About the Game
Kingdoms and Castles is a city-building simulation game about growing a kingdom from a tiny hamlet to a sprawling city and imposing castle.
Your kingdom must survive a living and dangerous world. Do the viking raiders make off with your villagers? Or are they stopped, full of arrows, at the castle gates? Does a dragon torch your granary, your people dying of starvation in the winter, or are you able to turn the beast back? The success of your kingdom depends solely on your skill as a city and castle planner.

Strategically layout your town to improve your peasants' happiness and to attract new residents. Tax them just enough to fund your castle. Make sure your peasants are fed in the winter and healed of plagues. Build churches to keep them from despair and taverns to keep them happy. You can even throw festivals if you've built a town square! Send out wood cutters to collect wood, set up stone quarries to build your castles, and farm the land efficiently so your town can grow and thrive.


The new land you're settling is at risk of viking invasion. These raiders seek to kidnap and kill your peasants, steal your resources, and burn your town to the ground. Use a powerful castle building system where castles are constructed using blocks which can be placed anywhere. Towers and walls are dynamically created based on how you stack and arrange them. Archer towers and other weapon emplacements have longer range the higher their tower. Try different layouts to best protect your kingdom and express your glory as a king or queen.


And it all takes place in a beautiful dynamic world with a stylized procedural cloud system and season cycle from summer to winter. A realistic tree growth algorithm simulates the forests. Depending on your needs, wood cutters can clear cut or responsibly manage your forests.


Kingdoms and Castles is the first Fig funded game to be released. Its crowd funding campaign succeeded with 725% of its goal and was supported by 1,400 backers. Supporters of the game could both pledge and invest during the Fig campaign.
Your kingdom must survive a living and dangerous world. Do the viking raiders make off with your villagers? Or are they stopped, full of arrows, at the castle gates? Does a dragon torch your granary, your people dying of starvation in the winter, or are you able to turn the beast back? The success of your kingdom depends solely on your skill as a city and castle planner.
Strategically layout your town to improve your peasants' happiness and to attract new residents. Tax them just enough to fund your castle. Make sure your peasants are fed in the winter and healed of plagues. Build churches to keep them from despair and taverns to keep them happy. You can even throw festivals if you've built a town square! Send out wood cutters to collect wood, set up stone quarries to build your castles, and farm the land efficiently so your town can grow and thrive.

The new land you're settling is at risk of viking invasion. These raiders seek to kidnap and kill your peasants, steal your resources, and burn your town to the ground. Use a powerful castle building system where castles are constructed using blocks which can be placed anywhere. Towers and walls are dynamically created based on how you stack and arrange them. Archer towers and other weapon emplacements have longer range the higher their tower. Try different layouts to best protect your kingdom and express your glory as a king or queen.

And it all takes place in a beautiful dynamic world with a stylized procedural cloud system and season cycle from summer to winter. A realistic tree growth algorithm simulates the forests. Depending on your needs, wood cutters can clear cut or responsibly manage your forests.


Kingdoms and Castles is the first Fig funded game to be released. Its crowd funding campaign succeeded with 725% of its goal and was supported by 1,400 backers. Supporters of the game could both pledge and invest during the Fig campaign.
Screenshots
9 images
Version Information
Steam Patch Notes
Official update history
On the site: Build 18567986
Up to date
Fixes
View on Steam
- Fixed issue where the game could get in a bad state after evicting a dragon that was not at a building
- Fixed a load/save issue
Quick Hotpatch
Fixes/Improvements
View on Steam
Fixes/Improvements
- Increase dragon damage vs NPC kingdoms
- Fix DLC not working on mac
- Added building name and size to hover info
- Added option to disable sending game crash data
- Reduced cost of archer school and barracks
- Small UI fix
- Fixed overlay and irrigation display being different for larger reservoir
- Fixed building info going of edge of screen on steam deck
- Removed ping to our old shopfiy store from when we were selling the dragon plushy
- Tweak dragon difficulty
- Improve doctor healing algorithm to work better on large cities
- Fixed case where ship could get an invalid building destination
- Added wage information to building info highlight in the build menus
- Improved text readability on Steam Deck
- Fixed building info highlight going off screen on Steam Deck
- Better messaging when manors are out of charcoal and very unhappy
- Siege dragons don't clump up so much
- Restored spawning of the small dragons
- Fixed issue where vikings could steal gold after being killed
- Fixed weird behavior with the 'random' check mark for spawning AIs in map select
- Fixed visual issue where fishmongers showed in some cases they were search for wheat, even though they actually weren't
- Changed cart and transport ship behavior to not drop resources on the ground if the drop off storage is full. Instead the goods will stay on the ship or cart.
- Changed oculus controllers select action to use "A" button instead of trigger
- Added Mixed Reality Motion controller SteamVR bindings
- Added Vive Cosmos controller SteamVR bindings
- Added missing translation for VR orbit tutorial
- Improved VR pivot pointer visuals when very close to the ground
- Fixed issue where you couldn't put troops on ships in VR (changed VR unit selection to select action and movement to be cancel action - on Vive this means separate triggers)
- Removed VR controller vibration during movement tutorial
- Updated VR pivot mode to be easier to keep active while gripping
- Fixed issue where catapults wouldn't auto target gates
- Fixed issue where catapults in water couldn't be damaged by melee units
- Fixed issue where catapults could persist from an old save into a new world
- Fixed drag selecting picking up enemy/neutral units as well
- Fixed rare issue where AI could block their river with a bridge
- Fixed issue where AI wouldn't build piers very often
- Fixed case where gate would disappear if a dragon destroyed an archer tower on top of it.
- Fixed rare case where a transport cart error (possibly caused by mods) would cause a map to not load
- Small performance improvements for some maps
- Fixed case where AI would give viking help misison during a viking raid
- Fixed some localization errors
- Fixed bug where you could use middle mouse eyedropper on the outpost
- Reduced viking catapult health
- Reduced frequency of AI diplomat visits a little bit
- Restore peasant rotation after being freed from vikings
- Fixed ogres damaging archers when attacking a tall tower
- Fixed extra gold being deducted when building an outpost from an exploration ship
- Fixed rare issue where you could get stuck in the feast diplomacy menu
- Fixed the church getting mad at you for using the witch if you didn't have any churches but the AI did
- Fixed being able to end a war without being able to afford it
- Fixed issue where towers with archer emplacements were collapsing too soon when damaged
-Pete
Thanks for all the bug reports! If you run into any issues, send us your save game. Saves are in %AppData%\..\LocalLow\LionShield\Kingdoms and Castles\Saves\, email to [email protected]
- Added steam deck support
- Fixed case where AI couldn't pick up an envoy if player island was walled off
View on Steam
- Fixed case where AI couldn't pick up an envoy if player island was walled off
Current Release
18567986
Uploaded May 22, 2025
System Requirements
OS
N/A
CPU
Intel Core 2 Duo, 2.0GHz or AMD Athlon 64 X2 6400+, 2.5GHz
RAM
4 GB RAM
GPU
nVIDIA GeForce GTX 260 256mb or ATI Radeon HD 5670 256mb or Intel HD Graphics 4600
How to Install
1
Download all files
2
Extract the .ISO file to a folder (use WinRAR or 7-Zip)
3
Mount the ISO file (double-click or right-click → Mount)
4
Run setup.exe
5
Launch the game from desktop shortcut or Start Menu
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
672 MB
Build
18567986
Password: cracked-games.org or 123
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View AllDownload Kingdoms and Castles for PC with a direct link or via torrent. Get the full version of Kingdoms and Castles for free. Kingdoms and Castles is a Indie released by Lion Shield, LLC.