About the Game
The taming of the Red Planet has begun!
Corporations are competing to transform Mars into a habitable planet by spending vast resources and using innovative technology to raise temperature, create a breathable atmosphere, and make oceans of water. As terraforming progresses, more and more people will immigrate from Earth to live on the Red Planet.
In Terraforming Mars, you control a corporation with a certain profile. Play project cards, build up production, place your cities and green areas on the map, and race for milestones and awards!
Will your corporation lead the way into humanity’s new era?





Screenshots
5 images
Version Information
Steam Patch Notes
Official update history
On the site: Build v2.1.0.130060
Up to date
Mission Journal: Patch #2.9.1.2284
Date of entry: 2149/04/18
Power Node Delta triggered a low-output alert at 14:17 MST. Investigation revealed dust accumulation on the southern solar array beyond automated brush capacity—likely due to recent high-wind activity. Drone crew was dispatched for manual cleaning. Output returned to nominal levels within 90 minutes. Preventative sweep scheduled for all external panels over the next two sols.
View on Steam
Date of entry: 2149/04/18
Power Node Delta triggered a low-output alert at 14:17 MST. Investigation revealed dust accumulation on the southern solar array beyond automated brush capacity—likely due to recent high-wind activity. Drone crew was dispatched for manual cleaning. Output returned to nominal levels within 90 minutes. Preventative sweep scheduled for all external panels over the next two sols.
Patch Notes — Terraforming Mars 2.9.1.2284
- Fixed freezes when AI uses Ants and the target has Protected Habitats.
- Fixed unlimited resources issue (Microbes, Floaters…).
- Fixed glitch of Viron’s action.
- Vixed Research costing 11 MC to play with Valley Trust.
- Fixed effect of Ecological zone card not triggering.
- Fixed wrong label in the Rules UI.
Mission Journal: Patch #2.9.0
Date of entry: 2149/02/11
Agricultural pod 3 reported a sudden drop in internal humidity levels at 06:23 MST. Initial diagnostics suggested a fault in the misting array, later traced to a cracked valve in the secondary water line—likely stress damage from last week’s temperature fluctuations. Engineering isolated the line, replaced the faulty component, and recalibrated the delivery schedule. Humidity has since stabilized and crop health remains unaffected.
View on Steam
Date of entry: 2149/02/11
Agricultural pod 3 reported a sudden drop in internal humidity levels at 06:23 MST. Initial diagnostics suggested a fault in the misting array, later traced to a cracked valve in the secondary water line—likely stress damage from last week’s temperature fluctuations. Engineering isolated the line, replaced the faulty component, and recalibrated the delivery schedule. Humidity has since stabilized and crop health remains unaffected.
Patch Notes — Terraforming Mars 2.9.0
- Fixed softlock when a player leaves a game and is replaced by AI.
- Fixed the picker to allow the selection of several resources.
- Fixed selecting Venus during the Solar Phase creating chain-Nullrefs and locking the game.
- Fixed Wild tag issue on Gyropolis.
- Fixed softlocks in the tutorial.
- Fixed Mining Guild being granted a Steel production when placing an Ocean during Solar Phase.
- Fixed UI hitboxes of "return to previous screen" being too big.
- Fixed errors appearing regularly but not blocking the game.
- Fixed glitch of Viron’s action.
- Fixed card action of Asteroid Deflection System not displaying.
- Fixed resolution setting coming back to the resolution of the screen when changed in windowed.
- Fixed colorless Greeneries during the final Plants conversion phase.
- Fixed discounts in the log showed with current discounts instead of discounts that applied when played.
- Loc fixes.
Mission Journal: Patch #2.8.3.2159
Date of entry: 2148/01/21
Habitat 6 experienced a minor water recycling glitch this morning; sensors indicated impurities above safe thresholds. Thankfully, engineering identified a clogged filter—likely sediment buildup from minerals in Martian soil. They promptly replaced the filter cartridge and reset the system. Now running smoothly again.
View on Steam
Date of entry: 2148/01/21
Habitat 6 experienced a minor water recycling glitch this morning; sensors indicated impurities above safe thresholds. Thankfully, engineering identified a clogged filter—likely sediment buildup from minerals in Martian soil. They promptly replaced the filter cartridge and reset the system. Now running smoothly again.
Patch Notes — Terraforming Mars 2.5.0.130140
- Fixed cases of corrupted saves.
- Fixed softlock cases and duplicates when UI offered a choice.
- Fixed Nullref cases.
- Fixed AI taking a lot of time to play after replacing a player.
- Fixed effects giving a Wild resource.
- Fixed effect text of Corporations.
- Re-enabled Sponsored Academies.
- Fixed Pharmacy Union getting more disease & tags than it should.
- Fixed Pharmacy Union softlock when playing a Science & Microbe tag card.
- Fixed amount of MC Splice players get during corp. selection.
- Fixed visibility of opponents’ resources.
- Fixed double action replay in local games.
- Balancing for AI using Pharmacy Union.
- Fixed corps being drafted in the wrong draft modes.
- Fixed drawing issue “A card drawn is in the deck”.
- Fixed the triggering of passive effects when gaining multiple resources.
- Fixed forfeiting during a turn with an already played action does not make the bot take control.
- Fixed cases in which legal placement for Greeneries would disappear.
- On Hellas, Helion can now select Heat to decrease South Pole melting cost & can skip the cost.
- Fixed the loss of ELO ranking when two players are timed out.
- Fixed layout of Victory points on cards.
- Fixed payment of Stratospheric Birds + Floater payment.
- Fixed price of Venus Waystation + Venus Governor.
- Fixed AI not losing all their 8 MC when playing Pharmacy Union.
- Fixed player being unable to make Pharmacy Union choice when playing a 2 Science tags card.
- Fixed Pharmacy Union not losing MC if under 4MC when a Microbe is played.
- Now possible to create a new Asmoconnect account with a long mail address.
- Fixed icon missing for Pharmacy Union’s choice to flip the card & gain 3 TR.
- On mobile, fixed View Game State button interaction during Prelude Selection.
- Fixed Rotator Impact + Phobolog Titanium discount interaction.
- Achievements fixes (It’s a Steal, Consultant, Landlord, Winner Winner Terraformer, Ultimate Success, Grand Champion).
- On Hellas, Helion can now select Heat to decrease the South Pole melting cost.
- Fixed issue with game saving in solo mode.
- Fixed AI playing 2 times when replacing a player.
- Fixed displaying “AI Hard” after a player disconnected then reconnected.
- Fixed Gyropolis counting Wild tag twice.
- Fixed grey color of Greenery tiles.
- Fixed softlock cases in the tutorials
- Many other minor fixes.
- Various minor UI fixes.
- Various minor loc tweaks and fixes.
Known Issues
- Issue preventing selecting more than one unit of a resource to pay as an alternative price or condition.
- Mining Guild is wrongfully granted a steel production when placing an ocean during Solar Phase.
- UI hitboxes of "return to previous screen" is too big.
- Viron corporation's action glitch out.
- Card Action of Asteroid Deflection System not displayed.
- Error messages are appearing regularly.
- During the Solar Phase, selecting Venus to increase sometimes creates chain-Nullrefs and locks the game.
- Nitrite Reducing Bacteria doesn't offer the option to increase TR.
- Missing alternative cost for Stratospheric Birds when using Floaters.
- Predators can steal Microbe resources (they shouldn’t).
- Softlock cases in the tutorial.
- Resolution Setting comes back to the resolution of the screen when changed in windowed.
- Inventrix effect text should be updated to have Venus Next in the requirements it affects
- It’s possible to place a colorless Greenery tile during the final Greenery phase.
- Bad use of some cards from AI.
- In the ingame log, discounts are shown with current discounts instead of discounts that applied when played.
- When there aren't enough cards, the popup is displayed too fast.
Mission Journal: Patch #2.7.0.130191
Date of entry: 2148/06/25
Recent promotional packs of new materials delivered from the home planet were well received and have created much anticipation for future deliveries. Working with Earth to ensure a new delivery of packs will be prepared and sent.
General:
- When crashing, the game will now inform the player with a clean popup.
Bug Fixes:
- Dirigibles #222 now properly uses Floaters.
- Placing an Ocean during Venus Next’s Solar phase will no longer softlock the game.
- Splice Corp. now correctly interacts with “Microbe” cards (including Recyclon Corp.).
- AI now plays Splice Corp. correctly.
- Splice Corp. now properly activates during the corporation selection phase.
- Cards played: The Log and Self-Replicating Robots #210 buttons are no longer displayed during Generation change and Action resolution sequences.
- Rework on the Arcadian Communities Corp.’s Reserved tile (you can now see the resource on the tile).
- You can now place a Reserved tile (via Arcadian Communities or Land Claim #066) without having 6MC.
- Arcadian Communities Corp.’s players won’t receive MC when another player plays a tile on Land Claim #066’s Reserved tile anymore.
- Rotator Impacts #243’s “Decrease cost” UI no longer appears when playing Virus #050 or Hired Raiders #124.
- Localisation updates.
Known issues:
- The game softlocks when disconnecting during Venus Next’s Solar phase.
- Some feedback for Splice is missing when a Microbe card is played.
- Some feedback for Splice’s first action is missing.
- Some icons overlap each other when resuming a game.
- When playing Self-Replicating Robots #210, the corresponding button doesn’t appear consistently for all players in multiplayer.
- The Resume Local Game menu doesn’t show the Original Promo Pack logo in the list of games.
- The tooltip does not display Card Effects when placing a tile on an Arcadian Communities’ Reserved tile.
- Snow Algae #211 isn't displayed in the Compendium with the Building tag filter.
- In all languages, the button to enable the Original Promo Pack’s corpo/projects is labeled "Packs Promo."
- Inconsistent Highlight Draw button behavior.
Mission Journal: Patch #2.5.3.130154
Date of entry: 2147/04/23
A Micro asteroid created a puncture in the habitation dome some time ago. This small leak has been increasing oxygen consumption. After dispatching search teams to identify the location of the leak, we have now resolved the problem. Supply consumption has now returned to normal.
We are aware of the multiplayer issues that many players are facing. The issues have been traced back to our servers. Our server provider and tech teams are working hard to find a solution as swiftly as possible. We apologize for any inconvenience and will continue focusing on moving toward a solution quickly.
View on Steam
Date of entry: 2147/04/23
A Micro asteroid created a puncture in the habitation dome some time ago. This small leak has been increasing oxygen consumption. After dispatching search teams to identify the location of the leak, we have now resolved the problem. Supply consumption has now returned to normal.
We are aware of the multiplayer issues that many players are facing. The issues have been traced back to our servers. Our server provider and tech teams are working hard to find a solution as swiftly as possible. We apologize for any inconvenience and will continue focusing on moving toward a solution quickly.
Patch Notes — Terraforming Mars 2.5.0.130140
- - Fix for the Mars University #073 issue/certain drawing issues.
Mission Journal: Patch #2.5.1.130143
Date of entry: 2147/04/16
Localized dust storms observed near habitation dome. Implementing enhanced filtration and shielding measures to protect equipment and personnel. Collaborating with atmospheric scientists to develop advanced storm prediction and mitigation strategies.
We remain committed to providing an experience in Terraforming Mars that is befitting both the reputation of the original board game and what our superb community deserves. Expect to see further fixes in the near future.
View on Steam
Date of entry: 2147/04/16
Localized dust storms observed near habitation dome. Implementing enhanced filtration and shielding measures to protect equipment and personnel. Collaborating with atmospheric scientists to develop advanced storm prediction and mitigation strategies.
Patch Notes — Terraforming Mars 2.5.1.130143
- When creating a Venus Next game, the “Solar phase on/off” option is now available when Venus Next is “on”.
- The Info button in the multiplayer Join game screen is not causing a UI issue anymore.
- Fixed some crash technical causes.
- The option to remove a resource from Olympus Conference #185 is now given before the Mars University #073 card effect is triggered.
- Fixed an inconsistency during discard actions in multiplayer (different actions could be recorded by players).
- Fixed an icon issue on Rotator Impact #243.
- On Mac, some specific cases that were preventing the player from finishing a turn were fixed.
A NOTE TO OUR COMMUNITY
We remain committed to providing an experience in Terraforming Mars that is befitting both the reputation of the original board game and what our superb community deserves. Expect to see further fixes in the near future.
Mission Journal: Patch #2.1.0.130060
Date of entry: 15/11/2143
A minor change to infrastructure was made today to the habitation dome. Reports are that these are being implemented in order to prepare for a much larger change in the future. Rumors are everywhere discussing what the world government has planned next.
View on Steam
Date of entry: 15/11/2143
A minor change to infrastructure was made today to the habitation dome. Reports are that these are being implemented in order to prepare for a much larger change in the future. Rumors are everywhere discussing what the world government has planned next.
Patch Notes — Terraforming 2.1.2.130107
New feature:
- New version system, players won’t be able to join games created with a different version of the game.
Bug fixes:
- The ranking is correctly displayed after played 20 ranked games
- New informations added to logs for better bug tracking
[Incoming transmission]
...Fissure in biodome
...Pressure dropping
...Repair drones deployed
...Repair complete. Pressure restored.
[End of transmission]
{STEAM_CLAN_IMAGE}/32012641/2ce38e8d26409da83ebdea689c20f3616f78ca13.jpg
When you encounter a bug, make sure to attach your log file to the ticket you send us.
From the Main menu, go to Options > Access to logs/Share logs, and you should be able to download/access the log file directly.
View on Steam
...Fissure in biodome
...Pressure dropping
...Repair drones deployed
...Repair complete. Pressure restored.
[End of transmission]
{STEAM_CLAN_IMAGE}/32012641/2ce38e8d26409da83ebdea689c20f3616f78ca13.jpg
Patch notes – 2.0.5.130036
Bug fixes:
- The host of a game won’t stay stuck in the lobby if all players join the game before them
- Players won’t stay stuck in the lobby when joining a public game
- Players should no longer be spammed by “desync” popups
- AI can’t softlock the game anymore
- AI should now take their turns more quickly.
- Softlocks should no longer occur when reloading a game from the Resume menu
Known bugs:
- If someone invites a logged-out player, they will receive the invitation when they log back into the game. To access the game, the player needs to load the game from the "Resume" menu
About logs
When you encounter a bug, make sure to attach your log file to the ticket you send us.
From the Main menu, go to Options > Access to logs/Share logs, and you should be able to download/access the log file directly.
[Incoming transmission]
...Habitation dome damaged
...Repairs complete
...Reinforcement added
...Terraformer survival, confirmed
[End of transmission]
If you were previously unable to play on a mac computer and switched to the old game branch to access Terraforming Mars, simply repeat the steps you took previously to change branches and select the "default branch" of the game to regain access to all online and multiplayer features.
We apologize for any inconvenience that was created by this bug for Mac users and wish you the best of luck in Terraforming Mars!
If you wish to review the recent patches deployed since Terraforming Mars 2.0, you can find the links below:
https://store.steampowered.com/news/app/800270/view/3681165789424691893
https://store.steampowered.com/news/app/800270/view/3615859152085690899
View on Steam
...Habitation dome damaged
...Repairs complete
...Reinforcement added
...Terraformer survival, confirmed
[End of transmission]
Patch notes – 2.0.3.12730
Bug fixes
- Corporation Helion’s special payment system works properly now.
- Players no longer get stuck when playing "Comet #010" and immediately clicking on heat conversion.
- Size of cards on mobile devices was increased.
- Size of tooltips on Mac was increased.
- Milestones, Awards, and Projects can no longer be opened during the Prelude phase.
- Fixed inconsistent messages when the player chooses a card in the Draft.
- Milestones/Awards in the Prelude phase do not disappear anymore when pressing "View game state."
- In Solo mode, the word "Winner" isn’t written if the player loses the game.
Known bugs
- Players lose ELO/karma if they forfeit/leave the game after a has player left the game without playing (time out).
How to restore correct game version on Mac
If you were previously unable to play on a mac computer and switched to the old game branch to access Terraforming Mars, simply repeat the steps you took previously to change branches and select the "default branch" of the game to regain access to all online and multiplayer features.
We apologize for any inconvenience that was created by this bug for Mac users and wish you the best of luck in Terraforming Mars!
Previous Patches
If you wish to review the recent patches deployed since Terraforming Mars 2.0, you can find the links below:
https://store.steampowered.com/news/app/800270/view/3681165789424691893
https://store.steampowered.com/news/app/800270/view/3615859152085690899
[Incoming transmission]
...Vessel repairs complete
...Tests underway
...Ship deployed for further ferries
...New arrivals scheduled to arrive on Mars
[End of transmission]
If you were previously unable to play on a mac computer and switched to the old game branch to access Terraforming Mars, simply repeat the steps you took previously to change branches and select the "default branch" of the game to regain access to all online and multiplayer features.
We apologise for any inconvenience that was created by this bug for Mac users and wish you the best of luck in Terraforming Mars!
View on Steam
...Vessel repairs complete
...Tests underway
...Ship deployed for further ferries
...New arrivals scheduled to arrive on Mars
[End of transmission]
Patch notes – 2.0.2.12688
Bug fixes
- The game should work on any Mac computer.
- Corporation names won’t appear grey anymore if the player didn’t pass.
- No more Greenery self-spawning on Hellas in Solo mode.
- UI fixes regarding some value inconsistencies (incorrect production values…).
- During the Draft phase, it’s impossible to open multiple screens anymore.
- The “Highlight Draw” is not available anymore when Prelude is disabled.
- Cards info issues fixed:
- Corporation Valley Trust and Standard Technology #156 (a “+3MC” was wrongfully displayed).
- Commercial District #085 (it didn’t show the bonus VP earned).
- Land Claim #066 is not associated with any reward when the popup appears on hover.
- Cards with a "/" can’t double the “/” anymore.
- Immigration Shuttles #198 don’t have a City tag anymore.
- Corporation Valley Trust and Standard Technology #156 (a “+3MC” was wrongfully displayed).
- Other cards fixes:
- Tharsis' forced action is now appearing in the Log.
- Resources stealing with some cards (Asteroid Mining Consortium #002, Great Escarpment Consortium #061…) should now work properly.
- Player can’t play Asteroid mining consortium#002 or Great escarment consortium#061 without having the requirements anymore.
- Tharsis' forced action is now appearing in the Log.
- UI issue during the first tutorial fixed.
- In the main menu, the Profile UI won’t be displayed on top of other screens anymore.
- Proper localization of cards when the language is changed during a game.
- Long nicknames won’t cause a wrong display in the Profile UI anymore.
- When ending a Solo game, the UI doesn't say "You won/lost" anymore.
- The player can’t have negative MC anymore.
- Deck counter icon replaced when necessary.
Known bugs
- Corporation Helion’s special payment system doesn’t work properly.
- In online multiplayer, the Draft sequence can cause the game to crash.
If you were previously unable to play on a mac computer and switched to the old game branch to access Terraforming Mars, simply repeat the steps you took previously to change branches and select the "default branch" of the game to regain access to all online and multiplayer features.
We apologise for any inconvenience that was created by this bug for Mac users and wish you the best of luck in Terraforming Mars!
Greetings, terraformers!
[incoming transmission]
...Orbit of Phobos and Deimos calculated.
...Risk of asteroid and meteor: low.
...Commencing approach.
[End of transmission]
Bug fixes
Known bugs
About logs
Log files have been improved with more information that will help us fix more issues: PC and Android users, don’t hesitate to share your save (when the game is local) and logs files when reporting a bug.
Files are located here on PC:
%userprofile%\AppData\LocalLow\LuckyHammers\Terraforming Mars\Player.txt
Local save game files:
%userprofile%\AppData\LocalLow\LuckyHammers\Terraforming Mars\Saves\LocalGameSave
And on Android:
GGPInternal storage > Android > data > com.asmodeedigital.terraformingmars > files > Saves > LocalGameSaves
View on Steam
[incoming transmission]
...Orbit of Phobos and Deimos calculated.
...Risk of asteroid and meteor: low.
...Commencing approach.
[End of transmission]
Patchnotes 1.4.2.12165
Bug fixes
- In Draft mode, the game won’t crash anymore when the player has the “Cards in hand” UI open while another player ends a generation.
- Overcharging cards prices/inconsistent rebates issues should be fixed.
- Virus#050 should be playable normally.
- No more issue caused by Corporation’s forced actions.
- Steel is now usable properly to play the action of Aquifer Pumping #187.
- Titanium is now usable properly to play the action of Water Import From Europa #012.
- Immigrant City #200 not highlighted anymore if the player doesn’t have enough MC to play it.
- Ice Cap Melting #181 and Permafrost Extraction #191 won’t be played by AI if 9 oceans are already placed.
- Water Import From Europa #012 and Aquifer Pumping #187: better indication of resource reduction option.
- Two Wild tags should now count as two different tags for Diversifier on Hellas.
- The game now enables the player to draw several cards when the deck can be reshuffled in the middle of the action.
- Prelude cards have been added to the Cards in hand UI as long as they’ve not been played.
- Player names have been added to the endgame screen.
- There are now to filter games by board (Tharsis/Hellas/Elysium) on the online lobby.
- In the only lobby, proper Hellas or Elysium logos are displayed on games.
- In the Steam version, the “More games” button now leads to the proper page.
- Various chat fixes.
- No more console error while playing vs AIs.
- Tooltips for special tiles are not offset anymore.
- Changing resolution should be remembered properly in the players preference.
- The “Connecting” popup shouldn’t show up anymore when the connection is restored.
- “Draft variant” text label properly positioned.
- The Biggest Reward achievement cannot be unlocked by AI anymore.
- The Final Touch achievement requires all requirements to be unlocked.
- Players are now able to add any Asmodee account as their favorite.
- When clicking outside of the planet, random tile placement is not possible anymore.
- Land Claim doesn’t act like a tile anymore.
- In Solo mode, your last board selection (Tharsis, Hellas or Elysium) is remembered. We won’t allow this in multiplayer for technical reasons, the same way that we cannot introduce a “random” option.
- No more soft lock when selecting “None” while stealing resources.
- The Hellas & Elysium tab now appears in the Rules section ingame.
Known bugs
- Connectivity issues can create inconsistencies and soft locks in multiplayer games. Try to relaunch the game, it should be OK if it does. If it doesn’t, the game is probably lost for good, unfortunately. If it happens, please do send us the corresponding logs.
About logs
Log files have been improved with more information that will help us fix more issues: PC and Android users, don’t hesitate to share your save (when the game is local) and logs files when reporting a bug.
Files are located here on PC:
%userprofile%\AppData\LocalLow\LuckyHammers\Terraforming Mars\Player.txt
Local save game files:
%userprofile%\AppData\LocalLow\LuckyHammers\Terraforming Mars\Saves\LocalGameSave
And on Android:
GGPInternal storage > Android > data > com.asmodeedigital.terraformingmars > files > Saves > LocalGameSaves
Greetings, terraformers!
[incoming transmission]
...Confirm successful landing on Elysium.
...Transmitting site coordinates.
...Uploading file.
[End of transmission]
[patchnote 1.4.1.12038]
Bug fixes
• Noctis rules now work properly.
• Fixed a freeze happening when placing a Greenery on the South Pole during the final Greenery conversion phase.
• The Color selection menu cannot display “only numbers” instead of numbers and colors, and cannot cause solo games not loading anymore.
• Credits updates and various text and localization fixes.
Known bugs
• Forced actions from corporations are not properly recorded by the server, therefore try to play at least 1 turn after the first “Prelude + first turn” sequence to make sure the game will be properly saved.
• Connectivity issues can create inconsistencies and soft locks in multiplayer games. Try to relaunch the game, it should be OK if it does. If it doesn’t, the game is probably lost for good, unfortunately. If it happens, please do send us the corresponding logs.
• The card Virus #050, and potentially others, are not playable when there are no valid targets for plants/animals, when it should be possible to play.
About logs
Log files have been improved with more information that will help us fix more issues. Don’t hesitate to share your save (when the game is local) and logs files when reporting a bug.
Files are located here:
%userprofile%\AppData\LocalLow\LuckyHammers\Terraforming Mars\Player.txt
Local save game files:
%userprofile%\AppData\LocalLow\LuckyHammers\Terraforming Mars\Saves\LocalGameSave
Stay tuned for more news as we continue to work and develop the game.
See you on the Red Planet, terraformers!
View on Steam
[incoming transmission]
...Confirm successful landing on Elysium.
...Transmitting site coordinates.
...Uploading file.
[End of transmission]
[patchnote 1.4.1.12038]
Bug fixes
• Noctis rules now work properly.
• Fixed a freeze happening when placing a Greenery on the South Pole during the final Greenery conversion phase.
• The Color selection menu cannot display “only numbers” instead of numbers and colors, and cannot cause solo games not loading anymore.
• Credits updates and various text and localization fixes.
Known bugs
• Forced actions from corporations are not properly recorded by the server, therefore try to play at least 1 turn after the first “Prelude + first turn” sequence to make sure the game will be properly saved.
• Connectivity issues can create inconsistencies and soft locks in multiplayer games. Try to relaunch the game, it should be OK if it does. If it doesn’t, the game is probably lost for good, unfortunately. If it happens, please do send us the corresponding logs.
• The card Virus #050, and potentially others, are not playable when there are no valid targets for plants/animals, when it should be possible to play.
About logs
Log files have been improved with more information that will help us fix more issues. Don’t hesitate to share your save (when the game is local) and logs files when reporting a bug.
Files are located here:
%userprofile%\AppData\LocalLow\LuckyHammers\Terraforming Mars\Player.txt
Local save game files:
%userprofile%\AppData\LocalLow\LuckyHammers\Terraforming Mars\Saves\LocalGameSave
Stay tuned for more news as we continue to work and develop the game.
See you on the Red Planet, terraformers!
Current Release
Build v2.1.0.130060
Uploaded Apr 06, 2024
System Requirements
OS
N/A
CPU
Dual Core 3.0 GHz
RAM
4 GB RAM
GPU
N/A
How to Install
1
Download all files
2
Extract the .RAR file to a folder (use WinRAR or 7-Zip)
3
Run TerraformingMars.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Archive password
Needed when extracting (WinRAR / 7-Zip) — not a site login.
CRC32
EBB65363
SHA-256
d9f9be4ced302907b6fc9dfa5b4b4526c636848026c072a134c1abd7d2b17e3a
How: Right-click the downloaded file → 7-Zip / WinRAR → CRC SHA → compare with the values above.
You May Also Like
View AllDownload Terraforming Mars for PC with a direct link or via torrent. Get the full version of Terraforming Mars for free. Terraforming Mars is a Strategy released by Artefacts Studio.