Outworld Station
by Trickjump Games Ltd · 5 May, 2026
134 downloads
About the Game
Welcome to the TAU System, Station Commander!

Build, expand and exploit every resource you can to construct a planet-spanning space-based industrial complex the likes of which the galaxy has never seen.
Construct Robot Freighters, Wormholes and even harness the awesome power of Antimatter in your quest for ever-greater industrial mastery.

Atomize asteroids, mine ores, deploy cloud-miners and more to gather raw materials ready to be processed into advanced materials, items and parts.
Set up elaborate supply-chains, automate resource-gathering and optimize your stations to fulfill your objectives as efficiently as possible.

Construct Starships to complete objectives and unlock ever-more-advanced technologies to aid you on your mission to bring this hostile alien star system to heel.
Civilian and Military vessels will need vastly different and more complex construction techniques - some more dangerous to you and your station than others.

Found multiple stations across numerous planets in order to exploit rare resources and connect them together via wormhole to create interstellar supply chains.
But beware: you are not the only force in this alien star system and you'll need to protect yourself and your station to thrive out here.

Recover mysterious alien artifacts along the way and use them to unlock powerful upgrades for your Station and Drone - letting you take the fight to anything that stands in your way.
Upgrade your weapons, add shields or afterburners to navigate hostile areas with ease, or increase your station power and production efficiency.

Join forces with up to 4 players in online PVE co-op mode and share exploration, combat and construction tasks between you.
Share tasks and to-do lists between your team to fully maximise efficiency.
Screenshots
26 images
Version Information
Steam Patch Notes
Official update history
New Features:
- Increased the max storage size and item send rate of the Containment Chamber
- Added the ability to clear a key binding in the Settings menu
- You'll now see a warning when you have unredeemd Tokens in a Recycler (can be switched off in settings)
- Now shows a highlight for all settings so you can see which are hovered on wider screens
- Increased the Hyperdrive Fuel requirements for the final Station Level
- Recycler no longer takes and recycles Overdrive Cores
- Reduced antimatter fuel amount needed for later ships
- Improved the alphabetical sorting algorithm for all lists
- Quantum Extractors now unlockable in Station Level 11
- Nitrox recipe altered
- Wormhole Terminus is now insulated from Radiation
- You can now set the Arkship Terminal Priority
- Freighters are now immune to firestorms
- Optimised Helion map graphics
- Added additional HUB and Drone slots upgrades to Station Levels 11 & 12
- Increased Quantum Storage slots
- Condensed the tutorial a little
- Copy Setup & Paste Setup now copies Recipe too
- Can now use the hotkey ALT+C and ALT+V on a module to copy its setup (only need to be hovered over building to use this)
- Added 2 x extra input pipe connectors on Mk 2 and Mk 3 Fuel Depots + Increased fuel storage in these too
- Max Efficiency of a building can now have a decimal point too for increased accuracy
Bug Fixes:
- Fixed a bug where Multi-Select would not reflect correct Max Input/Output setting after changing
- Increased the vertical height of a tug when picking up larger ships
- Removed alternate carbotanium recipe from plasma forge
- Fixed several issues with alternate recipes in the Codex
- Can now place 2 x exo-planet station nearer to each other
- Fixed an issue when moving Shipyards giving back too many resources
- Fixed an issue with kills not registering when killed with the missile launcher
- Moving a Recycler keeps your unspent points/tokens
- Fixed an issue with exo-planet lifters not showing correct output rate
- CAPS LOCK no longer toggles the Hide Upper Level when editing a text box
- The Find Freighter panel list no longer goes off top of screen
- Fixed an issue when saving a game not creating correct filename for games over 24h
- Fixed an issue with Freighters going far off-map
- Buildings will now correctly de-highlight when clearing links with "X"
- Fixed several issues with links not being created with Blueprints
- Using Multi-Select > Duplicate will now copy links
- Arkship Terminal can now accept multiple stacks (e.g. when loading Hyperfuel)
- Fixed issue with Autosave after completing a mission leaving ships on map
- Copying a pipe no longer can result in the incorrect direction being shown
- Firestorms and other events no visible from other locations
- Fixed several instances where the "Elapsed Game Time" readout did not account for days played
- When placing a Blueprint with unconnected pipe ends, will no longer connect these pipes if another pipe is already present
- Fixed an issue where removing an item from Component Factory resets all progress
New Features:
- Increased the max storage size and item send rate of the Containment Chamber
- Added the ability to clear a key binding in the Settings menu
- You'll now see a warning when you have unredeemd Tokens in a Recycler (can be switched off in settings)
- Now shows a highlight for all settings so you can see which are hovered on wider screens
- Increased the Hyperdrive Fuel requirements for the final Station Level
- Recycler no longer takes and recycles Overdrive Cores
- Reduced antimatter fuel amount needed for later ships
- Improved the alphabetical sorting algorithm for all lists
- Quantum Extractors now unlockable in Station Level 11
- Nitrox recipe altered
- Wormhole Terminus is now insulated from Radiation
- You can now set the Arkship Terminal Priority
- Freighters are now immune to firestorms
- Optimised Helion map graphics
- Added additional HUB and Drone slots upgrades to Station Levels 11 & 12
- Increased Quantum Storage slots
- Condensed the tutorial a little
- Copy Setup & Paste Setup now copies Recipe too
- Can now use the hotkey ALT+C and ALT+V on a module to copy its setup (only need to be hovered over building to use this)
- Added 2 x extra input pipe connectors on Mk 2 and Mk 3 Fuel Depots + Increased fuel storage in these too
- Max Efficiency of a building can now have a decimal point too for increased accuracy
Bug Fixes:
- Fixed a bug where Multi-Select would not reflect correct Max Input/Output setting after changing
- Increased the vertical height of a tug when picking up larger ships
- Removed alternate carbotanium recipe from plasma forge
- Fixed several issues with alternate recipes in the Codex
- Can now place 2 x exo-planet station nearer to each other
- Fixed an issue when moving Shipyards giving back too many resources
- Fixed an issue with kills not registering when killed with the missile launcher
- Moving a Recycler keeps your unspent points/tokens
- Fixed an issue with exo-planet lifters not showing correct output rate
- CAPS LOCK no longer toggles the Hide Upper Level when editing a text box
- The Find Freighter panel list no longer goes off top of screen
- Fixed an issue when saving a game not creating correct filename for games over 24h
- Fixed an issue with Freighters going far off-map
- Buildings will now correctly de-highlight when clearing links with "X"
- Fixed several issues with links not being created with Blueprints
- Using Multi-Select > Duplicate will now copy links
- Arkship Terminal can now accept multiple stacks (e.g. when loading Hyperfuel)
- Fixed issue with Autosave after completing a mission leaving ships on map
- Copying a pipe no longer can result in the incorrect direction being shown
- Firestorms and other events no visible from other locations
- Fixed several instances where the "Elapsed Game Time" readout did not account for days played
- When placing a Blueprint with unconnected pipe ends, will no longer connect these pipes if another pipe is already present
- Fixed an issue where removing an item from Component Factory resets all progress
New Features:
- Increased the max storage size and item send rate of the Containment Chamber
- Added the ability to clear a key binding in the Settings menu
- You'll now see a warning when you have unredeemd Tokens in a Recycler (can be switched off in settings)
- Now shows a highlight for all settings so you can see which are hovered on wider screens
- Increased the Hyperdrive Fuel requirements for the final Station Level
- Recycler no longer takes and recycles Overdrive Cores
- Reduced antimatter fuel amount needed for later ships
- Improved the alphabetical sorting algorithm for all lists
- Quantum Extractors now unlockable in Station Level 11
- Nitrox recipe altered
- Wormhole Terminus is now insulated from Radiation
- You can now set the Arkship Terminal Priority
- Freighters are now immune to firestorms
- Optimised Helion map graphics
- Added additional HUB and Drone slots upgrades to Station Levels 11 & 12
- Increased Quantum Storage slots
- Condensed the tutorial a little
- Copy Setup & Paste Setup now copies Recipe too
- Can now use the hotkey ALT+C and ALT+V on a module to copy its setup (only need to be hovered over building to use this)
- Added 2 x extra input pipe connectors on Mk 2 and Mk 3 Fuel Depots + Increased fuel storage in these too
- Max Efficiency of a building can now have a decimal point too for increased accuracy
Bug Fixes:
- Fixed a bug where Multi-Select would not reflect correct Max Input/Output setting after changing
- Increased the vertical height of a tug when picking up larger ships
- Removed alternate carbotanium recipe from plasma forge
- Fixed several issues with alternate recipes in the Codex
- Can now place 2 x exo-planet station nearer to each other
- Fixed an issue when moving Shipyards giving back too many resources
- Fixed an issue with kills not registering when killed with the missile launcher
- Moving a Recycler keeps your unspent points/tokens
- Fixed an issue with exo-planet lifters not showing correct output rate
- CAPS LOCK no longer toggles the Hide Upper Level when editing a text box
- The Find Freighter panel list no longer goes off top of screen
- Fixed an issue when saving a game not creating correct filename for games over 24h
- Fixed an issue with Freighters going far off-map
- Buildings will now correctly de-highlight when clearing links with "X"
- Fixed several issues with links not being created with Blueprints
- Using Multi-Select > Duplicate will now copy links
- Arkship Terminal can now accept multiple stacks (e.g. when loading Hyperfuel)
- Fixed issue with Autosave after completing a mission leaving ships on map
- Copying a pipe no longer can result in the incorrect direction being shown
- Firestorms and other events no visible from other locations
- Fixed several instances where the "Elapsed Game Time" readout did not account for days played
- When placing a Blueprint with unconnected pipe ends, will no longer connect these pipes if another pipe is already present
- Fixed an issue where removing an item from Component Factory resets all progress
New Features:
- You can now set Max Efficiency for buildings in the Multi-Select Tool
- Hovering over pipes and pipe junctions now shows the pipe contents
- Status View icons now show the first Item Filter for storage boxes
- You can now set a "Max Amount To Build" for a factory - it will stop producing once this has been accomplished
- Status View links are now a more neutral colour to help currently hovered links to stand out more
- Added an alternate recipe: Quantum Superconductor
- Increased several item Recycler values
- Increased the font size on several items to make it more legible
- You can now link Miners to any factory building
- You can now set a Priority for the Recycler
- Added the ability to quickly select all buildings of a certain type in the Multi-Select tool
- Added a readout for the item output rate on the other side of a wormhole on the popup
- Can now copy and paste setup from Ammo Depots
- The Arkship Terminal is now radiation-insulated
- Added a loading screen tooltip for moving buildings with CTRL+X
- You can now CTRL+X / CTRL+C / CTRL+V without deactivating the Status View
- Now shows Item Filters on minimised popups
- Increased Particle Accelerator item output
- Increased Superconductors alt-recipe amount to unlock
- The Cloud Miner and Exo Planet Lifter should collect resources more reliably
- Added a game option to stop Antimatter containment failures
- Can now drag Components into the Waste area on Drone to remove them from buildings
- You can now add Overdrive Cores to a module (and remove them) just by Left-Clicking
- Reduced Level 12 Arkship Docks requirements a little
- Reduced some Station Level objectives requirements
- Nitrox is now faster to produce
- Larger ships are now better positioned in Depots
- Increased the cruising height of the Large Tug
- Increased Space Elevator resources
Bug Fixes:
- Fixed an issue with Warning Messages staying in the bottom right after being removed
- Fixed an issue with Servitors dropping off Exotic Matter when Containment Chamber is full
- Fixed some issues with Duplicating/Moving modules destroying Links
- Fixed some Status View icon issues on Freighter Docks
- Can no longer move a building into unconnected space
- Load Game Options now greyed out when no save-game is selected to load
- Fixed an issue with Multi-Select staying open
- Fixed Refinery LODs
- Containment failure timers now pause when game is paused
- Fixed an issue when duplicating a building while upgrading a linked building
- Fixed a bug where Component Factory could not be used the the Max Amount to make function
- Turning off Links in the Status View no longer stops the display when Linking modules
- Fixed a bug when moving a Freighter Dock with a docked freighter
- Fixed a bug when you remap Rotate Building to Space Bar
- Meteors and other event threats no longer spawn on top of buildings
- Mouse-Over UI will update to reflect Freighter Dock and other name changes immediately
- Camera Panning no longer uses the viewport's Aspect Ratio so vertical and horizontal scrolling are now the same
- TODO lists now scroll if too long
- Fixed an issue where enemies were attacking building and freighters even in Reactive Mode
- Fixed an issue with Items flashing wrong values in the Arkship Terminal
- Fixed an issue where Alphabetical Sort was not working with spaces in the name
- Fixed an issue with tugs moving very large ships into the Fuel Depot
- Can now select very tiny pipes connecting Refineries directly together
- Fixed an issue with Fusion Reactors reporting the wrong values on the Production Overview
- Fixed an issue with tooltips on the Codex when UI is set to more than 120%
- Fixed an issue where tutorial mentions "Connect Mode" instead of "Link Mode"
- Fixed an issue where changing the Max Efficiency of a Particle Accelerator did not update the power usage correctly
- Can now link Containment Chambers together and move Neutronium correctly
- Fixed an issue with Alien Plants disappearing on Titania on lower GFX settings
New Features:
- You can now set Max Efficiency for buildings in the Multi-Select Tool
- Hovering over pipes and pipe junctions now shows the pipe contents
- Status View icons now show the first Item Filter for storage boxes
- You can now set a "Max Amount To Build" for a factory - it will stop producing once this has been accomplished
- Status View links are now a more neutral colour to help currently hovered links to stand out more
- Added an alternate recipe: Quantum Superconductor
- Increased several item Recycler values
- Increased the font size on several items to make it more legible
- You can now link Miners to any factory building
- You can now set a Priority for the Recycler
- Added the ability to quickly select all buildings of a certain type in the Multi-Select tool
- Added a readout for the item output rate on the other side of a wormhole on the popup
- Can now copy and paste setup from Ammo Depots
- The Arkship Terminal is now radiation-insulated
- Added a loading screen tooltip for moving buildings with CTRL+X
- You can now CTRL+X / CTRL+C / CTRL+V without deactivating the Status View
- Now shows Item Filters on minimised popups
- Increased Particle Accelerator item output
- Increased Superconductors alt-recipe amount to unlock
- The Cloud Miner and Exo Planet Lifter should collect resources more reliably
- Added a game option to stop Antimatter containment failures
- Can now drag Components into the Waste area on Drone to remove them from buildings
- You can now add Overdrive Cores to a module (and remove them) just by Left-Clicking
- Reduced Level 12 Arkship Docks requirements a little
- Reduced some Station Level objectives requirements
- Nitrox is now faster to produce
- Larger ships are now better positioned in Depots
- Increased the cruising height of the Large Tug
- Increased Space Elevator resources
Bug Fixes:
- Fixed an issue with Warning Messages staying in the bottom right after being removed
- Fixed an issue with Servitors dropping off Exotic Matter when Containment Chamber is full
- Fixed some issues with Duplicating/Moving modules destroying Links
- Fixed some Status View icon issues on Freighter Docks
- Can no longer move a building into unconnected space
- Load Game Options now greyed out when no save-game is selected to load
- Fixed an issue with Multi-Select staying open
- Fixed Refinery LODs
- Containment failure timers now pause when game is paused
- Fixed an issue when duplicating a building while upgrading a linked building
- Fixed a bug where Component Factory could not be used the the Max Amount to make function
- Turning off Links in the Status View no longer stops the display when Linking modules
- Fixed a bug when moving a Freighter Dock with a docked freighter
- Fixed a bug when you remap Rotate Building to Space Bar
- Meteors and other event threats no longer spawn on top of buildings
- Mouse-Over UI will update to reflect Freighter Dock and other name changes immediately
- Camera Panning no longer uses the viewport's Aspect Ratio so vertical and horizontal scrolling are now the same
- TODO lists now scroll if too long
- Fixed an issue where enemies were attacking building and freighters even in Reactive Mode
- Fixed an issue with Items flashing wrong values in the Arkship Terminal
- Fixed an issue where Alphabetical Sort was not working with spaces in the name
- Fixed an issue with tugs moving very large ships into the Fuel Depot
- Can now select very tiny pipes connecting Refineries directly together
- Fixed an issue with Fusion Reactors reporting the wrong values on the Production Overview
- Fixed an issue with tooltips on the Codex when UI is set to more than 120%
- Fixed an issue where tutorial mentions "Connect Mode" instead of "Link Mode"
- Fixed an issue where changing the Max Efficiency of a Particle Accelerator did not update the power usage correctly
- Can now link Containment Chambers together and move Neutronium correctly
- Fixed an issue with Alien Plants disappearing on Titania on lower GFX settings
- Fixed an issue with Camera Panning not working in the tutorial
- Fixed an issue where players could enter a very long Session Name when starting a new game and then could not save the game afterwards
- Fixed an issue with Blueprints not creating Links and Recipes on the Client in a Co-op game
- You can no longer add multiple bits of equipment to your drone that have no effect
- A very long TODO list no longer stretched over the bottom-right toolbar
- Fixed several issues with the UI when UI Scaling is set to more than 100%
- Removed the ability to add Overdrive Cores to the Bio Extractor/Quantum Extractor
- Overdrive Cores placed by the Client in a MP game now function correctly
- Add to TODO list button now functions on Ships
- Can now Move a building with CTRL+X even if it is blocking itself
- The Teleporter popup now closes after using the Teleporter Pad
- Updated the Recycler Tutorial + Video
- Added a small icon the Status View for buildings with an Overdrive Core installed
- All alternate recipes now have an orange corner tint in the Codex
- Can no longer access alternate recipes that have not been unlocked yet
- Reduced the SFX volume of Artifacts and the Artifact Analyzer
- You can now set an Item Filter for the Output of a factory
- Fixed an issue where players could drag the wrong items into the "Unlock" slots of a container or crashed ship
Current Release
23111745
Uploaded May 24, 2026
Update request is on hold
Uploaders have paused this — check back later
Login Required
You need to be logged in to request game updates. Would you like to go to the login page?
Request Update
Request an update for Outworld Station? This will notify uploaders that this game has an available update.
Request Submitted
Your update request has been submitted successfully! Uploaders will be notified.
Request Failed
Failed to submit update request:
System Requirements
How to Install
OutworldStation.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
3.8 GB
23111745
937319FB
aba233243c99391635e7319762a1381b141d00c09472416553bac537e87840c7
You May Also Like
View AllDownload Outworld Station for PC with a direct link or via torrent. Get the full version of Outworld Station for free. Outworld Station is a Indie released by Trickjump Games Ltd.