We Escaped a Twisted Game
by Deluded Games · 24 Oct, 2025
34 downloads
About the Game

The horrors awaken. The gates have opened. The rules are simple: escape… or stay forever.
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Exploring a haunted manor quickly turns into a twisted game of survival. Split apart by walls but connected by voice, you’ll have to rely on each other if you want to see the outside again.
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You’ll never see the full picture alone. Half the clues are yours, the rest belong to your partner. Share what you see and guide each other through the unknown… and be careful what else might be listening. Built-in 3D voice chat keeps you connected.
PLEASE NOTE: This escape can only be played in co-op. Each player needs their own device and game copy.
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And it’s not your partner keeping you company.
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Private lobbies for friends, public lobbies for strangers, either way, you’ll be inside the manor in moments. Getting out? That’s the hard part.
Features
Horror-themed atmosphere
Online co-op: 2 players only
Two perspectives
Built-in 3D voice chat with character voice lines
Communication-driven puzzles
15 challenges
Multiple endings
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Buy now and enter the twisted game.
Screenshots
7 images
Version Information
Steam Patch Notes
Official update history
The Silent Stalker
- Blocked off a few corners where players could get stuck if the stalker got too close.
Stacy's Hair
- Fixed an issue where Stacy's hair remained visible on screen when head bobbing was turned off.
UI
- Fixed a bug where the voice chat "speaking" icon could get stuck on the screen after a player disconnected.
Speedrun Timer
- The speedrun timer now includes milliseconds.
General
- Fixed an issue where the "Always Sprint" setting had to be manually toggled at the start of every game to activate.
Into the Depths
Part 4: Improved network logic for rotation bridges.
The Finale
Fixed a grammar error in the video.
General
Updated information and general text fixes.
Added more logging for troubleshooting.
- Fixed an issue in Admiral's Gambit where Stacy could pick up some notes in Chad’s room.
- Fixed an issue where barrels in Into the Depths could lose forward momentum if they collided with Stacy immediately after spawning.
- Fixed a bug where the Butcher in The Puppet Show could glitch and fail to hit Stacy, a fallback has been added to ensure the hit registers properly.
- The voice audio source for push-to-talk now validates that the correct audio source is used when receiving voice data.
Environmental Fixes
- Adjusted some lights outside the manor.
- Adjusted audio sources on doors.
- Adjusted various environment objects.
- Fixed an issue where the game could break for a client if the host left at the same moment the client tried to join.
- General code improvements to the butcher and camera effects.
Achievements
- Added a “%” suffix to I’m the Butcher Now progress bar.
Environment
- Fixed a few spots where occlusion culling could break.
- “I'm the Butcher Now” will now show a progress bar that appears on the screen one second into the stalking process.
- This will only appear if you do not already have the achievement.
- Improved visual feedback.
UI
- Updated several note texts for clarity.
General
- Minor environment updates.
- Improved visual feedback.
Keybinds
- Added a "Fire" keybind.
UI
- Added red text to notify players when an action is not bound to any key.
Achievements
- Fixed a bug that caused the "Steady Freddy" achievement to trigger incorrectly.
- Some doors didn’t rotate in the correct direction on the client — now fixed.
- Moved the Butcher closer to the center of the room to make it easier to pick up the key after completing the puzzle.
- Fixed an issue where a certain scenario could cause a soft lock.
General
- Some particle effects did not work on the client now fixed.
- Fixed an issue where the Cancel button on the "Leave Game" modal stopped working.
- Part 3: Adjusted the movement speed of some boxes to better align with the platform as it passes them.
- Part 4: Stacy now moves with the platform. Adjusted some boxes to better fit this new behavior.
- Fixed an issue where the stalkers would not stop running when players were not in the library.
The Reunion
- Fixed an issue that could cause a soft lock.
UI
- Changed the placement of the "Controls" text while watching the puppet show to the upper left, and updated the text.
- Part 2 – Added a second safe space on the opposite side of the first one.
- General – Adjusted the spawn position to be closer to where the action happens.
Admiral’s Gambit
- Minor update to a hint description.
The Silent Stalker
- Gave the candles a proper light source.
- Fixed an issue causing Chad’s stalker to behave incorrectly in certain scenarios.
General
- Improved light handling so fewer lights turn off when they’re needed.
Current Release
21631953
Uploaded May 17, 2026
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System Requirements
How to Install
We Escaped a Twisted Game.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
778 MB
21631953
C6091875
c982d61c39b3b6ee6af90e7a6428f0a6eb67c1a0e60e87b514b6086d9f60c312
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