About the Game
Rise of Gun A simulator of a weapons store in a world overrun by zombies after a global epidemic. The entire world is enveloped in darkness, but humans have not given up and are fighting to the end. After losing his family, the main character sets out in search of survivors in despair. The journey was difficult, but he was able to find a wonderful settlement with few people but all of them determined to rebuild the world. As the only master who can create weapons, the main character is very valuable in this town. The mayor of the town has allocated a shop with a workshop so that we can create and sell the weapons that we make.
Features
Weapon CraftingYou will be able to create weapons without any restrictions, even from incompatible parts. Unleash your imagination and create the most creative weapons.
The weapon crafting system is as convenient and enjoyable as possible, so you can enjoy the result rather than get tired of the countless actions.
Many componentsThere are over 200 different weapon parts that allow players to create over a million different weapon combinations. The parts are divided into several types and differ in rarity. The main part to which all subsequent parts are attached includes the barrel, scope, stock, grip, magazine, silencer, and bayonet. With these parts, players can create an incredibly unique weapon.
Weapon SalesIn the store, players can display and sell their weapons. There are many different shelves for displaying weapons. Once a resident of the town finds a suitable weapon, they will buy it.
Shop UpgradesPlayers can upgrade their shop with various buildings, from decorative elements to workbenches and generators. Each building adds something new to the gameplay, such as attracting more customers, making the store more cozy, opening up more space for selling weapons, speeding up the creation of weapons, adding new functions, such as disassembling parts for materials, and more.
AtmosphereThis small town is very cozy. The mayor of the town makes an effort to ensure the safety of all residents and create a pleasant atmosphere. You will also experience day and night cycles, weather changes, and cheerful residents.
Screenshots
8 images
Version Information
Steam Patch Notes
Official update history
Fixed a bug in the bartender's quest and also with the carrot farmer
-Fixed a bug where some achievements couldn't be earned after saving.
-Fixed a problem where the refining icon was displayed on items in the My Info menu.
-Fixed a bug where ammo or parts could sometimes get stuck in your hands.
-Fixed a bug where the price of weapons in the shooting gallery could be different after loading.
-The outline of the center of the weapon has been changed; it will now be more visible when assembling the weapon.
-Fixed some English localization errors.
-I tried to fix the weapon in the shooting gallery. I added several RPI checks. No errors were detected during testing. I'd be grateful to anyone who could test this or who experienced this error.
Added
-Now, when hovering over a part in the warehouse, it will show whether you have an unlocked blueprint for that part.
-Added key bindings for cheats; those without a number pad can now rebind keys.
Fixed or changed
-Increased tool durability progress bars.
-Increased tool slots.
-Fixed a bug where items in the parts crafting table displayed the incorrect quantity.
-Fixed a bug where not all parts were available in creative mode.
-Minor optimization changes.
-Fixed a bug in the custom mode where you couldn't sleep in the bed on level 2 if hunger was disabled.
-Fixed a bug where you couldn't climb the stairs outside the bunker during the winter event.
Also, if you choose to play without hunger or energy in a custom mode, you can sleep at any time.
-Fixed some words in the localization, French
-Added a back home button, it works once in the save, to restart it you need to re-enter the save, it is needed for those cases if you are stuck somewhere and cannot choose
-Fixed the sound of a working drill when switching to a broken object
This update includes the following changes:
– Fixed a bug that prevented players from picking up the coffee box and beer box for Carmelita’s and Chester’s quests.
If this issue still persists, simply turn the ping display off and on again. Once the yellow circle appears, everything should be fixed.
– Another interaction bug was fixed with the vendor Ray, where his parts would refresh while you were watching.
If this issue still happens for you, please contact me and send your save folder — I’ll do my best to fix it.
– Reduced the number of dialogue-enabled NPCs from 30% to 20%.
– Quest rewards are now shown directly in the dialogue. This way, you’ll clearly see what the quest gives you and can decide whether to accept it or not.
– Fixed a bug where Ray’s shelves could become overly dirty after loading a save.
That’s all for now.
I’ll keep working hard to fix issues as quickly as possible.
Huge thanks to everyone sending in bug reports!
You’re helping me a lot — I’m developing this game alone, and it’s easy to miss something.
Sorry for any inconvenience!
- Fixed a bug where parts could change in the store
- Fixed a bug where customers didn't come to the store (I hope it won't happen again this time)
- Fixed a bug where there was a question mark over the characters after completing quests
- Fixed some locations where you could get out of the map
-Added light to Mr. Pawn
-Corrected description of Chester
-Fixed error that achievements were not completed for Chester and achievements were not completed
-Fixed error that it was impossible to complete the mission Mr.Pawns
-small optimization
That's all for now, if there are any more errors I will be glad if you write to me in discord or report it, I will try to fix it quickly, and once again I apologize to those who this caused discord
Current Release
Not available
System Requirements
How to Install
setup.exe
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
838 MB
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