Outworld Station
by Trickjump Games Ltd · 5 May, 2026
142 downloads
About the Game
Welcome to the TAU System, Station Commander!

Build, expand and exploit every resource you can to construct a planet-spanning space-based industrial complex the likes of which the galaxy has never seen.
Construct Robot Freighters, Wormholes and even harness the awesome power of Antimatter in your quest for ever-greater industrial mastery.

Atomize asteroids, mine ores, deploy cloud-miners and more to gather raw materials ready to be processed into advanced materials, items and parts.
Set up elaborate supply-chains, automate resource-gathering and optimize your stations to fulfill your objectives as efficiently as possible.

Construct Starships to complete objectives and unlock ever-more-advanced technologies to aid you on your mission to bring this hostile alien star system to heel.
Civilian and Military vessels will need vastly different and more complex construction techniques - some more dangerous to you and your station than others.

Found multiple stations across numerous planets in order to exploit rare resources and connect them together via wormhole to create interstellar supply chains.
But beware: you are not the only force in this alien star system and you'll need to protect yourself and your station to thrive out here.

Recover mysterious alien artifacts along the way and use them to unlock powerful upgrades for your Station and Drone - letting you take the fight to anything that stands in your way.
Upgrade your weapons, add shields or afterburners to navigate hostile areas with ease, or increase your station power and production efficiency.

Join forces with up to 4 players in online PVE co-op mode and share exploration, combat and construction tasks between you.
Share tasks and to-do lists between your team to fully maximise efficiency.
Screenshots
26 images
Version Information
Steam Patch Notes
Official update history
New Features:
- Ship CPU Control:
- Assign control to a number of your completed ships
- Controlled ships can be assigned tasks around the map
- Additional CPU points are gained at each new Station Level
- Assign control to a number of your completed ships
- Mk 2 Atomizer, Added Mk 3 Smelter, Mk 2 & Mk 3 Matter Printer, Mk 2 Fabricator, Mk 2 Plasma Forge, Mk 2 Refinery, Mk 2 Fusion Reactor, Mk 3 Bio-extractor and Mk 2 Energy Storage
- Higher-tier factories (e.g. Mk 2 Smelter) now produce more output items for the same input items
- Station Connectors now change shape depending on what is connected to them
- Performance optimisations
- You can now hold SHIFT and click or drag to select multiple item filter slots at a time
- You can now select multiple locations in the Production Overview at a time
- You can now use CTRL+V to get back previously duplicated buildings/blueprints
- Added new Tech Upgrades: Enhanced Containment & Advanced Exo-Planet Lifters
- Improved optional ship-building missions to give more rewards for harder objectives at later station levels
- Increased Blueprint Max Area and Max Objects
- Now shows MK 2/3/etc on the Status View
- Increased the item send rate of the HUB
- Added an alternative Super-Alloy recipe
- Recycler Points are now shared between all Recycler buildings
- Altered recipes for Artificial Diamond, Nitronic Acid and Oxygen
- Molecular Bonding has been refactored to now produce and use half previous amounts
- Servitor Station now available earlier at Station Level 8
Fixes:
- Blueprints now show correctly on Hotbar after loading a game
- Multi-Select > Duplicate modules now appear in correct rotation
- "Analyze This" achievement now functions on the Client
- Pausing the game no longer causes issues with efficiency readouts
- Fusion reactor now stores correct fuel amount for Max Input setting
- Items no longer appear briefly when you have "Hide Upper Level" enabled
- Fixed several Client-side Achievements bugs
- "Select new objectives" text/voice only shows for first few levels after completing an objective
- Upgrading a module now shows correct label immediately
New Features:
- Made a lot of changes to the Steamdeck Control Scheme
- Void Anomalies not so easy to kill with conventional defences
- Added "Copy Links" and "Paste Links" with hotkeys to the Advanced section of module popup
- Added "Paste Setup" and "Paste Links" to the Multi-Select tool so you can duplicate a module's setup and links easily to many buildings
- You can now add an Exo-Planet lifter to the TODO list
- You can now add an item filter for Overdrive Cores
- You can now manually remove (and add) Antimatter to/from a Mk 3 Fuel Depot
- You can now build Equipment and Freighters from the Quantum Storage
- When completing Optional contracts, rewards are placed in the first available HUB with space
- You can now change the Priority of the Laboratory
- You can now set the minimum "Max Efficiency" value from 1% - 100%
Bug Fixes:
- The lower toolbar now resizes with smaller window sizes without overlapping
- Fixed an issue with Particle Accelerator showing incorrect output/min when set to less than 100% Max Efficiency
- Fixed an issue where a tug transporting a Component would drop it in mid air if switched off mid-way through
- Fixed an issue where the Tug would not drop a large ship into Fuel Bay/Ammo Depot
- Fixed a bug where multiplayer text chat lines overlapped the UI
- Fixed a bug where Moved buildings would lose links in a MP game
- Fixed a bug where Containment Chamber would not accept more than 100 Exotic Matter dropped [off
- Fixed an issue where the tooltip for a Derelict was offset far to the right
- Fixed a UI issue where Advanced settings buttons were overlapping
- Fixed an issue where the Shipyard requested too many materials for the "Max Ships" set
- Fixed an issue where the Mission Objective briefing appeared every time you load
- Blueprints with Pipes now calculate build-parts correctly
- Fixed an issue with Particle Accelerator allowing multiple items to be produced with a single Loop
- Fixed an issue with the Component Factory not requesting the correct amount of items
- Fixed an issue when renaming a module with lower-case letters not updating
New Features:
- Increased the max storage size and item send rate of the Containment Chamber
- Added the ability to clear a key binding in the Settings menu
- You'll now see a warning when you have unredeemd Tokens in a Recycler (can be switched off in settings)
- Now shows a highlight for all settings so you can see which are hovered on wider screens
- Increased the Hyperdrive Fuel requirements for the final Station Level
- Recycler no longer takes and recycles Overdrive Cores
- Reduced antimatter fuel amount needed for later ships
- Improved the alphabetical sorting algorithm for all lists
- Quantum Extractors now unlockable in Station Level 11
- Nitrox recipe altered
- Wormhole Terminus is now insulated from Radiation
- You can now set the Arkship Terminal Priority
- Freighters are now immune to firestorms
- Optimised Helion map graphics
- Added additional HUB and Drone slots upgrades to Station Levels 11 & 12
- Increased Quantum Storage slots
- Condensed the tutorial a little
- Copy Setup & Paste Setup now copies Recipe too
- Can now use the hotkey ALT+C and ALT+V on a module to copy its setup (only need to be hovered over building to use this)
- Added 2 x extra input pipe connectors on Mk 2 and Mk 3 Fuel Depots + Increased fuel storage in these too
- Max Efficiency of a building can now have a decimal point too for increased accuracy
Bug Fixes:
- Fixed a bug where Multi-Select would not reflect correct Max Input/Output setting after changing
- Increased the vertical height of a tug when picking up larger ships
- Removed alternate carbotanium recipe from plasma forge
- Fixed several issues with alternate recipes in the Codex
- Can now place 2 x exo-planet station nearer to each other
- Fixed an issue when moving Shipyards giving back too many resources
- Fixed an issue with kills not registering when killed with the missile launcher
- Moving a Recycler keeps your unspent points/tokens
- Fixed an issue with exo-planet lifters not showing correct output rate
- CAPS LOCK no longer toggles the Hide Upper Level when editing a text box
- The Find Freighter panel list no longer goes off top of screen
- Fixed an issue when saving a game not creating correct filename for games over 24h
- Fixed an issue with Freighters going far off-map
- Buildings will now correctly de-highlight when clearing links with "X"
- Fixed several issues with links not being created with Blueprints
- Using Multi-Select > Duplicate will now copy links
- Arkship Terminal can now accept multiple stacks (e.g. when loading Hyperfuel)
- Fixed issue with Autosave after completing a mission leaving ships on map
- Copying a pipe no longer can result in the incorrect direction being shown
- Firestorms and other events no visible from other locations
- Fixed several instances where the "Elapsed Game Time" readout did not account for days played
- When placing a Blueprint with unconnected pipe ends, will no longer connect these pipes if another pipe is already present
- Fixed an issue where removing an item from Component Factory resets all progress
New Features:
- Increased the max storage size and item send rate of the Containment Chamber
- Added the ability to clear a key binding in the Settings menu
- You'll now see a warning when you have unredeemd Tokens in a Recycler (can be switched off in settings)
- Now shows a highlight for all settings so you can see which are hovered on wider screens
- Increased the Hyperdrive Fuel requirements for the final Station Level
- Recycler no longer takes and recycles Overdrive Cores
- Reduced antimatter fuel amount needed for later ships
- Improved the alphabetical sorting algorithm for all lists
- Quantum Extractors now unlockable in Station Level 11
- Nitrox recipe altered
- Wormhole Terminus is now insulated from Radiation
- You can now set the Arkship Terminal Priority
- Freighters are now immune to firestorms
- Optimised Helion map graphics
- Added additional HUB and Drone slots upgrades to Station Levels 11 & 12
- Increased Quantum Storage slots
- Condensed the tutorial a little
- Copy Setup & Paste Setup now copies Recipe too
- Can now use the hotkey ALT+C and ALT+V on a module to copy its setup (only need to be hovered over building to use this)
- Added 2 x extra input pipe connectors on Mk 2 and Mk 3 Fuel Depots + Increased fuel storage in these too
- Max Efficiency of a building can now have a decimal point too for increased accuracy
Bug Fixes:
- Fixed a bug where Multi-Select would not reflect correct Max Input/Output setting after changing
- Increased the vertical height of a tug when picking up larger ships
- Removed alternate carbotanium recipe from plasma forge
- Fixed several issues with alternate recipes in the Codex
- Can now place 2 x exo-planet station nearer to each other
- Fixed an issue when moving Shipyards giving back too many resources
- Fixed an issue with kills not registering when killed with the missile launcher
- Moving a Recycler keeps your unspent points/tokens
- Fixed an issue with exo-planet lifters not showing correct output rate
- CAPS LOCK no longer toggles the Hide Upper Level when editing a text box
- The Find Freighter panel list no longer goes off top of screen
- Fixed an issue when saving a game not creating correct filename for games over 24h
- Fixed an issue with Freighters going far off-map
- Buildings will now correctly de-highlight when clearing links with "X"
- Fixed several issues with links not being created with Blueprints
- Using Multi-Select > Duplicate will now copy links
- Arkship Terminal can now accept multiple stacks (e.g. when loading Hyperfuel)
- Fixed issue with Autosave after completing a mission leaving ships on map
- Copying a pipe no longer can result in the incorrect direction being shown
- Firestorms and other events no visible from other locations
- Fixed several instances where the "Elapsed Game Time" readout did not account for days played
- When placing a Blueprint with unconnected pipe ends, will no longer connect these pipes if another pipe is already present
- Fixed an issue where removing an item from Component Factory resets all progress
New Features:
- Increased the max storage size and item send rate of the Containment Chamber
- Added the ability to clear a key binding in the Settings menu
- You'll now see a warning when you have unredeemd Tokens in a Recycler (can be switched off in settings)
- Now shows a highlight for all settings so you can see which are hovered on wider screens
- Increased the Hyperdrive Fuel requirements for the final Station Level
- Recycler no longer takes and recycles Overdrive Cores
- Reduced antimatter fuel amount needed for later ships
- Improved the alphabetical sorting algorithm for all lists
- Quantum Extractors now unlockable in Station Level 11
- Nitrox recipe altered
- Wormhole Terminus is now insulated from Radiation
- You can now set the Arkship Terminal Priority
- Freighters are now immune to firestorms
- Optimised Helion map graphics
- Added additional HUB and Drone slots upgrades to Station Levels 11 & 12
- Increased Quantum Storage slots
- Condensed the tutorial a little
- Copy Setup & Paste Setup now copies Recipe too
- Can now use the hotkey ALT+C and ALT+V on a module to copy its setup (only need to be hovered over building to use this)
- Added 2 x extra input pipe connectors on Mk 2 and Mk 3 Fuel Depots + Increased fuel storage in these too
- Max Efficiency of a building can now have a decimal point too for increased accuracy
Bug Fixes:
- Fixed a bug where Multi-Select would not reflect correct Max Input/Output setting after changing
- Increased the vertical height of a tug when picking up larger ships
- Removed alternate carbotanium recipe from plasma forge
- Fixed several issues with alternate recipes in the Codex
- Can now place 2 x exo-planet station nearer to each other
- Fixed an issue when moving Shipyards giving back too many resources
- Fixed an issue with kills not registering when killed with the missile launcher
- Moving a Recycler keeps your unspent points/tokens
- Fixed an issue with exo-planet lifters not showing correct output rate
- CAPS LOCK no longer toggles the Hide Upper Level when editing a text box
- The Find Freighter panel list no longer goes off top of screen
- Fixed an issue when saving a game not creating correct filename for games over 24h
- Fixed an issue with Freighters going far off-map
- Buildings will now correctly de-highlight when clearing links with "X"
- Fixed several issues with links not being created with Blueprints
- Using Multi-Select > Duplicate will now copy links
- Arkship Terminal can now accept multiple stacks (e.g. when loading Hyperfuel)
- Fixed issue with Autosave after completing a mission leaving ships on map
- Copying a pipe no longer can result in the incorrect direction being shown
- Firestorms and other events no visible from other locations
- Fixed several instances where the "Elapsed Game Time" readout did not account for days played
- When placing a Blueprint with unconnected pipe ends, will no longer connect these pipes if another pipe is already present
- Fixed an issue where removing an item from Component Factory resets all progress
Current Release
23111745
Uploaded May 24, 2026
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System Requirements
How to Install
OutworldStation.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
3.8 GB
23111745
937319FB
aba233243c99391635e7319762a1381b141d00c09472416553bac537e87840c7
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View AllDownload Outworld Station for PC with a direct link or via torrent. Get the full version of Outworld Station for free. Outworld Station is a Indie released by Trickjump Games Ltd.