Age of Empires II: Definitive Edition
by World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch · 14 Nov, 2019
615 downloads
About the Game
Explore all the original Campaigns and the best-selling expansions like never before. With over 200 hours of gameplay and 1,000 years of human history, improved experiences await. Head online to challenge other players in your quest for world domination with more than 45 different Civilizations. Recent updates include ongoing support for the Scenario Editor, Quick Play for easy social games, enhancements to the game UI, and more!
Choose your path to greatness with an eye-catching and engaging remaster to one of the most beloved strategy games of all time.
Version Information
Steam Patch Notes
Official update history
[img src="{STEAM_CLAN_IMAGE}/35210618/ece28d0ba764929180dc4b9672fc1d075d364d72.png"]Hello everyone!
Today we have a new PUP for Age of Empires II: Definitive Edition! This patch delivers a set of stability improvements and bug fixes, addressing crashes, performance issues, and inconsistencies across both PC and consoles.
Check out the PUP Notes
Steam owners can view the patch notes here: 🛠 May Public Update Preview Notes! (Note that you must own the game and log in to Steam to access the PUP forum.)
How to participate in the PUP
Steam owners can download the Age of Empires II: Definitive Edition PUP by following the instructions below:
1. Navigate to your Steam library and right click on Age of Empires II: Definitive Edition.
2. Select "Properties…" at the bottom of the menu.
3. Select the "Game Versions & Betas" tab on the left.
4. Select pup_may.
5. The build will begin downloading—once complete, you are ready to play!
Where to Give PUP Feedback
You can provide feedback in the official 🛠 Public Update Preview forums. (Note that you must own the game and log in to Steam to access the PUP forum.)Thank you for your support and participation, we can't wait to hear what you think! We’re definitely listening and looking for every opportunity to make this the game you love to play.
Thank you!
- The World's Edge Team
Welcome to a small update for Age of Empires II: Definitive Edition! Today’s patch addresses various fixes focused on polishing the Alexander the Great campaign, including tooltips and UI improvements, lobby and matchmaking fixes for Chronicles civilizations, plus audio and narration, and more. Be sure to dig down into the post below to get all of the smaller details before hopping in-game and checking them out firsthand.
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
[table equalcells=1 noborder=1]{STEAM_CLAN_IMAGE}/35210618/e0c0552e7cd0baf003bee7b6aa3e7b974956b776.png
💬 DISCUSS: Age of Empires II: Definitive Edition Forum
🗣 JOIN: The Age of Empires Official Discord
Thank you again to our amazing community members, all of whom have helped to make Age of Empires what it is today!
—The Age of Empires Team
◆ Minor Update 160062 ◆
Game
{STEAM_CLAN_IMAGE}/35210618/1db5c65a88bbfe0c20e6ed2d39eb75f446dc5dc4.pngStability & Performance
- Fixed a crash that could occur when opening older save files due to the radial menu initializing.
- Fixed a crash when launching Chronicles: Alexander the Great campaign on the Microsoft Store platform.
- Fixed a crash when starting Prithviraj 3, ‘Hand of a Princess,’ on Hard difficulty that occurred immediately after loading into gameplay.
UI
- Fixed an issue where civilization details would not appear when hovering over civs in the Skirmish Civilization Selection screen.
- Fixed an issue where civilization icons could persist for removed AI players in Skirmish after changing the civilization set.
- Fixed an issue where the player icon progress could reset after restarting the game, causing unlocked 10-win icons to be lost.
- With Extended Stats setting on, fixed an issue where the Build Queue would overlap with the Nearby Enhancement Count icon on the Achaemenid Town Center and Georgian Fortified Church.
- Fixed an issue where using the arrow keys in certain text boxes could cause the UI to become unresponsive.
Xbox
- Fixed an issue where menu narration on consoles failed to announce required button prompts across multiple menus, impacting accessibility.
- Fixed a hotkey / input related crash affecting Xbox Series S and Xbox Series X players.
PlayStation
- Fixed an issue where menu narration on consoles failed to announce required button prompts across multiple menus, impacting accessibility.
- Fixed a memory related crash affecting PS5 users.
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
[table equalcells=1 noborder=1]{STEAM_CLAN_IMAGE}/35210618/e0c0552e7cd0baf003bee7b6aa3e7b974956b776.png
:alertalert: DISCLAIMER
This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.
For the latest updates and announcements, please visit our social channels.
Welcome to a small update for Age of Empires II: Definitive Edition! This is the second of two small patches originally planned to address issues reported in the most recent update.
Today’s patch addresses gameplay issues and bugs reported by the community. Please check out our Known Issues page to see a list of these issues.
💬 DISCUSS: Age of Empires II: Definitive Edition Forum
🗣 JOIN: The Age of Empires Official Discord
Thank you again to our amazing community members, all of whom have helped to make Age of Empires what it is today!
—The Age of Empires Team
◆ Minor Update 155976 ◆
Game
{STEAM_CLAN_IMAGE}/35210618/1db5c65a88bbfe0c20e6ed2d39eb75f446dc5dc4.pngGeneral
- Fixed an issue where Microsoft Store / Game Pass on PC failed to recognize installed DLC.
Stability & Performance
- Fixed an issue where launching the game from CaptureAge with Steam not running triggered an assertion and crash instead of gracefully handling the Steam initialization error.
Graphics
- Fixed an issue where 3D Water rendering failed to display, showing flat water even with the 3D Water option enabled.
UI
- Fixed an issue where civilizations remained hidden to spectators even after the match started when Hide Civilizations and a spectator delay were enabled.
Hotkeys
- Fixed an issue where the Elite Cannon Galleon lacked a training hotkey after researching the upgrade, preventing production via hotkey.
Consoles
- Fixed an issue where appropriate player usernames were incorrectly censored.
Gameplay
{STEAM_CLAN_IMAGE}/35210618/f01db334b35fb1ed5d41ae3a06734068b5fb90f1.pngGeneral
- Fixed an issue where units could skip subsequent shift-queued attack targets if an earlier target was destroyed.
- Fixed an issue where Onagers could stop after the first target when given shift-queued attack orders.
- Fixed an issue where chickens and their variants could be lured/pushed to the Town Center instead of remaining unlurable as intended.
- Fixed an issue where deleting a Scorpion mid-shot could let its projectile destroy resource nodes.
- Fixed an issue where farms could gain infinite food.
- Fixed an issue where Poles bonus gold generation while mining stone was inconsistent.
- Fixed an issue where the Cenotes map failed to spawn the standard four starting sheep near the player.
Campaign
{STEAM_CLAN_IMAGE}/35210618/29e798e94ebd2862b429d5d8e3aaf68e854e1667.png
- Attila the Hun #1: ‘The Scourge of God’: Fixed an issue where choosing to save Bleda failed to trigger the follow-up event after the Iron Boar, blocking mission progression.
- Liu Bei #1: ‘The Oath of the Peach Garden’: Fixed an issue where the scenario objective to destroy enemy hideouts failed to complete even after the hideouts were destroyed and the enemy resigned.
Chronicles
{STEAM_CLAN_IMAGE}/35210618/93840df3976cba8c760f272c75adcd3d891ce89b.jpgCampaign
- Grand Campaign #5: ‘Chasing Smoke’: Fixed an issue where the various ambush sites would not trigger their intended abilities when activated.
- Grand Campaign #7: ‘Earth and Water’: Fixed an issue where the Hall of Emissaries on Delos could not be constructed because the foundation disappeared when builders approached.
- Grand Campaign #14: ‘The Fruits of Empire’: Fixed an issue where it was impossible to construct a Wonder on Delos because the foundation disappeared when builders approached.
Modding
{STEAM_CLAN_IMAGE}/35210618/a730e627af8e1b64dbe18c802e66e9ea7d3d7f05.pngGeneral
- Fixed an issue where data mods containing an English strings file failed to load, unless the English file was duplicated across every language.
Ongoing...
{STEAM_CLAN_IMAGE}/35210618/caa99c8a5cbf0e5f35516859a6a3a1089c41195f.pngInvestigation
As always, we are continuing to track issues reported by the community for future updates.
For other known issues, please visit this page to see what’s being tracked!
:alertalert: DISCLAIMER
This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.
For the latest updates and announcements, please visit our social channels.
[img src="{STEAM_CLAN_IMAGE}/35210618/ece28d0ba764929180dc4b9672fc1d075d364d72.png"]Hello everyone!
We've got a HUGE Public Update Preview that we're excited to share with you!
This PUP introduces new balance changes and gameplay fixes, adjustments to graphics, audio, UI, performance stability, and much more including 9 NEW official maps!
Check out the PUP Notes
Steam owners can view the patch notes here: 🛠 July Public Update Preview Notes! (Note that you must own the game and log in to Steam to access the PUP forum.)
How to participate in the PUP
Steam owners can download the Age of Empires II: Definitive Edition PUP by following the instructions below:
1. Navigate to your Steam library and right click on Age of Empires II: Definitive Edition.
2. Select "Properties…" at the bottom of the menu.
3. Select the "Betas" tab on the left.
4. In the "Beta Participation" dropdown menu, select pup_july.
5. The build will begin downloading—once complete, you are ready to play!
Where to Give PUP Feedback
You can provide feedback in the official 🛠 Public Update Preview forums. (Note that you must own the game and log in to Steam to access the PUP forum.)Thank you for your support and participation, we can't wait to hear what you think! We’re definitely listening and looking for every opportunity to make this the game you love to play.
Thank you!
- The World's Edge Team
Welcome to another update for Age of Empires II: Definitive Edition! This will bring some balance changes and bug fixes based on your feedback.
💬 DISCUSS: Age of Empires II: Definitive Edition Forum
🗣 JOIN: The Age of Empires Official Discord
Thank you again to our amazing community members, all of whom have helped to make Age of Empires what it is today!
—The Age of Empires Team
◆ Update 147949 ◆
Balance Changes
{STEAM_CLAN_IMAGE}/35210618/8873961bef2e9d3d640a08de144983256b446a60.pngGeneral
- Fire Lancer attack increased from 8 → 9.
- (Elite) Fire Lancer cost reduced from 40 wood 50 gold → 40 wood 45 gold.
[table noborder=1]{STEAM_CLAN_IMAGE}/35210618/37c3b855b62cca694b8e47bf261c0d31136b8965.pngJurchens
- Grenadier
- HP increased from 35 → 40.
- Cost reduced from 35 food 70 gold → 35 food 65 gold.
- Attack increased from 11 → 12.
- Iron Pagoda
- Ability recharge reduced from 60 seconds → 40 seconds, Elite 50 seconds → 30 seconds.
- Upgrade cost reduced from 950 food 750 gold → 950 food 550 gold.
[table noborder=1]{STEAM_CLAN_IMAGE}/35210618/e558b6f7a5ab13a33a9d38b63fddc04d9559a2e7.pngKhitans
Developer Note: The Khitan food economy provided too much early tempo by receiving ~64 food from Sheep in Dark Age, followed by exceptionally efficient Pastures. These changes will adjust the overall food income to be in line with other food bonuses in the game, while maintaining the unique strengths and feel of the Pasture economy.
- Shepherds and Herders generate +10% additional food civilization bonus removed.
- Herder walking distance on Pastures increased.
- Herder gather rate adjusted, so the overall income is reduced from +12% → +7% compared to generic un-upgraded Farmers.
[table noborder=1]{STEAM_CLAN_IMAGE}/35210618/e35ef7df8650b5e86bf619e0584d9618c924f3ef.png
Shu
- War chariot
- Speed increased from 0.8 → 0.9.
- Reload time reduced from 8 → 6.5.
- Speed increased from 0.8 → 0.9.
[table noborder=1]{STEAM_CLAN_IMAGE}/35210618/100a58b885a3d5f9aee475edcdab77fb0daba006.png
Wei
- Gain access to Gold Shaft Mining.
- Xianbei Raider
- Attack increased from 4 → 5.
- Charge attack now also shoots the main projectile with 5 damage, in addition to the existing 5 projectiles with 1 damage each.
- Charge attack now properly affected by Parthian Tactics.
- Attack increased from 4 → 5.
- Tuntian
- Food generation per soldier increased from 1.2 food/minute → 1.8 food/minute.
- Cost adjusted from 250 food 300 gold → 250 food 300 wood.
- Food generation per soldier increased from 1.2 food/minute → 1.8 food/minute.
Ongoing...
{STEAM_CLAN_IMAGE}/35210618/caa99c8a5cbf0e5f35516859a6a3a1089c41195f.pngInvestigation
As always, we are continuing to track issues reported by the community for future updates.
For other known issues, please visit this page to see what’s being tracked!
:alertalert: DISCLAIMER
This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.
For the latest updates and announcements, please visit our social channels.
Today’s patch is aimed at addressing small audio and multiplayer fixes. Be sure to dig down into the post below to get all of the smaller details before hopping in-game and checking them out firsthand.
💬 DISCUSS: Age of Empires II: Definitive Edition Forum
🗣 JOIN: The Age of Empires Official Discord
Thank you again to our amazing community members, all of whom have helped to make Age of Empires what it is today!
—The Age of Empires Team
◆ Update 145651 ◆
Game
{STEAM_CLAN_IMAGE}/35210618/1db5c65a88bbfe0c20e6ed2d39eb75f446dc5dc4.pngAudio
- Fixed an issue in the file path separators that caused sound mods to stop working.
Multiplayer
- Fixed an issue where World RNG could be called during the match loading screen in Arabia, causing players to instantly desync as soon as the game would start.
Ongoing...
{STEAM_CLAN_IMAGE}/35210618/caa99c8a5cbf0e5f35516859a6a3a1089c41195f.pngInvestigation
As always, we are continuing to track issues reported by the community for future updates.
For other known issues, please visit this page to see what’s being tracked!
What's on the Horizon?
Coming Up...
Hey Community!
With this latest update we’re primarily addressing some server requirements that don’t have a visible impact on your play experience, but we did want to make specific mention of the desyncs in MP that you’ve been reporting. These are bugs that we’re actively monitoring and working on, so please keep reporting these errors if you’re running into them. We simply want to assure you that this is of high importance to us, and we’ll be delivering fixes if they’re needed until any problems that may exist are eliminated.
Thank you so much for your patience!
—The Age II: DE Team
:alertalert: DISCLAIMER
This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.
For the latest updates and announcements, please visit our social channels.
This Public Update Preview Program is to test a small update addressing recently reported out of sync issues.
If you've been experiencing any out of sync on arabia, especially, you can help make our release even better by playing the test build and reporting any new issues encountered! You can provide feedback in the official 🛠 Public Update Preview forums. (Note that you must own the game and log in to Steam to access the PUP forum.)
How to participate in the PUP
Steam owners can download the Age of Empires II: Definitive Edition PUP by following the instructions below:
- 1. Navigate to your Steam library and right click on Age of Empires II: Definitive Edition.
2. Select "Properties…" at the bottom of the menu.
3. Select the "Betas" tab on the left.
4. In the "Beta Participation" dropdown menu, select pup_may.
5. The build will begin downloading—once complete, you are ready to play!
We’re definitely listening, and looking for every opportunity to make this the game you love to play.
Thank you!
- The World's Edge Team
Today’s patch is aimed at addressing small stability and performance issues, plus bug fixes, and localization adjustments. Be sure to dig down into the post below to get all of the smaller details before hopping in-game and checking them out firsthand.
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
[table equalcells=1 noborder=1]{STEAM_CLAN_IMAGE}/35210618/e0c0552e7cd0baf003bee7b6aa3e7b974956b776.png
💬 DISCUSS: Age of Empires II: Definitive Edition Forum
🗣 JOIN: The Age of Empires Official Discord
Thank you again to our amazing community members, all of whom have helped to make Age of Empires what it is today!
—The Age of Empires Team
◆ Update 144358 ◆
Game
{STEAM_CLAN_IMAGE}/35210618/1db5c65a88bbfe0c20e6ed2d39eb75f446dc5dc4.pngStability & Performance
- Fixed a crash affecting players using narration on specific languages.
- Fixed a crash on Xbox when aging up in Return of Rome.
- Fixed a crash on PS5 that could happen during gameplay and when loading the main menu.
Graphics
- Jurchen Monks and Monasteries now use East Asian graphics.
UI
- Changed the interface style for Khitans to Nomadic.
- Fixed several instances where the availability of technologies in the technology tree was not displayed correctly.
- Units with charge attack types no longer display the charge bonuses on their interface when targeting objects that their charge does not apply against.
- The attack of the charge projectile is now displayed in the UI for units with projectile charge types which are fully charged and not currently attacking objects that the charge doesn’t apply against.
- Fixed an issue where Donjons had incorrect armor display in Imperial Age.
Xbox
- Human players appearing in recorded Multiplayer screen statistics will now correctly display their icons, and can be interacted with (such as to mute or see their profiles), like in a live game.
- Fixed an issue where Serjeants would appear trainable in Dark Age at the Donjon.
- Fixed an issue where the Villager Priority System did not properly count Pastures for Khitans.
- Non-functional farm commands are no longer present in the Mill interface for Khitans.
PlayStation
- Fixed an issue with held keys when using Mouse and Keyboard.
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
[table equalcells=1 noborder=1]{STEAM_CLAN_IMAGE}/35210618/e0c0552e7cd0baf003bee7b6aa3e7b974956b776.png
:alertalert: DISCLAIMER
This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.
For the latest updates and announcements, please visit our social channels.
Today Age of Empires II: Definitive Edition is receiving a pre-emptive update to ensure smooth multiplayer functionality during PlayStation Early Access, which starts on May 1st.
As a reminder, on May 6th, The Three Kingdoms DLC will be launching!
💬 DISCUSS: Age of Empires II: Definitive Edition Forum
🗣 JOIN: The Age of Empires Official Discord
Thank you again to our amazing community members, all of whom have helped to make Age of Empires what it is today!
—The Age of Empires Team
:alertalert: DISCLAIMER
This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.
For the latest updates and announcements, please visit our social channels.
Current Release
Build 24094652
Uploaded Jul 18, 2026
System Requirements
How to Install
AoE2DE_s.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
73.5 GB
24094652
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View AllDownload Age of Empires II: Definitive Edition for PC with a direct link or via torrent. Get the full version of Age of Empires II: Definitive Edition for free. Age of Empires II: Definitive Edition is a Strategy released by World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch.