20.2 GB
Added
6 months ago
CSF + Goldberg
About the Game
The streets of modern day Europe continue to be plagued with infected scum, all efforts to contain the outbreak have failed. They're killing everything in their path and swarming their wave of death upon every living being. This type of destruction will soon destroy humanity as we know it.
To hell with that!
It's go time soldier!
To hell with that!
It's go time soldier!
Key Features:
- Base building system: An extensive base building system where you may place objects such as chain link fences, sandbags, barbed wire, concrete barriers, turrets, mines, fog lights and other military-grade components!
- Variety of infected: New enemies and fan favourites are back from the original game only this time, they are smarter, greater in number and way more deadly
- Weapons Shop: Browse through the wide variety of weapons available in the arsenal to kit yourself out with your favourite firearms!
- Weapon Attachments: Customise your weapons however you like with attachments like precision scopes, extended magazines, compensators, tactical stocks, vertical grips and many more!
- Boss Fights: Unique Boss fights to challenge even the most seasoned zombie slayers
- Metal Music: Metal music mayhem - Rock out whilst laying waste to hordes of the undead!
- 4 Player Co-op Or Solo Play: Cooperative gameplay for up to four players
- High Scores: Compete with other players around the world to earn rank #1
Screenshots
11 images
Version Information
Steam Patch Notes
Official update history
On the site: Build 22102024
Up to date
Release notes 0.14.7:
-Fix skills being able to be unlocked by selecting them and holding enter, even if they shouldn't be
-Fixed SENTRY max ammo count not updating visually when upgrading it
-Fixed a continued custom game showing as a normal game
-Fixed building icons not updating when selling buildings
-Fixed clients being able to see disconnected players in the player list
-Fixed key rebind not being cancelable on Steam Deck
-Fixed players being flung over the locked barriers
-Fixed players being pushed by the gates when opening/closing
-Fixed some enemies attacking the player but being out of range and not moving closer
-Fixed the weapon upgrade machine sound not playing when upgrading a weapon
-Improved edge case performance issues on hell map
-Increase world boss health by 20%
-Reduced HEAVY MACHINE GUN damage by 30%
View on Steam
-Fix skills being able to be unlocked by selecting them and holding enter, even if they shouldn't be
-Fixed SENTRY max ammo count not updating visually when upgrading it
-Fixed a continued custom game showing as a normal game
-Fixed building icons not updating when selling buildings
-Fixed clients being able to see disconnected players in the player list
-Fixed key rebind not being cancelable on Steam Deck
-Fixed players being flung over the locked barriers
-Fixed players being pushed by the gates when opening/closing
-Fixed some enemies attacking the player but being out of range and not moving closer
-Fixed the weapon upgrade machine sound not playing when upgrading a weapon
-Improved edge case performance issues on hell map
-Increase world boss health by 20%
-Reduced HEAVY MACHINE GUN damage by 30%
Release notes 0.14.6:
-Fixed the client side for Defend the Objective game mode
View on Steam
-Fixed the client side for Defend the Objective game mode
Release notes 0.14.5:
-Add a Flameable barrel description
-Fixed Molotov Cocktails hitting invisible colliders with some buildings
-Fixed clients sometimes not seeing their money when joining
-Fixed continue the game for a client, missing perk machines, missing buildings
-Fixed multi kill announcer not working
-Fixed team upgrades not activating on clients after joining, most notably Barbed Wire player slowdown upgrade
View on Steam
-Add a Flameable barrel description
-Fixed Molotov Cocktails hitting invisible colliders with some buildings
-Fixed clients sometimes not seeing their money when joining
-Fixed continue the game for a client, missing perk machines, missing buildings
-Fixed multi kill announcer not working
-Fixed team upgrades not activating on clients after joining, most notably Barbed Wire player slowdown upgrade
Release notes 0.14.4:
-Fixed game configurable options not saving for saved games
-Fixed the building placement issues on catwalks on London and Bridge map
-Save progress won't reset each game update(unless stated on the update)
View on Steam
-Fixed game configurable options not saving for saved games
-Fixed the building placement issues on catwalks on London and Bridge map
-Save progress won't reset each game update(unless stated on the update)
Release notes 0.14.3:
-Fixed voting dialog appearing after readying
-Fixed Laser Fence not building full length on the clients
-Fixed Hell Dogs spawning incorrectly on Airport, London, and Military map
View on Steam
-Fixed voting dialog appearing after readying
-Fixed Laser Fence not building full length on the clients
-Fixed Hell Dogs spawning incorrectly on Airport, London, and Military map
Release notes 0.14.2:
-Fixed some random networking issues
-Fixed clients not being able to navigate around the map in Defend the Objective game mode
View on Steam
-Fixed some random networking issues
-Fixed clients not being able to navigate around the map in Defend the Objective game mode
Release notes 0.14.1:
-Fixed RPG not doing 100% damage to a zombie on a direct hit
-Fixed building placement on the cemetery map in one of the buildings
-Fixed clients not being able to load in the game
-Fixed mesh culling issues in the Airport map
-Implement the ability to quit and continue the game
View on Steam
-Fixed RPG not doing 100% damage to a zombie on a direct hit
-Fixed building placement on the cemetery map in one of the buildings
-Fixed clients not being able to load in the game
-Fixed mesh culling issues in the Airport map
-Implement the ability to quit and continue the game
Release notes 0.13.3:
-Fixed gamepad not being able to purchase upgrades
-Fixed the navigation between upgrades on Steamdeck
-Fixed the player's ability to switch to an empty tree on the skill tree menu
-Fixed the sizing of upgrades on the PC
-Show an activation key on the skill menu when selecting skills
-When switching between skill trees on a gamepad, automatically select a skill on that tree
View on Steam
-Fixed gamepad not being able to purchase upgrades
-Fixed the navigation between upgrades on Steamdeck
-Fixed the player's ability to switch to an empty tree on the skill tree menu
-Fixed the sizing of upgrades on the PC
-Show an activation key on the skill menu when selecting skills
-When switching between skill trees on a gamepad, automatically select a skill on that tree
Release notes 0.13.2:
-Fixed game getting stuck in nonbuild mode and wave timer not automatically ticking down
-Adjust some UI elements for Steamdeck for better playability
-Fixed gamepad not going into repair mode easily
-Maybe fix the joining issue where players get stuck and never load in
View on Steam
-Fixed game getting stuck in nonbuild mode and wave timer not automatically ticking down
-Adjust some UI elements for Steamdeck for better playability
-Fixed gamepad not going into repair mode easily
-Maybe fix the joining issue where players get stuck and never load in
Release notes 0.13.1:
-Changed the infinite symbol to show value in millions instead
-Fixed the options menu not scrolling or stuck
-Fixed inability to place buildings on the London map close to the spawning area
-Slight performance improvement when being in hell
View on Steam
-Changed the infinite symbol to show value in millions instead
-Fixed the options menu not scrolling or stuck
-Fixed inability to place buildings on the London map close to the spawning area
-Slight performance improvement when being in hell
Release notes 0.12.3:
-Correctly select music controller when coming back from the music controller menu
-Fixed a spot on the London map where zombies can't reach the player
-Fixed dead zombie bodies sometimes disappearing
-Fixed hell dogs not spawning in certain edge cases, mainly London map
-Fixed spinning towers not causing damage to zombies
-Fixed the player being blocked from moving forward straight away when unlocking barriers on the Military Map
View on Steam
-Correctly select music controller when coming back from the music controller menu
-Fixed a spot on the London map where zombies can't reach the player
-Fixed dead zombie bodies sometimes disappearing
-Fixed hell dogs not spawning in certain edge cases, mainly London map
-Fixed spinning towers not causing damage to zombies
-Fixed the player being blocked from moving forward straight away when unlocking barriers on the Military Map
Release notes 0.12.2:
-Changed some UI element scaling in-game on Steam Deck
-Fixed some dead players sticking around
-Fixed some of the UI elements being cut off
-Fixed XP issues when going from custom game to specific difficulty
View on Steam
-Changed some UI element scaling in-game on Steam Deck
-Fixed some dead players sticking around
-Fixed some of the UI elements being cut off
-Fixed XP issues when going from custom game to specific difficulty
Current Release
22102024
Uploaded Oct 22, 2024
System Requirements
OS
N/A
CPU
Intel Core i5-2500 / AMD FX-8320 or better
RAM
8 GB RAM
GPU
NVIDIA GTX 560 / AMD Radeon HD 6870
How to Install
1
Download all files
2
Extract the .RAR file to a folder (use WinRAR or 7-Zip)
3
Run Ultimate Zombie Defense 2_64.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
20.2 GB
Build
22102024
Password: cracked-games.org or 123
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View AllDownload Ultimate Zombie Defense 2 for PC with a direct link or via torrent. Get the full version of Ultimate Zombie Defense 2 for free. Ultimate Zombie Defense 2 is a Action released by Terror Dog Studio.