About the Game

"Just Shapes & Beats" is a chaotic co-op musical bullet-hell based on three simple things: avoid Shapes, move to the kick-ass Beats, and die, repeatedly. It’s a new spin on the SHMUP genre, adding a layer of cooperation that’s at the core of the game: because everything is better with friends. Play alone or with up to four players, local or online, through the game’s Story Mode or Challenge Runs.
You like music? SO. DO. WE. That's why we have 48 hand crafted stages with licensed tracks from over 20 chiptune and EDM artists.
Hits like a ton of brick straight into your eardrums and your eyeballs; BAM.
Gather up your squad and play up to 4 player co-op, drop-in drop-out, either all on your couch for a house party, or an online party!
Don't have/like your friends? WE GOTCHU MY DUDES, make new or BETTER friends by playing a few quick online challenge runs. Let us pick your new best buds for the next hours; strangers are just friends you haven't met yet.
Kind of a lone wolf, back hurts from carrying people, would rather play with yourself? Do it, the game is just as fun, just a different experience waiting for you; ain't nobody judging here yo.
We have many different game experiences to offer! Story mode helps you learn the ropes with our intermediate-ish tracks and the optional Casual mode. When you think you’re ready, Challenge Runs is where you get to prove yourself: get judged on your skills by playing through randomly picked tracks.
Need some kind of training montage to get better? Rip off your sleeves and practice the tracks you’re struggling to master in the Playlist.
Literally the soundtrack for your party! Let the game play in Party Mode and light up your social gatherings, + you can even have people playing those cool party stages while the music plays if they're into that, because WE'VE THOUGHT ABOUT EVERYTHING.
So yea, go ahead and throw the most epic party of your life thanks to us, you are welcome.
Screenshots
5 images
Version Information
Steam Patch Notes
Official update history
On the site: Build 20286503
Up to date
Build 10307342
Mar 13, 2023
Ahoy, long time no post!
We finally got around to getting the game working tip top on the Steamdeck, so we figured we'd fix a few bugs while we at it; probably introduce some new ones too, this is the way.
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1.6.50 release notes
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- Steam Deck compatibility
- Steam Deck floating keyboard support for Community Rooms (also for Big Picture mode)
- Apple Silicon native support for Mac
- Linux build now uses IL2CPP
- Players Beat Points are now synchronized in real-time when playing online
- You can now get huge BP coins when waiting in an online lobby
- Moved to Unity 2020.3.32f1.
- Added Spider Dance to Story Boss list, for the achievement.
- Minor bug fixes
As always, if there's issues do reach out to [email protected] and we'll fix you right up!
-Your pals
The JS&B Team
View on Steam
We finally got around to getting the game working tip top on the Steamdeck, so we figured we'd fix a few bugs while we at it; probably introduce some new ones too, this is the way.
=============
1.6.50 release notes
=============
- Steam Deck compatibility
- Steam Deck floating keyboard support for Community Rooms (also for Big Picture mode)
- Apple Silicon native support for Mac
- Linux build now uses IL2CPP
- Players Beat Points are now synchronized in real-time when playing online
- You can now get huge BP coins when waiting in an online lobby
- Moved to Unity 2020.3.32f1.
- Added Spider Dance to Story Boss list, for the achievement.
- Minor bug fixes
As always, if there's issues do reach out to [email protected] and we'll fix you right up!
-Your pals
The JS&B Team
Build 7454864
Sep 30, 2021
BETTER LATE THAN NEVER
The once lost to time chapter has now been found, experience the story as it was meant to be told through five brand new tracks including a new boss battle:
- F-777 - Airborne Robots
- Kommisar - Last Tile 海底撈月
- Shirobon - Born Survivor
- MDK - Interlaced (JS&B EXCLUSIVE)
- Shirobon - Spider Dance (Remix)
You can play this new chapter once you have completed the Story mode, and if you've already done that, well, it's somewhere in there, I'm sure you can figure it out.
These tracks can also now be found in the wild in both of their forms in Challenge runs and in Playlist/Party mode once completed in the Story Mode.
THINK YOU'RE HOT STUFF?
Story mode is for babies? Well, put your proverbial money where your pie hole is, because this update also bring Hardcore to the Story Mode!
THREE YEARS
No matter what difficulty you choose, we hope you enjoy the completion of our little story that took us a whole three years to tell.
The passion y'all have for our game is what drives us to do more, we couldn't ask for a better community of rad people.
Cheers and to three more!
- The JS&B team
HI MIKE FROM THE FUTURE HERE WITH PATCH NOTES
Yeah it's been a few months since the actual Lost Chapter update, does seem like I forgot to hit submit after saving this, technology is hard my dudes.
Anyway, here's the release notes for the mostest currentest bestest build that was launched in the wild today, its a lot of under the hood improvements and a couple of fixes to the recently-ish introduced stages. Also below it is the changelog for the previous update!
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1.6.30 release notes
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- Fixed issue where at the start of the cavern elevator sequence, the animation could glitch
- Fixed issue where the player could mess up the end transition of the cavern elevator
- Fixed memory leak that could occur in levels with the 'water' waves
- Keyboard layout option has been moved to Controls panel
- Added text to the story end popup to point to the Lost Chapter and Hardcore difficulty in Story mode
- Fixed issue with rotating teeth in Boss in 'New Game'
- Fixed issue with collision on some walls (mostly in 'Interlaced')
- Fixed issue with invisible collision in 'Cool Friends'
- Fixed some rewind issues in 'Born Survivor'
- Fixed massive memory leaks in low-level systems
- Fixed issue with un-pausing by clicking the 'Esc' button
- New fallback to WEBm videos if playback of MP4s fails on Windows
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1.6.24 release notes (Lost Chapter)
=============
- The Lost Chapter: a new story mode chapter
- 5 new levels, including a new boss!
- 3 new languages: Polish, Portuguese and Brazilian Portuguese
- You can now play the Story mode on Hardcore difficulty
- You can now navigate all menus in one-hand mode
- Reorganized controls menu (to better explain one-hand mode)
- Added collisions in Helicopter sequence to better message the path to take
- New rendering optimizations for better performance
- Added sound effect when jumping between chapters in Chapter Select menu
- Improved support for photosensitive mode in ‘Unlocked’
- Changed the requirements for the last party levels to 30 S ranks each (instead of all tracks)
- Reduced some requirements regarding the number of friends to rescue and challenges to play
- Improved font visual quality for Japanese, Korean, Chinese S&T, Russian
- Increased darkness of interfaces background, for better readability
- Fixed issue with invisible collisions in Helicopter sequence
- Fixed issue with white flashes on beams appearing too soon
- Fixed issue with collisions in ‘Tokyo Skies’ during warning states
- Fixed issue with skipping story levels using challenge mode game over states
- Fixed issue with collisions on respawn in ‘Paper Dolls’
- Fixed issue with camera movement after rewind in ‘Flowers of Antimony’
- Fixed issue with player footprint on island during boat sequence
- Fixed spawning issue in ‘Strike the Earth!’
- Fixed issue with first appearing flowers in ‘Final Boss’
- Fixed issue with small ‘dot’ in ‘Final Boss’ sprite
- Fixed issue with last hexagon despawning in ‘Spectra’ after a rewind
- Fixed issue with ‘triangle shoot’ spawn sometimes not shooting entire clip of bullets (as seen in ‘Chronos’)
- Fixed issue with players getting hit during transitions of tutorial
- Fixed crash in tutorial level
- Fixed issue with some spawns not playing their warning and hit animations when pooled
- Fixed issue in ‘Vindicate Me’ with a Wall warning moving with the camera
- Fixed issue with Square Appear spawn glitching because of reusing pooled spawns in same line
- Fixed issue with challenge result screen player cards overlapping sometimes
- Fixed issue with level continuing without players when disconnecting controllers while P1 was dead
- Fixed issue in ‘Vindicate Me’ with misaligned pistons spawning
- Fixed issue in ‘Core’ where you could get hit after a rewind
- Fixed issue in ‘Core’ where the cross pattern could spawn off-centered after a rewind
- Fixed issue in ‘Strike the Earth!’ where the shovels in the Hardcore difficulty were slower than Normal
- Fixed issue in Helicopter sequence where the Helicopter could flip on the X axis if hit by a piston
- Fixed issue in Helicopter sequence where the animation when hitting something was always right-facing
- Fixed issue in Helicopter sequence where the Helicopter could disappear for a long time when hit
- Fixed safe zone issue in ‘Milky Ways’
- Fixed credits typo for ‘LETS BE FRIENDS - FTW’
- Fixed random spawns appearing in ’Sevcon’
- Fixed delayed wall attack on the right in ‘Clash’
- Fixed size issue with lasers in ‘Granite’
- Fixed issue with darkness texture not appearing when going back to Island map before beating ‘Barracuda’
- Fixed issue regarding offset for enemies spawned after a rewind
- Fixed random spike balls appearing in ‘Legacy’
- Fixed missing squares in ‘New Game’ when the Boss punches the ground
- Fixed collision issue during warnings in ‘Granite’
- Fixed syncing issue in ‘Hype’
- Fixed explosions consistency in ‘Core’
- Fixed issue with wall warnings turning black on rewinds with Photosensitive mode enabled
- Fixed visible lines in ‘Crystal Tokyo’
- Fixed issue with players sometimes moving weirdly
- Fixed text in French not being conjugated correctly (‘Playlist Terminée’)
- Fixed flash before level rotation in ‘Close to Me’
- Fixed collision issues with shovels in ’Strike the Earth!’
- Fixed issues with teleporting shovels in ‘Strike the Earth!’
- Fixed translation for ‘Shovel Knight’ in Simplified Chinese
- Fixed issue with coloured backgrounds when going to the chapter selection menu
- Fixed issue with rewinding during volcano elevator sequence
- Fixed issue with mouse overs states for buttons in chapter select menu
- Fixed issue with clicking 'back' in the pause/option menu
- Fixed issue with visible 'clipping' mountains textures in Island map
- Fixed issue with non-moving spikes in 'On the Run'
- Fixed weird lag at the end of tutorial level in Story mode
- Fixed issue where borders 'Try This' could sometimes not reappear after a rewind
- Support for Discord ‘Ask to Join’
- Support for DualSense controller
- Added profanity checks for community room names and passwords
- Added support for monitor switching in settings
- If player 1’s controller gets disconnected, a popup will now appear
- Fixed issue with camera scaling when switching resolutions with different aspect ratiosFixed small freeze when switching between resolutions
- Fixed mouse navigation in settings menu
- Fixed issue with sometimes the videos not playing (Berzerk intro and story ending)
- Fixed some camera transitions in the cavern
- Fixed animation glitch in paradise entry
- Fixed overflowing text in Casual mode popup in certain languages
- Fixed data caching error that could break party mode if left running
- Fixed visual alignment in the Tower map
- Fixed issue where sometimes the camera movement would not start in 'Vindicate Me' on Hardcore difficulty
As always, if there's anything wrong, please do email us at [email protected] and we'll do our very best to answer you asap!
Build 5623389
Oct 1, 2020
Eyo
Quick emergency patch to fix people not finding games online, sorry bout that pals.
1.5.54 Release notes
It should be all gucci now but if it ain't, poke us at [email protected] and we'll see what can be done.
Cheers!
View on Steam
Quick emergency patch to fix people not finding games online, sorry bout that pals.
1.5.54 Release notes
- Added support on Windows for Vulkan, OpenGL ES, Open GL Core
- Fixed some characters alignment for the Russian font
- Fixed localization issues
- Fixed issue with Beams warning visual animation
- Improved Lycanthropy in Photosensitive mode
- Fixed issue with non 16:9 aspect ratios
- Fixed issue with Steam public matchmaking (distance filtering)
- Fixed issue with some elements duplicating in memory on rewinds
- Fixed issue with UI animating when paused
It should be all gucci now but if it ain't, poke us at [email protected] and we'll see what can be done.
Cheers!
Build 5585509
Sep 23, 2020
YO
Smallish update for y'all today. Nothing too fancy on your end, but a lotta things behind the hood.
Of note: you can now play with a single hand and we did a major overhaul of the photosensitive mode.
Also, Italian and Spanish fans rejoice, we translated the like, 100 words we had to your native language; let us know if there's any problem with it!
Cheers!
Full release notes:
- Added Spanish & Italian support
- Moved to Unity 2019.4
- Major change to rendering system, now using Unity’s Universal Render Pipeline
- Windows and Mac builds now built using IL2CPP
- Added One-hand mode (Dash with triggers, move with both analog sticks)
- Vastly improved photosensitive mode
- New menu for reassigning controllers (Options > Controls > Reassign controllers)
- Added new popup to ask the player to activate photosensitive mode
- Major changes to management of async call in matchmaking code
- Changed Steamworks plugin to use Facepunch.Steamworks
- Now using Steam Rich Presence
- Implemented level loading syncing logic for online
- When controller gets disconnected while playing online, user has now 60 seconds to reconnect one (instead of getting kicked)
- Fixed online issues with joining players
- Fixed issue with the exit button on main menu when Party is selected
- Fixed issue with ‘New Game’ not unlocking after playing it in story mode
- Fixed issue with particles in ‘Final Boss’ hitting the players when too small
- Fixed issue with fade-to-black during the Party credits (ending of Story mode) not covering the texts
- Fixed issue with track previews sometimes stopping playing when moving fast during voting in Challenge mode
- Fixed issue with water waves accelerating when hitting it with the player multiple times
View on Steam
Smallish update for y'all today. Nothing too fancy on your end, but a lotta things behind the hood.
Of note: you can now play with a single hand and we did a major overhaul of the photosensitive mode.
Also, Italian and Spanish fans rejoice, we translated the like, 100 words we had to your native language; let us know if there's any problem with it!
Cheers!
Full release notes:
- Added Spanish & Italian support
- Moved to Unity 2019.4
- Major change to rendering system, now using Unity’s Universal Render Pipeline
- Windows and Mac builds now built using IL2CPP
- Added One-hand mode (Dash with triggers, move with both analog sticks)
- Vastly improved photosensitive mode
- New menu for reassigning controllers (Options > Controls > Reassign controllers)
- Added new popup to ask the player to activate photosensitive mode
- Major changes to management of async call in matchmaking code
- Changed Steamworks plugin to use Facepunch.Steamworks
- Now using Steam Rich Presence
- Implemented level loading syncing logic for online
- When controller gets disconnected while playing online, user has now 60 seconds to reconnect one (instead of getting kicked)
- Fixed online issues with joining players
- Fixed issue with the exit button on main menu when Party is selected
- Fixed issue with ‘New Game’ not unlocking after playing it in story mode
- Fixed issue with particles in ‘Final Boss’ hitting the players when too small
- Fixed issue with fade-to-black during the Party credits (ending of Story mode) not covering the texts
- Fixed issue with track previews sometimes stopping playing when moving fast during voting in Challenge mode
- Fixed issue with water waves accelerating when hitting it with the player multiple times
Current Release
20286503
Uploaded Apr 06, 2026
System Requirements
OS
N/A
CPU
Intel Core i3 3.0 GHz 64 bits Processor
RAM
8 GB RAM
GPU
DirectX 11-compatible graphics card with at least 512MB of video memory
How to Install
1
Download all files
2
Extract the .RAR file to a folder (use WinRAR or 7-Zip)
3
Run JSB.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
712 MB
Build
20286503
Password: cracked-games.org or 123
CRC32
36D063F8
SHA-256
d540e117cbea69e74ea4b3afe7659d57f92a56ecbbdf681c97ca40d666d21d08
How: Right-click the downloaded file → 7-Zip / WinRAR → CRC SHA → compare with the values above.
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View AllDownload Just Shapes & Beats for PC with a direct link or via torrent. Get the full version of Just Shapes & Beats for free. Just Shapes & Beats is a Action released by Berzerk Studio.