About the Game
Backpack Jianghu is now open for free DEMO!
Featuring four major sects—Huashan, Shaolin, Wudang, and Wudu—12 sub-classes, 10 talent skills, and nearly 200 items!
Discord:
Backpack jianghu is a inventory management and battle royale game. Choose a starting sect, enter the world with dozens of players, pick your path, battle and grow, and compete in the final showdown at Mount Hua's peak.

Inspired by Backpack Battles, but with big innovations. Use inner energy to boost skills, upgrade weapons, combine low-tier skills into high-tier ones, and use skill fragments to permanently level up abilities.
Get creative with 200+ items. Make overpowered builds like:
Lonely Nine Swords – attack 20 times in a row, each hit applying armor break and bleed.
Taichi Mastery – counter-attack automatically when hit.
Dragon Strike – deal 99,999 damage in one blow, ignoring armor.
Qiankun Dodge – evade and reflect the next attack.
Every strategy has a counter. The possibilities are endless.


You share the world with 99 others. Pick your path: fight, shop, find chests, rest, or risk random events.
Note: Other players are saved data, not live people. Take your time to manage your pack.

But always remember: your goal is to reach Mount Hua’s peak and defeat everyone else.



On the map, you can spy on enemy packs. See what items they carry. Learn their strategy and what loot they’ll drop if defeated.

Oh, and when you beat someone, you loot some items from their pack.


Each sect starts with a different pack, items, and location. The shops, chests, events, and enemies you meet also change based on your sect.
Planned sects (may change):
Shaolin
Wudang
Huashan
Wudu
Xuedao
Gaibang
Xiayao
Tangmen
Emei
Liushanmen


After a game, share your lineup code to Discord and social media platforms to directly battle against other players' best teams.

Screenshots
7 imagesVersion Information
Steam Patch Notes
Official update history
Update for Online Mode: added the "Narrow Path Showdown" game mode. At rounds 5, 10 and 15, match against other players on the map for a PK battle.
System Updates
- Added Backpack Stars gameplay. Complete levels by arranging items to light up the designated number of stars. There are 100 levels in total, and you can earn 1 gold coin for every 10 levels completed, for a total of 10 gold coins from this gameplay.
- Added Steam Workshop: Backpack Fantasy Pavilion. You can use the built-in editor to modify official items and create new ones.
- Added multiplayer gameplay. Multiple players can be online at the same time for real-time multiplayer battles. This multiplayer mode is room-based, and you can arrange teams in advance through the player community.
If you enjoy the content of this update, please feel free to leave your review. Your positive feedback will help us continue expanding the gameplay content. Thank you for your support!
Enhanced Mode BUFF updated, and will now auto-update every Monday
Fixed the issue where items affecting drop rates had less impact than expected, such as: Gu Heart Medicine Cauldron, Beggar's Delight Stove, Enhanced Mode Fried Rice Wok
If this optimization has improved your gaming experience, feel free to head over to the game review section and leave your honest rating and feedback. Every review you leave is our greatest motivation to continue polishing and optimizing the game. We also welcome you to share your gameplay experiences in the comments section — we'll continue to pay close attention to everyone's suggestions!
System Updates
Added a new feature: in the log, you can click on item entries in the left/right statistics to filter logs related to that item (different items with the same name will be displayed separately).
Click the button to distinguish between "action" type logs (e.g., dealing damage) and "receiving" type logs (e.g., Damage Bonus +25%) for that item.
Added a reset button to undo all filters and search results.[img src="{STEAM_CLAN_IMAGE}/45765513/b4bb78d65a5bdb7182548fefac4edd8655fe74c8.png"]
2.You can now view the current theme before entering Enhancement Mode.
[img src="{STEAM_CLAN_IMAGE}/45765513/2612e210a775b80d30b4eda7e1626d4d9ad1ce9c.png"]
Enhancement Mode Updates
1+1>2: In the Class Shop, Sect Shop, and Talent Shop, you can purchase 2 items
Lucky Star, YES: Enemies, treasure chests, and shops all drop lucky bags—everything depends on luck
Don't Flaunt Your Wealth: For every 5 copper coins you own, enemies gain a 1% damage bonus
Bug Fixes
Fixed the incorrect description of the arena master generation rules in the Arena.
new version fully optimized! Battle logs and Enhancement Mode both upgraded, with known text issues fixed as well. If you enjoy this update, we sincerely ask all heroes to leave a 5-star review. Your encouragement will motivate us to produce more content that meets players' needs. Thank you for your continued support!
System Update
New system added: Hero Post, accessible from the main page — Battle button.
You can browse other players' build lineup codes (the stronger ones are more likely to appear at the top C position).
You can salute in appreciation of or challenge other players' lineup codes.
Also, from now on, the Arena Champion will be selected from the heroes who have received the most recent "salutes" on the Hero Post.
Bug Fixes
- Fixed the issue where Shura Seal series items could not repeatedly stack crit rate or apply bleed during combos.
- Fixed the issue where Snake Eye Jade's damage value was displayed incorrectly (actually deals 20 damage when dispelling, no functional change).
- Fixed the issue where after Snow Lotus Moonlight Soup gained Yin True Qi, if Yin True Qi reached 20, it would immediately apply 1 stack of Cold Poison.
[img src="{STEAM_CLAN_IMAGE}/45765513/9e111bda858152e122c82cdb4c38d99006334963.jpg"]
Greetings, young warriors! A special event for fans ofMartial Artists games has arrived! The 2026 Martial Artists Game Week has officially begun, and Backpack Jianghu will be participating in this event, simultaneously launching a limited-time 15% discount. This event brings together numerous works with Eastern themes, covering wuxia, xianxia, strategy, role-playing and other different genres. Whether you enjoy tales of vengeance and camaraderie in the jianghu, or prefer studying martial arts techniques, equipment and lineup combinations, you can take advantage of this event to discover more games with Oriental characteristics.
I. Martial Artists Game Week Event Time
Event time:
Beijing time July 24, 2026, 1:00 AM — July 31, 2026, 1:00 AM
During the event, players can browse the works participating inMartial Artists Game Week on the relevant Steam event page, learning about the gameplay features, worldviews and event information of different games.
It should be noted that the display period of Oriental Xia Ying Game Week does not completely align with the discount end time of Backpack Jianghu.
Although Martial Artists Game Week will end at 1:00 AM on July 31, the discount for Backpack Jianghu will continue for some additional time.
II. Backpack Jianghu Limited-Time 15% Off
To coincide with this Martial Artists Xia Ying Game Week, Backpack Jianghu has now launched a limited-time discount.
Original price: 46 yuan
Event discount: -15%
Discounted price: 39.1 yuan
Discount end time: August 2, 2026, 1:00 AM
In other words, even after the Martial Artists Game Week event page ends on July 31, young warriors can still purchase the game at the price of 39.1 yuan before 1:00 AM on August 2.
Players who are still on the fence, preparing to jump in, or have previously added the game to their wishlist can take advantage of this discount to enter the jianghu.
III. A Focused Showcase for Eastern Games
Martial Artists Game Week is not just a discount event, but also a focused showcase of Oriental-themed games.
In recent years, more and more games have begun trying to combine Oriental cultural elements such as wuxia, xianxia, sects, martial arts techniques and jianghu adventures with different gameplay genres.
Some works focus more on storyline and character development, some emphasize action combat, and others blend Oriental themes with strategy building, simulation management, roguelike, card games and other gameplay.
The direction chosen by Backpack Jianghu is to combine the familiar wuxia sects, martial arts techniques, internal cultivation and equipment systems with backpack management, item synthesis and strategy building gameplay.
Players not only need to choose sects and martial arts techniques, but also constantly adjust the position of items in the backpack, plan synthesis routes, and build their own lineup based on the equipment currently obtained.
V. What Kind of Game is Backpack Jianghu?
Backpack Jianghu is a wuxia game that integrates backpack management, item synthesis, sect cultivation and strategy building.
In the game, young warriors will start from a basic backpack and gradually improve their combat system by purchasing, synthesizing and placing different items.
Your backpack is not just a warehouse for simply storing items, but the core of your entire lineup.
Different items influence each other. Some equipment needs to be placed in specific positions, some martial arts techniques receive bonuses from surrounding items, and some items can be upgraded through synthesis to obtain more powerful effects.
How to utilize limited backpack space, how to decide the order of item placement, and how to make trade-offs in the current shop will all directly affect the final combat result.
VI. Ten Sects, Each with Its Own Building Approach
The game currently features multiple wuxia sects with distinct characteristics.
Different sects have their own core martial arts techniques, internal cultivation systems and combat mechanics, and the suitable equipment combinations also differ.
Even choosing the same sect, you can build completely different playstyles around different core martial arts techniques and equipment.
You can choose mature and stable mainstream lineups, or try some bolder combinations. Every shop refresh, every item synthesis and every backpack adjustment may change the development direction of the entire lineup.
VII. Freely Combine Martial Arts Techniques, Internal Cultivation and Jianghu Items
In Backpack Jianghu, young warriors can encounter many different types of items, including:
Weapons, martial arts techniques, internal cultivation, food, accessories, helmets, armor and various special jianghu items.
Different items are not completely independent of each other.
Some martial arts techniques require specific weapons to achieve stronger effects, some internal cultivation methods can strengthen the sect's core mechanics, and food may provide healing, buffs or other special abilities.
Some lineups revolve around a single core piece of equipment, while others require multiple items to work together to form a complete combat cycle.
Players need to constantly judge based on sect characteristics, shop situations and opponent lineups:
For this run, should I prioritize purchasing core martial arts techniques, or first supplement defensive equipment?
Should I synthesize advanced items as soon as possible, or first use lower-tier equipment to maintain combat strength?
When backpack space is insufficient, which items must be kept and which items can be temporarily abandoned?
These choices together constitute the strategic fun of Backpack Jianghu.
VIII. Every Run Offers a Different Jianghu Experience
Since the items refreshed in the shop are different, the equipment and building routes players obtain in each run will also vary.
You might get key martial arts techniques in the early stage and quickly determine the direction of your lineup; or you might not find core equipment for a long time and have to use existing items to get by.
Sometimes, an originally planned lineup will change due to the appearance of a new item; other times, a seemingly ordinary piece of equipment can become an important part of the entire build when paired correctly.
Therefore, Backpack Jianghu is not simply about purchasing items according to fixed answers, but requires flexibly adjusting your approach based on each run's situation.
From early-stage transitions to mid-stage formation and late-stage lineup refinement, each stage has different goals and choices.
IX. Which Players Is It Suitable For?
Young warriors who enjoy the following content can try Backpack Jianghu during this discount:
Players who enjoy studying lineups, equipment combinations and stat interactions;
Players who enjoy backpack management, item synthesis and spatial planning gameplay;
Players who enjoy Eastern themes such as wuxia sects, martial arts techniques and internal cultivation;
Players who enjoy strategy building where every run has different development routes;
Players who enjoy sharing lineup codes, studying playstyles and challenging different combinations.
Whether you're encountering backpack-building games for the first time, or already very familiar with this type of gameplay, you can find a rhythm that suits you in the game.
New players can start with simple, stable sect playstyles and gradually become familiar with item synthesis and backpack mechanics; after becoming familiar with the game, they can continue to try more complex lineups and study the interaction effects between different items.
X. Don't Forget These Things During the Event
If you're already following Backpack Jianghu, you can complete the following preparations during this event:
Add the game to your Steam wishlist for timely access to discounts and subsequent updates;
Follow the Steam store page and community announcements to stay informed about events and version information;
Check out related game guides to learn about sects, martial arts techniques and lineup building in advance;
Join the player communication group to discuss lineup combinations with other young warriors;
After experiencing the game, share your sect choices, lineup codes and gameplay impressions.
We will also continue to release more version updates, playstyle recommendations, lineup analyses and event content through Steam announcements, Xiaoheihe, Bilibili and player communities.
Head to Steam now and search for 《Backpack Jianghu》, and begin your jianghu journey with the limited-time 15% discount!
Item Changes
Thousand Cups Sober:
Every 3 seconds, purify 1 layer of Cold Poison ——> If Wine reaches 4, 40% chance to resist debuff status.Strike Ox Through Mountain (Reworked):
Every 2 seconds: apply 1 layer of Hidden Injury.
On ★ move hit: detonate 1 layer of Hidden Injury, dealing 30 Internal Force damage.Slow Aim:
★ moves: Crit Damage +30%, Speed -20% ——> Crit Rate +15%, Crit Damage +30%, Speed -20%Hidden Weapon Maniac:
★ Hidden Weapons: Damage +10% ——> +25%Purple Qi Return to Origin (Reworked from Qi-Breaking Stance):
Every 3 seconds: gain 1 point of Yang Qi.
Upon accumulating 50 points of Yang Qi: Max HP +500 (one time only).Vajra Mercy:
During Fury: Lifesteal +10% ——> Attack +30, Lifesteal +10%Guard Against Pride and Impatience (Reworked from Slow Is Fast):
Every 2 seconds: gain 1 layer of Preparation.
Before ★ move attack: consume all Preparation, each layer consumed adds +50 damage to this attack.Yin-Yang Harmony:
Changed to a universal talent.Qi Transforms to Force (New, replaces Yin-Yang Harmony as Wudang sect talent):
★ Heart-Guard Mirror: can also block Internal Force damage.Facing Death to Live:
When HP first drops below 35%: next move Lifesteal +50% ——> Crit Rate +20%, Lifesteal +50%.Unite as One:
If the number of Heroes reaches 3, all Heroes Speed +25% ——> Speed +35%, Damage +35%.Big Belly:
On ★ Food trigger: Max HP +5 ——> Max HP +10, Damage Taken -1% (up to 20%).
New effect: all Food Speed +10%.
★ range increased.Poison-Shielded Body (Reworked):
Every 4 seconds: apply 1 layer of Poison.
After using any move: for each layer of Poison on the opponent, restore 5 HP (up to 60).Strike Through the Gap:
New effect: opponent's Heart-Guard Mirror block value -50%.Taixu Meridian-Protecting Robe:
For every 100 Shield gained, Internal Force damage taken -10% (up to -50%).Low/Mid/High/Blood Hell Asura Seal (Reworked):
When not critting: Crit Rate +40% (stackable, removed after crit).
On crit: apply 4/5/6/7 layers of Bleed, and add External Force damage equal to 0/6/6/8 times the opponent's current Bleed.
(Blood Hell Asura Seal exclusive) For each layer of Bleed applied, ★ move Crit Damage +3% (up to +60%).
Bug Fixes
Fixed an issue where the damage reduction value of the Sunshade Straw Hat did not match its description.
Fixed an issue where the talent Facing Death to Live only applied to a single hit instead of the entire move.
Survey
To help improve Backpack Brawl Jianghu, we kindly ask players to fill out our survey. Thank you.
The entry is via the \ button in the top right of the game's main interface, or open the survey link directly: https://wj.qq.com/s2/27379508/7c64/
[img src="{STEAM_CLAN_IMAGE}/45765513/7d088a14df512471e2ddd698a018954167197120.png"]
The July 23 official server update for Backpack Brawl Jianghu is now live. This update adjusts and reworks several items and talents, and also fixes some known issues.
Every optimization and growth of the game is inseparable from the support and feedback of all young heroes. If you enjoy Backpack Brawl Jianghu, or approve of our recent updates and improvements, we welcome you to visit the Steam store page and leave a positive review. Every one of your reviews is important encouragement for us to continue updating and refining the game!
If you encounter any issues while playing, or have new suggestions about version content, please let us know through the player group, community comments, or the in-game survey. We will carefully review everyone's feedback and continue working hard to bring all young heroes a better Jianghu experience.
Thank you all for your ongoing companionship and support. The road of Jianghu is long — let us continue forward together!
Backpack Wanderers: Jianghu Player Experience Survey
Greetings, heroes!
To further optimize the new player tutorial, rule explanations, class build system and overall gameplay experience of Backpack Wanderers: Jianghu in future updates, we have prepared this survey to collect your genuine thoughts and suggestions based on your actual playtime.
All responses are anonymous, and the survey will take approximately 5–8 minutes to complete.
Whether you are a newcomer just stepping into the jianghu, or a veteran player with plenty of hours in-game, we welcome you to share your honest experience.
Thank you for taking the time to participate. Every piece of your feedback will serve as a vital reference for us to polish future updates of Backpack Wanderers: Jianghu!
Survey Link:
https://wj.qq.com/s2/27379508/7c64/
Deadline: Aug 9, 2026
Content Updates
- Enhanced Mode buff update (takes effect immediately after the update)
- Eight Treasures Feast: You can obtain the Eight Treasures Cauldron, used to synthesize higher-tier food, and even obtain Peerless food that has long vanished from the Jianghu.
- Round-and-plump things, two of them: Gain double copper coins when moving.
- SIFU: Each time you lose a heart, Max HP -50, Attack +20, Speed +10% (does not take effect on the sect training map, takes effect on the open world and Huashan maps)
New Items
- Eight Treasures Cauldron (only obtainable from Enhanced Mode themes)
- Peerless food (only obtainable through synthesis from the Eight Treasures Cauldron)
Bug Fixes / Optimizations
- Fixed an issue where Revenge still consumed MP when the Enlightenment effect: Selflessness was active. (Enlightenment gameplay will be made generally available in the future.)
- Fixed an issue where the main skill's damage reduction was insufficient when multiple Decoys were active at the same time.
- Fixed an issue where, in some cases, the Snake Eye Jade only dealt 5 damage when dispelling.
- Fixed an issue where, in some cases, the Black Breath Staff required extra skill activations to take effect.
- Optimized log logic, cleaning up some redundant log attribute records.
System Updates
Updated the log system to now cover a more comprehensive range of records, helping reduce doubts about "whether an effect has triggered."
Including but not limited to:
——Increased skill damage values, such as: Five Peaks Supreme Sword, Extermination Flying Immortal Sword
——Timed attribute increases/decreases, such as: Sunflower Shadow Flash Art, Sunshade Straw Hat
——Conditional attribute increases/decreases, such as: Immortal Prayer Beads, Soul-Locking Belt
[img src="{STEAM_CLAN_IMAGE}/45765513/d34cd308e2567800237c4fb33c2a826453cc3631.png"]
Bug Fixes
Fixed the issue where damage from 【HP-related, unaffected by damage increase/decrease】 (Mighty Vajra Palm, Nine Heavens Thunderclap Blade, Dragon-Subduing Sky-Questioning Palm, Blood Drop · Thousand Mechanism Killing Art, Beheading Decree, Bagua Yin-Yang Fish) could not trigger 【Per XX damage dealt】 effects in Enlightenment (Sturdy, Toxic, Thorns, Meridian Shock, Acupoint Strike, See-Through, Extreme Cold).
Fixed the issue where Enlightenment effects were visible in exported lineup codes (though not actually taking effect).
Fixed the issue where on-screen blood effects were misaligned in certain situations.
Warriors, thanks for waiting! The 7.10 version update is now live! In response to long-standing feedback on buff effects and martial arts Enlightenment failing to trigger, we have re-fixed mechanism bugs across various palm techniques, blade techniques, and hidden weapons, and patched numerous detail display issues. Our team has been diligently collecting every player suggestion and carefully optimizing combat value transparency. If this update makes your loadouts and battles clearer, please leave us a five-star review—your recognition will support us in continuously polishing a better martial world. We will carefully record and follow up on all feedback!
Content Updates
- Enhanced Mode buff update (takes effect immediately after update)
- Martial Arts Advancement: When stacking skills of the same name, you can comprehend the skill and obtain an additional special entry (only effective in this mode, cannot be carried out)
- Right Now Immediately: Pre-Synth is completely free
- Glass Man: Both players and enemies start with only 2 hearts
System Updates
- Added button outline feedback, optimized item outline display and item drag semi-transparency display.
- During combat, all items that deal damage will display real-time damage values on their icons, making it easier to observe their growth.
Note 1: Supported item types do not yet include Knights, currently in development.
Note 2: Skill damage takes the average of the upper and lower limits.
Note 3: Since opponents may have damage reduction or damage blocking, it may not match the actual damage dealt. - After combat ends, most items will display a summary of their performance in this battle on their icons, making it easier to quickly review the battle, including:
- Total damage dealt
- Total important BUFFs gained/applied
- Total healing/shields provided
- Items that deal non-skill multiplier damage (such as: Northern darkness, Blood spirit pearl), the damage in their descriptions is no longer a fixed value, but will change with real-time combat factors (such as: damage bonus attributes, self damage increase).
Note: Supported item types do not yet include Knights, currently in development.
Bug Fixes
- Fixed the issue where the "on counter-attack" effect would only trigger once during consecutive counter-attacks.
Appendix
List of possible comprehension entries
[table equalcells="1" colwidth=","]
Sharp
Damage +50%.
Fatal
Critical Rate +40%.
Life Steal
Lifesteal rate +30%.
Gale
Speed +70%.
Sturdy
For every 50 damage dealt, gain 10 Shield (not affected by other effects).
Deadly Venom
For every 20 damage dealt, apply 1 layer of Poison.
Thorns
For every 20 damage dealt, apply 1 layer of Bleed.
Shock Pulse
For every 20 damage dealt, apply 1 layer of Internal injury.
Acupoint
For every 20 damage dealt, apply 1 layer of Seal.
See Through
For every 50 damage dealt, apply 1 layer of Flaw.
Extreme Cold
For every 50 damage dealt, apply 1 layer of Cold.
Free
Gain Unconstrain.
Surprise Attack
Cannot be Shocked, cannot be blocked by Chest Shield.
Sure Hit
Cannot be dodged.
Heart Strike
After using a skill: deal damage equal to 15% of the enemy's Current HP (not affected by damage increase/decrease).
Momentum
After using a skill: fast-forward this skill's CD by 70% (only once).
Selfless
MP consumption -100%.
System Updates
- Added gamepad mode support, now playable on Steam Deck.
- Hovering the mouse over a stronghold for an extended time will display stronghold icons obscured by enemies (e.g., sect shop signs).
New Items
Sound the East, Strike the West (Universal Internal Skill): For ★ non-combo moves: gain Feint +1
Feint: Before executing a move, perform a feint to probe, dealing 30% of the original move's damage (without triggering attack-hit effects), and reducing the original move's damage by 15%.
Feints can stack multiple times and trigger repeatedly.
Item Modifications
- Increased the base HP cap for each round; final round base HP cap raised from 750 to 1050.
HP cap increases from internal skills uniformly raised by 50%. - Stance:* The 60% damage reduction effect now applies to moves, internal skills, and heroes.
- Skyward Sword:*
Initial damage reduction changed from -40% to -30%, damage increase per use changed from +30% to +20%. - Dragon-Capturing Palm:*
3rd hit's effect changed from "this move's crit rate +10%" to "3rd hit's crit rate +100%". - Heart-Seeking Mirror:*
★ hidden weapon hit: chance to apply 1 stack of Vulnerability increased from 30% to 60%. - Mysterious Yin Palm:*
HP restored reduced from 8% to 6%. - Strong Golden Wound Medicine:*
HP restored reduced from 60+10% to 60+7%. - Jade Terrace Fragrance Ointment:*
HP restored reduced from 120+15% to 120+9%. - Mountain-Suppressing Boulder Helm:*
Changed from "Every 12 seconds: gain a shield equal to 20% of max HP" to "Every 8 seconds, gain a shield equal to 200 + 12% of max HP". - Tai Chi Boxing* (reworked, removed Qi cost and Stance gain, added damage scaling):
After being hit by a move, 35% chance to counterattack with the current move.
After an attack hits: gain 100 shield.
For every 100 shield gained, damage +20. - Bagua Headdress* (reworked, removed Qi-related designs)
On counterattack: gain 20 shield, and 50% chance to apply 1 stack of Vulnerability. - Boulder Heart-Guard Mirror:*
Removed effect: When HP drops below 50%: apply 3 stacks of Vulnerability (once only).
Added effect: For every 200 shield gained, gain 1 stack of Stance. - Bagua Soft Palm:*
Counterattack chance increased from 25% to 35%. - Bone-Dissolving Soft Palm:*
Crafting recipe changed: Five Poison Palm + Myriad Illusion Puppet ——> Five Poison Palm + Hundred Meridian Reversal. - Hundred Poison Edge-Tempering:*
Changed from "★ hidden weapon hit applies 1 stack of Poison" to "any hidden weapon hit applies 1 stack of Poison".
Added ★ position. - Mercy Merit Box:*
Changed from "For every 200 healing received, a random item in the backpack fast-forwards 10%" to "0.3 second cooldown". - Poison-Tempering Mechanism Box:*
Added effect: When opponent gains/loses Poison, next move's damage +5. - Formless Life-Death Box:*
Removed effect: For each stack of Frost Poison on opponent, own damage +1% (max +25%).
Added effect: For every 10 Yin Qi gained, apply 1 stack of Frost Poison (max 10 stacks). - Fragrant Flower Basket:*
Value changed: During Mercy, for every 5 buff stacks gained on backpack items, restore HP changed from 20 to 40. - Worn Training Pouch:*
Removed effect: For each move in the backpack, those moves' damage +5%.
Added effect: For each move, backpack moves' damage +5% (max +25%). - Warm Jade Medicine Box (reworked):*
Healing received +20%.
When using a pill from the backpack: restore 40 HP and apply 3 stacks of Poison. - Sharp Edge Pouch:*
Removed effect: When a backpack move hits: that move's damage +3.
Added effect: For each stack of Vulnerability on the opponent, backpack moves' damage +4 (max +100). - All item cooldowns have been uniformly adjusted to whole numbers, with partial value compensation for items whose cooldowns were lengthened:
Jianghu Saber Technique: 31%~39% ——> 35%~40%.
Six Yang Single Meridian Palm: 75%~85% ——> 79%~89%.
Guo Pengju: After this hero's attack hits: for each ★ move, this hero's damage +10 ——> 15.
[table equalcells="1" colwidth=",,"]
Item
Original Cooldown
Current Cooldown
Jianghu Swordplay
5.2
5
Beggar's Fist
5.5
5
Wild Brawl Fist
8
7
Flying Dagger Art
4.7
4
Gale Swordplay
4.5
5
Mountain-Crushing Fist
7.4
7
Daigo Staff Technique
5.2
5
Bloodstained Blade Art
6.1
6
Counter-Shock Fist
7.2
7
Five Venoms Palm
6.7
6
Evil-Warding Invincible Slash
5.8
5
Hundred Flavors Soul-Charming Palm
6.5
6
Jade Mince Exquisite Hand
6.9
7
Li's Flying Dagger
4.8
5
Sunflower Acupoint Hand
5.5
5
Heavenly Yin Demon Claw
7.2
6
Jianghu Blade Art
5.8
6
Blood River Blade Art
6.7
6
Blazing Sun Blade Art
5.5
5
One-Finger Zen
4.8
5
Pure Yang Finger
6.6
6
Six Meridians Burst
5.9
5
Gentleman's Swordplay
5.8
5
Life-Reaping Chain Sword
5.2
5
Mighty Vajra Palm
7.1
7
Bone-Melting Soft Palm
5.8
5
Mystic Yin Divine Palm
4.9
5
Yin-Yang Duality Sword
6.5
6
Drunken Fist
6.5
6
Dragon-Subduing Palm
5.5
5
Ruffian's Slingshot
4.5
4
Black Moon Divine Needle
4.7
4
Judgment Blade Art
6.7
6
Apprehension Staff Art
6.7
7
Longevity Swordplay
5.8
6
Flower-Plucking Palm
7.4
7
Mara Serpent Mother Staff
6.5
6
Bagua Soft Palm
4.2
5
Tai Chi Sword
6.5
6
Five Peaks Supreme Sword
6.3
6
Nine Forms: Invincible Sword Verse
5.8
6
Iron Crutch Stun Strike
4.6
4
Spider Shadow Myriad Venom Hand
7.1
7
Blood-Drinking Frenzy Blade
5.3
5
Dragon-Subduing Heaven-Questioning Palm
5.5
5
Dog-Beating Staff Technique
4.6
4
Life-and-Death Finger
4.7
4
Six Yang Meridian Palm
4.6
5
Execute on Sight
6.7
6
Pacify the Eight Directions
7.6
7
Evil-Warding Righteous Robe
5.5
6
Black Iron Armor
5.9
5
Night Bamboo Hat
4.6
4
Minor Poison Vial
4.6
4
Myriad Phantom Puppet
4.2
4
Great Treasure
4.5
5
Cloud Heart Sword Jade
5.7
6
Myriad Venom Scorpion Gu
3.8
4
Venomous Scorpion Ring Pair
3.1
3
Coiled Serpent Ring Pair
5.2
5
Gu-Heart Medicine Cauldron
4.8
4
Bone-Piercing Flute
3.1
3
Severance Hairpin
4.9
5
Mercy Purifying Sachet
3.3
3
Secluded Orchid Basket
6.7
7
Braised Beef
7.2
6
Sorghum Liquor
5.1
5
Osmanthus Cake
5.6
5
Cold Plum Drunken Snow
5.4
5
Monkey Wine
6.7
6
Pepper Powder
4.2
4
Strong Rice Wine
4.2
4
Drunken Spicy Flame Drink
4.3
4
Leftover Rice
6.9
6
Shangqing Tofu
2.7
3
Snow Lotus Moonlight Soup
6.5
6
Floral Dew Sweet Jelly
4.9
4
Crimson Sun Manual
3.6
3
Mystic Yin Manual
3.6
3
Hundred Meridians Reverse Flow Art
2.5
3
Northern Abyss Qi-Dispersing Manual
3.5
3
Heart-Clearing Manual
3.6
4
Primal Transformation Art
3.1
3
Heavenly Yin Complete Scripture: Reverse
4.5
5
Thousand Cups Sober
2.7
3
Hearty Feast
3.6
3
Knowledge from Books
5
4
Offense as Defense
7.7
7
Improvised Alchemy
5.2
5
Little Beggar
7.1
6
Beggars' Sect Elder
7.9
7
Hong the Beggar Lord
6.9
7
Jianghu Rising Star
5.7
5
Blacksmith
5.5
5
Guo Pengju
4.8
5
Puppet
6.6
6
Heavenly Craft Puppet
6.6
6
Constable
5.5
5
Bug Fixes
- Optimized several issues that could cause combat to freeze.
- Fixed an issue where Classic Mode could drop Universal Patches.
- Fixed an issue where Mara Serpent Mother Staff Technique was classified as Five Poison; it should be classified as Universal.
- Fixed a misleading description in Drunken Fist: "After each hit lands..." ——> "After an attack hits..." (i.e., can be doubled by Cloud Heart Sword Jade).
- Fixed missing values in the Counter-Shock Headdress description.
- Fixed an inconsistency between Burning Wood Saber's description and function: "increases this hit's damage by +160..." ——> "increases this move's damage by +160...".
This June 25 update significantly improves the gameplay experience, adding Steam Deck gamepad support, reworking multiple pieces of equipment such as Tai Chi and Warm Jade Medicine Box, uniformly adjusting cooldowns for all items, balancing offensive and defensive values, while also fixing combat freezes, text description errors, and many other issues, striving to perfect every hero's adventure.
If you're satisfied with the changes in this update, we sincerely ask you to visit the store page and leave a positive review and suggestions. Every comment you leave is the greatest motivation for us to continue polishing the world and optimizing balance! We will continue listening to everyone's feedback and iterate the gameplay continuously~
Current Release
Build 26155985
Uploaded Nov 01, 2026
System Requirements
How to Install
BackpackJianghu.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
C08D7003
10cbe35f3e9a8bb36eb560c63fe044e8bb3a184ec5d0ea5d9c2bf035ba0b127f
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View AllDownload Backpack Jianghu for PC with a direct link or via torrent. Get the full version of Backpack Jianghu for free. Backpack Jianghu is a Strategy released by 背包工作室.