About the Game
HELL ON WHEELS
Fright Train is a third-person action survival horror roguelike in which you'll explore the monster-ridden corridors of an enormous train speeding through Antarctica. Keep it running by maintaining its parts, because if the train stops, there’s no telling what abomination might emerge from the blizzard to claim you...
A CHILLING ADVENTURE
You play as a paranormal special agent responding to a distress signal sent from the L.R.S. Great White: a locomotive research station owned by the secretive SHARK corporation. Prepare to meet allies and encounter foes as you navigate the train's iron bowels. Monitor its condition and keep it running to avoid freezing to death or falling prey to the creatures chasing you outside! Will you be able to find the source of these horrors and put an end to them?
HIGH-STAKES GAMEPLAY
Scavenge the procedurally generated train for resources and unlock new cars and rooms by using the credits you gather, but don't forget to take time to prepare yourself for the waves of enemies that will appear during deadly storms! Credits will also let you purchase invaluable items at vending machines and upgrade your weapons. Get to the extraction point on top of the locomotive before the train reconfigures itself and complete small objectives to earn cosmetics!
KEY FEATURES
Meaningful and tactical inventory management. Big and medium-sized items are physically displayed on the character, and the speed at which he can fetch them depends on where an item is located on the body: a magazine will be quicker to insert if it's stored on the chest rather than on the lower back!
A volatile combat ecosystem in which enemy behaviors intertwine, allowing them to support or sabotage one another. Some enemies have armor and weak points: learn how to exploit their vulnerabilities and responses to attacks!
A lived-in environment in which you'll find lore and many objects with which you can interact: vending machines for supplies, crates to kick, terminals to monitor and repair the train's parts, doors to unlock, and more!
Semi-realistic stylized graphics and characters driven by a B-movie style story.
A chilling and exciting adaptive soundtrack!

Screenshots
10 imagesVersion Information
Steam Patch Notes
Official update history
Hello P.A.W. agents!
Here are a few quick fixes we can send your way while we investigate the weirder bugs!
Bug Fix
If you unlocked the P.A.W. outfit in a previous build, you should now get the Steam achievement when you boot up the main menu!
Collision tweaks to stairs in Laboratory 2 and sinks.
Boons are now properly saved if dragged into the inventory.
Can no longer kick and open a universal locker at the same time.
Fixed an issue where Doug would get stuck if getting stunned while kicking.
QOL
On the hardest difficulty, the ammo drops become rarer as the sections progress.
Updated the level art and lighting in Barracks 2.
Thanks again for your feedback, and stay warm!
Hello P.A.W. agents!
Thank you for your patience and over 200 reviews!! Once again, your feedback has been really appreciated! This patch is chonky:
Bug Fix
Casual P.A.W. Steam achievement fix (you'll unfortunately need to redo the last mission to unlock it) and Golden Doug Steam achievement fix (you'll need to complete any run, no matter your final result, to unlock it).
Added missing game box (sorry!!)
Various duffle bag fixes.
The "Reset Vault" button now resets values properly.
Fixed an issue with the end of a free play run.
You can no longer buy a window that's already secured.
Fixed a small navigation Issue with yellow crates.
Fixed an issue that made the ghost ball drop more coins than intended.
Fixed an issue that would make 2 Stalkers appear.
Opening the boon locker will now only save if you're at the end of a section.
Unbound a debug function from the final game.
Bomber achievement will now proc on all bomber waves, not just the first one.
QOL
Improved the gun accuracy and hit detection when in close quarters.
You can now rebind the struggle keys as well as the inventory interaction keys.
Keyboard tooltips have been added to the inventory menu.
Fixed voice volume sliders.
Added an aim assist setting, and the default value is now at 50%.
Added a run method option.
Kicking a zombie now cancels its grab attack. The more powerful the kick, the longer the stun.
Kicking interactable now takes priority over enemy corpses.
New particle effect for using upgrades.
Buffed the Kelvin Condensator.
The duffle bag can now be sold at Trash 4 Cash machines and output the value of everything inside, in addition to its value (which has been nerfed).
Changed the initial size of the Qubit bullets.
Stay warm!
Hello P.A.W. agents!
Thank you for your bug reports and feedback! They've been a great help in identifying and fixing the following bugs!
Bug Fix
While we haven't been able to reproduce the bug with the non-existent storm enemies, we tried some fixes, and we'll keep an eye on whether they work.
Consumable items will no longer make items disappear when used after swapping.
Fixed an unassigned window in Laboratory 2.
Fixed a skip issue with the death by worm sequence.
Removed temp mags from loot table.
Fixed the Clams after being killed while wearing the Knockback boon.
QOL
Unassigned items that are dropped after a swap now display a beam of light.
Added 1 through 8 to the key rebinding options.
Made the quick-bind number on items easier to read.
Updated the credits.
Added cocking sound to the Ram R.
More fixes are coming! We wanted to address these first and push the patch asap :)
Stay warm!
Hello P.A.W. Agents,
Here are the patch notes for a few demo hotfixes!
Fixed an issue where ammo boxes would disappear in the inventory when using a controller.
Fixed the tooltips.
Added some force to enemies when they die from a kick.
Fixed the varying rate of fire on the Marten.
Fixed two kickable crates in Common Rooms 1.
Stay warm out there!
Hello P.A.W. Agents,
Here are the patch notes for a few things following the feedback we've gotten on the demo!
The inventory speed system has been reworked! When using the quick slots, Doug will now equip items based on their slot speed, and you can now freely switch between mags (the equipment speed is only applied once you insert the mag by closing the menu).
The name of items is now displayed on the pickup prompt.
Ammo boxes now automatically stack in your inventory.
Attack and explosion hit shakes are now single instances.
Fixed the Motorhead achievement.
Stay warm out there!
Hello P.A.W. Agents,
Here are the patch notes for a few things following yesterday's demo update!
Fixed the Motorhead achievement.
The default Steam input controller is set to gamepad configuration and should work with all controllers.
When a controller is disconnected, the game will pause.
New stamina display and shorter out-of-breath effect.
Enemies will no longer phase through objects while strafing.
Stay warm out there!
Current Release
Build 25359009
Uploaded Sep 19, 2026
Requests are paused right now
Requests are paused while we work through the current backlog of ~200 open requests. Voting on existing requests still works — check back soon.
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System Requirements
How to Install
FrightTrain.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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View AllDownload Fright Train for PC with a direct link or via torrent. Get the full version of Fright Train for free. Fright Train is a Action released by WildArts Games.