About the Game
Welcome to the Lands of Fill!
Kingdoms of the Dump is an SNES styled RPG set in a fantasy world of garbage, dreamed up by two full-time janitors.
Join Dustin Binsley, the Trash Can Knight, as he travels across the five and half Kingdoms of the Dump. Fight fearsome, filthy foes, brave dangerous, dank dungeons, and take on the totally disgusting toxic grimelin army to save the Dump from all out war!
- Turn based, grid combat
- Timed Hits and no random encounters
- Jumping/Platforming/Elevation (No small bush that blocks a path off that you could easily jump over)
- Character Swapping on the field with unique abilities (Rust, Climb, Gun, Bubble, etc.)
- Explore a Large Mode 7 World Map
- A unique setting with creative environments and bosses
Made with love, by those who sweep your floors.
Special thanks to the whole team of artists and creatives involved as well as our amazing backers who helped make this game possible.
-Roach Games
lead pixel art: dm404
boss art: francis coulombe
Composer: bobbyghostly
Guest Composer: William Kage
Special Guest: Hiroki Kikuta
Concept Art: D. Jeffrey
Screenshots
5 imagesVersion Information
Steam Patch Notes
Official update history
Hey Dumplings!
Quick hot-garbage-fix for ya!
Fixed a bug where after a certain cutscene in Act II, you couldn't open the main menu until you encountered another cutscene.
Fixed an issue where on certain maps, the player shadow wasn't visible.
[img src="{STEAM_CLAN_IMAGE}/43018657/860d7d0a1a0429ff2a44587e26076e3fcb906e27.png"]
As always you can reach us for support at:
[p align="start"][email protected][p align="start"]For Bug Reports you can fill out this Google Form. We check it daily!Hey Dumplings!
Just fixing some more things, don't mind us!
Fixed black screen when returning to Spa of Sages in Act IV
Fixed bottomless pit missing from Interchange Boss Room
Fix issue where you couldn't target the Creeping Wall with Boilpoints
Fix Wind Chime trinket behavior bug
Fixed wrong skill name for Lute Boilpoint 3
Added bookmark to inventory during walker's first scene (was missing if unequipped)
Fix walkability during the Pre Concert cutscene in Act III and Hoarding Siege
Fixed some wall heights that could be jumped over
Some GFX fixes up through Northfang Castle
SFX fixes for Wreckingball and other spells
[img src="{STEAM_CLAN_IMAGE}/43018657/4fcb5cd60872bdc5f9acce61d112aec52fd73163.png"]
As always you can reach us for support at:
[p align="start"][email protected][p align="start"]For Bug Reports you can fill out this Google Form. We check it daily!Ok love you bye!
1.1.6
Happy Clutterfall, Dumplings!
This update addresses collision/layering issues across Acts I + II and tidying a few things up in the open world. It also fixes an intermittent crash that seemed to occur more frequently on Steam Deck when jumping on Cerulean's bubbles.
[img src="{STEAM_CLAN_IMAGE}/43018657/cd8ff7c39b56ffe96f0b66916361e341caedfe10.png"]
Changes and Fixes:
Fixed a crash relating to Cerulean's bubble generation and platforming
Fixed a potential sequence break in Act IV Cardboard Cape Return
Fixed a few pushable block heights that got reset in Rubberlands
Remove an invisible chest in Statue Park Crosswinds
Changed out end game Tombshroom enemy from Rubix Temple to the proper enemy
Slightly reduce Sir Conan's Lightning Strike DMG
Fix color tag and missing text in one branch of Paperboy in Act IV
Fix inconsistent cliffs behind needlepoint north
Fix some audio looping issues with environment sounds and music
Various layering/collision fixes in:
Black Mold Cells
Clutterfall Cliff
Tire Cave
West Rummage Tower
Rubber Tower
Rubberlands
Cardboard Cape
Soggy Lantern
Rockinghorse
Book's End
Hamper Hills
Laundry Forest
Needlepoint
Faucet Falls/Laundry Temple
As always you can reach us for support at:
[p align="start"][email protected][p align="start"]For Bug Reports you can fill out this Google Form. We check it daily!Hotfix 1.1.5
Fixed softlock preventing leaving the washtower
Fixed Mosquito Hawk duel if Dustin was on sidelines
Fixed Bottle Filling Honey bug
[img src="{STEAM_CLAN_IMAGE}/43018657/860d7d0a1a0429ff2a44587e26076e3fcb906e27.png"]
As always you can reach us for support at:
[p align="start"][email protected][p align="start"]For Bug Reports you can fill out this Google Form.Hey Dumplings!
A few fixes and improvements coming at you in this small update.
Mostly addressing Act I and Act IV here.
[img src="{STEAM_CLAN_IMAGE}/43018657/4fcb5cd60872bdc5f9acce61d112aec52fd73163.png"]
Fixes:
Fix Defense Powder item crash
Stop Helpers from jumping on tile effects
Fix Musk Questline world load flag
Prevent Dustin from leaving leg town at end of act iii
Reset the camera in Bug City Summit room that made it appear like a black screen
Fix gfx errors in hundred legged tower and trillion's house
Fixed buried treasure exploit
Fix washtower wrong teleport
Fix footstools house wrong teleport
Fix missing crate collision on rubberlands SE
Fix water washup on rubberlands SE
Fix gfx error with counter stance attacks on craneosaur and scrapdragon
Adjust Creeping Wall movement
Fix carpent clock wrong hp adjust
Nerf cubist helm slightly
New Additions:
Added a Hint Man in the form of Paperboy in the castle town. (Provides hints regarding Barrel Bones, Art Hunt, Buried Treasure)
Cooking items/filling bottles now will not remove your ingredients if you are maxed out on the item you are cooking
As always you can reach us for support at:
[p align="start"][email protected][p align="start"]For Bug Reports you can fill out this Google Form.Hey Dumplings!
Fixed a bad teleport in the Stringmire Crypts that was preventing the boss door from working properly. This will allow you to access the final room and clear that dungeon.
Fixed access to Big Daddys Office in Act IV preventing completion of Swindler Stakeout quest
[img src="{STEAM_CLAN_IMAGE}/43018657/75e3260a29ccf1bb7466f3c159e6fb0c27e36dc6.png"]
As always you can reach us for support at:
[p align="start"][email protected][p align="start"][p align="start"]For Bug Reports you can fill out this Google Form.Stay Trashy!
Hey Dumplings!
Just another small little update.
Noticed Mold tiles and Ice tile icons were multiplying like crazy in the UI so fixed that.
Fixed a Crate that was possible to get stuck under.
[img src="{STEAM_CLAN_IMAGE}/43018657/75205eaa4287ab184a138f7b4a3d7f0c5de90f0b.png"]
As always you can reach us for support at:
For Bug Reports you can fill out this Google Form.
Have a good day! :D
Hey Dumplings!
Wanted to fix some issues real quick:
Fixed 2 late game quests that needed old flags (Vendi and Outposts)
End Credits now sends you to Splash Screens instead of the Title Screen
Fixed Missing Walker cutscene in Red Wine River Boat
Remove Duplicate Cutscene in Hundred Legged Tower Endgame Quest causing strange text overlap and potential crash
Fix Gauntlet Map scene change potential soft lock
Fix Knackroom Gauntlet Exit Collision
Add missing side quest item to Merchant Cutscene in Eastern Cave
As always you can reach out for support at:
[email protected]
Or report bugs at:
Love you all!
Hey Dumplings,
Happy new year!
Got a small update here fixing a problem with the middle elevator in the Spirit Temple (3F) in some cases. Also fixed the rolling ball hazards that would just push you instead of dealing damage.
It's been a whirlwind with the holidays but we had the pleasure of attending MAGFEST to show off the game. It was great meeting new people and talking with those who had completed the game!
[img src="{STEAM_CLAN_IMAGE}/43018657/f489cb43e33e760c9b82cd78d0b63475cf14ff2b.png"]
[img src="{STEAM_CLAN_IMAGE}/43018657/b19b879a34a6336c7361bc9127f9cdbac7fae4a4.png"]
We also have some T-Shirts available at https://dumpmerch.com/
A larger content update is still in the works as well a separate hard mode update. Thanks everyone for your continued support!
Roach Games
Hey Dumplings!
We needed to do another quick fix due to an quest npc missing for some players on the second floor of the castle. He was still accessible but much later in the game after completing a quest in Act IV which didn't need to be a requirement.
We have a larger update in the works but between the holidays and preparing for Magfest it's been taking longer. That said if you're heading to Magfest in Washington D.C January 8th - 11th come stop by and say hi! We'll have a booth in the indie game hall.
Thank you so much for your support and we hope ya'll have a great 2026!
Hey Dumplings!
Happy New Year! We wanted to push out a quick hotfix where talking to an NPC on the second floor of the castle caused a crash. We'll have a larger update with other fixes and improvements coming up soon just wanted to get this out.
Thanks!
Hey Dumplings!
Linter is coming and that means we have another update for you.
New Feature:
Perfectly timed hits using basic attack and all perfectly timed blocks on a player character now results in draining 1 Metal Point from the enemy and giving it to you.
Added skills to Garbamesh in the Prologue
Gameplay:
Musk's companion quest is now active. Trigger by talking to Musk in his airship room, then returning to the Castle Base and it will begin. We suggest making sure he is equipped well before starting.
Rebalanced some equipment and enemy stats
Garmentian items will now have a reduced effect on non-garment folks.
Bug Fixes:
Fixed a few more bosses where freeze was insta-killing them.
Fixed a bug with Oil Tiles not always igniting properly when using Fire.
Fix a sequence break possible in Tabletop Night, where you could access the Restaurant early.
Fixed Cerulean's bubble disappearing after using a Boil.
Fixed a potential crash when perfect blocking a Health Drain ability.
Fixed several quests where the checkboxes weren't being checked after completion.
Air Dryer now animates in the correct direction.
Fix various typos and missing location names.
Cerulean's Bubble Blast volume reduced.
Fixed various collision, boundaries, and layering issues.
Performance/Stability:
We had an interesting issue with particle effects being overtuned in a way where it could cause a sudden drop in CPU performance and increased utilization. We've gone through ~200 of scenes to fix this. This may have lead to some crashes, particularly after certain longer cutscenes that involved these particle effects along the way.
As always if you do encounter a bug or need support you can refer to this post to reach us: https://steamcommunity.com/app/2159270/discussions/0/684113302075259366/
Thank you so much for your support. All your feedback is so very much appreciated!
Current Release
Build 25396529
Uploaded Sep 22, 2026
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System Requirements
How to Install
kingdoms_of_the_dump.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
1281C064
d3f1b987e8cf089b92fb8dbf7350982839fc65c913ddb0fa788c8dc075a443ee
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View AllDownload Kingdoms of the Dump for PC with a direct link or via torrent. Get the full version of Kingdoms of the Dump for free. Kingdoms of the Dump is a RPG released by Roach Games.