About the Game
Physics
Scoot's physics allows players to play however they want. Whether you're trying to gap a set of stairs, or do an insane trick over a mega ramp. You can do it all.
World
New Carven is the place to be if you've got a love for grinding ledges and getting technical. Plenty of street spots await you in this rider-friendly city. Street riding not really your thing? No problem! Jumbo Jump Island is a park from paradise. Hit the insane downhill course or see if you can make it all the way down the looping tunnel. Scoot offers a place for any style of riding.
Online Multiplayer
Feeling lonely? Or simply want to show off your skills? Head into Scoot's online mode and shred with up to 4 other players from around the world. If you'd prefer to just play with friends with no interruption, then that's not a problem. Scoot's online mode allows you to play in both public and private lobbies.
Park Builder
Big bowls, endless rails, long jumps. Scoot allows you to experience the skatepark you've always wanted with the in-game park builder. Pick from a large array of different elements and place them in whatever arrangement you please. The best part? You can share parks you've created with the community in our discord! Presenting players with endless different parks to ride.
More Notable Features
• Replay Editor
• Advanced on-foot navigation
• Parkour
• Extensive customisation
• Triple-A level ragdoll physics
• In-game challenges
Screenshots
7 images
Version Information
Steam Patch Notes
Official update history
Fixed first person view not working properly
Altered flight path calculation to allow mods to change gravity at runtime
Fixed bug where scooter was invisible and the rider was glitched out
Optimised scooter spring animation to be consistent across frame-rates
Polished hip spring animation to be consistent across frame-rates
Polished head spring animation to be consistent across frame-rates (fixes head randomly looking in different directions)
Fixed player twisting weirdly when boardsliding
Fixed replay editor camera not having same render distance as game camera
• Fixed bug that caused you to fly into the sky from grinds
• Fixed "Lipslide" spelling mistake in grind controls menu
• Fixed "Lipslide/Boardslide" input showing twice in controls menu
• Removed slower on-foot movement when on slopes
• Fixed progressive challenges not working in Jumbo Jump Island
• Fixed "Quit Challenge" app not working in Jumbo Jump Island
Changelog:
• Fixed mini hops on rails making you speed up
• Fixed progressive challenges all being available in Jumbo Jump Island without unlocking them
Changelog:
• Fixed flipped UVs in JJI
• Fixed overgrind not working
• Increased player mass (fixes ragdoll collision between player and scooter)
• Fixed wallriding rails
• Fixed loading into modded maps in an online lobby
Changelog:
• Disabled "Create New" button in "Custom Maps" menu while in multiplayer
• Fixed nametags not working in multiplayer
• Fixed buzzcut being above players head in multiplayer
• Tweaks made to sticks in controller overlay
• Fixed manual pivots turning the wrong way
• Fixed steering in manuals
Some fixes for the recent update:
• Fixed bug that would have you exit the Replay Editor without showing the "Are you Sure" window
• Fixed bug that caused player to glitch out when respawning at the same time as a bail
• Fixed not being able to boardslides after hopping from grind to rail ride and turning
• Fixed being able to do a trick just as you land in a grind and not bail
• Fixed 50-50 grinds not cancelling when moving across the floor (Should also fix moon jump bug)
• Fixed boardslides not cancelling properly when dropping off rails/ledges (Waterfall rails for example)
Cheers,
Matt
Hey, all!
A couple of bugs have been discovered since releasing the most recent update. Here's a patch to fix some of them.
Here's the changelog:
• Fixed skin tone not changing when switching gender
• Fixed wrong skin tone being applied when changing clothing
• Fixed male options loading in cosmetics menu despite being a female
• Fixed FOV not resetting when getting on the scooter
• Fixed camera shake bug when entering/exiting scooter
• Re-introduced camera shake at high speeds
Hey, everyone!
So happy to see you all enjoying the latest update! It's so cool to see and those clips that players have been sharing in the dicord are so smooooooth!
This is just a small patch fixing some of the bugs that players encountered. Here's a list of all the changes/fixes:
- Fixed wooden fence having metal grind sound
- Fixed grass being on beach in beach section of JJI
- Fixed camera teleporting in replay editor
- Rotation playback should be smoother in replay editor
- Fixed camera rotation not update when navigating through keyframes
- Fixed tilt not updating properly
Cheers,
Matt
Hey, all!
I hope you've been enjoying the latest update! Today we're bring just a small patch with a couple smaller changes.
The changes are:
• New save system for player and scooter cosmetics (This will reset your rider and scooter)
• If you're going too slow in a coping grind, it'll automatically cancel
• Fixed city hall in new carven for wallrides
• Slightly increased push force
• Fixed crashing when quitting game
The main one to note here is the first change; a new save system for player and scooter cosmetics. This past update reset everyone's loadout, and some people lost their rare xmas gear that they'd been wearing since Scoot's xmas event back in December. I apologise for this greatly. Hence, I made this change so that issue shouldn't happen again.
Thanks!
- Matt
Hey everyone!
Thank you all so much for the feedback on the latest major update. It's awesome to finally see you all playing with the new features and map. Keep your clips coming in our discord. Of course, with such a large update many bugs have been found. So, today I'm bringing you a bug fix update that will hopefully resolve any issues you've been having.
Here's the changelog:
• Fixed player going bald
• Fixed looping tricks while on the ground
• Fixed not being able to flip/spin
• Fixed not bailing when hitting bars on something in the air
• Fixed weird float glitch that happens after landing from a drop without hopping
• Fixed missing face in New Carven
• Fixed not bailing from big drops if you don't hop
• Current graphics mode is displayed on graphics button in settings menu
• Added "Display" section to settings menu. Allows you to change your screen mode and resolution
• Added tiny cooldown to hopping after landing
• Fixed weird bounce when landing in manuals
• Altered how the game differs between normal ground and wallrides
• Fixed being able to enter challenges while in pause menu
• Slightly improved transition physics again (No longer get stuck on top of spines)
Current Release
v2021.3.15
Uploaded Mar 22, 2024
Update already requested
Uploaders have been notified
A newer version is available but not yet uploaded
Help keep this updated
Login Required
You need to be logged in to request game updates. Would you like to go to the login page?
Request Update
Request an update for Scoot? This will notify uploaders that this game has an available update.
Request Submitted
Your update request has been submitted successfully! Uploaders will be notified.
Request Failed
Failed to submit update request:
System Requirements
How to Install
Scoot.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
3.5 GB
v2021.3.15
You May Also Like
View AllDownload Scoot for PC with a direct link or via torrent. Get the full version of Scoot for free. Scoot is a Action released by Seafront Games.