About the Game
The most acclaimed tower defense franchise is back with a fresh new twist!
Face empires of mighty enemies. Clash against supreme bosses, unlocking and switching to new towers. Train legendary heroes and get all the achievements using your strategy in this amazing TD game.
Kingdom Rush Vengeance will give you hours and hours of gameplay in the best tower defense game available!
Epic Selection of Towers and Upgrades, THEY ARE ALL INCLUDED!
20 NEW TOWERS to defend your kingdom.
UNIQUE ABILITIES AND SPECIAL POWER for every tower.
Choose your arsenal of towers and execute your strategy.
Heroes, your Army, Enemies, and legendary td boss fights!
15 Powerful HEROES who will, without hesitation, rush into action at your command.
LEVEL UP YOUR HEROES and upgrade their abilities. Train them all, they ARE ALL INCLUDED!
NEW POWERS AND REINFORCEMENTS to vanquish your foes, td style!
30 UPGRADES to train your army to their best form.
60+ DEADLY ENEMIES that will put all of your wit and strategic skills to the test.
RUSH TO SAVE THE KINGDOM as you bring down 6 mighty bosses in the most legendary boss fights!
Near Endless Tower Defense Gameplay
31 CHALLENGING STAGES that will test your skills.
7 DIFFERENT REALMS to conquer and explore.
EXPLORE new lands in the Kingdom.
60+ ACHIEVEMENTS, hidden secrets, and fun stuff for you to play and discover while you explore the realm!
UNLOCK HEROIC AND IRON CHALLENGES on all stages.
CASUAL, NORMAL, VETERAN OR IMPOSSIBLE difficulty for every level.
Summon enemy waves faster to earn additional gold.
In-game encyclopedia! Learn all about your enemies and you will be able to plan the best strategy to defeat them. Study up!
Multiple save slots to store your progress.
Time for some Royal Vengeance in the Kingdom!
Vez’nan, the powerful almighty wizard has returned.
Lead your powerful dark army and make the Kingdom tremble with each step. Help Vez’nan conquer new lands in the kingdom!
Orcs, goblins, demons, dark knights, zombies, and many more! Choose your favorites and mix them to find the most deadly tower defense combination - secure the crown of the kingdom for Vez’nan.
Screenshots
8 images
Version Information
Steam Patch Notes
Official update history
We've uploaded update v. 1.16.3.14 with various bug fixes across stages, heroes, towers, enemies, navigation, and UI to improve overall gameplay stability and experience.
Read the full changelog:
Bug fixes
Level and Stage Fixes
- fixes taunt positions in stages 32, 37, 41
- fixes tower ember lords terrain hover
- prevents fog pseudo-towers from being hovered/focused
- fixes stage 41 secondary paths 2,3,4 missing
- fixes stage 41 gold steal parrot position
- fixes stage 16 and 19 taunt balloon position
- fixes stage 11 freeze hover image missing
- fixes stage 11 left cave mask width
- shows loading background 1 when opening tutorial
- fixes texture detail in stage 37
- fixes disappearing holder banners
- fixes desktop stage art glitches stages 6 and 10
- fixes stage 41 masks offset and zorder with holders
Hero and Tower Fixes
- fixes Snow Golem removal recovering nearest tower in stages 20-22
- fixes Arcane Magus using teleport when possessed by Lucerna
- Lucerna is no longer affected by Master Architects
- Sandworm and Ignis Altar are now affected by Master Architects
- fixes Beresad ult display
- fixes oloch ultimate moving when casted in path 3
- fixes Blazing Gem's Unstable Power upgrade scaling
- fixes Oloch buffing Sarcophagus
- fixes Ignis Altar not being affected by damage multipliers
- fixes Goblirangs Angry Bee not attacking flying enemies
- fixes Burning Fuel's damage
- fixes Wicked Sisters targeting Carnival Dragons with Froggification
- fixes HeroTank crash when spawning soldiers near path start
- fixes tower worm damage in encyclopedia
- fixes Winter Queen tower block not focusable
- some desert eagle fixes
Enemies
- fixes Stonebeard Geomancer and Bullshark Dasher size modifier
- fixes Risen Cutthroats summoned by the fog from dead allied units giving gold
- fixes units summoning on unopened level 41 paths
Navigation and Focus
- customizes tower nav overrides
- fixes crash in FocusNav
- fixes dismissing map rooms help with controller
- fixes tower room equipped towers navigation
- prevents equipping a locked tower in tower room
- fixes focus when popping hero/tower room help
- fixes hero/tower room help tooltip positions
- refactors wave flag tooltips positioning using anchor points
- fixes navigation overrides in upgrades room
- changes widget navigation distance calculation to use dyn nav algorithm
- nav override in hero room done/reset buttons
- disables mouse listener that reverts pointer
- focus nav override for briefing difficulty button
- fixes navigation in options down from slider
- fixes undoing tower selection after a build/upgrade of another ends
- re-enables navigation after end cutscenes
- fixes unreachable top item in quickmenu for level 4 towers
- fixes tower rally snapping outside range
- fixes quickmenu not showing tooltip on second opening
Encyclopedia and UI
- removes borders from comic 15 images (pirates dlc)
- fixes enemies health in encyclopedia with current difficulty
- fixes instakill missing in encyclopedia for Polyx and Hanged Captain
- fixes missing shadows in encyclopedia, green dots in some towers
- now shows instakill in infobar instead of None
- adds missing instakill damage to deep king info
Sound
- fixes tower sell sounds not working when using keys/controller
- increases worm_nest_buy_skill sound
- adds limit_instances to bucaneer range attack sounds
General and Stability
- fixes several issues in data files
- fixes windows plist malformed in notifications/tips
- fixes page background glitches
- adds proxies for scramInfobar and others in KRGameplayScene
- fix stun id modifiers
- recovers from broken save game with empty tips key in notifications
Controller and Input Handling
- controller: fixes “Press any button” not reacting to most buttons
- controller: restores pointer behaviour when selecting hero with keys
- controller: changes how pointer behaves when selecting hero with shoulder buttons
Improvements
- implements dynamic navigation mode for stages where towers are removed during the fight and overrides cannot be used (stages 20-22)
- improves encyclopedia navigation, changes page change sound
- improve navigation by making dyn nav distance wider
- improves navigation in tower and hero rooms
- avoids jumping to the other side when there is nothing to focus towards the selected direction
- improves mouse pointer tracking speed with joystick
- heavy refactor of pointer handling when switching between mouse/joystick/keyboard
- enables map flags panning with focus change
- hammerage melee attack can no longer be silenced
- Spectro now bleeds in violet instead of red
Version 1.15.6 is here, where the weaker towers got a pep talk and bugs got the boot.
For those balance nerds out there, here is a list of all changes for your satisfaction.
Balance changes:
- Shadow Archers:
Level 3 cost: 190 -> 180
Level 4 cost: 280-> 260
Level 2 max dmg: 11 -> 12
Level 3 max dmg: 21-> 22
Level 4 min dmg: 23 -> 24 // max dmg: 34 -> 36
Shadow Mark CD: 20 -> 18 - Orc Warriors Den:
Level 1 respawn: 12 -> 10
Level 2 respawn: 12 -> 10
Level 3 respawn: 12 -> 10
Level 4 respawn: 12 -> 10
Level 4 basic min dmg: 9 -> 11 // max dmg: 14 -> 16
Captain Orc basic min dmg 14 -> 16 // max dmg: 21 -> 23 - Infernal Mages:
Basic dmg: 5-16/16-49/33-100/49-146 -> 8-15/24-44/48-86/78-134
Infernal Portal CD: 25sec -> 22 sec // Teleport: 15 nodes -> 20 nodes
Affliction cost 150/150 -> 120/120 // -25/50% armor resist -> -30/60% armor resist
Lava Fissure dmg: 28-42/56-84/80-120 -> 32-56/66-98/100-130 - Rocket Riders:
Level 2 cost: 210 -> 200
Level 3 cost: 310 -> 280
Level 4 cost: 370 -> 320
Level 3 range 370 -> 380
Level 4 range 390 -> 400
Minefield CD: 10sec -> 8 secs // Area: 50 -> 75
Nitro Boosters CD: 15sec -> 12 sec
Defective Engines cost: 250/250 -> 150/150 // CD: 22sec -> 20 sec - Dark Knights:
Level 2 hp: 130 -> 140
Level 3 hp: 180 -> 200
Level 4 hp: 240 -> 260
Level 4 respawn: 10 -> 8 - Melting Furnace:
Basic dmg: 5-7/14-18/25-31/41-50 -> 6-8/16-20/28-34/44-52
Red Hot Coals cost: 140/180 -> 140/140 Area: 40 -> 75 - Spectral Mausoleum:
Spectral Communion cost: 300/150 -> 150/100
- Goblirangs:
Return Dmg: 50% -> 100%
Biggarang: 30-55/35-65/45-90 dmg -> 52-78/63-91/88-105 - Elite Harassers:
Fury of the Twilight chance: 50% -> 75%
- Orc Shaman:
Basic dmg: 4-20/12-55/25-110/40-190 -> 10-20/30-55/50-110/110-160
level 2 cost: 190 -> 200
Healing Roots: 1.5/2.5/4 HP/0.2s in area 120 for 4s -> 1/2/3 HP/0.1s in area 120 for 6s
Meteor Shower cost 200/200/200 -> 180/180/180 // dmg: 18-33/28-52/35-65 -> 30-50/50-70/70-90
Static Shock: 5-20/10-35/15-50 -> 8-16/18-32/26-48 - Sandworm Hollow:
Level 2 dmg: 10 -> 9
Level 3 dmg: 15 -> 13
Level 4 dmg: 20 -> 18 - Grim Cemetery:
Level 2 cost: 110 -> 100
Level 3 cost: 150 -> 140
Level 4 cost: 200 -> 180
Level 4 respawn: 15 -> 12
Cold Grip's duration: 4sec -> 6secs
Muscle Gain speed reduction: -0.2 att speed -> 0 reduction - Rotten Forest:
Basic attack dmg: 2/3/4/5-> 3/4/5/7
Range for all levels: 280 -> 320
Mist of Despair: 5%/10% miss chance -> 15%/25% miss chance
- Shaolin Temple:
Basic dmg: 2-4/5-9/9-17/14-26-> 3-4/6-10/11-17/14-26
- Deep Devil's Reef:
Basic tower dmg: 4-12/11-34/23-68/40-120-> 6-12/17-30/30-64/60-105
Level 1 unit armor 0 -> 10
Level 2 hp 85 -> 90 // armor 0 -> 15
Level 3 hp 120 -> 135 // armor 10 -> 20
Level 4 hp 160 -> 180 // armor 10 -> 25
Chosen of the Sea cost: 250 -> 200 // hp: 210 -> 230 // armor: 25 -> 40
Perfect Storm cost: 180/180/180 -> 200/200/200 // 3 strikes dealing 23/47/70 -> 5 strikes dealing 25/50/75
Net Throw cost: 150/150 -> 120/120 - Ignis Altar:
True Fire cost: 190 -> 250
- Blazing Gem:
Level 1 cost: 140 -> 150
Level 2 cost: 210 -> 230
Level 3 cost: 240 -> 260
Level 4 cost: 300 -> 340 - Swamp Thing:
Level 3 unit min dmg: 30 -> 40
Level 3 unit max dmg: 80 -> 70
Level 4 unit min dmg: 40 -> 50
Level 4 unit max dmg: 100 -> 90
Carnivore cost: 80 -> 140
Doubled heal rate in all levels - Wicked Sisters:
Level 1 poison dmg: 7 -> 10
Level 1 stun duration: 0.8 -> 1.2 sec
Level 2 poison dmg: 17 -> 25 sec
Level 2 stun duration: 0.8 -> 1.4 sec
Level 3 poison dmg: 30 -> 43
Level 3 stun duration: 0.8 -> 1.6 sec
Level 3 stun chance: 0.4 -> 0.5
Level 4 poison dmg: 50 -> 70
Level 4 stun duration: 0.8 -> 2 sec
Level 4 stun chance: 0.4 -> 0.6 - Goblin War Zeppelin:
Goblin Scout range 300 -> 400
A HUGE thanks to our community testers who provided feedback for these changes!
Full changelog with bug fixes here (updated live!)
Enjoy! ːkrvhiː
- Fixes crash with Swamp Thing in Hammerhold DLC Malik stage.
- Fixes Chaser road swapping.
- Fixes Margosa beating Malik one on one.
Full changelog
Hey, Rushers! While working on the Hammerhold Campaign, we thought, "Why not make things even more awesome?" So, we've smoothed out some pesky bugs and tweaked the balance, all thanks to your suggestions. You don't need to purchase the DLC to see the upgrades.
Curious? Check out the changes below.
BALANCE CHANGES
- Crow damage 1/2 -> 2/4
- Demon Guard melee 4-8 -> 6-10
- Demon Guard lifetime 12s -> 18s
- Demon Guard death explosion damage 10/40 -> 20/50
- Orc Shaman damage 4-20/10-55/20-110/35-190 -> 4-20/12-55/25-110/40-190
- Static Shock damage 3-13/6-26/10-38 -> 5-20/10-35/15-50
- Rocket Riders damage 7-10/20-29/40-58/64-92 -> 8-12/23-33/46-68/74-104
- Minefield cost 300/300/300 -> 225/225/225
- Biggarang damage 27-49/32-60/43-81 -> 30-55/35-65/45-90
- Abrasive Heat range 400 -> 530
- Blazing Gem level 1 damage 2-4/4-8/6-12 -> 2-4/4-7/6-10
- Blazing Gem level 2 damage 6-9/12-18/18-27 -> 6-9/11-17/16-25
- Blazing Gem level 3 damage 10-16/20-32/30-48 -> 10-15/20-30/30-45
- Blazing Gem level 4 damage 16-24/32-48/48-72/64-96 -> 14-22/30-44/44-65/58-88
- Grim Cemetery level 4 default spawner cooldown 15s -> 12s (matches other levels)
- Bloated Corpses cooldown 12s -> 3s
- More monks cost 350/350/350 -> 175/175/175
- Ignis Altar damage type physical -> explosive
- Ignis Altar puddles now stack
Find the full Changelog complete with bug fixes here.
Current Release
Not available
System Requirements
How to Install
setup.exe
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
651 MB
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View AllDownload Kingdom Rush Vengeance - Tower Defense for PC with a direct link or via torrent. Get the full version of Kingdom Rush Vengeance - Tower Defense for free. Kingdom Rush Vengeance - Tower Defense is a Strategy released by Ironhide Game Studio.