About the Game

"Just Shapes & Beats" is a chaotic co-op musical bullet-hell based on three simple things: avoid Shapes, move to the kick-ass Beats, and die, repeatedly. It’s a new spin on the SHMUP genre, adding a layer of cooperation that’s at the core of the game: because everything is better with friends. Play alone or with up to four players, local or online, through the game’s Story Mode or Challenge Runs.
You like music? SO. DO. WE. That's why we have 48 hand crafted stages with licensed tracks from over 20 chiptune and EDM artists.
Hits like a ton of brick straight into your eardrums and your eyeballs; BAM.
Gather up your squad and play up to 4 player co-op, drop-in drop-out, either all on your couch for a house party, or an online party!
Don't have/like your friends? WE GOTCHU MY DUDES, make new or BETTER friends by playing a few quick online challenge runs. Let us pick your new best buds for the next hours; strangers are just friends you haven't met yet.
Kind of a lone wolf, back hurts from carrying people, would rather play with yourself? Do it, the game is just as fun, just a different experience waiting for you; ain't nobody judging here yo.
We have many different game experiences to offer! Story mode helps you learn the ropes with our intermediate-ish tracks and the optional Casual mode. When you think you’re ready, Challenge Runs is where you get to prove yourself: get judged on your skills by playing through randomly picked tracks.
Need some kind of training montage to get better? Rip off your sleeves and practice the tracks you’re struggling to master in the Playlist.
Literally the soundtrack for your party! Let the game play in Party Mode and light up your social gatherings, + you can even have people playing those cool party stages while the music plays if they're into that, because WE'VE THOUGHT ABOUT EVERYTHING.
So yea, go ahead and throw the most epic party of your life thanks to us, you are welcome.
Screenshots
5 images
Version Information
Steam Patch Notes
Official update history
On the site: Build 20286503
Up to date
Unity vulnerability fix lol
View on Steam
Eyo
Quick emergency patch to fix people not finding games online, sorry bout that pals.
1.5.54 Release notes
It should be all gucci now but if it ain't, poke us at [email protected] and we'll see what can be done.
Cheers!
View on Steam
Quick emergency patch to fix people not finding games online, sorry bout that pals.
1.5.54 Release notes
- Added support on Windows for Vulkan, OpenGL ES, Open GL Core
- Fixed some characters alignment for the Russian font
- Fixed localization issues
- Fixed issue with Beams warning visual animation
- Improved Lycanthropy in Photosensitive mode
- Fixed issue with non 16:9 aspect ratios
- Fixed issue with Steam public matchmaking (distance filtering)
- Fixed issue with some elements duplicating in memory on rewinds
- Fixed issue with UI animating when paused
It should be all gucci now but if it ain't, poke us at [email protected] and we'll see what can be done.
Cheers!
YO
Smallish update for y'all today. Nothing too fancy on your end, but a lotta things behind the hood.
Of note: you can now play with a single hand and we did a major overhaul of the photosensitive mode.
Also, Italian and Spanish fans rejoice, we translated the like, 100 words we had to your native language; let us know if there's any problem with it!
Cheers!
Full release notes:
- Added Spanish & Italian support
- Moved to Unity 2019.4
- Major change to rendering system, now using Unity’s Universal Render Pipeline
- Windows and Mac builds now built using IL2CPP
- Added One-hand mode (Dash with triggers, move with both analog sticks)
- Vastly improved photosensitive mode
- New menu for reassigning controllers (Options > Controls > Reassign controllers)
- Added new popup to ask the player to activate photosensitive mode
- Major changes to management of async call in matchmaking code
- Changed Steamworks plugin to use Facepunch.Steamworks
- Now using Steam Rich Presence
- Implemented level loading syncing logic for online
- When controller gets disconnected while playing online, user has now 60 seconds to reconnect one (instead of getting kicked)
- Fixed online issues with joining players
- Fixed issue with the exit button on main menu when Party is selected
- Fixed issue with ‘New Game’ not unlocking after playing it in story mode
- Fixed issue with particles in ‘Final Boss’ hitting the players when too small
- Fixed issue with fade-to-black during the Party credits (ending of Story mode) not covering the texts
- Fixed issue with track previews sometimes stopping playing when moving fast during voting in Challenge mode
- Fixed issue with water waves accelerating when hitting it with the player multiple times
View on Steam
Smallish update for y'all today. Nothing too fancy on your end, but a lotta things behind the hood.
Of note: you can now play with a single hand and we did a major overhaul of the photosensitive mode.
Also, Italian and Spanish fans rejoice, we translated the like, 100 words we had to your native language; let us know if there's any problem with it!
Cheers!
Full release notes:
- Added Spanish & Italian support
- Moved to Unity 2019.4
- Major change to rendering system, now using Unity’s Universal Render Pipeline
- Windows and Mac builds now built using IL2CPP
- Added One-hand mode (Dash with triggers, move with both analog sticks)
- Vastly improved photosensitive mode
- New menu for reassigning controllers (Options > Controls > Reassign controllers)
- Added new popup to ask the player to activate photosensitive mode
- Major changes to management of async call in matchmaking code
- Changed Steamworks plugin to use Facepunch.Steamworks
- Now using Steam Rich Presence
- Implemented level loading syncing logic for online
- When controller gets disconnected while playing online, user has now 60 seconds to reconnect one (instead of getting kicked)
- Fixed online issues with joining players
- Fixed issue with the exit button on main menu when Party is selected
- Fixed issue with ‘New Game’ not unlocking after playing it in story mode
- Fixed issue with particles in ‘Final Boss’ hitting the players when too small
- Fixed issue with fade-to-black during the Party credits (ending of Story mode) not covering the texts
- Fixed issue with track previews sometimes stopping playing when moving fast during voting in Challenge mode
- Fixed issue with water waves accelerating when hitting it with the player multiple times
Yoooo
We're pushing a quick update to fix a few design issues introduced with Mixtape #3 that should make them a lot more enjoyable, along with Rich presence stuff that we had not touched since launch.
HAVE FUUUUN
Full release notes:
- Fixed issue with misaligned warnings in Lightspeed
- Reduced requirement for Granite to ‘Rescue 350 friends’
- Added small walls with falling enemies in Lightspeed (Hardcore)
- Removed a bunch of circles in Lightspeed (Normal)
- Aligned bottom square corners with top ones in Deadlocked (Hardcore)
- Added Steam launch parameters to manage save data (mainly for customer support)
- Fixed issue with main menu fireworks not working even if party level was previously unlocked
- Fixed issue with track previews sometimes stopping during the vote of Challenge mode
- Added Discord Rich Presence support for macOS
- Added difficulty setting in Discord Rich Presence
- Fixed issue with double inputs in Community Rooms textfields
- Fixed issue with triggering Join/Leave while typing in Community Rooms textfields
- Fixed missing letters in album name in Playlist when in lower resolutions
- You can now use the mouse to click the Ok button on the single option popups (like error messages)
- Fixed collision issue in Granite (Hardcore) with the small beams
- Fixed collision with big hexagon in Katana Blaster (Hardcore) (not perfect, but better)
- Removed ability to change text size and other properties through html tags in username
View on Steam
We're pushing a quick update to fix a few design issues introduced with Mixtape #3 that should make them a lot more enjoyable, along with Rich presence stuff that we had not touched since launch.
HAVE FUUUUN
Full release notes:
- Fixed issue with misaligned warnings in Lightspeed
- Reduced requirement for Granite to ‘Rescue 350 friends’
- Added small walls with falling enemies in Lightspeed (Hardcore)
- Removed a bunch of circles in Lightspeed (Normal)
- Aligned bottom square corners with top ones in Deadlocked (Hardcore)
- Added Steam launch parameters to manage save data (mainly for customer support)
- Fixed issue with main menu fireworks not working even if party level was previously unlocked
- Fixed issue with track previews sometimes stopping during the vote of Challenge mode
- Added Discord Rich Presence support for macOS
- Added difficulty setting in Discord Rich Presence
- Fixed issue with double inputs in Community Rooms textfields
- Fixed issue with triggering Join/Leave while typing in Community Rooms textfields
- Fixed missing letters in album name in Playlist when in lower resolutions
- You can now use the mouse to click the Ok button on the single option popups (like error messages)
- Fixed collision issue in Granite (Hardcore) with the small beams
- Fixed collision with big hexagon in Katana Blaster (Hardcore) (not perfect, but better)
- Removed ability to change text size and other properties through html tags in username
Yoooo quick patch note for y'all, nothing super crazy, just finally obliterated some lingering bugs that escaped us over the years.
1.3.19 Steam Release Notes
- Fixed issue where menus could stack over gameplay
- Fixed typo for ‘Till It’s Over’ in the credits
- Added the possibility of getting 5 and 25 Beat Points coins while waiting in the Lobby of a public online challenge
- Removed unused DLLs from the build
- Fixed issue with error management when joining an online challenge from a Steam invitation
- Fixed issue with some scripts not being updated using the correct method
Cheers and happy 2020!
View on Steam
1.3.19 Steam Release Notes
- Fixed issue where menus could stack over gameplay
- Fixed typo for ‘Till It’s Over’ in the credits
- Added the possibility of getting 5 and 25 Beat Points coins while waiting in the Lobby of a public online challenge
- Removed unused DLLs from the build
- Fixed issue with error management when joining an online challenge from a Steam invitation
- Fixed issue with some scripts not being updated using the correct method
Cheers and happy 2020!
Helloooo there, welcome to our enchanted castle, please have some bread.
There is no bread here actually, only patch notes, because we've pushed update v1.2.25 today, so if things feel a bit different, that's why.
THINGS THAT CHANGED THAT MIGHT BE WORTH OF MENTION:
- You can now play with the keyboard AND controllers! TECHNOLOGY!
- The song playing during the voting process online is now the one that YOU are voting for.
- The "Join" interface button now displays the icons for the controllers actually connected to your computer. Neat!
- Now when going back to the title screen, the player list is reset.
- Players getting resurected from hitting a checkpoint now have a small invincibility period. Just like when your friend saves you!
- Fixed bugs with joining full online rooms.
- Fixed bug where the credits text could explode in the options menu.
- Fixed issue where the "Hardcore" label would not show up between tracks in Playlist mode
- Fixed issue with collisions (especially visible in Legacy and Lunar Whale)
- Fixed issue with keyboard inputs being override by options menu input or backspace in Community room menu.
- Fixed issue with mouse inputs being detected through the Steam overlay
- Fixed issue with the camera doing weird things after rewinding in a scrolling level
Should all be pretty much bug free, but in case it isn't, ping us at [email protected] or join our band of merry peeps on discord, the whole gang is awesome and super helpful!
Hope ya'll enjoy the changes, and if you are new here and just downloaded the game during the sale, please ignore everything I just typed, it was always like this, we would never launch a game with bugs in it...
n e v e r.
KBYE4NOW
View on Steam
There is no bread here actually, only patch notes, because we've pushed update v1.2.25 today, so if things feel a bit different, that's why.
THINGS THAT CHANGED THAT MIGHT BE WORTH OF MENTION:
- You can now play with the keyboard AND controllers! TECHNOLOGY!
- The song playing during the voting process online is now the one that YOU are voting for.
- The "Join" interface button now displays the icons for the controllers actually connected to your computer. Neat!
- Now when going back to the title screen, the player list is reset.
- Players getting resurected from hitting a checkpoint now have a small invincibility period. Just like when your friend saves you!
- Fixed bugs with joining full online rooms.
- Fixed bug where the credits text could explode in the options menu.
- Fixed issue where the "Hardcore" label would not show up between tracks in Playlist mode
- Fixed issue with collisions (especially visible in Legacy and Lunar Whale)
- Fixed issue with keyboard inputs being override by options menu input or backspace in Community room menu.
- Fixed issue with mouse inputs being detected through the Steam overlay
- Fixed issue with the camera doing weird things after rewinding in a scrolling level
Should all be pretty much bug free, but in case it isn't, ping us at [email protected] or join our band of merry peeps on discord, the whole gang is awesome and super helpful!
Hope ya'll enjoy the changes, and if you are new here and just downloaded the game during the sale, please ignore everything I just typed, it was always like this, we would never launch a game with bugs in it...
n e v e r.
KBYE4NOW
OH HAI THAR
We quietly pushed Mac & Linux builds earlier this week, it seems to work well enough so we're making it official!
Players who purchased the game for PC can now also play on Mac and Linux machines without running some makeshift hack dark wizardry, saves should carry too, so that's a thing!
On the subject of cloud saves, this update changes the way save data is managed, so to make sure everything goes smoothly, run the game after the update FIRST on the computer where you have the most progress. That save will then become your cloud save, everything will be awesome with unicorns and rainbows*.
If anything goes wrong, just send us an email at [email protected] or join our discord community, and we'll get you all patched up in no time!
*no unicorns or rainbows will appears, this is only a figure of speech. Dunno why I felt the need to specify as I'm sure you are smart enough to not expect rainbows or unicorns, but these days you never know.
View on Steam
We quietly pushed Mac & Linux builds earlier this week, it seems to work well enough so we're making it official!
Players who purchased the game for PC can now also play on Mac and Linux machines without running some makeshift hack dark wizardry, saves should carry too, so that's a thing!
On the subject of cloud saves, this update changes the way save data is managed, so to make sure everything goes smoothly, run the game after the update FIRST on the computer where you have the most progress. That save will then become your cloud save, everything will be awesome with unicorns and rainbows*.
If anything goes wrong, just send us an email at [email protected] or join our discord community, and we'll get you all patched up in no time!
*no unicorns or rainbows will appears, this is only a figure of speech. Dunno why I felt the need to specify as I'm sure you are smart enough to not expect rainbows or unicorns, but these days you never know.
HEY BUDS
Super happy to announce that the first Mixtape drops today, YAY.
This Mixtape includes five awesome tracks from Fantomenk, Meganeko, Shirobon and Zef, they can be found in the Challenge Run and in the Playlist, hope you like em!
On top of this, we have a gallon of Quality of life thangs, here's the full changelog:
Δ UPDATE 1.1 ♫
If you have any questions or bugs to report, please poke us at [email protected], or join our discord community, people are super helpful there!
We have a lot more coming, thanks so much for being awesome, it means the world to us!
View on Steam
Super happy to announce that the first Mixtape drops today, YAY.
This Mixtape includes five awesome tracks from Fantomenk, Meganeko, Shirobon and Zef, they can be found in the Challenge Run and in the Playlist, hope you like em!
On top of this, we have a gallon of Quality of life thangs, here's the full changelog:
Δ UPDATE 1.1 ♫
- FIVE BRAND NEW TRACKS
- Various stage revamps: fixed some cheap shots and safe zones, should now be easier, or harder ¯\_(ツ)_/¯
- Destroid has now landed in the Challenge Run loop, god help us all
- BP rebalancing: it should be less tedious to unlock the later tracks
- Faster Reset: You will no longer return to the map after the IT'S OVER screen, you can still go back from the pause menu.
- Reset Story: You can now reset your Story Mode progress, in case you'd want to replay it from the beginning and have not unlocked the chapter selection.
- Discord Rich Presence is now supported
- We'll be supporting new languages over the months; this month we're adding Korean
If you have any questions or bugs to report, please poke us at [email protected], or join our discord community, people are super helpful there!
We have a lot more coming, thanks so much for being awesome, it means the world to us!
Current Release
20286503
Uploaded Apr 06, 2026
System Requirements
OS
N/A
CPU
Intel Core i3 3.0 GHz 64 bits Processor
RAM
8 GB RAM
GPU
DirectX 11-compatible graphics card with at least 512MB of video memory
How to Install
1
Download all files
2
Extract the .RAR file to a folder (use WinRAR or 7-Zip)
3
Run JSB.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
712 MB
Build
20286503
Password: cracked-games.org
CRC32
36D063F8
SHA-256
d540e117cbea69e74ea4b3afe7659d57f92a56ecbbdf681c97ca40d666d21d08
How: Right-click the downloaded file → 7-Zip / WinRAR → CRC SHA → compare with the values above.
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View AllDownload Just Shapes & Beats for PC with a direct link or via torrent. Get the full version of Just Shapes & Beats for free. Just Shapes & Beats is a Action released by Berzerk Studio.