About the Game
Welcome to Ultimate Epic Battle Simulator 2, the most ridiculous and insane battle simulator in existence! Create eye watering battles with hundreds of thousands, and even millions of characters on screen! Sandbox mode has returned, with infinite army sizes and far greater flexibility than ever. Command your armies in RTS mode with full drag select army control, or get the job done yourself and play as any one of the units in 3rd or 1st person. Jump into multiple story and player driven campaigns featuring multiple genres!
Lets not ignore the elephant in the room! UEBS2 features revolutionary new crowd rendering and AI technology which uses pure GPU POWER to bring nation size battles to life! Witness the first game to fully utilize full GPU acceleration for every AI individual and all the technology behind the crowd tech. UEBS2 handles 100 times more characters on screen than its predecessor, and in far greater detail and quality. Details were not ignored, every individual has highly advanced decision making and animation, all while working together for a greater goal.
Screenshots
17 images
Version Information
Steam Patch Notes
Official update history
Changes:
-Fixed some rending glitches when it came to Unity tree sprites in modded maps. Trees in the distance did not correctly interact with fog and lighting, and also bugged out in water.
-We added laser arrows and with witches spell to projectiles.
Hope everyone has a great weekend! Modders keep up the great work!
Changes:
-Fixed some rending glitches when it came to Unity tree sprites in modded maps. Trees in the distance did not correctly interact with fog and lighting, and also bugged out in water.
-We added laser arrows and with witches spell to projectiles.
Hope everyone has a great weekend! Modders keep up the great work!
Note to mod creators. A tutorial has been added for map modding: https://steamcommunity.com/workshop/discussions/18446744073709551615/600771622034502381/?appid=1468720
New Content And Features:
-Map modding now live on Steam workshop!
-2 in house made maps included in workshop.
-1 new official new map 'Old West'. (Total of 3 new maps).
-New campaign D-Day added to campaigns.
-New god power 'Breath Of God'.
-2 new Alien units added to 'Science Fiction'.
Additional Hotfix Friday: Difficulty reduced slightly in new D-Day campaign.
Known issues with map mods:
-Modded terrains do no show blood spatters.(Fluid volues still show though)
We hope you enjoy this update! Have a fanctastic week/weekend everyone!
-Critical bug fixed which caused units to disappear when using multiple armies of the same mod unit in one battle.
-Another critical bug fixed which caused GPU memory leaks when exiting back to main menu after battle. Often GPU memory remained after battle, this was a combination of chain reaction errors and a Unity engine bug.
-Big improvements to hit boxes when fighting as a possessed unit.
-Added inverse kinematics to more units for first person.
Merry Christmas everyone! We will see you all in the new year for a large content update!
Regards,
Brilliant Game Studios.
New Content(All new characters are modeled in house):
-New 'Volcanic Island' map. A very large volcanic island. Rock and ash, with huge verticality!
-New 'Gwyn' hero. A mythical black magic god from the under world. He is a character from our 'Black Masses' universe. He fires a new unique 'black magic' projectile.
-2 new WW1 units. British and German soldiers(New WW1 category).
-Frankenstein unit added to 'Evil' category for Halloween!
-Zeus god added to Heroes.
-New 'Space Soldier' who fires new laser projectile.
-New Squidman added to Heroes.
-Added new projectiles to custom units and modded(Black magic & lasers green/red)
-Ranged units now have target motion prediction. Ai will aim in front of moving targets to predict their motion.
-'Projectile speed' setting added to unit customization.
-Added new 'weight' settings to character modding. This setting affects physics. Setting a heavy weight makes it more difficult for character to be thrown.
Fixes:
-Fixed ambient light bug that happened in some maps.
-Other lighting issues fixed such as better bounce light color approx.
-Projectiles can now leave particle trails. This is featured in the new 'dark magic' projectile, as well as artillery.
-Bug fixed where animations glitch out for none strafing ranged units while firing.
-Fixed bug that caused some distant low poly characters to have incorrect textures. (mostly noticeable with characters mods)
-Huge fixes with rendering issues that happened with some modded characters(Often distant characters would not render at all, or would be very small in size).
Here is a link to the updated modding tools, which have also updated in the 'tutorials' thread: https://drive.google.com/file/d/18f4KCc8bVak-lttUlciyaV2nneqMULPK/view?usp=drive_link
Afternoon Hotfix:
-Fixed issues with new Frankenstein unit had rendering issues when far away.
-Fixed issue where arrow projectile weighed a huge amount, causing armor to not deflect/block.
-Fixed custom unit saving issues that caused "Max range block force" and "Max range armor force" were not saving.
-Fixed bug that caused all weapons to be unlocked at start of FPS invasion campaign.
Known issues:
-Working hard on a bug that has been around for a while. Bug that causes modded units to sometimes not work at all when there are multiple army clones of them.
We hope everyone has a fantastic weekend!
-New Wartorn remake map. A completely remade version but 4 times larger and more detailed!
-New 'black hole' godpower. Hold click when equiped to create a vortex that causes all nearby units to fly towards a black hole that follows your aimer around. You can use this to move units around, or just cause pure chaos!
-In house New 'Caveman' character added to 'prehistoric' units.
-In house 'Ginger bread man' added to 'evil' units.
-Animation fixes for Tesla character which properly supports inverse kinematics for holding gun correctly.
-Bug fixed which sometimes cause camera to glitch above areas which should be able to be viewed.
We hope everyone has an amazing holiday! We have some great things in store for the future of UEBS2 and we can't wait to share them with you!
Brilliant Game Studios.
-New spooky graveyard swamp map.
-Flash flooding and rain added to weather system.
-Auto cinematic mode finally in! Press 'C' to sit back and watch the battle in procedurally generated cinematic shots that attempt to cover all import angles of the battle with epic photography.
-New witch unit added to 'evil', with new spell casting attack.
-New 'Ball Man' added to heroes. Those red balls are stronger than they look!
-Water shading on terrain improved. Volumetric water now has micro details within terrain shading, including small puddles and streams.
-Removed 'sliding effect' when performing charge attack in possession mode.
-Fixed issues where first person had camera placement issues with unusual characters such as 'Gunman'.
-Improved animation crossfading to reduce twitchiness when rapidly swapping animations.
Happy sugar coma's everyone! Brilliant Game Studios team.
PS: Road map will be updated soon, there will be lots of other exciting things in store post 1.0!
-New Map 'Modern City'. A large full scale modern city perfect for your modern day battles!
-New Jungle map. Get those troops nice and sweaty!
-New battle load out feature. Save and load infinite battle load outs!
-New time of day system. Weather and time of day can be chosen for battles, as well time can be "frozen".
-Improved animation systems for possession. Inverse kinematics on weapon holding, hip movement for turning and facing target directions. (Note: not all characters are fully utilizing the new system yet).
-New Hero William Wallace, one of the best tank hero units. (Developed and modelled in house)
-New hero unit Annie Oakley. The sharpest shooter in the west! (Developed and modelled in house)
-New gunman unit. (Developed and modelled in house).
-Water bug fixed where surface would flash and 'z-fight'.
I hope everyone is having a fantastic summer! Thank you all for your amazing support during early access!
Trailer:
Current Release
Not available
System Requirements
How to Install
setup.exe
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
7.8 GB
You May Also Like
View AllDownload Ultimate Epic Battle Simulator 2 for PC with a direct link or via torrent. Get the full version of Ultimate Epic Battle Simulator 2 for free. Ultimate Epic Battle Simulator 2 is a Action released by Brilliant Game Studios.