About the Game

"Once Upon a Rogue's Tale” combines strategic roguelike deckbuilding with the luck of the dice. Roll the dice and trade them in battle to play your cards. Dice also allow you to unleash powerful character abilities to your advantage.
Out of combat, you'll encounter events that will confront you with tough decisions. The choices you make will affect how the story unfolds, which will be written down in your personal storybook.
The fairytale worlds have mixed...
Little Red Riding Hood, Jack and the Beanstalk and The Frog Prince find themselves in an adventurous tangle of fairytales. Choose one of the classic characters, make your own decisions and influence the course of the story. Team up with strong allies and collect magical items to help you on your way through the colorful fairytale world.Strategical deepness through positioning
Positioning is especially important in battles with multiple opponents and adds strategic depth to the game. Use certain abilities to influence the position of your characters and apply special effects to your opponents to be able to attack them from anywhere.Battle between good and evil
Each character has their own motivations that have led them to the good or evil side. But ultimately, the decision is yours: will former villains become new friends or will you turn the entire fairytale world against you? Your actions determine the fate of the fairytale characters and blur the lines between friend and foe.
- Revisit your favourite fairytales in a wholesome anime inspired artstyle
- Experience randomly generated runs with high replayability
- Gather helpful allies and collect powerful items
- Use cards and dice to defeat your opponents
- Master the positioning mechanic to unlock a new level of strategy
Screenshots
9 imagesVersion Information
Steam Patch Notes
Official update history
On the site: Build 19387101
Up to date
Bug fixes:
View on Steam
- Game breaks completely when wonder tendrils or fire tendrils are active on a character and target is defeated before trigger (Special thanks to The RBG for pointing it out and explaining it in detail)
- In some cases a hover over characters throws an error
- Swapping dice positions throw error when position is not suppose to be possible
Bug fixes
View on Steam
- Frog Prince and Jack complete achievements swapped
- Complete achievements not triggering sometimes
- Last story parts not appearing after final battle
- Resetting status of characters triggers error right after a battle
- Some events not properly set up in chapter 3
Bug fixes
View on Steam
- Scholar of fairy tales and legends achievement not triggering
- Fairytale hero achievement not triggering when having all characters in reserve
- Table-be-unset achievement triggering in basic fights where it's not suppose to
- I do things i like, the way i like them achievement not triggering at all
- Trip them up achievement only triggering on allies instead of enemies
New
Changes
Bug fixes
Balancing
View on Steam
- Added a visual effect when an ability is changed
- Added missing visuals to Queen’s Minion
- Added a total card count to inventory
Changes
- All different passive upgrade descriptions now also show what the upgraded passive will be
- Removed cards from trade-event that need a specific character to be useful
- Removed cards from shops that need a specific character to be useful
- When receiving a new character through an event you will now also be able to choose a new handcard for them
- Changed outcomes of character events to be balanced now that some options give additional cards
- Adjusted Spirit in Glass event outcomes
- Permanent card Cloud Giant's Wife now gives random enemy rattled (as intended)
- When Smej changes to its different heads, they are now stunned for their first turn
Bug fixes
- Fixed a major bug where received status effects from events where permanent -> they now only trigger once in the next fight as intended
- Fixed description boxes sometimes overlapping each other in the character info panel
- Fixed drawing lots of cards in one turn leading to unplayable cards
- Fixed card reward button disappearing after skipping the reward
- Fixed wrong outcomes of the Jellyfish event
- Fixed a bug where sometimes status descriptions were a bit rotated
- Little Witch (as Enemy): 3. skill now needs 2 allied permanent cards as intended
- Little Witch (as Enemy): Passive now also gives Block to the Witch herself as intended
- Tidy Rat (as Enemy): Passive now triggers every 2 rounds as intended instead of each turn
Balancing
- Little Witch (as Enemy): 1. skill perma-duration 3 -> 4
- Little Witch (as Enemy): 3. skill damage 7 -> 6
- Little Witch (as Companion): Upgraded passive abilities now keep triggering every 2 rounds on a random enemy with increasing fragile stacks
- Rübezahl Bear (as Player): 3. Skill no longer has requirement
- Rübezahl Bear (as Enemy): 3. Skill no longer gives Rattled
- Cloud Jellyfish (as Companion): All 3 different passive ability stages now trigger every 2 rounds
- Growth Potion (Jack card): Given tendrils 5 -> 3 / drawn cards 1 -> 2
- Giant Earth Spirit (Rübezahl card): Duration ∞ -> 5
Bugfixes:
View on Steam
- Fixed major bug where the book isnt closing after starting a boss battle
- Fixed magic fist triggering on allies
- Fixed Hansel using endurance on self not on target for special effect
- Fixed event "The bear and wren" answers being swapped
- Fixed event "Emporer's new clothes" text not appearing correctly
- Bunch of localisation fixes
Bugfixes:
View on Steam
- Fixed major bug which caused enemies to run out of abilities to use and will no longer attack until players restart from the menu or re-open the game
- Fixed major bug when enemy trying to swap with another rooted enemy results in battle breaking
- Fixed Lizard Dragon and The Wind starting with no endurance making them basically useless in battle
- Fixed skipping event rewards with the character reward window still open results in an error
- Fixed inventory card window appearing behind reward card window
Once Upon a Rogue’s Tale Patch Notes – V 0.2.1.1 (06.05.2024)
Bug Fixes
View on Steam
Bug Fixes
- Fixed a bug where some cards didn’t discard themselves, leading to bugged cards in hand that can’t be played
- Fixed new handcard inventory button overlapping the goat in the shop
- Fixed new handcard inventory button visible after boss or event fight when the book is open
- Fixed some wrong text descriptions
Current Release
Build 19387101
Uploaded Oct 22, 2026
System Requirements
OS
Windows 10
CPU
Intel Core i5 or AMD Ryzen
RAM
4 GB RAM
GPU
1Gb Memory
How to Install
1
Download all files
2
Extract the .ZIP file to a folder (use WinRAR or 7-Zip)
3
Run Once Upon a Rogue's Tale.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Archive password
Needed when extracting (WinRAR / 7-Zip) — not a site login.
CRC32
AF37CD3A
SHA-256
10bd8ee6bb6b153c8dc860f13cc05abeabfeb2e9d26dc0a11ddf4b9bad3f2ea3
How: Right-click the downloaded file → 7-Zip / WinRAR → CRC SHA → compare with the values above.
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View AllDownload Once Upon a Rogue's Tale for PC with a direct link or via torrent. Get the full version of Once Upon a Rogue's Tale for free. Once Upon a Rogue's Tale is a Casual released by PolyPirates UG.