alpine Tunes can accompany you on your next trip to the mountaintop.
We also want to reassure those of you that play Cities: Skylines II, that the development of this new content for Cities: Skylines is an entirely separate effort. The content you’ll find in this release for Cities: Skylines has been implemented by Tantalus, the studio who managed the console ports for Cities: Skylines. No resources were diverted from Cities: Skylines II for this - our friends at Colossal Order remain fully focused on developing and improving Cities: Skylines II. This approach allows us to release some updates without compromising on either game.
So, for those excited for news around Cities: Skylines II — if you missed the earlier entry about the roadmap for the first region packs, we are almost done with the implementation of the first pack and it will be out next week!
Join us on our trip around the world https://www.paradoxinteractive.com/games/cities-skylines-ii/modding/cities-skylines-ii-region-packs - and look forward to great experiences for many years to come with Cities: Skylines II.
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Thank you for being such a vital part of this journey, whether you’re playing Cities: Skylines, Cities: Skylines II, or both! We look forward to seeing what incredible new mountain villages you bring to life with this release!
https://store.steampowered.com/app/2955870/Cities_Skylines__Content_Creator_Pack_Mountain_Village/
https://store.steampowered.com/app/2955880/Cities_Skylines__Content_Creator_Pack_Map_Pack_3/
Happy city-building!
The patch that came along with the new Mountain Village and Map Pack 3 Creator Packs has some minor fixes, and while many of them are the same from platform to platform, there are some differences. You can read them Patch Notes for the other platforms here!
Patch Notes for Steam;
- Fixed Railways of Japan Metro Entrance not taking passengers
- Fixed Historical Train Station from Seaside Resorts unlocking before other train stations
- Fixed trucks entering Small Pedestrian Area Service Point through the doors instead of garage
- Rebalanced Pedestrian Area garbage capacity used to account for increased capacity from Large Garbage Truck, and to round up instead of down
- Fixed missing introductory message shown at start of Scenarios
- Fixed missing Historical Library from Seaside Resorts in Education panel
- Fixed many cases of city failing to load when there are network prefabs from missing DLC and/or mods
- Fixed stack overflow error when activating certain Info View modes
- Fixed UnauthorizedAccessException when saving game
- Upgraded Paradox Launcher to fix failure to launch on Linux
Current Release
Not available
Additional Files
DLC Unlockers (Legit Owners)
1 file · For legitimate game owners
System Requirements
How to Install
setup.exe
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
7.3 GB
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