About the Game
Panic at the development studio!
Just as the new Sherlock Holmes and Dr Watson video game hit the market, one of its characters mysteriously went missing.
After their memorable appearance in the non-game There Is No Game: Wrong Dimension, our extravagant investigators are back in their own adventure.
Armed with their iconic ineptitude, they must solve a mystery that transcends the space-time boundaries of their world…
But they won’t succeed without your help!
Travel to the very heart of the game's creation and explore the various stages of its development to unravel the threads of this strange case.
Welcome to a wildly elastic and infinitely meta experience!

• Rediscover Sherlock Holmes and Dr Watson, joined by a cast of new, endearing characters.
• Dialogue recorded by real humans. All natural. Non-GMO and additive-free.
• A completely meta story of time travel that will take you through the design stages of the game.
• Chock-full of humor and surprises (and bugs, probably).
• An offbeat point and click adventure offering fun and elastic gameplay.
• Loads of puzzles that will require up to three neurons (we couldn’t keep up beyond that).
• Beautiful 2D graphics. Sorry, I meant 3D… Hold on. Which one was it again?
Screenshots
7 images
Version Information
Steam Patch Notes
Official update history
Hey everyone!
We fixed another bunch of stuff in Crushed In Time. Here's the full patch note!
Steam Deck
Fixed a bug that caused the game to crash on launch.
ROG Ally
Fixed a bug that prevented interaction with the game after the “Stretch to Start” screen. Please feel free to contact us if the problem persists.
Chapter 1
Fixed a bug that caused the hall door to remain closed even though Sherlock Holmes and Dr. Watson are on the street. Yes, they leave for home without closing the door. Then again, who would be crazy enough to break into Sherlock Holmes’s house?
Fixed a bug that caused the door to Sherlock Holmes’s office to disappear. Well, okay, apparently there is someone crazy enough to go so far as to steal Sherlock Holmes’s door.
Chapter 3
Fixed a bug that could prevent ejectable words from being correctly attached in the 8-bit sequence.
Chapter 5
Fixed a bug that could prevent you from earning the “You’re Talking To Me” achievement. But are you talking too much?
Chapter 6
Fixed a display bug that caused Sherlock Holmes to freeze with an incorrect animation.
Chapter 7
Fixed a bug that allowed a special effect to appear over the pause menu. Mr. Bay would be proud of us.
Chapter 8
Fixed a bug that prevented lightning bolts from leaving a mark on the carpet. On the other hand, try explaining to your dry cleaner how you “stained” the carpet…
Chapter 9
Fixed a bug that caused the phone conversation sound to continue even after the phone had been hung up. It must have been a really important call.
Fixed a bug that allowed Watson to teleport after being ejected. Dragon Sphere W was the other game, man.
Fixed a bug that caused the sound of an apple falling from the tree to play even when there were no apples left.
Fixed a bug that allowed you to put more coal on Dr. Watson’s clone after he had already pulled his head out of the crate that was already full of coal. The poor guy has suffered enough as it is.
Fixed a bug that prevented interactions in the lobby of Sherlock Holmes’ house.
Chapter 10
Fixed a bug that caused an unexpected pause in one of Mr. Wilhelm’s dialogues.
As always: Please don't hesitate to let us know about any issues you encounter in the game—your feedback is invaluable and helps us patch the game even faster!
Don't worry, be happy,
Mr. Non-Glitch
Hey everynone,
We fixed a nasty bug that slipped into the previous patch.
General:
Fixed some scene transitions that were not triggering correctly, which could cause a hardlock.
Misc:
Several visual fixes, including some animations.
As always: Please don't hesitate to let us know about any issues you encounter in the game—your feedback is invaluable and helps us patch the game even faster!
Stay cool,
Mr. Non-Glitch
Hey everyone!
We fixed another bunch of stuff in Crushed In Time. Here's the full patch note!
General
Fixed a display bug with Japanese subtitles.
Chapter 1
Fixed an animation bug that occurred while solving the lock puzzle in the mansion.
Chapter 3
Fixed a bug that prevented an objective from being marked as completed in Alpha Manor. No more soup for you. And for you, too!
Fixed a bug that caused a line of dialogue to be displayed twice.
Fixed a bug that caused a line of dialogue to be displayed twice. Sorry, it was just too tempting.
Chapter 4
Fixed a bug that prevented the sequence from being completed in the 3D editor.
Chapter 9
Fixed a bug that caused an interaction icon to reappear in Sherlock Holmes’s office after capturing the relevant Dr. Watson clone.
Fixed a bug that replayed the sound of Dr. Watson’s clone falling from the lamppost whenever he got stuck there again.
Fixed a bug that prevented a Dr. Watson clone from appearing under the pile of hair in the London back alley.
Fixed a bug that prevented the interaction icon from appearing on the flash powder in the Countryside.
Chapter 10
Fixed a bug that caused a black frame to appear during a cutscene. Basically, we gave the camera a good slap and it’s back to normal.
Fixed a bug that caused a black screen during the transition from the map to the train sequence. Yeah, this one required an even harder slap.
Fixed a display bug that caused Emma’s silhouette to appear on a window during the ending cutscene. Needless to say, it was CREEPY.
As always: Please don't hesitate to let us know about any issues you encounter in the game—your feedback is invaluable and helps us patch the game even faster!
Stay cool,
Mr. Non-Glitch
Hey everyone!
We fixed another bunch of stuff in Crushed In Time. Here's the full patch note!
General
Fixed a positioning error in the language menu.
Chapter 3
Fixed a bug that prevented a cutscene from triggering when a word was ejected too quickly after a dialogue. So I guess the hurtful words are the ones you eject into someone’s eye.
Fixed a bug that caused characters to swap positions unexpectedly.
Fixed a bug that could change a character’s name on their nameplate to “NAME.” Which wasn’t very respectful, as you’ll agree.
Chapter 7
Fixed a bug that caused one of Dr Watson’s lines to appear over the pause menu. We like it when it’s meta. But we don’t like it when it’s TOO meta.
Fixed a bug that caused the clues for the Temporal Chaos Key to disappear when it fell into the void.
Chapter 9
Fixed a bug that prevented you from interacting with Dr Watson again once he was freed from the fountain statue. Yes, “freed from the fountain statue.” Please don’t judge people’s hobbies.
As always: Please don't hesitate to let us know about any issues you encounter in the game—your feedback is invaluable and helps us patch the game even faster!
You're the best around, nothing's gonna ever keep you down,
Mr. Non-Glitch
Hey everyone!
We fixed another bunch of stuff in Crushed In Time. Here's the full patch note!
Chapter 1
Fixed a display bug that occurred when using the menu button.
The steering wheel no longer appears in the Countryside when Sherlock Holmes sneezes. Yes, you read that correctly.
Fixed a bug in the Countryside area that caused a useless interaction prompt to appear on Dr Watson.
Fixed a bug in the Countryside area that made Sherlock Holmes’s head move as if he were speaking.
Fixed a bug in the Countryside area that allowed the false wall to rise on its own. Creepy, isn’t it?
Chapter 2
Fixed bugs that caused Dr Watson to move and position himself abnormally. No more confusion caused by time travel!
Chapter 3
Fixed a bug that caused interaction prompts to appear during a cutscene in the ‘Deadly Numbers’ sequence.
Chapter 6
Fixed a bug that prevented Dr Watson from appearing or animating correctly on the ‘Car Modeling Polish’ sticky note.
Sherlock Holmes and Dr Watson can no longer land on a lower sticky note when ejected from the ‘Beta Car Modeling Polish’ sticky note.
Fixed a bug that caused a grey screen during the transition scene between the phone and Temporal Chaos.
Fixed a bug on the pre-production board that allowed characters to get stuck in ‘blue hedgehog’ mode, wedged between the lightbulb drawing and the sticker.
Fixed a display bug on a sticky note that prevented the message ‘E.PLACEHOLDER INTEGRATION’ from appearing in full. It’s not our fault – the marker had run out of ink.
Chapter 7
Fixed a bug that caused certain dialogue to continue during the Temporal Chaos, when this was not intended. As someone once sang: enjoy the silence.
Chapter 9
Fixed a bug that caused Watson’s clone, hidden in the drawer, to land out of the vacuum’s reach after being ejected.
Dr Watson can no longer get stuck in the hoover. Yeah, you read that right too.
Fixed a bug that caused the Countryside bird to land in the wrong place after interacting with it whilst it was taking flight.
Chapter 10
Fixed the lighting in one of the final sequences.
As always: Please don't hesitate to let us know about any issues you encounter in the game—your feedback is invaluable and helps us patch the game even faster!
Stay young, stay wild,
Mr. Non-Glitch
Hey everyone!
We fixed another bunch of stuff in Crushed In Time. Here's the full patch note!
General Issues
Subtitles no longer disappear if the hints menu is opened before the character has finished speaking.
Chapter 1
Fixed a bug that allowed the jar of honey to be passed over the right-hand wall. You do have some strange hobbies, don’t you?
Chapter 3
Fixed a texture issue: Emma now has perfect hair.
Fixed a display issue during the 4 bits sequence that made the game's title unreadable with Russian fonts.
Chapter 4
A display error has been corrected: Sherlock Proto is now correctly named "S_Draft".
Watson Proto can no longer disappear after being ejected somewhere. Be kind to him, he saw THE ABYSS.
Chapter 5
Fixed a bug that prevented certain actions from being confirmed if performed too quickly.
Chapter 7
Emmet is now correctly positioned on the phone screen in the phone's end-credits sequence.
Fixed a bug that caused the trophy to remain visible on the phone screen during the end-credits sequence. We’re not too keen on people showing off around here.
Fixed a bug that prevented Emmet from having a muscular appearance after losing it the first time. Yes, he lifts. How about you?
Fixed a bug that could prevent the trophy from being positioned correctly in the WBBE app.
Fixed a bug that allowed dialogue to continue after completing a gameplay sequence in the Temporal Chaos.
Chapter 9
Fixed a bug where the Watson clone in the dumbwaiter couldn’t be stunned. His helmet has been confiscated.
It is no longer possible to produce tar, even though the Watson clone is already tarred. Yes, we’re thinking of the planet.
Fixed a bug that caused the interaction icon on the dumbwaiter door to disappear.
Fixed a bug that caused the dumbwaiter tray to disappear.
Fixed a bug that prevented the embers from appearing in the manor hall. Don’t go setting things on fire!
Fixed a bug that caused Watson’s clone in the armour to close his helmet several times in a row. He’s taken his pills and seems to be feeling better. Or at least, as well as a clone can.
Removed an interaction icon that could appear on the armour for no apparent reason after ejecting the clone.
Fixed a bug where the screen would stay black after reloading a game in the manor. Well, we found the switch, I suppose.
Fixed a bug that caused scene transition arrows to appear in the manor hall for no apparent reason.
As always: Please don't hesitate to let us know about any issues you encounter in the game—your feedback is invaluable and helps us patch the game even faster!
XOXOXOXO,
Mr. Non-Glitch
Hey everyone!
We fixed a bunch of stuff in Crushed In Time. Here's the full patch note!
Chapter 2
Fixed a bug that caused the lightbulb in the basement to disappear after a save/load sequence. We caught the lightbulb stealer! Yay!
Chapter 3
Fixed Emma’s berserk FX during certain puzzles.
Chapter 4
Fixed the triggering of certain dialogues when Emmett walks in front of characters.
Chapter 6
Fixed a bug that caused the dotted lines indicating character ejection points to disappear on the Pre-Prod board.
Fixed a bug that allowed players to land on a sticky note that is normally inaccessible.
Fixed a bug that allowed characters to get stuck between the sticky note and the sheet of paper Emma is standing on. No more Blue Hedgehog Mode for characters!
Chapter 7
Fixed a bug that caused Sherlock Holmes and Dr. Watson to disappear into the bathtub. Because everyone needs a good bath. And love.
Chapter 9
Removed an unnecessary interaction icon and restored the shadow under the car. No more vampire car.
Fixed a bug that caused Sherlock Holmes’ size to change during a cutscene.
As always: Please don't hesitate to let us know about any issues you encounter in the game—your feedback is invaluable and helps us patch the game even faster!
Love,
Mr. Non-Glitch
Dear everyone, hello!
We have just deployed a hotfix for the Crushed In Time demo. Here is the list of fixes:
Implementation of the hints system. But everyone knows you won't use it because you're Real Gamers™, like super Mega Big Monkeys.
Correction of various interactions. Yes, it's vague. We're not going to spoil the puzzles for you.
Minor fixes: You can no longer stretch the bottom of the screen in the Stretch To Start zone ; the volume of videos is now linked to the game volume.
Have fun!
[dynamiclink href="https://store.steampowered.com/app/4273470/Crushed_In_Time_Demo/"]
Dear everyone, hello!
We have just deployed a hotfix for the Crushed In Time demo. Here is the list of fixes:
Fixed the black screen bug. We finally found the button to turn on the light.
Fixed a bug with the pad.
Fixed a bug that caused the socket to disappear into the wall or into the 4th dimension.
Fiixed typogarphical errorS.
Fixed the Hall window that didn't close properly after Watson's intervention. It cost us a lot in W40...
We hope you have a good time despite all our efforts to ruin the demo.
[dynamiclink href="https://store.steampowered.com/app/4273470/Crushed_In_Time_Demo/"]
Current Release
Build 23701472
Uploaded Jun 13, 2026
Update already requested
Uploaders have been notified
A newer version is available but not yet uploaded
Help keep this updated
Login Required
You need to be logged in to request game updates. Would you like to go to the login page?
Request Update
Request an update for Crushed In Time? This will notify uploaders that this game has an available update.
Request Submitted
Your update request has been submitted successfully! Uploaders will be notified.
Request Failed
Failed to submit update request:
System Requirements
How to Install
CrushedInTime.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
1.5 GB
23701472
DB6B4F50
1820d7276478781c2f86695d09f18cf75e05e34a3d2f211fbd13c08d450552b6
You May Also Like
View AllDownload Crushed In Time for PC with a direct link or via torrent. Get the full version of Crushed In Time for free. Crushed In Time is a Adventure released by Draw Me A Pixel.