TerraTech
by Payload Studios · 10 Aug, 2018
63 downloads
About the Game
TerraTech is an open-world, sandbox adventure game, where you design and build your own creations through a mix of crafting, combat and discovery. Design cars, tanks and planes from a huge library of blocks. Scavenge, craft and buy new parts in order to survive and become the ultimate planetary prospector.

Start your career as an Intergalactic prospector in search of profit and glory in Campaign, build to your heart's content in Creative mode or pit your Techs against the clock in the Gauntlet Challenge.

Team up with other intrepid prospectors in Co-op Campaign, build and create together in Co-op Creative, go head-to-head for glory in the Deathmatch Arena or battle for supremacy in Sumo.

Using the building blocks, guns, wheels, and wings from several Mining Corporations, you can build varied Techs to suit every purpose. Be it powerful armoured combat vehicles, unstoppable resource gathering machines, sprawling resource processing bases or a hybrid of all three - creativity is your key to exo-planetary success.

The worlds in TerraTech are procedurally generated and infinite, so there are always new lands to discover and more resources to find. Treacherous mountain ranges, luscious grasslands and huge deserts are among the biomes you will encounter. More will be added as development progresses.

The intergalactic mining industry is a profitable one, but you are not the only miner in search for new worlds to exploit. Defending yourself from rival miners will take time, resources and skill, with success leading to new territory and new lands. All equipable blocks and items can be damaged or destroyed, so ensuring you are sufficiently armed and ready for battle is a key element of both survival and prosperity in TerraTech. Get out there and show them who’s boss!

By gathering and processing natural resources, players are able to construct storage, refining and construction bases in order to craft new blocks in the game. Like the look of that Venture Hail Fire Rifle that just tore your vehicle apart? Go prospecting for the needed resources, and craft a couple for yourself in the shiny new Venture fabricator which you just acquired, by beating their time trial challenge in the nearby mountains.

All exo-planetary prospectors buy parts from the established Mining Corporations, where each have their own specific brand of mining technology. Get the job done with GSO, strip-mine to the max with the heavy-duty GeoCorp, zoom around with high-performance recon specialists Venture, function with military efficiency utilising the stealth focused Hawkeye, gain technological superiority with Enviro-giants Better Future or experiment with the bizarre weaponry of Reticule Research. Completing missions and discovering blocks for each Corp will improve your standing with them, and gain access to the more sought-after components in their arsenal.
Please check the System Requirements to ensure your PC is compatible.
Screenshots
7 images
Version Information
Steam Patch Notes
Official update history
Welcome to an update to address an issue Mac OSX players have encountered with the game not launching correctly.
Thanks again to the amazing TerraTech community for the invaluable help in reporting bugs that you've found via Steam discussions and Discord.
Bug fixes
- Fixed bug causing the Mac OSX version to get stuck on the initial screen.
Welcome to a minor update to address an issue with multiplayer games when playing cross platform.
Thanks again to the amazing TerraTech community for the invaluable help in reporting bugs that you've found via Steam discussions and Discord.
Welcome to another update which contains some important bug fixes.
Thanks again to the amazing TerraTech community for the invaluable help in reporting bugs that you've found via Discord.
Bug fixes
- Fixed bug/stability issue for cross platform builds.
- Fixed a crash in Gauntlet after dragging the cab off and pressing Undo.
- Fixed issue causing players to sometimes get stuck in the lobby when trying to connect to a mulitiplayer game.
- Fixed crash bug for clients in a multiplayer game when attempting to place conveyor blocks.
- Fixed bug causing clients in a multiplayer game to have a non-functioning inventory if they use R + Left Mouse Button to send Tech blocks to their inventory.
Welcome to another update which contains a couple of bug fixes.
Thanks again to the amazing TerraTech community for the invaluable help in reporting bugs that you've found via Discord.
Bug fixes
- Fixed bug/stability issue for cross platform builds.
- Fixed a crash in Gauntlet after dragging the cab off and pressing Undo.
Welcome to another update which just contains a minor store related bug fix.
Thanks again to the amazing TerraTech community for the invaluable help in reporting bugs that you've found via Discord.
Welcome to another update where along with a bunch of quality of life improvements and bug fixes, offline invaders are now back in the game and those with R&D Labs, you can now set an increased build size limit which may or may not bring your game's performance to its knees.
Thanks again to the amazing TerraTech community for the invaluable help in reporting bugs that you've found via Discord.
New Features
- Restored offline invaders feature that was accidentally lost when disabling Twitter integration.
- Added crossplay through Epic Online Services (EOS). Players can opt out of EOS and play without crossplay through the Steam Launch Options.
- Added options to set a larger build size limit to R&D Labs DLC (from 64 to 256).
Quality of life improvements
- Fixed a few excessively spamming log entries.
- Added 'Return Block' (R key + Left Mouse Button) to detach a block and send it directly to your inventory.
- Added keybind options for Tech Rename, Clear Inventory and Command Window actions.
- Auto-focussed input field when opening Search in Inventory/Tech loader.
- Ported the concept of Exund's FastAPLoad mod to basegame for faster loading of Attach Points on large Techs.
- Cleanup command now has the option to also clear scenery.
Design tweaks
- Updated the enemy population to include Reticule Research enemy submissions from the community.
Bug fixes
- The Brake Controller block now applies to Air Brakes too.
- Fixed bug where the inventory would sometimes become 'locked' even though Alt wasn't held.
- Harpoon is now prevented from plucking invulnerable blocks.
- Fixed VAT booster bugs and added rotation input support.
- Fixed fire-rate bug on several "all at once" firing weapons such as the VEN Micro Missile.
- Fixed Cog Jammer SFX (and Harpoon impact and Repulsor pad hum) not being affected by SFX volume slider.
- Fixed seemingly random crash when Space Junkers blocks have been used earlier.
- Fixed not being able to build on top of Sky Anchors when they are anchored.
- Placing blocks partially intersecting with the terrain is now allowed when the target Tech is sky-anchored.
- Fixed Balloon centre of lift moving eratically when inflation is at very low amount.
- Fixed bug when Better Future Linear Motion Engine is used together with Circuits & Systems that would occasionally break the throttle functionality.
- Fixed VEN Mobile SCU listing itself as 'Anchored' when in fact, it is not
Here's another update for you - and it's a spoOoOoky one! As well as a whole bunch of brand new Blocks - including Space Junkers and Reticule Research - we're also ushering in Halloween with some scary new content. Chattering teeth, bat wings, wizard hats and more - read on for the full details!
Block Adjustments
- The Burning Status effect has been added to all existing Flamethrower Weapons.
- Removed the experimental Reticule Research Hellstream Conduit
- The following Blocks have graduated from R&D Labs to the main game:
- Reticule Research Advanced Keybinder
- Reticule Research Tech Movement Axis Controller
- Reticule Research Tech Rotation Controller
- Reticule Research Tech Throttle Controller
- Reticule Research Advanced Keybinder
New Blocks
- Reticule Research Cornered Signal Junction
- Reticule Research Small Signal Junction
- Reticule Research Medium Signal Junction
- Reticule Research One Way Corner Wire
- Reticule Research Xylophone
- Reticule Research Percussion
- Space Junkers Hover Ring
- Space Junkers Left Wing
- Space Junkers Right Wing
- Space Junkers Central Wing
- Space Junkers Encased Propeller Wing
- Space Junkers Windspire Side -Propeller
- Space Junkers Windspire Nose Propeller
- Space Junkers Twin Gun Wing
- Space Junkers Tail Wing
- Space Junkers Rear Wing
- Space Junkers Small Balloon
- Space Junkers Large Balloon
- Space Junkers Balloon Controller
- Space Junkers Ballast
- Space Junkers Chained Sky Anchor
- Space Junkers V.A.T Booster
- Better Future Brake Controller
- Space Junkers Stream One Block
- Space Junkers Stream Two Block
- Space Junkers Stream Four Block
- Space Junkers Stream Short Corner Two Block
- Space Junkers Stream Long Corner Two Block
- Space Junkers Stream Corner Four Block
- Space Junkers Stream Internal Small Corner Block
- Space Junkers Stream Internal Medium Corner Block
- Space Junkers Stream Internal Long Corner Block
- Space Junkers Drifter Cab
- Chattering Teeth
- Left Bat Wing
- Right Bat Wing
- Wizard Hat
- Flying Broomstick
- Jack In the Box
Quality of Life Improvements
- More Space Junkers Techs have been added to the enemy population
- Tons of small fixes
Known Issues
- Space Junkers V.A.T Boosters behave unnaturally when driving forwards.
Matt here with a new update for you!
You can now burn stuff with the new Reticule Research Hellstream Conduit. This experimental flamethrower is in R&D Labs for you to test out.
There's a new Advanced Keybinder Block that allows you to bind any key to output a circuit signal. Making weapons grouping a reality!
Conveyors have also had some neat quality of life updates. You can now see a preview before you place a conveyor down, they will visually connect to neighboring crafting inputs and outputs and the alternating conveyor now has circuits & systems control.
There's loads more design tweaks and the odd bug fix so read on for the full details.
Enjoy!
Quality of Life Improvements
- Wheel colliders now count as part of the parent block. This helps the Circuits & Systems Proximity Sensor see them
- Conveyors:
- Now show a preview when being placed
- Visually connect to neighbour crafting in/outputs
- The Alternating Conveyor now has Circuits & Systems control (flags dictate output)
- Now show a preview when being placed
- Improved handling of mod loading on startup
- All Mods now load on start-up, instead of just the 50 most recent
- Tech Placement direction is now shown and can be rotated
- Added Space Junkers Techs to enemy population
- Circuits & Systems snapshot loading performance enhancements
Design Tweaks
- Space Junkers can now be unlocked in Co-op Campaign
- Updated blocks available in Sumo & Gauntlet
- Updated the SJ Scrapgun's falloff visual effects to better illustrate the range of the area it covers
Block Adjustments
- The Space Junkers Harpoon & Cog Jammer are now available in Co-op Game Modes
- The Reticule Research Ornithopter Wings now have sound and have different directional behaviour
The following Blocks are now available in the main game:
- Reticule Research Basic Keybinder
- Reticule Research Modulo
- Reticule Research Toggle
- Reticule Research Latch
- Reticule Research Multiplexer
R&D
- New Block: Reticule Research Advanced Keybinder
- New feature: Experimental flamethrower, The Reticule Research Hellstream Conduit, that sets blocks on fire
- Added Scrap Piles to R&D crafting section
Matt here with a new Update for you! Space Junkers have expanded their prospecting empire and bring with them loads more Blocks! As well as the new Blocks, Rusty has also got some new missions for you to complete.
There are some new work-in-progress R&D Labs Blocks for you to test out, including Ornithopter wings!
We've also swapped some Blocks over to Space Junkers as well as made a tonne of other design tweaks, quality of life improvements and bug fixes.
Enjoy!
New Blocks:
- Space Junkers Scrapheap Juicer
- Space Junkers Angled Girder
- Space Junkers Jagged Girder
- Space Junkers T-Shaped Girder
- Space Junkers Debris Rover
- Space Junkers Small Bullbar Armour Plate
- Space Junkers Medium Bullbar Armour Plate
- Space Junkers Cornered Bullbar Armour Plate
- Space Junkers Large Bullbar Armour Plate
- Space Junkers Battlecry Cab Armour Plate
- Space Junkers Warcry Cab Armour Plate
- Space Junkers Battler Cab
- Space Junkers Fuel Tank
- Space Junkers Armoured Radar
- Space Junkers Rotating Anchor
- Space Junkers Bulkhead Light
- Space Junkers Turbo Booster
- Space Junkers Block Magnet
- Space Junkers Scraphead A.I Module
- Space Junker Sticky Bomb Mortar
- Space Junkers Hemispherical Roller
- Space Junkers Spiked Armour Plate
- Space Junkers Spiked Corner Armour Plate
- Space Junkers Spiked Girder
- Space Junkers Spiked Tusk
- Space Junkers Screw Track
- Space Junkers Block Deconstructor
- Space Junkers Anchored Scavenging SCU
- Space Junkers Component Break-aparter
R&D Only
- Reticule Research Tech Movement Axis Controller
- Reticule Research Tech Rotation Controller
- Reticule Research Tech Throttle Controller
- Reticule Research Logic Toggle
- Reticule Research Logic Latch
- Reticule Research Logic Multiplexer
- Reticule Research Left Ornithopter Wing
- Reticule Research Right Ornithopter Wing
New Missions
- Rusty's Junkyard Quiz #1
- Rusty's Junkyard Quiz #2
- Rusty's Junkyard Quiz #3
- Rusty's Junkyard Quiz #4
- Novice Junk Crafter I
- Novice Junk Scrapper I
- Advanced Junk Crafter I
- Advanced Junk Crafter II
- Advanced Junk Scrapper I
- Advanced Junk Scrapper II
- Expert Junk Crafter I
- Expert Junk Crafter II
- Expert Junk Scrapper I
- Expert Junk Scrapper II
- Non-unique missions to Space Junkers Progression, i.e. Gangland, Special Delivery etc...
Block Adjustments:
Note: We do not foresee these changes affecting any existing Snapshots that feature these Blocks.
- The GeoCorp Scrap Gun, GeoCorp Catapult and Reticule Research Electric Precision Ray have moved to Space Junkers. Therefore the following changes have been made to these Blocks:
Old
New
GeoCorp Scrap Gun
Space Junkers Scrap Gun
GeoCorp Catapult
Space Junkers Blast Barrell Bomber
Reticule Research Electric Precision Ray
Space Junkers Precision Laser
- The Reticule Research Signal Receiver has had its antenna removed:
Old
New
Size: 1x2x1https://i.imgur.com/wVh7Xxl.png
Size 1x1x1https://i.imgur.com/ttKtMOW.png
Design Tweaks
- Updated Space Junkers Junkyard Spinner crafting recipe to use the correct Better Future Wheels to match its model
- Updated Rusty Cab crafting recipe
- Rebalanced GeoCorp Repair Bubble, so it doesn't eat away as much power as before
- Updated the Grade and Rarity of the majority of initial Space Junkers blocks from last update
- Space Junkers One Block, Space Junkers Two Block & Space Junkers Four Block received a buff in HP
- Space Junkers Geode Rumbler, Space Junkers Junkyard Rainmaker & Space Junkers Rustic Cannon received a buff in HP & DPS
- Rebalanced Space Junkers Rubble Runner to give it more grip when driving
Quality of Life Improvements
- Large Blocks now more gracefully enter SCUs
- SpawnBlock Command autocomplete now includes modded block names
- SpawnTech Command from snapshots
- Added Space Junkers Steam Workshop tag
- Circuits & Systems Debug. Use 'Circuits.EnableDebugger' in the Command Input to open the Circuits & Systems Debug panel.
Bug Fixes
- Fixed an issue that caused the Command Input to sometimes cause Block interaction to become unavailable
- Fixed team lookup on Circuits & Systems Sensor Blocks to account for Multiplayer teams not being the default Single Player team
- Fixed an issue with the mission 'Scrapping the Surface' where the highlighted area disappears when a player leaves the area and comes back
- Fixed an issue where multiplayer lobby lists show sessions on other game versions
- Fixed an issue with the cost of Space Junkers Blocks which led to harder enemies being spawned
- Fixes to the APs of the Space Junkers Rustic Cannon, Space Junkers Chainslicer, Space Junkers Patchwork Pyroblaster & Space Junkers Sticky Bomb Mortar to be compatible with Circuits & Systems
Current Release
16250361
Uploaded May 05, 2026
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System Requirements
How to Install
EOSBootstrapper.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
576 MB
16250361
F3B59455
59cc84f6cba9147f5ef8a9aedf7a245f117b7ad7759f078e9a2f6528327f9503
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View AllDownload TerraTech for PC with a direct link or via torrent. Get the full version of TerraTech for free. TerraTech is a Action released by Payload Studios.