About the Game
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In Dungeon Tycoon, you have complete freedom to build and manage your own dungeon. You not only design the layout, but choose the best places for whatever traps you decide to use, which monsters you will hire to face the heroes, and what treasures await those skilled enough to claim victory. Dungeon Tycoon is all about capitalizing on every second of every hero's adventure in your mighty dungeon.
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Lure adventurers into your evil dungeon by summoning mighty foes, building huge and curious rooms, and a maze of deceptive opportunities. Watch how they perform and optimize every inch of your genius design. Ensure they don't go back empty-handed, so they keep coming back.
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If your dungeon is a company, then your monsters are the employees. Summon unique monsters and attract groups of heroes to test their strength.
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Create clever layouts, sell valuable items to heroes, and find the perfect balance between efficiency and quality. There are many different ways to make money in Dungeon Tycoon. Will you be able to keep your evil dungeon business going?
Features
Create and design a devious dungeon to give the heroes from across the land an exciting adventure experience.
Summon and upgrade powerful creatures to challenge heroes in their pursuit to find the treasures that lay within the dungeon.
Research new stuff to unlock new ways of improving your dungeon.
Enhance the aesthetics of your dungeon with a variety of different decorative and cosmetic items.
Inspect and watch your visitors to see how you can further improve your design.
Sell potions and other various aids to your visitors.
Complete quests and unlock a bunch of vanity objects to show off your progression.
Screenshots
13 images
Version Information
Steam Patch Notes
Official update history
Version 1.3.3 – Changelog
Added full gamepad and controller support
Refactored object selection and highlighting system
Improved overall performance
Fixed tooltip positioning issues at high resolutions
Fixed unresponsive enemy behavior
Heroes now prioritize taverns that already have occupants
General UI improvements
Fixed one-way doors not functioning correctly
Fixed issue preventing heroes from purchasing items from vendors
Build menu is now scrollable
Applied general balance adjustments
Fixed tooltip in the research panel
Following our 1.3.1 update, there were some more stuff to fix! And that's what we do with the 1.3.2 update. The biggest one, where grouped hero were getting stuck, should now totally be fixed! Sorry about that
Please note that the update has been delayed on MacOS due to unexpected technical issues, but we'll provide it as soon as possible - we should be able to deliver it tomorrow!
Thanks a lot for playing Dungeon Tycoon, have a wonderful day!
v1.3.2 Changelog :
- Fixed issue where grouped heroes would get stuck in a room
- Allow interactables to be used when an enemy is present
- Balanced recover energy and health goals so the heroes act before dying
- Fixed "paladin" titles labeled as "warrior"
We're here with a new patch, fixing different bugs that were kind of annoying!
Thanks for playing Dungeon Tycoon and for all of your feedback!
Please find the full patchnote below :
Dungeon Tycoon - 1.1.2 Patchnote
- Fixed a bug where the player would keep getting the complete research quest even when there is no more research to do
- Disabled one-way toggle for double doors
- Fixed one-way doors
- Fixed a bug causing heroes to die randomly
- Fixed a bug where heroes would become invulnerable
- Fixed a bug where heroes would not buy potioons
- Fixed a bug where the quest master achievement would trigger too early
- Fixed the health/energy bars of heroes not updating bug
- Fixed a bug where the heroes would be invincible
- Fixed a bug where the heroes would not interact with vendors
- One-way doors/changing direction of doors is now disabled throughout the day
- Fixed a bug where the heroes would not use the items they had purchased
We've got some things to iron out following the 1.1.0 patch! Thanks for the warm welcome you've given this patch, and as always, a lot of really great feedback. It helped us make all those fixes, so we're really pleased to release this 1.1.1 patch!
Please find the full changelog below :
- The bug that caused the one-way doors not being saved properly has been fixed.
- Hero health has been buffed by 25% globally for balancing.
- The death rate on the overview panel displaying the wrong value bug has been fixed.
- Quest master achievement not being granted bug has been fixed.
- Stars achievements not being granted in survival mode bug has been fixed.
- Panels blocking the time control keybinds bug has been fixed.
- Buff vendors now also have upkeep costs in survival mode.
- Heroes don’t generate low health/energy thoughts if they have potions in their inventory.
- Heroes have been made invulnerable while interacting with vendors/consuming potions.
- Steamdeck keyboard not inputting the text bug has been fixed.
- The game now continues running in the background unless in Fullscreen mode.
- Overview mode satisfaction indicator now displays the correct value.
- Heroes now don’t stack buffs from vendors.
- Enchantment upkeep costs have been nerfed.
- Quest rewards now don’t count as income.
- Zoom in/out sensitivity has been fixed.
- Destroying a door causing pathfinding bugs has been fixed.
- Buffs/status effects not taking effect bug has been fixed.
- Minor UI/localization improvements.
We're already at update 1.0.8, time flies!
We're pushing this update taking care of some more bugs that were still there. We're also adding an info that was lacking on the UI! Please check the full changelog below.
Thanks again for playing Dungeon Tycoon!
Update 1.0.8 Full patchnote
General Bugfixes :
- Fixed a bug where Monsters were roaming out of the room they were in
- Fixed a bug where a single hero was entering a boss room without his team
- Fixed a bug with the death ratio on overview panel
- Fixed a bug with False room stats after moving rooms
- Fixed a bug with Speed totem giving "attack speed" buff
- Fixed a bug where the game was hanging getting lags when moving/building rooms
- Fixed a bug where the Loot goblin was not clickable
- Fixed a bug where "Dungeon Basics" achievement was granted too early
Other changes :
- Spawn rate of spawners will now be displayed on the build info panel
We're back with version 1.0.7. We keep on reading your feedback and fixing different issues, so just like everytime, thank you all! Should you have further feedback, we're of course very happy to read it. For now, please find the full patchnote just here :
Update 1.0.7 changelog
Bugfixes
- Fixed bug when heroes would enter the dungeon even if they don't have enough money
- Fixed bug where skeleton raid skeletons would not open the door
- Fixed Satisfaction impact in rooms not getting loaded
- Fixed a bug where Skeletons from the raid event were not getting into the dungeon
- Fixed a bug where the Level up achievement was not properly granted
- Fixed a bug where heroes behaved like their inventory was full when it wasn't
Balancing
- Rebirth stone now has unlimited capacity
- Enhanced totems now give 15% stronger buffs
- Potion dispensers are now reusable
- UI improvements for respawn pedestals/spawners
Quality of Life/Other changes
- Difficulty levels on new game panel now have tooltips to indicate what they change
- When a boss is unlocked monster limit will be increased by one
- "Go to" button for monsters when you click on "assigned" indicator
- Assign monster tip is now more readable
- Enhanced totems now preview the enhancement
- Camera fixes
- Chest loot distribution reworked to be more understandable
- Unlock realm button can now be found on research panel
- General improvements to hero AI
- General UI Improvements
Here's a new update for Dungeon Tycoon. We're keeping on fixing the issues you're reporting us, thanks for that, as always! There are also two issues we saw you report that we couldn't reproduce on our side. Should you face them please reach out to us either on Steam forums or on Discord! Thanks
Here's the full patchnote :
General Bugfixes
- Fixed the issue where you could not place a room after a door
- Fixed vendor enhance button hover glitch
- Fixed pathfinding issues after deleting a room
- Fixed VFX for dropping coins, floating texts
- Fixed the max 100 gold drop bug
- Fixed idle groups when a member died
- Fixed more startup crashes
- Fixed crash when deleting a room
- Fixed a bug with Hero loot buff when leveling up
- General crash and error fixes
Balancing
- Buffed bosses
- Randomized the order in which heroes use objects
- Balanced quest reward points
General improvements
- Display a prompt instead of crashing when audio driver issues appear
- Added an FPS limitation in the game settings
- Made heroes act more natural in general
- Removed duplicate lectern. lectern.
- Updated camera boundaries
- Adjusted floor textures
Reported issues we couldnt reproduce:
- Instant hero death after respawn
- Groups stuck after fight while looting
Here's our second patch for Dungeon Tycoon! Since most of the crash situations seem to be fixed, we're focusing a bit more on balancing the experience.
Some people might still have crashes ; we're currently investigating on a compatibility issue for people using DirectX11/Windows 7. While using those does not mean you'll have crashes, this might be a cause of the remain ones. If you still have crashes but are not using DirectX11/Windows 7, please remember to have a look at the Steam Forum's Crashes thread, so you can send your Crash logs our way to fix those! Thanks a lot
For this patch, as said, we're focusing a bit on balancing as we did not expect people to fly through the game's content. As we cannot add content that fast, to optimize the experience, we're slowing a bit the player's progression through it
There's also a bunch of bug fixes in there too.
Thanks again for all your reports, I know I'm saying it a lot, but this is truly essential for us to give everyone the best experience possible.
Have a wonderful day, and please find the full patch note below :
Balancing
- Popularity rebalancing
- Room prices were increased
- Balancing to research
- Nerfed groups by 25%
General Bugfixes
- Added the two missing monsters to the spawn pool
- Fixed improved camping spots
- Fixed placing a room after placing a door wouldnt detect the room as reachable
- Fixes to achivements
- Fixes to old saves saying 97% on the research panel instead of 100%
First of all, thanks a lot for the warm welcome you gave the game. We're really thrilled that you are really hype about it!
However, the launch itself was not perfect. Some people are having a lot of crashes, sometimes with in-game pop-up, sometimes just with a Unity pop-up, but no matter how they ended up happenning ; this is far from ideal.
The main issue there was that we couldn't really reproduce the crashes on our test environments. However, thanks to you and your feedback, there's a lot of them we were able to tackle down (I don't want to say all of them for the obvious reason that we never really know, right). Moreover, we'd rather deploy this patch fixing a lot of the crashes as fast as possible, even if some might still be here, rather than waiting longer and having a lot of people experiencing the game negatively
If any crash situations happens again, please have a look at the Steam Forum's pinned thread where there's a procedure on how you can send us your crash logs to help us take care of the remaining ones, shold there be some. Please note that even though we've tested this patch on our side, we also did for the game's launch, so we do apologize in advance should you still have trouble. We're doing our best to prevent this from happenning
Please find the full 1.0.2 patchnote below
Once again, we sincerly apologize to people that had those crashes, preventing them from having fun at all. Thanks a lot for playing Dungeon Tycoon, and see you for the next update(s)!
Patch 1.0.2 Changelog :
Crashes fixes
- Fixed general unity crashes (Updated Unity)
- Fixed an in-game crash from arrow rain skill from rangers
- Fixed an in-game crash from combat
- Fix quit to desktop sometimes crashing
- Fix crashes from outlines on VFX
General bugs
- Fixed reached 5 star message and achievement not showing sometimes
- Fixed wrong percentage completion in the research tree
- Fixed heroes getting bugged after killing a loot goblin sometimes
- Fixes campfires ramdomly not being used
- Fixed achievement for researching the first research page
Other changes
- Added better diagnostics
- Capped the FPS to 144 until we have a configurable UI (this was potentially causing crashes too)
Current Release
Not available
System Requirements
How to Install
DungeonTycoon.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
203 MB
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